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Fire Magic/Treasure Effects:By Slot

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<!-- Updated on November 17, 2022 from v374v421 -->==<!--start-->Fire Magic Slot List==
<noinclude>[[Category:Treasure Effects By Slot]]</noinclude>
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span>
{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <b><uh3>Head</u></b><brh3>* |-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Fire Magic Base Damage +4050.0%<br>|| Uncommon || Head, MainHand|-* |100 || Direct Fire Damage Reduction +48 when Fire Magic is active, 60<br/>Indirect Fire Damage Reduction +16 when Fire Magic is active<br>20 || Uncommon || Head, Ring|-* |100 || Room-Temperature Ball Damage +7290.0%<br>|| Uncommon || Head, MainHand|-* |100 || Super Fireball deals +90 110 damage and reuse timer is -1 second<br>|| Uncommon || Head, Ring|-* |100 || Flesh to Fuel restores +62 78 Armor<br>|| Uncommon || Head, MainHand|-* |100 || Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +39 51 for 15 seconds<br>|| Uncommon || Head, Ring, Chest|-* |100 || Ring of Fire Damage +152<br>192 || Uncommon || Head, Chest|-* |100 || Molten Veins Response Damage +57<br>71 || Uncommon || Head, Necklace|-* |100 || Calefaction Damage +5264.0%<br>|| Uncommon || Head, Feet|-* |100 || Frostball slows target's movement by 25% and deals +16 20 damage<br>|| Uncommon || Head, Feet|-* |100 || Frostball, Scintillating Frost, and Defensive Chill grant +10 12 Direct and Indirect Cold Protection for 10 seconds<br>|| Uncommon || Head, Ring|-* |100 || Fire Walls deal +53 52% damage per hit<br>. Fire Wall reuse time is -3 seconds. || Uncommon || Head, Necklace|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <bh3><u>ChestOffHand</u></b><brh3>* All fire spells deal up to |-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Fire Magic Base Damage +115 damage (randomly determined)<br>18.0% || Epic || OffHand, Necklace|-* |100 || Frostball, Scintillating Flame Frost, and Scintillating Frost Defensive Chill boost your Nice Attack Damage +35%<br>83 for 10 seconds || Uncommon || OffHand, Necklace|-* |100 || Calefaction causes target to take +1620% damage from Cold for 12 seconds<br>|| Uncommon || OffHand, Chest|-* Super Fireball causes the target |100 || Flesh to take Fuel boosts your Core Attack Damage +60% 146 for 7 seconds || Uncommon || OffHand, Necklace|-|100 || Room-Temperature Ball deals Darkness damage from indirect Fire (this effect does not stack with itself)<br>and causes +162 damage over 12 seconds || Uncommon || OffHand, Ring|-* You regain 20 Power when using |100 || Scintillating Flame and Scintillating Frost Damage +50 and Power Cost -10 || Rare || OffHand, Legs|-|100 || Scintillating Flame restores 41 Health || Uncommon || OffHand, Legs|-|100 || Ring of Firedeals +61% damage but has a 5% chance to deal 164 fire damage to YOU || Uncommon || OffHand, Defensive Burst, or Necklace|-|100 || Scintillating Frost and Defensive Chill<br>restore 39 Armor || Uncommon || OffHand, Legs|-* You regain 31 Health when using Ring of |100 || Molten Veins deals 105 Fire, Defensive Burst, or Defensive Chill<br>damage over 10 seconds in response to melee damage || Uncommon || OffHand, MainHand|-* Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage |100 || Fire Walls have +39 for 15 220 Max Health. Fire Wall reuse time is -3 seconds. || Uncommon || OffHand, Chest|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <brh3>Hands</h3>|-!MinLevel !! EffectDescs !! MinRarity !! Slots* Ring of |-|100 || Indirect Fire Damage +152<br>38.0% || Uncommon || Hands, Feet|-* |100 || Super Fireball and Frostball Damage +3654.0%<br>|| Uncommon || Hands, Feet* Defensive Burst and Defensive Chill restore 42 Armor to you<br>|-* Fire Walls have +176 Max Health<br>|100 || Flesh To Fuel Power Restoration 50 || Rare || Hands, Feet|- <b><u>Legs</u></b><br>* |100 || Fire Breath and Super Fireball deal hits all targets within 8 meters and deals +165 60 damage over 10 , but reuse timer is +3 seconds<br>* Fire Breath deals +72 damage and grants you and Power cost is +24 mitigation vs Fire for 10 seconds<br>40 || Rare || Hands|-* |100 || Room-Temperature