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AnySkill/Treasure Effects:By Slot

19,121 bytes added, 31 August
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<noinclude>[[Category:Treasure Effects By Slot]]</noinclude>
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span>
{| class="wikitable sortable" style="width:100%;margin:auto;"
|+ style="font-size:large" | <h3>Head</h3>
|-
!MinLevel !! EffectDescs !! MinRarity !! Slots
|-
|100 || Armor Received from Patch Armor 130 || Uncommon || Head, Waist, Feet, Chest
|-
|100 || Taunt From Attack Damage +40.0% || Uncommon || Head, Chest, Legs
|-
|100 || Direct Psychic Damage Reduction 33 || Uncommon || Head
|-
|90 || Combat XP Boost +5.0% || Epic || Head
|-
|100 || Monster Rage Boost --10.0% || Rare || Head, Hands
|-
|100 || Nice Attacks deal +56 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself) || Uncommon || Head
|-
|100 || Major Healing abilities also restore 136 Armor || Rare || Head
|-
|100 || Spore Bomb Damage +45.0% || Uncommon || Head, Feet
|-
|100 || Max Armor 50 || Uncommon || Head, Feet, Hands
|-
|100 || Crushing Damage Reduction 40 || Uncommon || Head, OffHand
|-
|100 || Direct Cold Damage Reduction 45 || Uncommon || Head, Ring
|-
|100 || Direct Darkness Damage Reduction 50 || Uncommon || Head, Necklace
|-
|100 || Max Underwater Held Breath 11<br/>Breath Recovered In Partial Water 7<br/>Sprint-Swimming Cost (Per Second in Combat) -1 || Epic || Head, Necklace
|-
|90 || Max Underwater Held Breath 8 || Uncommon || Head, Hands, Necklace, Waist, Feet, Ring, Chest, OffHand, MainHand, Legs
|-
|0 || Inventory Slots 1 || Uncommon || Head, Hands, Necklace, Waist, Feet, Ring, Chest, OffHand, MainHand, Legs
|-
|90 || Max Power 30 || Uncommon || Head, Hands, Necklace, Waist, Feet, Ring, Chest, OffHand, MainHand, Legs
|-
|90 || Max Health 45 || Uncommon || Head, Hands, Necklace, Waist, Feet, Ring, Chest, OffHand, MainHand, Legs
|}
{| class="wikitable sortable" style="width:100%;margin:auto;"
|+ style="font-size:large" | <h3>OffHand</h3>
|-
!MinLevel !! EffectDescs !! MinRarity !! Slots
|-
|100 || Max Health 51 || Uncommon || OffHand, Necklace, Feet, Ring
|-
|100 || Max Power 55 || Uncommon || OffHand, Hands, Necklace, Waist, Ring
|-
|90 || Health from Combat Refresh Abilities 46 || Uncommon || OffHand, Necklace, Waist, MainHand, Ring
|-
|90 || Power from Combat Refresh Abilities 41 || Rare || OffHand, Necklace, Waist, MainHand, Ring
|-
|90 || Armor from Combat Refresh Abilities 60 || Uncommon || OffHand, Necklace, Waist, MainHand, Ring
|-
|90 || Health Regen (In-Combat) 20 || Epic || OffHand, Necklace, MainHand, Ring
|-
|90 || Power Regen (In-Combat) 18 || Epic || OffHand, Necklace, MainHand, Ring
|-
|90 || Armor Regen (In-Combat) 20 || Rare || OffHand, Necklace, Waist, MainHand, Ring
|-
|100 || Healing Received From First Aid 90 || Uncommon || OffHand, Waist, Chest, Legs
|-
|100 || Healing Received from Major Healing Abilities 62 || Rare || OffHand, Chest
|-
|100 || Nice Attacks deal +80 damage and hasten your current Combat Refresh delay by 1 second || Uncommon || OffHand
|-
|100 || Minor Heals restore 87 Armor || Rare || OffHand, Legs
|-
|100 || Crossbow Base Damage +56.0% || Uncommon || OffHand, MainHand, Ring
