498
edits
Changes
v435 update
See also: [[AnySkill/Treasure Effects:By Ability]]
<!-- Updated to v415 v435 on Fri Oct 25 2024 07Mon Sep 15 2025 09:5008:40 16 GMT-0600 (Mountain Daylight Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:47%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions
|-
| || || <b>Level 100125</b> - Max Health +51 66 || Uncommon || Necklace, Ring, OffHand, Feet || {{Spoiler|Click Expand to reveal|
*; Level 0
:Max Health +1
*; Level 100
:Max Health +51
*; Level 105
:Max Health +54
*; Level 110
:Max Health +57
*; Level 115
:Max Health +60
*; Level 120
:Max Health +63
*; Level 125
:Max Health +66
}}
|-
| || || <b>Level 100125</b> - Max Power +55 67 || Uncommon || Necklace, Ring, OffHand, Hands, Waist || {{Spoiler|Click Expand to reveal|
*; Level 0
:Max Power +4
*; Level 100
:Max Power +55
*; Level 105
:Max Power +57
*; Level 110
:Max Power +60
*; Level 115
:Max Power +62
*; Level 120
:Max Power +65
*; Level 125
:Max Power +67
}}
|-
| || || <b>Level 90115</b> - Health from Combat Refresh Abilities +46 56 || Uncommon || Necklace, Ring, OffHand, MainHand, Waist || {{Spoiler|Click Expand to reveal|
*; Level 1
:Health from Combat Refresh Abilities +3
*; Level 90
:Health from Combat Refresh Abilities +46
*; Level 95
:Health from Combat Refresh Abilities +48
*; Level 100
:Health from Combat Refresh Abilities +50
*; Level 105
:Health from Combat Refresh Abilities +52
*; Level 110
:Health from Combat Refresh Abilities +54
*; Level 115
:Health from Combat Refresh Abilities +56
}}
|-
| Tireless || || <b>Level 90115</b> - Power from Combat Refresh Abilities +41 51 || Rare || Necklace, Ring, OffHand, MainHand, Waist || {{Spoiler|Click Expand to reveal|
*; Level 1
:Power from Combat Refresh Abilities +3
*; Level 90
:Power from Combat Refresh Abilities +41
*; Level 95
:Power from Combat Refresh Abilities +43
*; Level 100
:Power from Combat Refresh Abilities +45
*; Level 105
:Power from Combat Refresh Abilities +47
*; Level 110
:Power from Combat Refresh Abilities +49
*; Level 115
:Power from Combat Refresh Abilities +51
}}
|-
| || || <b>Level 90115</b> - Armor from Combat Refresh Abilities +60 75 || Uncommon || Necklace, Ring, OffHand, MainHand, Waist || {{Spoiler|Click Expand to reveal|
*; Level 1
:Armor from Combat Refresh Abilities +3
*; Level 90
:Armor from Combat Refresh Abilities +60
*; Level 95
:Armor from Combat Refresh Abilities +63
*; Level 100
:Armor from Combat Refresh Abilities +66
*; Level 105
:Armor from Combat Refresh Abilities +69
*; Level 110
:Armor from Combat Refresh Abilities +72
*; Level 115
:Armor from Combat Refresh Abilities +75
}}
|-
| || of the Wolf || <b>Level 90115</b> - Health Regen (In-Combat) +20 25 || Epic || Necklace, Ring, OffHand, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 1
:Health Regen (In-Combat) +1
*; Level 90
:Health Regen (In-Combat) +20
*; Level 95
:Health Regen (In-Combat) +21
*; Level 100
:Health Regen (In-Combat) +22
*; Level 105
:Health Regen (In-Combat) +23
*; Level 110
:Health Regen (In-Combat) +24
*; Level 115
:Health Regen (In-Combat) +25
}}
|-
| Indefatigable || || <b>Level 90115</b> - Power Regen (In-Combat) +18 21 || Epic || Necklace, Ring, OffHand, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 1
:Power Regen (In-Combat) +1
*; Level 90
:Power Regen (In-Combat) +18
*; Level 95
:Power Regen (In-Combat) +19
*; Level 100
:Power Regen (In-Combat) +19. Armor Regen (In-Combat) +1
*; Level 105
:Power Regen (In-Combat) +20
*; Level 110
:Power Regen (In-Combat) +20. Armor Regen (In-Combat) +1
*; Level 115
:Power Regen (In-Combat) +21
}}
|-
}}
|-
| First Responder's || || <b>Level 100125</b> - Healing Received From First Aid +90 110 || Uncommon || Chest, Legs, OffHand, Waist || {{Spoiler|Click Expand to reveal|
*; Level 0
:Healing Received From First Aid +14
*; Level 100
:Healing Received From First Aid +90
*; Level 105
:Healing Received From First Aid +94
*; Level 110
:Healing Received From First Aid +98
*; Level 115
:Healing Received From First Aid +102
*; Level 120
:Healing Received From First Aid +106
*; Level 125
:Healing Received From First Aid +110
}}
|-
| Repairman's || || <b>Level 100125</b> - Armor Received from Patch Armor +130 155 || Uncommon || Head, Chest, Feet, Waist || {{Spoiler|Click Expand to reveal|
*; Level 0
:Armor Received from Patch Armor +20
*; Level 100
:Armor Received from Patch Armor +130
*; Level 105
:Armor Received from Patch Armor +135
*; Level 110
:Armor Received from Patch Armor +140
*; Level 115
:Armor Received from Patch Armor +145
*; Level 120
:Armor Received from Patch Armor +150
*; Level 125
:Armor Received from Patch Armor +155
}}
|-
| Treasure-Hunter's || || <b>Level 100125</b> - Chance of Uncommon Loot +3641% <span style="color:red"><b>(DEPRECATED)</b></span> || Rare || Chest, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 0
:Chance of Uncommon Loot +2% <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 100
:Chance of Uncommon Loot +36% <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 105
:Chance of Uncommon Loot +37% <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 110
:Chance of Uncommon Loot +38% <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 115