Ball Damage +32% and Defensive Burst cause the target's attacks to deal reuse timer -16 damage for 10 3.5 seconds<br>|| Uncommon || Hands|-* Flesh to Fuel restores +34 Power but has a 5|100 || Scintillating Flame and Scintillating Frost stun and deal +120% chance damage to stun you<br>Vulnerable targets || Uncommon || Hands|-* Flesh to Fuel increases your Out of Combat Sprint speed |100 || Molten Veins Response Damage +8 for 15 seconds<br>28.0% || Uncommon || Hands|-* Scintillating Flame and Scintillating Frost Damage +30 and Power Cost |100 || Calefaction deals 261 additional Fire damage after a 12 second delay || Uncommon || Hands, MainHand|-10<br>* Scintillating Flame restores 33 Health<br>* Scintillating Frost |100 || Frostball targets all enemies within 10 meters and Defensive Chill restore 31 Armor<br>deals +92 damage, but reuse timer is +3 seconds || Uncommon || Hands* Molten Veins restores 55 Armor<br>|-* Calefaction and Defensive Burst Damage |100 || Fire Walls' attacks taunt +33310% and Reuse Timer . Fire Wall reuse time is -1 second3 seconds. || Uncommon || Hands, Ring|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <brh3>* Defensive Chill Damage +38%MainHand<br/h3>* Defensive Chill deals |-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Fire Magic Base Damage +46 damage and grants you 7050.0% chance to ignore Knockback effects for 7 seconds<br>|| Uncommon || MainHand, Head|- <b><u>Hands</u></b><br>* Indirect Fire |100 || Room-Temperature Ball Damage +4090.0% when || Uncommon || MainHand, Head|-|100 || Fire Magic is active<br>* Super Fireball Breath Damage +4238.0%<br>|| Uncommon || MainHand, Necklace|-* |100 || Flesh To to Fuel Power Restoration restores +25<br>78 Armor || Uncommon || MainHand, Head|-|100 || Molten Veins restores 67 Armor || Uncommon || MainHand, Legs|-* |100 || Molten Veins deals 105 Fire Breath hits all targets within 8 meters and deals +24.5% damageover 10 seconds in response to melee damage || Uncommon || MainHand, but reuse timer is OffHand|-|100 || Calefaction deals 261 additional Fire damage after a 12 second delay || Uncommon || MainHand, Hands|-|100 || Defensive Burst deals +3 seconds 21% damage and Power cost is +33%<br>* Room-Temperature Ball raises Basic Attack Damage +2636% and reuse timer -3.5 for 10 seconds<br>|| Rare || MainHand, Necklace* Scintillating Flame and Scintillating Frost stun and deal +|-|100% damage to Vulnerable targets<br>* Molten Veins Response || When you are near your Fire Wall, you heal 15 Health per second. Fire Wall reuse time is -3 seconds. || Uncommon || MainHand, Necklace|-|100 || Defensive Chill Damage +2246.0%<br>|| Rare || MainHand, Ring, Legs* Calefaction deals 213 additional Fire damage after a 12 second delay<br>|-* Frostball targets all enemies |100 || Molten Veins and Flesh to Fuel restore 145 health to any Fire Walls or other pets within 10 meters and deals +52 damage|| Uncommon || MainHand, but reuse timer is Feet|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+3 secondsstyle="font-size:large" | <brh3>* Fire Walls' attacks taunt +250%Chest<br/h3>|-!MinLevel !! EffectDescs !! MinRarity !! Slots<b><u>Feet</u></b><br>|-* |100 || All fire spells deal up to +115 143 damage (randomly determined)<br>|| Uncommon || Chest, Feet|-* |100 || Scintillating Flame and Scintillating Frost Damage +3541%<br>|| Uncommon || Chest, Feet|-* Indirect Fire Damage |100 || Calefaction causes target to take +4020% when Fire Magic is active<br>damage from Cold for 12 seconds || Uncommon || Chest, OffHand|-* |100 || Super Fireball Damage causes the target to take +4274%<br>damage from indirect Fire (this effect does not stack with itself) || Rare || Chest|-* Flesh To Fuel |100 || You regain 40 Power Restoration +25<br>when using Ring of Fire, Defensive Burst, or Defensive Chill || Uncommon || Chest, Ring* Flesh to Fuel increases your Out |-|100 || You regain 39 Health when using Ring of Combat Sprint speed +8 for 15 seconds<br>Fire, Defensive Burst, or Defensive Chill || Rare || Chest, Ring|-* Calefaction Damage +52%<br>* Calefaction restores 45 Health<br>* Fireball |100 || Scintillating Flame and Molten Veins boost your Core Attack Damage and Frostball Epic Attack Damage +36%<br>51 