|-
|100 || Crossbow Reuse Timer -12 || Uncommon || OffHand, MainHand, Ring
|-
|100 || Crossbow abilities boost your Epic Attack Damage +48% for 15 seconds || Uncommon || OffHand, MainHand
|-
|100 || Crossbow abilities restore 300 health after a 15 second delay || Uncommon || OffHand, MainHand
|-
|100 || Crossbow abilities restore 304 armor after a 12 second delay || Uncommon || OffHand, MainHand
|-
|100 || Direct Slashing Damage 98 || Uncommon || OffHand, MainHand
|-
|100 || Direct Piercing Damage 98 || Uncommon || OffHand, MainHand
|-
|100 || Direct Crushing Damage 98 || Uncommon || OffHand, MainHand
|-
|100 || Direct Fire Damage 98 || Uncommon || OffHand, MainHand
|-
|100 || Direct Cold Damage 98 || Uncommon || OffHand, MainHand
|-
|100 || Direct Electricity Damage 98 || Uncommon || OffHand, MainHand
|-
|100 || Direct Poison Damage 98 || Uncommon || OffHand, MainHand
|-
|100 || Direct Trauma Damage 98 || Uncommon || OffHand, MainHand
|-
|100 || Direct Psychic Damage 98 || Uncommon || OffHand, MainHand
|-
|100 || Direct Acid Damage 98 || Uncommon || OffHand, MainHand
|-
|100 || Direct Nature Damage 98 || Uncommon || OffHand, MainHand
|-
|100 || Direct Darkness Damage 98 || Uncommon || OffHand, MainHand
|-
|100 || Slashing Damage Reduction 40 || Uncommon || OffHand, Legs
|-
|100 || Piercing Damage Reduction 40 || Uncommon || OffHand, Chest
|-
|100 || Crushing Damage Reduction 40 || Uncommon || OffHand, Head
|-
|90 || Max Underwater Held Breath 8 || Uncommon || OffHand, Hands, Necklace, Waist, Feet, Ring, Head, Chest, MainHand, Legs
|-
|0 || Inventory Slots 1 || Uncommon || OffHand, Hands, Necklace, Waist, Feet, Ring, Head, Chest, MainHand, Legs
|-
|90 || Max Power 30 || Uncommon || OffHand, Hands, Necklace, Waist, Feet, Ring, Head, Chest, MainHand, Legs
|-
|90 || Max Health 45 || Uncommon || OffHand, Hands, Necklace, Waist, Feet, Ring, Head, Chest, MainHand, Legs
|}
{| class="wikitable sortable" style="width:100%;margin:auto;"
|+ style="font-size:large" | <h3>Hands</h3>
|-
!MinLevel !! EffectDescs !! MinRarity !! Slots
|-
|100 || Max Power 55 || Uncommon || Hands, Necklace, Waist, OffHand, Ring
|-
|100 || Trauma Damage Reduction 10 || Uncommon || Hands
|-
|100 || Poison Damage (Direct&Per-Tick) 20 || Rare || Hands
|-
|100 || Trauma Damage (Direct&Per-Tick) 20 || Rare || Hands
|-
|100 || Nature Damage (Direct&Per-Tick) 20 || Rare || Hands
|-
|100 || Monster Rage Boost --10.0% || Rare || Hands, Head
|-
|100 || Signature Support abilities restore 101 Armor to all allies within 20 meters || Epic || Hands
|-
|100 || Fish Gut Damage +95.0% || Uncommon || Hands, MainHand
|-
|100 || Max Armor 50 || Uncommon || Hands, Feet, Head
|-
|100 || Fire Damage Reduction 45 || Uncommon || Hands, Ring
|-
|90 || Max Underwater Held Breath 8 || Uncommon || Hands, Necklace, Waist, Feet, Ring, Head, Chest, OffHand, MainHand, Legs
|-
|0 || Inventory Slots 1 || Uncommon || Hands, Necklace, Waist, Feet, Ring, Head, Chest, OffHand, MainHand, Legs
|-
|90 || Max Power 30 || Uncommon || Hands, Necklace, Waist, Feet, Ring, Head, Chest, OffHand, MainHand, Legs
|-
|90 || Max Health 45 || Uncommon || Hands, Necklace, Waist, Feet, Ring, Head, Chest, OffHand, MainHand, Legs