:Chance of Uncommon Loot +39% <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 120
:Chance of Uncommon Loot +40% <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 125
:Chance of Uncommon Loot +41% <span style="color:red"><b>(DEPRECATED)</b></span>
}}
|-
}}
|-
| Provocative || || <b>Level 100125</b> - Taunt From Attack Damage +4050% || Uncommon || Chest, Legs, Head || {{Spoiler|Click Expand to reveal|
*; Level 0
:Taunt From Attack Damage +2%
*; Level 100
:Taunt From Attack Damage +40%
*; Level 105
:Taunt From Attack Damage +42%
*; Level 110
:Taunt From Attack Damage +44%
*; Level 115
:Taunt From Attack Damage +46%
*; Level 120
:Taunt From Attack Damage +48%
*; Level 125
:Taunt From Attack Damage +50%
}}
|-
| Insulated || || <b>Level 100120</b> - Direct Electricity Damage Reduction +33 39 || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Direct Electricity Damage Reduction +6
*; Level 100
:Direct Electricity Damage Reduction +33
*; Level 110
:Direct Electricity Damage Reduction +36
*; Level 120
:Direct Electricity Damage Reduction +39
}}
|-
| Foil-Lined || || <b>Level 100120</b> - Direct Psychic Damage Reduction +33 39 || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Level 10
:Direct Psychic Damage Reduction +6
*; Level 100
:Direct Psychic Damage Reduction +33
*; Level 110
:Direct Psychic Damage Reduction +36
*; Level 120
:Direct Psychic Damage Reduction +39
}}
|-
| Waterproof || || <b>Level 100120</b> - Trauma Damage Reduction +10 12 || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:Trauma Damage Reduction +1
*; Level 100
:Trauma Damage Reduction +10
*; Level 110
:Trauma Damage Reduction +11
*; Level 120
:Trauma Damage Reduction +12
}}
|-
| Antifungal || || <b>Level 100120</b> - Nature Damage Reduction +10 12 || Uncommon || Legs || {{Spoiler|Click Expand to reveal|
*; Level 10
:Nature Damage Reduction +1
*; Level 100
:Nature Damage Reduction +10
*; Level 110
:Nature Damage Reduction +11
*; Level 120
:Nature Damage Reduction +12
}}
|-
| Antitoxic || || <b>Level 100120</b> - Poison Damage Reduction +10 12 || Uncommon || Chest || {{Spoiler|Click Expand to reveal|
*; Level 10
:Poison Damage Reduction +1
*; Level 100
:Poison Damage Reduction +10
*; Level 110
:Poison Damage Reduction +11
*; Level 120
:Poison Damage Reduction +12
}}
|-
| Learner's || || <b>Level 90110</b> - Combat XP Boost +56% || Epic || Head || {{Spoiler|Click Expand to reveal|
*; Level 10
:Combat XP Boost +1%
*; Level 90
:Combat XP Boost +5%
*; Level 110
:Combat XP Boost +6%
}}
|-
| Poisoner's || || <b>Level 100125</b> - Poison Damage (Direct&Per-Tick) +20 25 || Rare || Hands || {{Spoiler|Click Expand to reveal|
*; Level 0
:Poison Damage (Direct&Per-Tick) +1
*; Level 100
:Poison Damage (Direct&Per-Tick) +20
*; Level 105
:Poison Damage (Direct&Per-Tick) +21
*; Level 110
:Poison Damage (Direct&Per-Tick) +22
*; Level 115
:Poison Damage (Direct&Per-Tick) +23
*; Level 120
:Poison Damage (Direct&Per-Tick) +24
*; Level 125
:Poison Damage (Direct&Per-Tick) +25
}}
|-
| Traumatic || || <b>Level 100125</b> - Trauma Damage (Direct&Per-Tick) +20 25 || Rare || Hands || {{Spoiler|Click Expand to reveal|
*; Level 0
:Trauma Damage (Direct&Per-Tick) +1
*; Level 100
:Trauma Damage (Direct&Per-Tick) +20
*; Level 105
:Trauma Damage (Direct&Per-Tick) +21
*; Level 110
:Trauma Damage (Direct&Per-Tick) +22
*; Level 115
:Trauma Damage (Direct&Per-Tick) +23
*; Level 120
:Trauma Damage (Direct&Per-Tick) +24
*; Level 125
:Trauma Damage (Direct&Per-Tick) +25
}}
|-
| Natural || || <b>Level 100125</b> - Nature Damage (Direct&Per-Tick) +20 25 || Rare || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Nature Damage (Direct&Per-Tick) +1
*; Level 100
:Nature Damage (Direct&Per-Tick) +20
*; Level 105
:Nature Damage (Direct&Per-Tick) +21
*; Level 110
:Nature Damage (Direct&Per-Tick) +22
*; Level 115
:Nature Damage (Direct&Per-Tick) +23
*; Level 120
:Nature Damage (Direct&Per-Tick) +24
*; Level 125
:Nature Damage (Direct&Per-Tick) +25
}}
|-
| Patient's || || <b>Level 100125</b> - Healing Received from Major Healing Abilities +62 77 || Rare || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Healing Received from Major Healing Abilities +5
*; Level 100
:Healing Received from Major Healing Abilities +62
*; Level 105
:Healing Received from Major Healing Abilities +65
*; Level 110
:Healing Received from Major Healing Abilities +68
*; Level 115
:Healing Received from Major Healing Abilities +71
*; Level 120
:Healing Received from Major Healing Abilities +74
*; Level 125
:Healing Received from Major Healing Abilities +77
}}
|-
| Calming || || <b>Level 100120</b> - Monster Rage Boost -1012% || Rare || Head, Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:Monster Rage Boost -1%
*; Level 100
:Monster Rage Boost -10%
*; Level 110
:Monster Rage Boost -11%
*; Level 120
:Monster Rage Boost -12%
}}
|-
| Accurate || || <b>Level 95125</b> - Accuracy Boost +20 26 || Uncommon || Chest, Necklace, Waist || {{Spoiler|Click Expand to reveal|
*; Level 5
:Accuracy Boost +2
*; Level 95
:Accuracy Boost +20
*; Level 105
:Accuracy Boost +22
*; Level 115
:Accuracy Boost +24
*; Level 125
:Accuracy Boost +26
}}
|-
