User:Alleryn/Sandbox/Duplicate Names for Items
as of version 337
Contents
Daisy
- "item_10305" the flower
- "item_46517" the lute
Superjump Potion
- "item_14017" this is the event-only version
- "item_15025" this is the standard version
Super Speed Potion
there are three of these:
- "item_62": one is an admin item
- "item_14019": one is an event item (lasts 2 minutes)
- "item_88": third one is unclear what it is exactly
Flight Potion
two of these:
- "item_72": admin potion
- "item_14018": event potion
Multiple Versions with Different Stats
- Darkness Resistance Potion (2 of these, same keywords, different value and magnitude of effect)
- Coinpurse (2 of these, differing value)
Many Versions, All Mostly Identical
- Unidentified Painting (8 of these, all same keywords, need various different levels of Art History to appraise)
- Ilmari War Cache Map (19 of these)
- Weaponized Xedrite (16 of these)
Iocaine Poisoned Food
2 of each of these. One for the poisoned variety, one for 'normal'.
- Milk Cap Mushroom Smoothie (note that this lacks the "IocainePoison" and "PoisonousFood" keywords. Also the recipe is called Iocaine Milk Smoothie, as opposed to the other recipes which are all called Poisoned x)
- Cheesy Veggie Delight (note this lacks the "PoisonousFood" keyword)
- Glazed Beets
- Banana Bread
- Apple Juice
- Grilled Chicken
- Fried Banana
- Crab Roll
Equipment
Standard Loot/Stock Versions
This collapsible section contains a number of items. Each has a "Loot" version and a "Stock" version, otherwise identical. Some also have a third version (sometimes Loot sometimes Stock) that appears to be used for gifts/quest rewards/hangouts). (Click Expand Link on righthand side.)
- Basic Boots (3 of these, same stats and value, slightly different keywords -- two have Stock one has Loot)
- Sturdy Boots (2, same stats, same val, one Stock one Loot)
- Quality Boots (2, same stats, same val, one Stock one Loot)
- Basic Pants (3 of these, same stats and value, slightly different keywords -- two have Stock one has Loot)
- Sturdy Pants (2, same stats, same val, one Stock one Loot)
- Quality Pants (2, same stats, same val, one Stock one Loot)
- Sturdy Shirt (3, all same stats and val, one stock one loot third also loot but called kalabas shirt prob from quest or hangout)
- Basic Breastplate (3, all same stats and val)
- Quality Breastplate (2, same stats and val)
- Basic Gloves (3, all same stats and val)
- Sturdy Gloves (2, same stats and val)
- Quality Gloves (2, same stats and val)
- Basic Helm (3, all same stats and val)
- Sturdy Helm (2, same stats and val)
- Quality Helm (2, same stats and val)
- Quality Shield (2, same stats and val)
- Basic Shield (3, all same stats and val)
- Sturdy Shield (2, same stats and val)
- Basic Dagger (2, same stats and val)
- Sturdy Dagger (2, same stats and val)
- Basic Dirk (2, same stats and val)
- Sturdy Dirk (2, same stats and val)
- Quality Dirk (2, same stats and val)
- Basic Sword (2, same stats and val)
- Basic Bard Lute (2, same stats and val)
- Sturdy Bard Lute (2, same stats and val)
- Quality Bard Lute (2, same stats and val)
- Quality Ocarina (2, same stats and val)
- Basic Staff (2, same stats and val)
- Yagreet's Staff (2, same stats and val)
- Basic Combat Beaker (2, same stats and val)
- Basic Combat Flask (2, same stats and val)
- Stock Crossbow (2, same stats and val)
- Quality Cestus (2, same stats and val)
- Simplistic Club (2, same stats and val)
Slight variations
Again these have a "Loot" and "Stock" variant, but they have slight statistical variations:
- Insulated Boots (2, same val, one Stock one Loot, slight different stats 36 armor vs 38)
- Quality Dagger (2, same stats, diff val (possible typo: one is 113 one is 131, many other "Quality" weapons have value 113 including for example both "Quality Dirk"s))
- Quality Claw (2, same val, different stats: one has slightly higher Boost_Unarmed the other has slightly higher Mod_Trauma. Also the "InternalName": "QualityClawLoot" one is perhaps mismarked, having Keyword "Stock" but no keyword "Loot".)
- Quality Sword (2, same val, diff stats: Stock has +3 damage, Loot has +4)
- Sturdy Sword (2 same val, diff stats: Stock has +2 damage, Loot has +1)
- Sturdy Staff (2, same stats and val)Quality Staff (2 same val, diff stats: Stock has +3 damage, Loot has +5)
Anomalous Cases
A few others with two versions:
- Moldy Ancient Shirt (2, same stats and val, one is for tutorial)
- Shoddy Familiar Controller (2, same stats and val, these have the same keywords (possibly a bug) the stock version ("InternalName": "RabbitTiara1_Stock") has "Loot" keyword but no "Stock" keyword)
- Goblin Shield (2, same stats and val, entirely identical apart from the "Description" (they have different phrases etched on them))
Stock has Value 1
Again "Loot" version and "Stock" version. This time stats are identical, except Stock version has value 1 (while Loot version has 'normal' value). I think these are used for Fairy starter items:
- Ancient Slacks (2, same stats, Loot has val 113, Stock has val 1)
- Everpatching Shirt (2, stock version has val 1)
- Goblin Fist Wraps (2, stock has val 1)
- Jaunty Hat of Despair (2, stock has val 1)
- Goblin Lifekeeper (2, stock has val 1)
- Dwarven Maintenance Blade (2, stock has val 1)
- Basic Fae Wand of Cold (2, stock has val 1, loot is Line_NotObtainable)
- Amulet of Piercing Mitigation 4 (2, stock has val 1)
- Ring of Accuracy (2, stock has val 1)
Multiple Levels
These items have multiple versions with different magnitude stats and different "CraftingTargetLevel" (which i believe determines the mods on loot drops for items that drop off of monsters rather than being crafted):
- Slimy Shoes (2, different val and stats, Level 25 and 40)
- Temperature Control Gloves (diff stat/val, level 30 and 50)
- Goblin Gloves (L35, L50)
- Battle-Hardened Sword (L15, L35)
- Blackened Sword (L35, L50)
- Battle Hardened Staff (L15, L35, L50)
Chirra's Enoyos Talisman
Chirrra's Enoyos Talisman (4 versions, each with totally different implicit effects)