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Fire Magic/Treasure Effects:By Slot

185 bytes added, 18 September
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<noinclude>[[Category:Treasure Effects By Slot]]</noinclude>
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span>
!MinLevel !! EffectDescs !! MinRarity !! Slots
|-
|100 120 || Fire Magic Base Damage +5060.0% || Uncommon || Head, MainHand
|-
|100 125 || Direct Fire Damage Reduction 6075<br/>Indirect Fire Damage Reduction 20 25 || Uncommon || Head, Ring
|-
|100 120 || Room-Temperature Ball Damage +90108.0% || Uncommon || Head, MainHand
|-
|100 125 || Super Fireball deals +110 135 damage and reuse timer is -1 second || Uncommon || Head, Ring
|-
|100 125 || Flesh to Fuel restores +78 98 Armor || Uncommon || Head, MainHand
|-
|100 125 || Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +51 66 for 15 seconds || Uncommon || Head, Chest, Ring, Chest
|-
|100 125 || Ring of Fire Damage 192 242 || Uncommon || Head, Chest
|-
|100 120 || Molten Veins Response Damage 71 85 || Uncommon || Head, Necklace
|-
|100 125 || Calefaction Damage +6479.0% || Uncommon || Head, Feet
|-
|100 120 || Frostball slows target's movement by 25% and deals +20 24 damage || Uncommon || Head, Feet
|-
|100 120 || Frostball, Scintillating Frost, and Defensive Chill grant +12 14 Direct and Indirect Cold Protection for 10 seconds || Uncommon || Head, Ring
|-
|100 125 || Fire Walls deal +5267% damage per hit. Fire Wall reuse time is -3 seconds. || Uncommon || Head, Necklace
|}
{| class="wikitable sortable" style="width:100%;margin:auto;"
!MinLevel !! EffectDescs !! MinRarity !! Slots
|-
|100 120 || Fire Magic Base Damage +1820.0% || Epic || OffHand, Necklace
|-
|100 125 || Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +83 108 for 10 seconds || Uncommon || OffHand, Necklace
|-
|100 125 || Calefaction causes target to take +2025% damage from Cold for 12 seconds || Uncommon || OffHand, Chest
|-
|100 125 || Flesh to Fuel boosts your Core Attack Damage +146 181 for 7 seconds || Uncommon || OffHand, Necklace
|-
|100 125 || Room-Temperature Ball deals Darkness damage and causes +162 210 damage over 12 seconds || Uncommon || OffHand, Ring
|-
|100 125 || Scintillating Flame and Scintillating Frost Damage +50 75 and Power Cost -10 || Rare || OffHand, Legs
|-
|100 125 || Scintillating Flame restores 41 51 Health || Uncommon || OffHand, Legs
|-
|100 125 || Ring of Fire deals +6176% damage but has a 5% chance to deal 164 194 fire damage to YOU || Uncommon || OffHand, Necklace
|-
|100 125 || Scintillating Frost and Defensive Chill restore 39 49 Armor || Uncommon || OffHand, Legs
|-
|100 125 || Molten Veins deals 105 130 Fire damage over 10 seconds in response to melee damage || Uncommon || OffHand, MainHand
|-
|100 125 || Fire Walls have +220 275 Max Health. Fire Wall reuse time is -3 seconds. || Uncommon || OffHand, Chest
|}
{| class="wikitable sortable" style="width:100%;margin:auto;"
!MinLevel !! EffectDescs !! MinRarity !! Slots
|-
|100 125 || Indirect Fire Damage +3848.0% || Uncommon || Hands, Feet
|-
|100 125 || Super Fireball Damage +5469.0% || Uncommon || Hands, Feet
|-
|100 120 || Flesh To Fuel Power Restoration 50 60 || Rare || Hands, Feet
|-
|100 125 || Fire Breath hits all targets within 8 meters and deals +60 75 damage, but reuse timer is +3 seconds and Power cost is +40 50 || Rare || Hands
|-
|100 120 || Room-Temperature Ball Damage +3238% and reuse timer -3.5 seconds || Uncommon || Hands
|-
|100 125 || Scintillating Flame and Scintillating Frost stun and deal +120145% damage to Vulnerable targets || Uncommon || Hands
|-
|100 120 || Molten Veins Response Damage +2834.0% || Uncommon || Hands
|-
|100 125 || Calefaction deals 261 321 additional Fire damage after a 12 second delay || Uncommon || Hands, MainHand
|-
|100 125 || Frostball targets all enemies within 10 meters and deals +92 142 damage, but reuse timer is +3 seconds || Uncommon || Hands
|-
|100 125 || Fire Walls' attacks taunt +310385%. Fire Wall reuse time is -3 seconds. || Uncommon || Hands, Ring
|}
{| class="wikitable sortable" style="width:100%;margin:auto;"
!MinLevel !! EffectDescs !! MinRarity !! Slots
|-
|100 120 || Fire Magic Base Damage +5060.0% || Uncommon || MainHand, Head
|-