| || || <b>Level 100125</b> - Nice Attacks deal +56 76 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself) || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Nice Attacks deal +2 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 100
:Nice Attacks deal +56 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 105
:Nice Attacks deal +60 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 110
:Nice Attacks deal +64 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 115
:Nice Attacks deal +68 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 120
:Nice Attacks deal +72 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 125
:Nice Attacks deal +76 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
}}
|-
| || || <b>Level 100125</b> - Nice Attacks deal +80 100 damage and hasten your current Combat Refresh delay by 1 second || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Nice Attacks deal +4 damage and hasten your current Combat Refresh delay by 1 second
*; Level 100
:Nice Attacks deal +80 damage and hasten your current Combat Refresh delay by 1 second
*; Level 105
:Nice Attacks deal +84 damage and hasten your current Combat Refresh delay by 1 second
*; Level 110
:Nice Attacks deal +88 damage and hasten your current Combat Refresh delay by 1 second
*; Level 115
:Nice Attacks deal +92 damage and hasten your current Combat Refresh delay by 1 second
*; Level 120
:Nice Attacks deal +96 damage and hasten your current Combat Refresh delay by 1 second
*; Level 125
:Nice Attacks deal +100 damage and hasten your current Combat Refresh delay by 1 second
}}
|-
| || || <b>Level 95125</b> - Core Attacks deal +40 52 damage and hasten your current Combat Refresh delay by 1 second || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Core Attacks deal +4 damage and hasten your current Combat Refresh delay by 1 second
*; Level 95
:Core Attacks deal +40 damage and hasten your current Combat Refresh delay by 1 second
*; Level 105
:Core Attacks deal +44 damage and hasten your current Combat Refresh delay by 1 second
*; Level 115
:Core Attacks deal +48 damage and hasten your current Combat Refresh delay by 1 second
*; Level 125
:Core Attacks deal +52 damage and hasten your current Combat Refresh delay by 1 second
}}
|-
| || || <b>Level 95125</b> - Basic Attacks restore 14 17 Power || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Basic Attacks restore 5 Power
*; Level 95
:Basic Attacks restore 14 Power
*; Level 105
:Basic Attacks restore 15 Power
*; Level 115
:Basic Attacks restore 16 Power
*; Level 125
:Basic Attacks restore 17 Power
}}
|-
| || || <b>Level 100125</b> - Core Attacks deal +59 74 damage and reduce the Power cost of your next Minor Heal ability by -42 52 || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Core Attacks deal +12 damage and reduce the Power cost of your next Minor Heal ability by -9
*; Level 100
:Core Attacks deal +59 damage and reduce the Power cost of your next Minor Heal ability by -42
*; Level 105
:Core Attacks deal +62 damage and reduce the Power cost of your next Minor Heal ability by -44
*; Level 110
:Core Attacks deal +65 damage and reduce the Power cost of your next Minor Heal ability by -46
*; Level 115
:Core Attacks deal +68 damage and reduce the Power cost of your next Minor Heal ability by -48
*; Level 120
:Core Attacks deal +71 damage and reduce the Power cost of your next Minor Heal ability by -50
*; Level 125
:Core Attacks deal +74 damage and reduce the Power cost of your next Minor Heal ability by -52
}}
|-
| || || <b>Level 100125</b> - Minor Heals restore +41 51 Health and reduce the damage of the next attack that hits the target by 20% || Uncommon || Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Minor Heals restore +3 Health and reduce the damage of the next attack that hits the target by 20%
*; Level 100
:Minor Heals restore +41 Health and reduce the damage of the next attack that hits the target by 20%
*; Level 105
:Minor Heals restore +43 Health and reduce the damage of the next attack that hits the target by 20%
*; Level 110
:Minor Heals restore +45 Health and reduce the damage of the next attack that hits the target by 20%
*; Level 115
:Minor Heals restore +47 Health and reduce the damage of the next attack that hits the target by 20%
*; Level 120
:Minor Heals restore +49 Health and reduce the damage of the next attack that hits the target by 20%
*; Level 125
:Minor Heals restore +51 Health and reduce the damage of the next attack that hits the target by 20%
}}
|-
| || || <b>Level 100125</b> - Signature Support abilities restore 65 80 Power to all allies within 20 meters || Epic || Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Signature Support abilities restore 8 Power to all allies within 20 meters
*; Level 100
:Signature Support abilities restore 65 Power to all allies within 20 meters
*; Level 105
:Signature Support abilities restore 68 Power to all allies within 20 meters
*; Level 110
:Signature Support abilities restore 71 Power to all allies within 20 meters
*; Level 115
:Signature Support abilities restore 74 Power to all allies within 20 meters
*; Level 120
:Signature Support abilities restore 77 Power to all allies within 20 meters