for 15 seconds || Uncommon || Chest, Head, Ring|-|100 || Ring of Fire Damage 192 || Uncommon || Chest, Head|-* |100 || Fireball and Frostball slows target's movement by 25Damage +44% || Uncommon || Chest, Feet|-|100 || Defensive Burst and deals +16 damage<br>* Defensive Chill deals +46 damage and grants restore 54 Armor to you 70% chance to ignore Knockback effects for 7 seconds<br>|| Rare || Chest, Ring|-* Molten Veins causes any nearby |100 || Fire Walls to recover 117 health<br>have +220 Max Health. Fire Wall reuse time is -3 seconds. || Uncommon || Chest, OffHand|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <bh3><u>MainHandRing</u></b><brh3>* |-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Direct Fire Magic Base Damage +40%Reduction 60<br/>Indirect Fire Damage Reduction 20 || Uncommon || Ring, Head* Room|-Temperature Ball Damage |100 || Super Fireball deals +72%<br>110 damage and reuse timer is -1 second || Uncommon || Ring, Head|-* Fire Breath Damage +30%<br>|100 || Room-Temperature Ball deals Darkness damage and causes +162 damage over 12 seconds || Uncommon || Ring, OffHand* Flesh to Fuel restores +62 Armor<br>|-* Molten Veins restores 55 Armor<br>* Molten Veins deals 85 |100 || You regain 40 Power when using Ring of Fire damage over 10 seconds in response to melee damage<br>, Defensive Burst, or Defensive Chill || Uncommon || Ring, Chest|-* Calefaction deals 213 additional Fire damage after a 12 second delay<br>* |100 || You regain 39 Health when using Ring of Fire, Defensive Burst deals +19% damage and raises Basic , or Defensive Chill || Rare || Ring, Chest|-|100 || Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +28% 51 for 10 15 seconds<br>|| Uncommon || Ring, Head, Chest* When you are near your Fire Wall, you heal 10 Health per second<br>|-* |100 || Calefaction and Defensive Chill Burst Damage +3845%<br>and Reuse Timer -1 second || Rare || Ring, Legs* Molten Veins causes any nearby Fire Walls to recover 117 health<br>|-|100 || Defensive Chill Damage +46.0% || Rare || Ring, MainHand, Legs|-<b><u>OffHand</u></b><br>* Fire Magic Base Damage +16%<br>* |100 || Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage grant +63 12 Direct and Indirect Cold Protection for 7 10 seconds<br>|| Uncommon || Ring, Head|-* Calefaction causes target to take |100 || Defensive Burst and Defensive Chill restore 54 Armor to you || Rare || Ring, Chest|-|100 || Fire Walls' attacks taunt +16310% damage from Cold for 12 . Fire Wall reuse time is -3 seconds<br>. || Uncommon || Ring, Hands|}{| class="wikitable sortable" style="width:100%;margin:auto;"* Flesh to Fuel boosts your Core Attack Damage |+118 for 7 secondsstyle="font-size:large" | <brh3>* RoomNecklace</h3>|-!MinLevel !! EffectDescs !! MinRarity !! Slots|-Temperature Ball deals Darkness damage |100 || Fire Breath and causes Super Fireball deal +126 210 damage over 12 10 seconds<br>|| Uncommon || Necklace, Legs* Scintillating Flame and Scintillating Frost |-|100 || Fire Breath Damage +30 and Power Cost 38.0% || Uncommon || Necklace, MainHand|-10<br>* Scintillating Flame restores 33 Health<br>* Ring of Fire deals |100 || Fire Magic Base Damage +4918.0% damage but has a 5% chance to deal 140 fire damage to YOU<br>* || Epic || Necklace, OffHand|-|100 || Frostball, Scintillating Frost , and Defensive Chill restore 31 Armor<br>* Molten Veins deals 85 Fire damage over 10 boost your Nice Attack Damage +83 for 10 seconds in response to melee damage<br>|| Uncommon || Necklace, OffHand* Fire Walls have +176 Max Health<br>|-  <b><u>|100 || Room-Temperature Ball and Defensive Burst cause the target's attacks to deal -22 damage for 10 seconds || Uncommon || Necklace</u></b><br>, Legs|-* Fire Breath and Super Fireball deal |100 || Flesh to Fuel boosts your Core Attack Damage +165 damage over 10 146 for 7 seconds<br>|| Uncommon || Necklace, OffHand* Fire Breath Damage +30%<br>|-* |100 || Ring of Fire Magic Base Damage deals +1661%<br>damage but has a 5% chance to deal 164 fire damage to YOU || Uncommon || Necklace, OffHand* Frostball, Scintillating Frost|-|100 || Molten Veins Response Damage 71 || Uncommon || Necklace, Head|-|100 || Calefaction restores 57 Health || Uncommon || Necklace, Feet|-|100 || Defensive Burst deals +21% damage and Defensive Chill boost your Nice raises Basic Attack Damage +63 36% for 7 10 seconds<br>|| Rare || Necklace, MainHand* Room|-Temperature Ball and Defensive Burst cause the target's attacks to deal -16 damage for 10 seconds<br>* Flesh to Fuel boosts |100 || When you are near your Core Attack Damage +118 for 7 seconds<br>* Ring of Fire deals +49% damage but has a 5Wall, you heal 15 Health per second. Fire Wall reuse time is -3 seconds. || Uncommon || Necklace, MainHand|-|100 || Fire Walls deal +52% chance to deal 140 fire damage to YOUper hit. Fire Wall reuse time is -3 seconds. || Uncommon || Necklace, Head|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <brh3>* Molten Veins Response Damage +57Legs<br/h3>* Calefaction restores 45 Health<br>|-!MinLevel !! EffectDescs !! MinRarity !! Slots|-* Defensive Burst deals +19% damage |100 || Fire Breath and raises Basic Attack Damage Super Fireball deal +28% for 210 damage over 10 seconds<br>|| Uncommon || Legs, Necklace|-* When you are near your |100 || Fire Wall, Breath deals +86 damage and grants you heal +30 mitigation vs Fire for 10 Health per second<br>seconds || Uncommon || Legs|-* Fire Walls deal +53 |100 || Room-Temperature Ball and Defensive Burst cause the target's attacks to deal -22 damage per hit<br>for 10 seconds || Uncommon || Legs, Necklace|- <b><u>Ring</u></b><br>* Direct Fire Damage Reduction |100 || Flesh to Fuel restores +48 when Fire Magic is active, Indirect Fire Damage Reduction +16 when Fire Magic is active<br>72 Power but has a 5% chance to stun you || Rare || Legs|-* Super Fireball deals |100 || Flesh to Fuel increases your Out of Combat Sprint speed +90 damage and reuse timer is 9 for 15 seconds || Rare || Legs, Feet|-1 second<br>* Room-Temperature Ball deals Darkness damage |100 || Scintillating Flame and causes Scintillating Frost Damage +126 damage over 12 seconds<br>* You regain 20 50 and Power when using Ring of FireCost -10 || Rare || Legs, Defensive BurstOffHand|-|100 || Scintillating Flame restores 41 Health || Uncommon || Legs, or OffHand|-|100 || Scintillating Frost and Defensive Chill<br>restore 39 Armor || Uncommon || Legs, OffHand|-* You regain 31 Health when using Ring of Fire|100 || Molten Veins restores 67 Armor || Uncommon || Legs, MainHand|-|100 || Calefaction and Defensive BurstDamage +45% and Reuse Timer -1 second || Rare || Legs, or Ring|-|100 || Defensive Chill<br>* Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +39 for 15 seconds<br>Damage +46.0% || Rare || Legs, MainHand, Ring|-* Calefaction and |100 || Defensive Burst Damage Chill deals +33% 62 damage and Reuse Timer -1 second<br>* Defensive Chill Damage +38grants you 86%<br>* Frostball, Scintillating Frost, and Defensive Chill grant +10 Direct and Indirect Cold Protection chance to ignore Knockback effects for 10 7 seconds<br>|| Rare || Legs, Feet|}* Defensive Burst and Defensive Chill restore 42 Armor to you{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <brh3>* Fire Walls' attacks taunt +250%Feet<br/h3>|-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || All fire spells deal up to +143 damage (randomly determined) || Uncommon || Feet, Chest|-|100 || Scintillating Flame and Scintillating Frost Damage +41% || Uncommon || Feet, Chest|-|100 || Indirect Fire Damage +38.0% || Uncommon || Feet, Hands|-|100 || Super Fireball Damage +54.0% || Uncommon || Feet, Hands|-|100 || Flesh To Fuel Power Restoration 50 || Rare || Feet, Hands|-|100 || Flesh to Fuel increases your Out of Combat Sprint speed +9 for 15 seconds || Rare || Feet, Legs|-|100 || Calefaction Damage +64.0% || Uncommon || Feet, Head|-|100 || Calefaction restores 57 Health || Uncommon || Feet, Necklace|-|100 || Fireball and Frostball Damage +44% || Uncommon || Feet, Chest|-|100 || Frostball slows target's movement by 25% and deals +20 damage || Uncommon || Feet, Head|-|100 || Defensive Chill deals +62 damage and grants you 86% chance to ignore Knockback effects for 7 seconds || Rare || Feet, Legs|-|100 || Molten Veins and Flesh to Fuel restore 145 health to any Fire Walls or other pets within 10 meters || Uncommon || Feet, MainHand|}
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