|100 120 || Room-Temperature Ball Damage +90108.0% || Uncommon || MainHand, Head
|-
|100 125 || Fire Breath Damage +3848.0% || Uncommon || MainHand, Necklace
|-
|100 125 || Flesh to Fuel restores +78 98 Armor || Uncommon || MainHand, Head
|-
|100 50 || Molten Veins restores 67 Armor Scintillating Flame and Scintillating Frost can be used while stunned. When used while stunned, they deal +50% damage and knock the target back. || Uncommon Epic || MainHand, Legs
|-
|100 125 || Molten Veins deals 105 Fire damage over 10 seconds in response to melee damage restores 82 Armor || Uncommon || MainHand, OffHandLegs
|-
|100 125 || Calefaction Molten Veins deals 261 additional 130 Fire damage after a 12 second delay over 10 seconds in response to melee damage || Uncommon || MainHand, HandsOffHand
|-
|100 125 || Defensive Burst Calefaction deals +21% 321 additional Fire damage and raises Basic Attack Damage +36% for 10 seconds after a 12 second delay || Rare Uncommon || MainHand, NecklaceHands
|-
|100 120 || When you are near your Fire Wall, you heal 15 Health per second. Fire Wall reuse time is -3 Defensive Burst deals +23% damage and raises Basic Attack Damage +44% for 10 seconds. || Uncommon Rare || MainHand, Necklace
|-
|100 120 || Defensive Chill Damage +46When you are near your Fire Wall, you heal 17 Health per second. Fire Wall reuse time is -3 seconds.0% || Rare Uncommon || MainHand, Ring, LegsNecklace
|-
|100 125 || Defensive Chill Damage +56.0% || Rare || MainHand, Ring, Legs|-|125 || Molten Veins and Flesh to Fuel restore 145 180 health to any Fire Walls or other pets within 10 meters || Uncommon || MainHand, Feet
|}
{| class="wikitable sortable" style="width:100%;margin:auto;"
!MinLevel !! EffectDescs !! MinRarity !! Slots
|-
|100 125 || All fire spells deal up to +143 178 damage (randomly determined) || Uncommon || Chest, Feet
|-
|100 120 || Scintillating Flame and Scintillating Frost Damage +4147% || Uncommon || Chest, Feet
|-
|100 125 || Calefaction causes target to take +2025% damage from Cold for 12 seconds || Uncommon || Chest, OffHand
|-
|100 120 || Super Fireball causes the target to take +7488% damage from indirect Fire (this effect does not stack with itself) || Rare || Chest
|-
|100 125 || You regain 40 50 Power when using Ring of Fire, Defensive Burst, or Defensive Chill || Uncommon || Chest, Ring
|-
|100 125 || You regain 39 49 Health when using Ring of Fire, Defensive Burst, or Defensive Chill || Rare || Chest, Ring
|-
|100 125 || Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +51 66 for 15 seconds || Uncommon || Chest, Head, Ring
|-
|100 125 || Ring of Fire Damage 192 242 || Uncommon || Chest, Head
|-
|100 125 || Fireball and Frostball Damage +4454% || Uncommon || Chest, Feet
|-
|100 125 || Defensive Burst and Defensive Chill restore 54 69 Armor to you || Rare || Chest, Ring
|-
|100 125 || Fire Walls have +220 275 Max Health. Fire Wall reuse time is -3 seconds. || Uncommon || Chest, OffHand
|}
{| class="wikitable sortable" style="width:100%;margin:auto;"
!MinLevel !! EffectDescs !! MinRarity !! Slots
|-
|100 125 || Direct Fire Damage Reduction 6075<br/>Indirect Fire Damage Reduction 20 25 || Uncommon || Ring, Head
|-
|100 125 || Super Fireball deals +110 135 damage and reuse timer is -1 second || Uncommon || Ring, Head
|-
|100 125 || Room-Temperature Ball deals Darkness damage and causes +162 210 damage over 12 seconds || Uncommon || Ring, OffHand
|-
|100 125 || You regain 40 50 Power when using Ring of Fire, Defensive Burst, or Defensive Chill || Uncommon || Ring, Chest
|-
|100 125 || You regain 39 49 Health when using Ring of Fire, Defensive Burst, or Defensive Chill || Rare || Ring, Chest
|-
|100 125 || Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +51 66 for 15 seconds || Uncommon || Ring, Head, Chest
|-
|100 125 || Calefaction and Defensive Burst Damage +4560% and Reuse Timer -1 second || Rare || Ring, Legs
|-
|100 125 || Defensive Chill Damage +4656.0% || Rare || Ring, MainHand, Legs
|-
|100 120 || Frostball, Scintillating Frost, and Defensive Chill grant +12 14 Direct and Indirect Cold Protection for 10 seconds || Uncommon || Ring, Head
|-
|100 125 || Defensive Burst and Defensive Chill restore 54 69 Armor to you || Rare || Ring, Chest
|-
|100 125 || Fire Walls' attacks taunt +310385%. Fire Wall reuse time is -3 seconds. || Uncommon || Ring, Hands