*; Level 125
:Signature Support abilities restore 80 Power to all allies within 20 meters
}}
|-
| || || <b>Level 100125</b> - Signature Debuffs deal +2934% damage and also deal 220 275 Armor damage || Rare || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Signature Debuffs deal +10% damage and also deal 11 Armor damage
*; Level 100
:Signature Debuffs deal +29% damage and also deal 220 Armor damage
*; Level 105
:Signature Debuffs deal +30% damage and also deal 231 Armor damage
*; Level 110
:Signature Debuffs deal +31% damage and also deal 242 Armor damage
*; Level 115
:Signature Debuffs deal +32% damage and also deal 253 Armor damage
*; Level 120
:Signature Debuffs deal +33% damage and also deal 264 Armor damage
*; Level 125
:Signature Debuffs deal +34% damage and also deal 275 Armor damage
}}
|-
| || || <b>Level 100125</b> - Signature Support abilities restore 101 126 Armor to all allies within 20 meters || Epic || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Signature Support abilities restore 20 Armor to all allies within 20 meters
*; Level 100
:Signature Support abilities restore 101 Armor to all allies within 20 meters
*; Level 105
:Signature Support abilities restore 106 Armor to all allies within 20 meters
*; Level 110
:Signature Support abilities restore 111 Armor to all allies within 20 meters
*; Level 115
:Signature Support abilities restore 116 Armor to all allies within 20 meters
*; Level 120
:Signature Support abilities restore 121 Armor to all allies within 20 meters
*; Level 125
:Signature Support abilities restore 126 Armor to all allies within 20 meters
}}
|-
| Healer's || of Major Healing || <b>Level 100125</b> - Healing of your Major Healing Abilities +90 110 || Epic || Chest || {{Spoiler|Click Expand to reveal|
*; Level 25
:Healing of your Major Healing Abilities +12
*; Level 100
:Healing of your Major Healing Abilities +90
*; Level 105
:Healing of your Major Healing Abilities +94
*; Level 110
:Healing of your Major Healing Abilities +98
*; Level 115
:Healing of your Major Healing Abilities +102
*; Level 120
:Healing of your Major Healing Abilities +106
*; Level 125
:Healing of your Major Healing Abilities +110
}}
|-
| || || <b>Level 100125</b> - Major Healing abilities also restore 136 166 Armor || Rare || Head || {{Spoiler|Click Expand to reveal|
*; Level 25
:Major Healing abilities also restore 35 Armor
*; Level 100
:Major Healing abilities also restore 136 Armor
*; Level 105
:Major Healing abilities also restore 142 Armor
*; Level 110
:Major Healing abilities also restore 148 Armor
*; Level 115
:Major Healing abilities also restore 154 Armor
*; Level 120
:Major Healing abilities also restore 160 Armor
*; Level 125
:Major Healing abilities also restore 166 Armor
}}
|-
| || || <b>Level 100125</b> - Major Healing abilities have a 65% chance to restore an additional 169 209 Health || Uncommon || Legs, Feet || {{Spoiler|Click Expand to reveal|
*; Level 25
:Major Healing abilities have a 65% chance to restore an additional 24 Health
*; Level 100
:Major Healing abilities have a 65% chance to restore an additional 169 Health
*; Level 105
:Major Healing abilities have a 65% chance to restore an additional 177 Health
*; Level 110
:Major Healing abilities have a 65% chance to restore an additional 185 Health
*; Level 115
:Major Healing abilities have a 65% chance to restore an additional 193 Health
*; Level 120
:Major Healing abilities have a 65% chance to restore an additional 201 Health
*; Level 125
:Major Healing abilities have a 65% chance to restore an additional 209 Health
}}
|-
| || || <b>Level 100125</b> - Signature Debuffs deal +100 125 damage and restore 106 126 Armor to you after a 10-second delay || Uncommon || Chest, Waist || {{Spoiler|Click Expand to reveal|
*; Level 5
:Signature Debuffs deal +5 damage and restore 6 Armor to you after a 10-second delay
*; Level 100
:Signature Debuffs deal +100 damage and restore 106 Armor to you after a 10-second delay
*; Level 105
:Signature Debuffs deal +105 damage and restore 110 Armor to you after a 10-second delay
*; Level 110
:Signature Debuffs deal +110 damage and restore 114 Armor to you after a 10-second delay
*; Level 115
:Signature Debuffs deal +115 damage and restore 118 Armor to you after a 10-second delay
*; Level 120
:Signature Debuffs deal +120 damage and restore 122 Armor to you after a 10-second delay
*; Level 125
:Signature Debuffs deal +125 damage and restore 126 Armor to you after a 10-second delay
}}
|-
| || || <b>Level 100125</b> - Minor Heals restore 87 107 Armor || Rare || Legs, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Minor Heals restore 11 Armor
*; Level 100
:Minor Heals restore 87 Armor
*; Level 105
:Minor Heals restore 91 Armor
*; Level 110
:Minor Heals restore 95 Armor
*; Level 115
:Minor Heals restore 99 Armor
*; Level 120
:Minor Heals restore 103 Armor
*; Level 125
:Minor Heals restore 107 Armor
}}
|-
| || of Fish Gutting || <b>Level 100125</b> - Fish Gut Damage +95115% || Uncommon || Hands, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Fish Gut Damage +10%
*; Level 100
:Fish Gut Damage +95%
*; Level 105
:Fish Gut Damage +99%
*; Level 110
:Fish Gut Damage +103%
