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Dying
,Rewritten better (hopefully), consolidating text. Added a tombstone image.
__NOTOC__[[File:Dying (skill).jpg|thumb|right|300px|A very dead tombstone left behind by a player avatar.]]
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The art of dying.
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'''Dying''' is a skill that represents the variety of unique ways in which a character has died. The skill unlocks small, but permanent bonuses to Max Health. It also gives access to a very useful ability, therefore it is actually a good idea for new players to try to get their characters killed in a variety of situations.
====Bonus Experience====The first time your character dies in a unique way rewards '''Dyingbonus death experience''' is . To see a list of the skill of being killed. 10 experience is gained on deathunique ways in which you've died previously (and how many times each), go to '''Skills panel > Dying''' and more is gained from higher level enemies and more peculiar causes of death. The experience gained is much higher select the 1st time any of these happenbutton there.
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====See Ways You've Died====To see a list Examples of common causes of the unique ways in which you've died previously (and how many times each), go to '''Skills''' panel > '''Dying''' and select the button there. ====Common ways to diedeath====Here are nona few spoiler-spoilery free examples of causes of death (mostly from common foes):
{| class="wikitable sortable"
! style="width:200px;"|Cause of death !! Death XP !! Example
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| Electrocuted || 50 || Spells cast by Goblin War Casters in [[Goblin Dungeon]].
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| Killed Mauled by an aberration a wild animal || 50 || ???Panthers, Bears.
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| Mauled by a wild animal Punched to death || 50 || Panthers?Trained Crushing Bear in [[Goblin Dungeon]].
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| Punched to death Splashed with acid || 50 || Trained Crushing Bear in [[Goblin Dungeon]]Augmented Mantis Slave.
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