|}
{| class="wikitable sortable" style="width:100%;margin:auto;"
|+ style="font-size:large" | <h3>MainHand</h3>
|-
!MinLevel !! EffectDescs !! MinRarity !! Slots
|-
|90 || Health from Combat Refresh Abilities 46 || Uncommon || MainHand, Necklace, Waist, OffHand, Ring
|-
|90 || Power from Combat Refresh Abilities 41 || Rare || MainHand, Necklace, Waist, OffHand, Ring
|-
|90 || Armor from Combat Refresh Abilities 60 || Uncommon || MainHand, Necklace, Waist, OffHand, Ring
|-
|90 || Health Regen (In-Combat) 20 || Epic || MainHand, Necklace, OffHand, Ring
|-
|90 || Power Regen (In-Combat) 18 || Epic || MainHand, Necklace, OffHand, Ring
|-
|90 || Armor Regen (In-Combat) 20 || Rare || MainHand, Necklace, Waist, OffHand, Ring
|-
|95 || Core Attacks deal +40 damage and hasten your current Combat Refresh delay by 1 second || Uncommon || MainHand
|-
|95 || Basic Attacks restore 14 Power || Uncommon || MainHand
|-
|100 || Fish Gut Damage +95.0% || Uncommon || MainHand, Hands
|-
|100 || Crossbow Base Damage +56.0% || Uncommon || MainHand, OffHand, Ring
|-
|100 || Crossbow Reuse Timer -12 || Uncommon || MainHand, OffHand, Ring
|-
|100 || Crossbow abilities boost your Epic Attack Damage +48% for 15 seconds || Uncommon || MainHand, OffHand
|-
|100 || Crossbow abilities restore 300 health after a 15 second delay || Uncommon || MainHand, OffHand
|-
|100 || Crossbow abilities restore 304 armor after a 12 second delay || Uncommon || MainHand, OffHand
|-
|100 || Direct Slashing Damage 98 || Uncommon || MainHand, OffHand
|-
|100 || Direct Piercing Damage 98 || Uncommon || MainHand, OffHand
|-
|100 || Direct Crushing Damage 98 || Uncommon || MainHand, OffHand
|-
|100 || Direct Fire Damage 98 || Uncommon || MainHand, OffHand
|-
|100 || Direct Cold Damage 98 || Uncommon || MainHand, OffHand
|-
|100 || Direct Electricity Damage 98 || Uncommon || MainHand, OffHand
|-
|100 || Direct Poison Damage 98 || Uncommon || MainHand, OffHand
|-
|100 || Direct Trauma Damage 98 || Uncommon || MainHand, OffHand
|-
|100 || Direct Psychic Damage 98 || Uncommon || MainHand, OffHand
|-
|100 || Direct Acid Damage 98 || Uncommon || MainHand, OffHand
|-
|100 || Direct Nature Damage 98 || Uncommon || MainHand, OffHand
|-
|100 || Direct Darkness Damage 98 || Uncommon || MainHand, OffHand
|-
|90 || Max Underwater Held Breath 8 || Uncommon || MainHand, Hands, Necklace, Waist, Feet, Ring, Head, Chest, OffHand, Legs
|-
|0 || Inventory Slots 1 || Uncommon || MainHand, Hands, Necklace, Waist, Feet, Ring, Head, Chest, OffHand, Legs
|-
|90 || Max Power 30 || Uncommon || MainHand, Hands, Necklace, Waist, Feet, Ring, Head, Chest, OffHand, Legs
|-
|90 || Max Health 45 || Uncommon || MainHand, Hands, Necklace, Waist, Feet, Ring, Head, Chest, OffHand, Legs
|}
{| class="wikitable sortable" style="width:100%;margin:auto;"
|+ style="font-size:large" | <h3>Chest</h3>
|-
!MinLevel !! EffectDescs !! MinRarity !! Slots
|-
|100 || Healing Received From First Aid 90 || Uncommon || Chest, OffHand, Waist, Legs
|-
|100 || Armor Received from Patch Armor 130 || Uncommon || Chest, Waist, Feet, Head
|-
|110 || Inventory Slots 12 || Epic || Chest, Legs
|-
|100 || Taunt From Attack Damage +40.0% || Uncommon || Chest, Head, Legs