*; Level 115
:Fish Gut Damage +107%
*; Level 120
:Fish Gut Damage +111%
*; Level 125
:Fish Gut Damage +115%
}}
|-
| Heart-Staking || of Deadly Stakes || <b>Level 100125</b> - Stake The Heart Damage +110130% || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Stake The Heart Damage +10%
*; Level 100
:Stake The Heart Damage +110%
*; Level 105
:Stake The Heart Damage +113.99%
*; Level 110
:Stake The Heart Damage +118%
*; Level 115
:Stake The Heart Damage +122%
*; Level 120
:Stake The Heart Damage +126%
*; Level 125
:Stake The Heart Damage +130%
}}
|-
| Spore-Bomby || of Spore Bombs || <b>Level 100125</b> - Spore Bomb Damage +4555% || Uncommon || Head, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Spore Bomb Damage +4%
*; Level 100
:Spore Bomb Damage +45%
*; Level 105
:Spore Bomb Damage +47%
*; Level 110
:Spore Bomb Damage +49%
*; Level 115
:Spore Bomb Damage +51%
*; Level 120
:Spore Bomb Damage +53%
*; Level 125
:Spore Bomb Damage +55%
}}
|-
| Crossbowman's || of Deadly Quarrels || <b>Level 100125</b> - Crossbow Base Damage +5666% || Uncommon || MainHand, OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Crossbow Base Damage +8%
*; Level 100
:Crossbow Base Damage +56%
*; Level 105
:Crossbow Base Damage +58%
*; Level 110
:Crossbow Base Damage +60%
*; Level 115
:Crossbow Base Damage +62%
*; Level 120
:Crossbow Base Damage +64%
*; Level 125
:Crossbow Base Damage +66%
}}
|-
| Hasty || of Fast Quarrels || <b>Level 100125</b> - Crossbow Reuse Timer -12 14.5 || Uncommon || MainHand, OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Crossbow Reuse Timer -1
*; Level 100
:Crossbow Reuse Timer -12
*; Level 105
:Crossbow Reuse Timer -12.5
*; Level 110
:Crossbow Reuse Timer -13
*; Level 115
:Crossbow Reuse Timer -13.5
*; Level 120
:Crossbow Reuse Timer -14
*; Level 125
:Crossbow Reuse Timer -14.5
}}
|-
| || of Epic Destruction || <b>Level 100125</b> - Crossbow abilities boost your Epic Attack Damage +4858% for 15 seconds || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Crossbow abilities boost your Epic Attack Damage +10% for 15 seconds
*; Level 100
:Crossbow abilities boost your Epic Attack Damage +48% for 15 seconds
*; Level 105
:Crossbow abilities boost your Epic Attack Damage +50% for 15 seconds
*; Level 110
:Crossbow abilities boost your Epic Attack Damage +52% for 15 seconds
*; Level 115
:Crossbow abilities boost your Epic Attack Damage +54% for 15 seconds
*; Level 120
:Crossbow abilities boost your Epic Attack Damage +56% for 15 seconds
*; Level 125
:Crossbow abilities boost your Epic Attack Damage +58% for 15 seconds
}}
|-
| Soothing || of Soothing Bolts || <b>Level 100125</b> - Crossbow abilities restore 300 375 health after a 15 second delay || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Crossbow abilities restore 15 health after a 15 second delay
*; Level 100
:Crossbow abilities restore 300 health after a 15 second delay
*; Level 105
:Crossbow abilities restore 315 health after a 15 second delay
*; Level 110
:Crossbow abilities restore 330 health after a 15 second delay
*; Level 115
:Crossbow abilities restore 345 health after a 15 second delay
*; Level 120
:Crossbow abilities restore 360 health after a 15 second delay
*; Level 125
:Crossbow abilities restore 375 health after a 15 second delay
}}
|-
| Soothing || of Soothing Bolts || <b>Level 100125</b> - Crossbow abilities restore 304 369 armor after a 12 second delay || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Crossbow abilities restore 17 armor after a 12 second delay
*; Level 100
:Crossbow abilities restore 304 armor after a 12 second delay
*; Level 105
:Crossbow abilities restore 317 armor after a 12 second delay
*; Level 110
:Crossbow abilities restore 330 armor after a 12 second delay
*; Level 115
:Crossbow abilities restore 343 armor after a 12 second delay
*; Level 120
:Crossbow abilities restore 356 armor after a 12 second delay
*; Level 125
:Crossbow abilities restore 369 armor after a 12 second delay
}}
|-
| Sharp || || <b>Level 100125</b> - Direct Slashing Damage +98 123 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Slashing Damage +4
*; Level 100
:Direct Slashing Damage +98
*; Level 105
:Direct Slashing Damage +103
*; Level 110
:Direct Slashing Damage +108
*; Level 115
:Direct Slashing Damage +113
*; Level 120
:Direct Slashing Damage +118
*; Level 125
:Direct Slashing Damage +123
}}
|-
| Extra-Pointy || || <b>Level 100125</b> - Direct Piercing Damage +98 123 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Piercing Damage +4
*; Level 100
:Direct Piercing Damage +98
*; Level 105
:Direct Piercing Damage +103
*; Level 110
:Direct Piercing Damage +108
*; Level 115
:Direct Piercing Damage +113
*; Level 120
:Direct Piercing Damage +118
*; Level 125
:Direct Piercing Damage +123
}}
|-
| Heavy || || <b>Level 100125</b> - Direct Crushing Damage +98 123 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Crushing Damage +4
*; Level 100
:Direct Crushing Damage +98
*; Level 105
:Direct Crushing Damage +103
*; Level 110
:Direct Crushing Damage +108
*; Level 115
:Direct Crushing Damage +113
*; Level 120
:Direct Crushing Damage +118
*; Level 125
:Direct Crushing Damage +123
}}
|-