|}
{| class="wikitable sortable" style="width:100%;margin:auto;"
!MinLevel !! EffectDescs !! MinRarity !! Slots
|-
|100 120 || Fire Breath and Super Fireball deal +210 damage over 10 seconds || Uncommon || Necklace, Legs
|-
|100 125 || Fire Breath Damage +3848.0% || Uncommon || Necklace, MainHand
|-
|100 120 || Fire Magic Base Damage +1820.0% || Epic || Necklace, OffHand
|-
|100 125 || Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +83 108 for 10 seconds || Uncommon || Necklace, OffHand
|-
|100 120 || Room-Temperature Ball and Defensive Burst cause the target's attacks to deal -22 28 damage for 10 seconds || Uncommon || Necklace, Legs
|-
|100 125 || Flesh to Fuel boosts your Core Attack Damage +146 181 for 7 seconds || Uncommon || Necklace, OffHand
|-
|100 125 || Ring of Fire deals +6176% damage but has a 5% chance to deal 164 194 fire damage to YOU || Uncommon || Necklace, OffHand
|-
|100 120 || Molten Veins Response Damage 71 85 || Uncommon || Necklace, Head
|-
|100 125 || Calefaction restores 57 72 Health || Uncommon || Necklace, Feet
|-
|100 120 || Defensive Burst deals +2123% damage and raises Basic Attack Damage +3644% for 10 seconds || Rare || Necklace, MainHand
|-
|100 120 || When you are near your Fire Wall, you heal 15 17 Health per second. Fire Wall reuse time is -3 seconds. || Uncommon || Necklace, MainHand
|-
|100 125 || Fire Walls deal +5267% damage per hit. Fire Wall reuse time is -3 seconds. || Uncommon || Necklace, Head
|}
{| class="wikitable sortable" style="width:100%;margin:auto;"
!MinLevel !! EffectDescs !! MinRarity !! Slots
|-
|100 120 || Fire Breath and Super Fireball deal +210 damage over 10 seconds || Uncommon || Legs, Necklace
|-
|100 120 || Fire Breath deals +86 100 damage and grants you +30 36 mitigation vs Fire for 10 seconds || Uncommon || Legs
|-
|100 120 || Room-Temperature Ball and Defensive Burst cause the target's attacks to deal -22 28 damage for 10 seconds || Uncommon || Legs, Necklace
|-
|100 125 || Flesh to Fuel restores +72 92 Power but has a 5% chance to stun you || Rare || Legs
|-
|100 120 || Flesh to Fuel increases your Out of Combat Sprint speed +9 10 for 15 seconds || Rare || Legs, Feet
|-
|100 125 || Scintillating Flame and Scintillating Frost Damage +50 75 and Power Cost -10 || Rare || Legs, OffHand
|-
|100 125 || Scintillating Flame restores 41 51 Health || Uncommon || Legs, OffHand
|-
|100 125 || Scintillating Frost and Defensive Chill restore 39 49 Armor || Uncommon || Legs, OffHand
|-
|100 125 || Molten Veins restores 67 82 Armor || Uncommon || Legs, MainHand
|-
|100 125 || Calefaction and Defensive Burst Damage +4560% and Reuse Timer -1 second || Rare || Legs, Ring
|-
|100 125 || Defensive Chill Damage +4656.0% || Rare || Legs, Ring, MainHand, Ring
|-
|100 125 || Defensive Chill deals +62 82 damage and grants you 86106% chance to ignore Knockback effects for 7 seconds || Rare || Legs, Feet
|}
{| class="wikitable sortable" style="width:100%;margin:auto;"
!MinLevel !! EffectDescs !! MinRarity !! Slots
|-
|100 125 || All fire spells deal up to +143 178 damage (randomly determined) || Uncommon || Feet, Chest
|-
|100 120 || Scintillating Flame and Scintillating Frost Damage +4147% || Uncommon || Feet, Chest
|-
|100 125 || Indirect Fire Damage +3848.0% || Uncommon || Feet, Hands
|-
|100 125 || Super Fireball Damage +5469.0% || Uncommon || Feet, Hands
|-
|100 120 || Flesh To Fuel Power Restoration 50 60 || Rare || Feet, Hands
|-
|100 120 || Flesh to Fuel increases your Out of Combat Sprint speed +9 10 for 15 seconds || Rare || Feet, Legs
|-
|100 125 || Calefaction Damage +6479.0% || Uncommon || Feet, Head
|-
|100 125 || Calefaction restores 57 72 Health || Uncommon || Feet, Necklace
|-
|100 125 || Fireball and Frostball Damage +4454% || Uncommon || Feet, Chest
|-
|100 120 || Frostball slows target's movement by 25% and deals +20 24 damage || Uncommon || Feet, Head
|-
|100 125 || Defensive Chill deals +62 82 damage and grants you 86106% chance to ignore Knockback effects for 7 seconds || Rare || Feet, Legs
|-
|100 125 || Molten Veins and Flesh to Fuel restore 145 180 health to any Fire Walls or other pets within 10 meters || Uncommon || Feet, MainHand
|}
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