|-
|100 || Poison Damage Reduction 10 || Uncommon || Chest
|-
|100 || Healing Received from Major Healing Abilities 62 || Rare || Chest, OffHand
|-
|95 || Accuracy Boost +20.0% || Uncommon || Chest, Necklace, Waist
|-
|100 || Healing of your Major Healing Abilities 90 || Epic || Chest
|-
|100 || Signature Debuffs deal +100 damage and restore 106 Armor to you after a 10-second delay || Uncommon || Chest, Waist
|-
|100 || Stake The Heart Damage +110.0% || Uncommon || Chest, Legs
|-
|100 || Max Armor 60 || Uncommon || Chest, Legs
|-
|100 || Piercing Damage Reduction 40 || Uncommon || Chest, OffHand
|-
|100 || Direct Nature Damage Reduction 50 || Uncommon || Chest, Necklace
|-
|100 || Healing After Death-Avoidance +40.0%<br/>Power Restored After Death-Avoidance +20.0% || Epic || Chest
|-
|1 || Hygiene 1 || Uncommon || Chest
|-
|90 || Max Underwater Held Breath 8 || Uncommon || Chest, Hands, Necklace, Waist, Feet, Ring, Head, OffHand, MainHand, Legs
|-
|0 || Inventory Slots 1 || Uncommon || Chest, Hands, Necklace, Waist, Feet, Ring, Head, OffHand, MainHand, Legs
|-
|90 || Max Power 30 || Uncommon || Chest, Hands, Necklace, Waist, Feet, Ring, Head, OffHand, MainHand, Legs
|-
|90 || Max Health 45 || Uncommon || Chest, Hands, Necklace, Waist, Feet, Ring, Head, OffHand, MainHand, Legs
|}
{| class="wikitable sortable" style="width:100%;margin:auto;"
|+ style="font-size:large" | <h3>Ring</h3>
|-
!MinLevel !! EffectDescs !! MinRarity !! Slots
|-
|100 || Max Health 51 || Uncommon || Ring, Necklace, Feet, OffHand
|-
|100 || Max Power 55 || Uncommon || Ring, Hands, Necklace, Waist, OffHand
|-
|90 || Health from Combat Refresh Abilities 46 || Uncommon || Ring, Necklace, Waist, OffHand, MainHand
|-
|90 || Power from Combat Refresh Abilities 41 || Rare || Ring, Necklace, Waist, OffHand, MainHand
|-
|90 || Armor from Combat Refresh Abilities 60 || Uncommon || Ring, Necklace, Waist, OffHand, MainHand
|-
|90 || Health Regen (In-Combat) 20 || Epic || Ring, Necklace, MainHand, OffHand
|-
|90 || Power Regen (In-Combat) 18 || Epic || Ring, Necklace, MainHand, OffHand
|-
|90 || Armor Regen (In-Combat) 20 || Rare || Ring, Necklace, Waist, OffHand, MainHand
|-
|100 || Minor Heals restore +41 Health and reduce the damage of the next attack that hits the target by 20% || Uncommon || Ring
|-
|100 || Signature Support abilities restore 65 Power to all allies within 20 meters || Epic || Ring
|-
|100 || Crossbow Base Damage +56.0% || Uncommon || Ring, OffHand, MainHand
|-
|100 || Crossbow Reuse Timer -12 || Uncommon || Ring, OffHand, MainHand
|-
|100 || Fire Damage Reduction 45 || Uncommon || Ring, Hands
|-
|100 || Direct Cold Damage Reduction 45 || Uncommon || Ring, Head
|-
|100 || Direct Electricity Damage Reduction 45 || Uncommon || Ring, Feet
|-
|100 || Chance to Miraculously Avoid Death +105.0% || Uncommon || Ring
|-
|90 || Max Underwater Held Breath 8 || Uncommon || Ring, Hands, Necklace, Waist, Feet, Head, Chest, OffHand, MainHand, Legs
|-
|0 || Inventory Slots 1 || Uncommon || Ring, Hands, Necklace, Waist, Feet, Head, Chest, OffHand, MainHand, Legs
|-
|90 || Max Power 30 || Uncommon || Ring, Hands, Necklace, Waist, Feet, Head, Chest, OffHand, MainHand, Legs