| Fiery || || <b>Level 100125</b> - Direct Fire Damage +98 123 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Fire Damage +4
*; Level 100
:Direct Fire Damage +98
*; Level 105
:Direct Fire Damage +103
*; Level 110
:Direct Fire Damage +108
*; Level 115
:Direct Fire Damage +113
*; Level 120
:Direct Fire Damage +118
*; Level 125
:Direct Fire Damage +123
}}
|-
| Icy || || <b>Level 100125</b> - Direct Cold Damage +98 123 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Cold Damage +4
*; Level 100
:Direct Cold Damage +98
*; Level 105
:Direct Cold Damage +103
*; Level 110
:Direct Cold Damage +108
*; Level 115
:Direct Cold Damage +113
*; Level 120
:Direct Cold Damage +118
*; Level 125
:Direct Cold Damage +123
}}
|-
| Shocking || || <b>Level 100125</b> - Direct Electricity Damage +98 123 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Electricity Damage +4
*; Level 100
:Direct Electricity Damage +98
*; Level 105
:Direct Electricity Damage +103
*; Level 110
:Direct Electricity Damage +108
*; Level 115
:Direct Electricity Damage +113
*; Level 120
:Direct Electricity Damage +118
*; Level 125
:Direct Electricity Damage +123
}}
|-
| Poisonous || || <b>Level 100125</b> - Direct Poison Damage +98 123 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Poison Damage +4
*; Level 100
:Direct Poison Damage +98
*; Level 105
:Direct Poison Damage +103
*; Level 110
:Direct Poison Damage +108
*; Level 115
:Direct Poison Damage +113
*; Level 120
:Direct Poison Damage +118
*; Level 125
:Direct Poison Damage +123
}}
|-
| || || <b>Level 100125</b> - Direct Trauma Damage +98 123 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Trauma Damage +4
*; Level 100
:Direct Trauma Damage +98
*; Level 105
:Direct Trauma Damage +103
*; Level 110
:Direct Trauma Damage +108
*; Level 115
:Direct Trauma Damage +113
*; Level 120
:Direct Trauma Damage +118
*; Level 125
:Direct Trauma Damage +123
}}
|-
| Psychic || || <b>Level 100125</b> - Direct Psychic Damage +98 123 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Psychic Damage +4
*; Level 100
:Direct Psychic Damage +98
*; Level 105
:Direct Psychic Damage +103
*; Level 110
:Direct Psychic Damage +108
*; Level 115
:Direct Psychic Damage +113
*; Level 120
:Direct Psychic Damage +118
*; Level 125
:Direct Psychic Damage +123
}}
|-
| Acidic || || <b>Level 100125</b> - Direct Acid Damage +98 123 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Acid Damage +4
*; Level 100
:Direct Acid Damage +98
*; Level 105
:Direct Acid Damage +103
*; Level 110
:Direct Acid Damage +108
*; Level 115
:Direct Acid Damage +113
*; Level 120
:Direct Acid Damage +118
*; Level 125
:Direct Acid Damage +123
}}
|-
| Natural || || <b>Level 100125</b> - Direct Nature Damage +98 123 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Nature Damage +4
*; Level 100
:Direct Nature Damage +98
*; Level 105
:Direct Nature Damage +103
*; Level 110
:Direct Nature Damage +108
*; Level 115
:Direct Nature Damage +113
*; Level 120
:Direct Nature Damage +118
*; Level 125
:Direct Nature Damage +123
}}
|-
| Dark || || <b>Level 100125</b> - Direct Darkness Damage +98 123 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Darkness Damage +4
*; Level 100
:Direct Darkness Damage +98
*; Level 105
:Direct Darkness Damage +103
*; Level 110
:Direct Darkness Damage +108
*; Level 115
:Direct Darkness Damage +113
*; Level 120
:Direct Darkness Damage +118
*; Level 125
:Direct Darkness Damage +123
}}
|-
| Armored || || <b>Level 100125</b> - Max Armor +60 75 || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Max Armor +3
*; Level 100
:Max Armor +60
*; Level 105
:Max Armor +63
*; Level 110
:Max Armor +66
*; Level 115
:Max Armor +69
*; Level 120
:Max Armor +72
*; Level 125
:Max Armor +75
}}
|-
| Armored || || <b>Level 100125</b> - Max Armor +50 65 || Uncommon || Head, Feet, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Max Armor +2
*; Level 100
:Max Armor +50
*; Level 105
:Max Armor +53
*; Level 110
:Max Armor +56
*; Level 115
:Max Armor +59
*; Level 120
:Max Armor +62
*; Level 125
:Max Armor +65
}}
|-
| Unslashable || || <b>Level 100125</b> - Slashing Damage Reduction +40 50 || Uncommon || OffHand, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Slashing Damage Reduction +2
*; Level 100
:Slashing Damage Reduction +40
*; Level 105
:Slashing Damage Reduction +42
*; Level 110
:Slashing Damage Reduction +44
*; Level 115
:Slashing Damage Reduction +46
*; Level 120
:Slashing Damage Reduction +48
*; Level 125
:Slashing Damage Reduction +50
}}
|-
| Pierce-Resistant || || <b>Level 100125</b> - Piercing Damage Reduction +40 50 || Uncommon || OffHand, Chest || {{Spoiler|Click Expand to reveal|
*; Level 5
:Piercing Damage Reduction +2
*; Level 100
:Piercing Damage Reduction +40
*; Level 105
:Piercing Damage Reduction +42
*; Level 110
:Piercing Damage Reduction +44
*; Level 115
:Piercing Damage Reduction +46
*; Level 120
:Piercing Damage Reduction +48
*; Level 125
:Piercing Damage Reduction +50
}}
|-
| Crushproof || || <b>Level 100125</b> - Crushing Damage Reduction +40 50 || Uncommon || OffHand, Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Crushing Damage Reduction +2
*; Level 100
:Crushing Damage Reduction +40
*; Level 105
:Crushing Damage Reduction +42
*; Level 110
:Crushing Damage Reduction +44
*; Level 115
:Crushing Damage Reduction +46
*; Level 120
:Crushing Damage Reduction +48
*; Level 125
:Crushing Damage Reduction +50
}}
|-
| Fireproof || || <b>Level 100125</b> - Fire Damage Reduction +45 55 || Uncommon || Hands, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Fire Damage Reduction +7
*; Level 100
:Fire Damage Reduction +45
*; Level 105
:Fire Damage Reduction +47
*; Level 110
:Fire Damage Reduction +49
*; Level 115
:Fire Damage Reduction +51
*; Level 120
:Fire Damage Reduction +53
*; Level 125
:Fire Damage Reduction +55
}}
|-
| Cold-Resistant || || <b>Level 100125</b> - Direct Cold Damage Reduction +45 55 || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Cold Damage Reduction +7
*; Level 100
:Direct Cold Damage Reduction +45
*; Level 105
:Direct Cold Damage Reduction +47
*; Level 110
:Direct Cold Damage Reduction +49
*; Level 115
:Direct Cold Damage Reduction +51
*; Level 120
:Direct Cold Damage Reduction +53
*; Level 125
:Direct Cold Damage Reduction +55
}}
|-
| Grounded || || <b>Level 100125</b> - Direct Electricity Damage Reduction +45 55 || Uncommon || Feet, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Electricity Damage Reduction +7
*; Level 100
:Direct Electricity Damage Reduction +45
*; Level 105
:Direct Electricity Damage Reduction +47
*; Level 110
:Direct Electricity Damage Reduction +49
*; Level 115
:Direct Electricity Damage Reduction +51
*; Level 120
:Direct Electricity Damage Reduction +53
*; Level 125
:Direct Electricity Damage Reduction +55
}}
|-
| Extra Thick || || <b>Level 100125</b> - Direct Acid Damage Reduction +50 65 || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Acid Damage Reduction +4
*; Level 100
:Direct Acid Damage Reduction +50
*; Level 105
:Direct Acid Damage Reduction +53
*; Level 110
:Direct Acid Damage Reduction +56
*; Level 115
:Direct Acid Damage Reduction +59
*; Level 120
:Direct Acid Damage Reduction +62
*; Level 125
:Direct Acid Damage Reduction +65
}}
|-
| Living || || <b>Level 100125</b> - Direct Darkness Damage Reduction +50 65 || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Darkness Damage Reduction +4
*; Level 100
:Direct Darkness Damage Reduction +50
*; Level 105
:Direct Darkness Damage Reduction +53
*; Level 110
:Direct Darkness Damage Reduction +56
*; Level 115
:Direct Darkness Damage Reduction +59
*; Level 120
:Direct Darkness Damage Reduction +62
*; Level 125
:Direct Darkness Damage Reduction +65
}}
|-
| All-Natural || || <b>Level 100125</b> - Direct Nature Damage Reduction +50 65 || Uncommon || Chest, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Nature Damage Reduction +4
*; Level 100
:Direct Nature Damage Reduction +50
*; Level 105
:Direct Nature Damage Reduction +53
*; Level 110
:Direct Nature Damage Reduction +56
*; Level 115
:Direct Nature Damage Reduction +59
*; Level 120
:Direct Nature Damage Reduction +62
*; Level 125
:Direct Nature Damage Reduction +65
}}
|-
| || || <b>Level 100125</b> - Max Underwater Held Breath +1112. Breath Recovered In Partial Water +78. Sprint-Swimming Cost (Per Second in Combat) -1 || Epic || Head, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 25
:Max Underwater Held Breath +8. Breath Recovered In Partial Water +4. Sprint-Swimming Cost (Per Second in Combat) -1
*; Level 100
:Max Underwater Held Breath +11. Breath Recovered In Partial Water +7. Sprint-Swimming Cost (Per Second in Combat) -1
*; Level 125
:Max Underwater Held Breath +12. Breath Recovered In Partial Water +8. Sprint-Swimming Cost (Per Second in Combat) -1
}}
|-
| || || <b>Level 100125</b> - Healing After Death-Avoidance +4045%. Power Restored After Death-Avoidance +2025% || Epic || Chest || {{Spoiler|Click Expand to reveal|
*; Level 25
:Healing After Death-Avoidance +25%. Power Restored After Death-Avoidance +5%
*; Level 100
:Healing After Death-Avoidance +40%. Power Restored After Death-Avoidance +20%
*; Level 125
:Healing After Death-Avoidance +45%. Power Restored After Death-Avoidance +25%
}}
|-
| || || <b>Level 100125</b> - Chance to Miraculously Avoid Death +105130% || Uncommon || Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Chance to Miraculously Avoid Death +10%
*; Level 100
:Chance to Miraculously Avoid Death +105%
*; Level 105
:Chance to Miraculously Avoid Death +110%
*; Level 110
:Chance to Miraculously Avoid Death +115%
*; Level 115
:Chance to Miraculously Avoid Death +120%
*; Level 120
:Chance to Miraculously Avoid Death +125%
*; Level 125
:Chance to Miraculously Avoid Death +130%
}}
|-
| || of Mediocrity || <b>Level 110</b> - Max Health +6 <span style="color:red"><b>(DEPRECATED)</b></span> || Uncommon || Head, Hands, Feet, Necklace, Ring, OffHand, MainHand, Chest, Legs, Waist || {{Spoiler|Click Expand to reveal|
*; Level 10
:Max Health +1 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 30
:Max Health +2 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 50
:Max Health +3 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 70
:Max Health +4 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 90
:Max Health +5 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 110