|-
|90 || Max Health 45 || Uncommon || Ring, Hands, Necklace, Waist, Feet, Head, Chest, OffHand, MainHand, Legs
|}
{| class="wikitable sortable" style="width:100%;margin:auto;"
|+ style="font-size:large" | <h3>Necklace</h3>
|-
!MinLevel !! EffectDescs !! MinRarity !! Slots
|-
|100 || Max Health 51 || Uncommon || Necklace, Feet, OffHand, Ring
|-
|100 || Max Power 55 || Uncommon || Necklace, Hands, Waist, OffHand, Ring
|-
|90 || Health from Combat Refresh Abilities 46 || Uncommon || Necklace, Waist, OffHand, MainHand, Ring
|-
|90 || Power from Combat Refresh Abilities 41 || Rare || Necklace, Waist, OffHand, MainHand, Ring
|-
|90 || Armor from Combat Refresh Abilities 60 || Uncommon || Necklace, Waist, OffHand, MainHand, Ring
|-
|90 || Health Regen (In-Combat) 20 || Epic || Necklace, MainHand, OffHand, Ring
|-
|90 || Power Regen (In-Combat) 18 || Epic || Necklace, MainHand, OffHand, Ring
|-
|90 || Armor Regen (In-Combat) 20 || Rare || Necklace, Waist, OffHand, MainHand, Ring
|-
|95 || Accuracy Boost +20.0% || Uncommon || Necklace, Waist, Chest
|-
|100 || Signature Debuffs deal +29% damage and also deal 220 Armor damage || Rare || Necklace
|-
|100 || Direct Acid Damage Reduction 50 || Uncommon || Necklace, Legs
|-
|100 || Direct Darkness Damage Reduction 50 || Uncommon || Necklace, Head
|-
|100 || Direct Nature Damage Reduction 50 || Uncommon || Necklace, Chest
|-
|100 || Max Underwater Held Breath 11<br/>Breath Recovered In Partial Water 7<br/>Sprint-Swimming Cost (Per Second in Combat) -1 || Epic || Necklace, Head
|-
|90 || Max Underwater Held Breath 8 || Uncommon || Necklace, Hands, Waist, Feet, Ring, Head, Chest, OffHand, MainHand, Legs
|-
|0 || Inventory Slots 1 || Uncommon || Necklace, Hands, Waist, Feet, Ring, Head, Chest, OffHand, MainHand, Legs
|-
|90 || Max Power 30 || Uncommon || Necklace, Hands, Waist, Feet, Ring, Head, Chest, OffHand, MainHand, Legs
|-
|90 || Max Health 45 || Uncommon || Necklace, Hands, Waist, Feet, Ring, Head, Chest, OffHand, MainHand, Legs
|}
{| class="wikitable sortable" style="width:100%;margin:auto;"
|+ style="font-size:large" | <h3>Legs</h3>
|-
!MinLevel !! EffectDescs !! MinRarity !! Slots
|-
|100 || Healing Received From First Aid 90 || Uncommon || Legs, OffHand, Waist, Chest
|-
|110 || Inventory Slots 12 || Epic || Legs, Chest
|-
|100 || Taunt From Attack Damage +40.0% || Uncommon || Legs, Head, Chest
|-
|100 || Nature Damage Reduction 10 || Uncommon || Legs
|-
|100 || Major Healing abilities have a 65% chance to restore an additional 169 Health || Uncommon || Legs, Feet
|-
|100 || Minor Heals restore 87 Armor || Rare || Legs, OffHand
|-
|100 || Stake The Heart Damage +110.0% || Uncommon || Legs, Chest
|-
|100 || Max Armor 60 || Uncommon || Legs, Chest
|-
|100 || Slashing Damage Reduction 40 || Uncommon || Legs, OffHand
|-
|100 || Direct Acid Damage Reduction 50 || Uncommon || Legs, Necklace
|-
|1 || Hygiene 1 || Uncommon || Legs
|-
|5 || Sprint Speed Boost 1 || Uncommon || Legs
|-
|90 || Max Underwater Held Breath 8 || Uncommon || Legs, Hands, Necklace, Waist, Feet, Ring, Head, Chest, OffHand, MainHand
|-
|0 || Inventory Slots 1 || Uncommon || Legs, Hands, Necklace, Waist, Feet, Ring, Head, Chest, OffHand, MainHand