:Max Health +6 <span style="color:red"><b>(DEPRECATED)</b></span>
}}
|-
| || of Pathetic Power || <b>Level 110</b> - Max Power +6 <span style="color:red"><b>(DEPRECATED)</b></span> || Uncommon || Head, Hands, Feet, Necklace, Ring, OffHand, MainHand, Chest, Legs, Waist || {{Spoiler|Click Expand to reveal|
*; Level 10
:Max Power +1 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 30
:Max Power +2 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 50
:Max Power +3 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 70
:Max Power +4 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 90
:Max Power +5 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 110
:Max Power +6 <span style="color:red"><b>(DEPRECATED)</b></span>
}}
|-
| Hole-Filled || of Poor Craftsmanship || <b>Level 110</b> - Inventory Slots -1 <span style="color:red"><b>(DEPRECATED)</b></span> || Uncommon || Head, Hands, Feet, Necklace, Ring, OffHand, MainHand, Chest, Legs, Waist || {{Spoiler|Click Expand to reveal|
*; Level 10
:Inventory Slots -6 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 30
:Inventory Slots -5 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 50
:Inventory Slots -4 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 70
:Inventory Slots -3 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 90
:Inventory Slots -2 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 110
:Inventory Slots -1 <span style="color:red"><b>(DEPRECATED)</b></span>
}}
|-
| || of Hot But Not Cold || <b>Level 110</b> - Direct Fire Damage +6. Direct Cold Damage -12 <span style="color:red"><b>(DEPRECATED)</b></span> || Uncommon || Head, Hands, Feet, Necklace, Ring, OffHand, MainHand, Chest, Legs, Waist || {{Spoiler|Click Expand to reveal|
*; Level 10
:Direct Fire Damage +1. Direct Cold Damage -2 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 30
:Direct Fire Damage +2. Direct Cold Damage -4 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 50
:Direct Fire Damage +3. Direct Cold Damage -6 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 70
:Direct Fire Damage +4. Direct Cold Damage -8 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 90
:Direct Fire Damage +5. Direct Cold Damage -10 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 110
:Direct Fire Damage +6. Direct Cold Damage -12 <span style="color:red"><b>(DEPRECATED)</b></span>
}}
|-
| Inattentive || of Learning Disabilities || <b>Level 110</b> - Combat XP Boost -15% <span style="color:red"><b>(DEPRECATED)</b></span> || Uncommon || Head, Hands, Feet, Necklace, Ring, OffHand, MainHand, Chest, Legs, Waist || {{Spoiler|Click Expand to reveal|
*; Level 10
:Combat XP Boost -40% <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 30
:Combat XP Boost -35% <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 50
:Combat XP Boost -30% <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 70
:Combat XP Boost -25% <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 90
:Combat XP Boost -20% <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 110
:Combat XP Boost -15% <span style="color:red"><b>(DEPRECATED)</b></span>
}}
|-
| || of Paper Armor || <b>Level 110</b> - Max Armor +6 <span style="color:red"><b>(DEPRECATED)</b></span> || Uncommon || Head, Hands, Feet, Necklace, Ring, OffHand, MainHand, Chest, Legs, Waist || {{Spoiler|Click Expand to reveal|
*; Level 10
:Max Armor +1 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 30
:Max Armor +2 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 50
:Max Armor +3 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 70
:Max Armor +4 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 90
:Max Armor +5 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 110
:Max Armor +6 <span style="color:red"><b>(DEPRECATED)</b></span>
}}
|-
}}
|-
| Sprinter's || || <b>Level 155</b> - Sprint Speed Boost +1 || Uncommon || Legs || {{Spoiler|Click Expand to reveal|*; Level 155
:Sprint Speed Boost +1
}}
|-
| Featherlight || of Light Feet || <b>Level 50125</b> - Falling Damage -5075% || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Falling Damage -10%
*; Level 50
:Falling Damage -50%
*; Level 65
:Falling Damage -55%
*; Level 80
:Falling Damage -60%
*; Level 95
:Falling Damage -65%
*; Level 110
:Falling Damage -70%
*; Level 125
:Falling Damage -75%
}}
|-
| || || <b>Level 90120</b> - Max Underwater Held Breath +8 10 || Uncommon || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand, Waist || {{Spoiler|Click Expand to reveal|
*; Level 0
:Max Underwater Held Breath +2
*; Level 90
:Max Underwater Held Breath +8
*; Level 105
:Max Underwater Held Breath +9
*; Level 120
:Max Underwater Held Breath +10
}}
|-
}}
|-
| || || <b>Level 90120</b> - Max Power +30 40 || Uncommon || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand, Waist || {{Spoiler|Click Expand to reveal|
*; Level 0
:Max Power +5
*; Level 90
:Max Power +30
*; Level 120
:Max Power +40
}}
|-
| || || <b>Level 90120</b> - Max Health +45 60 || Uncommon || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand, Waist || {{Spoiler|Click Expand to reveal|
*; Level 0
:Max Health +5
*; Level 90
:Max Health +45
*; Level 120
:Max Health +60
}}
|-