|-
|90 || Max Power 30 || Uncommon || Legs, Hands, Necklace, Waist, Feet, Ring, Head, Chest, OffHand, MainHand
|-
|90 || Max Health 45 || Uncommon || Legs, Hands, Necklace, Waist, Feet, Ring, Head, Chest, OffHand, MainHand
|}
{| class="wikitable sortable" style="width:100%;margin:auto;"
|+ style="font-size:large" | <h3>Feet</h3>
|-
!MinLevel !! EffectDescs !! MinRarity !! Slots
|-
|100 || Max Health 51 || Uncommon || Feet, Necklace, OffHand, Ring
|-
|100 || Armor Received from Patch Armor 130 || Uncommon || Feet, Waist, Head, Chest
|-
|100 || Direct Electricity Damage Reduction 33 || Uncommon || Feet
|-
|100 || Core Attacks deal +59 damage and reduce the Power cost of your next Minor Heal ability by -42 || Uncommon || Feet
|-
|100 || Major Healing abilities have a 65% chance to restore an additional 169 Health || Uncommon || Feet, Legs
|-
|100 || Spore Bomb Damage +45.0% || Uncommon || Feet, Head
|-
|100 || Max Armor 50 || Uncommon || Feet, Head, Hands
|-
|100 || Direct Electricity Damage Reduction 45 || Uncommon || Feet, Ring
|-
|1 || Hygiene 1 || Uncommon || Feet
|-
|50 || Falling Damage --50.0% || Uncommon || Feet
|-
|90 || Max Underwater Held Breath 8 || Uncommon || Feet, Hands, Necklace, Waist, Ring, Head, Chest, OffHand, MainHand, Legs
|-
|0 || Inventory Slots 1 || Uncommon || Feet, Hands, Necklace, Waist, Ring, Head, Chest, OffHand, MainHand, Legs
|-
|90 || Max Power 30 || Uncommon || Feet, Hands, Necklace, Waist, Ring, Head, Chest, OffHand, MainHand, Legs
|-
|90 || Max Health 45 || Uncommon || Feet, Hands, Necklace, Waist, Ring, Head, Chest, OffHand, MainHand, Legs
|-
|25 || Sprint Boost (Out of Combat) 1 || Uncommon || Feet
|}
{| class="wikitable sortable" style="width:100%;margin:auto;"
|+ style="font-size:large" | <h3>Waist</h3>
|-
!MinLevel !! EffectDescs !! MinRarity !! Slots
|-
|100 || Max Power 55 || Uncommon || Waist, Hands, Necklace, OffHand, Ring
|-
|90 || Health from Combat Refresh Abilities 46 || Uncommon || Waist, Necklace, OffHand, MainHand, Ring
|-
|90 || Power from Combat Refresh Abilities 41 || Rare || Waist, Necklace, OffHand, MainHand, Ring
|-
|90 || Armor from Combat Refresh Abilities 60 || Uncommon || Waist, Necklace, OffHand, MainHand, Ring
|-
|90 || Armor Regen (In-Combat) 20 || Rare || Waist, Necklace, OffHand, MainHand, Ring
|-
|100 || Healing Received From First Aid 90 || Uncommon || Waist, OffHand, Chest, Legs
|-
|100 || Armor Received from Patch Armor 130 || Uncommon || Waist, Feet, Head, Chest
|-
|95 || Accuracy Boost +20.0% || Uncommon || Waist, Necklace, Chest
|-
|100 || Signature Debuffs deal +100 damage and restore 106 Armor to you after a 10-second delay || Uncommon || Waist, Chest
|-
|90 || Max Underwater Held Breath 8 || Uncommon || Waist, Hands, Necklace, Feet, Ring, Head, Chest, OffHand, MainHand, Legs
|-
|0 || Inventory Slots 1 || Uncommon || Waist, Hands, Necklace, Feet, Ring, Head, Chest, OffHand, MainHand, Legs
|-
|90 || Max Power 30 || Uncommon || Waist, Hands, Necklace, Feet, Ring, Head, Chest, OffHand, MainHand, Legs
|-
|90 || Max Health 45 || Uncommon || Waist, Hands, Necklace, Feet, Ring, Head, Chest, OffHand, MainHand, Legs
|}
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