Warden/Treasure Effects:By Slot

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Note that this only shows the max-level version of each treasure effect.

Head

MinLevel EffectDescs MinRarity Slots
100 Warden Base Damage +50.0%
Vulnerability to Electricity --18.0%
Uncommon Head, Necklace
100 Conditioning Shock Damage +58.0% Uncommon Head, MainHand
100 Apprehend deals +112 damage, and damage type is changed to Electricity Uncommon Head
100 Lethal Force deals +260 damage and reuse time is -5 seconds Uncommon Head, Ring
100 Controlled Burn and Aggression Deterrent deal +140 damage Uncommon Head, Necklace
100 Stun Trap deals +344 damage to all nearby targets (when it activates) Uncommon Head, Ring
100 Privacy Field deals +48% damage to melee attackers Uncommon Head, Hands
100 Coordinated Assault causes all allies' Melee attacks to cost -21 Power for 30 seconds Epic Head
100 Aggression Deterrent Damage +55.0% Uncommon Head, OffHand

OffHand

MinLevel EffectDescs MinRarity Slots
100 Warning Jolt restores 20 Armor and taunts +500 Uncommon OffHand, Hands
100 Conditioning Shock causes target's next ability to deal -60 damage Uncommon OffHand, Chest
100 Conditioning Shock and Apprehend deal +105 damage Uncommon OffHand, Necklace
100 Lethal Force Damage +200 and Power Cost -60 Uncommon OffHand, Hands
100 Controlled Burn deals +160 damage and taunts +500 to all targets Uncommon OffHand, Chest
100 Stun Trap deals +55% damage to all nearby targets (when it activates) Uncommon OffHand, Feet
100 Privacy Field also deals its damage when you are hit by burst attacks, and damage is +47 Epic OffHand
100 Coordinated Assault increases all allies' Max Health +57 for 30 seconds Epic OffHand
100 Aggression Deterrent Damage +55.0% Uncommon OffHand, Head

Hands

MinLevel EffectDescs MinRarity Slots
100 Indirect Fire Damage +42.0% Uncommon Hands, Feet
100 Warning Jolt restores 20 Armor and taunts +500 Uncommon Hands, OffHand
100 Conditioning Shock deals +82 damage and causes the target to suffer +20% Fire damage for 30 seconds Uncommon Hands
100 Apprehend Damage +58.0% Uncommon Hands, MainHand
100 Lethal Force Damage +200 and Power Cost -60 Uncommon Hands, OffHand
100 Controlled Burn deals 462 indirect Fire damage over 12 seconds Uncommon Hands, MainHand
100 Privacy Field deals +48% damage to melee attackers Uncommon Hands, Head
100 Coordinated Assault grants all allies +10 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds Epic Hands, Feet
100 Aggression Deterrent ignites all targets, dealing 328 Fire damage over 8 seconds Uncommon Hands, MainHand

MainHand

MinLevel EffectDescs MinRarity Slots
100 Warning Jolt restores 20 Armor and boosts the damage of your Core Attacks +61 for 8 seconds Uncommon MainHand, Necklace
100 Conditioning Shock Damage +58.0% Uncommon MainHand, Head
100 Apprehend Damage +58.0% Uncommon MainHand, Hands
100 Apprehend deals +150 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 2 seconds (so it can be used again more quickly) Uncommon MainHand, Chest
100 Lethal Force Damage +54.0% Uncommon MainHand, Necklace
100 Controlled Burn deals 462 indirect Fire damage over 12 seconds Uncommon MainHand, Hands
100 Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +48 Epic MainHand
100 Coordinated Assault causes all allies' melee attacks to deal up to +110 damage (randomly determined for each attack) for 30 seconds Uncommon MainHand, Legs
100 Aggression Deterrent ignites all targets, dealing 328 Fire damage over 8 seconds Uncommon MainHand, Hands

Chest

MinLevel EffectDescs MinRarity Slots
100 Indirect Poison and Indirect Trauma damage is +36% per tick while Warden skill active Uncommon Chest, Legs
100 Warning Jolt restores 10 Power, and ability range is increased 5 meters Uncommon Chest, Legs
100 Conditioning Shock causes target's next ability to deal -60 damage Uncommon Chest, OffHand
100 Apprehend deals +150 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 2 seconds (so it can be used again more quickly) Uncommon Chest, MainHand
100 Lethal Force deals 800 additional Fire damage over 8 seconds Uncommon Chest, Legs
100 Controlled Burn deals +160 damage and taunts +500 to all targets Uncommon Chest, OffHand
100 Stun Trap deals +154 damage, and there's a 50% chance you'll place an extra trap Uncommon Chest
100 When Privacy Field deals damage, it also ignites the suspect, dealing 80 damage over 8 seconds Epic Chest, Ring

Ring

MinLevel EffectDescs MinRarity Slots
100 Indirect Nature and Indirect Electricity damage is +36% per tick while Warden skill active Uncommon Ring, Feet
100 Conditioning Shock deals +82 damage and reuse time is 2 seconds sooner Uncommon Ring
100 Apprehend causes your Nice Attacks to deal +148 damage for 8 seconds Uncommon Ring, Feet
100 Lethal Force deals +260 damage and reuse time is -5 seconds Uncommon Ring, Head
100 Controlled Burn Damage +58.0% Uncommon Ring, Legs
100 Stun Trap deals +344 damage to all nearby targets (when it activates) Uncommon Ring, Head
100 When Privacy Field deals damage, it also ignites the suspect, dealing 80 damage over 8 seconds Epic Ring, Chest
100 Aggression Deterrent Range 5
Aggression Deterrent Damage 43
Uncommon Ring, Feet

Necklace

MinLevel EffectDescs MinRarity Slots
100 Warden Base Damage +50.0%
Vulnerability to Electricity --18.0%
Uncommon Necklace, Head
100 Warning Jolt restores 20 Armor and boosts the damage of your Core Attacks +61 for 8 seconds Uncommon Necklace, MainHand
100 Conditioning Shock and Apprehend deal +105 damage Uncommon Necklace, OffHand
100 Apprehend costs -47 Power Uncommon Necklace
100 Lethal Force Damage +54.0% Uncommon Necklace, MainHand
100 Controlled Burn and Aggression Deterrent deal +140 damage Uncommon Necklace, Head
100 Stun Trap reuse timer is 12 seconds faster Uncommon Necklace
100 While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 34 Power to you Epic Necklace
100 Coordinated Assault increases all allies' Max Armor +83 for 30 seconds Rare Necklace

Legs

MinLevel EffectDescs MinRarity Slots
100 Indirect Poison and Indirect Trauma damage is +36% per tick while Warden skill active Uncommon Legs, Chest
100 Warning Jolt restores 10 Power, and ability range is increased 5 meters Uncommon Legs, Chest
100 Conditioning Shock deals +84 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds Uncommon Legs, Feet
100 Apprehend Damage +98. Non-Elite targets do not call for help. Rare Legs
100 Lethal Force deals 800 additional Fire damage over 8 seconds Uncommon Legs, Chest
100 Controlled Burn Damage +58.0% Uncommon Legs, Ring
100 Stun Trap deals +154 damage, and there's a 50% chance you'll place an extra trap Uncommon Legs
100 Coordinated Assault causes all allies' melee attacks to deal up to +110 damage (randomly determined for each attack) for 30 seconds Uncommon Legs, MainHand

Feet

MinLevel EffectDescs MinRarity Slots
100 Indirect Fire Damage +42.0% Uncommon Feet, Hands
100 Indirect Nature and Indirect Electricity damage is +36% per tick while Warden skill active Uncommon Feet, Ring
100 Conditioning Shock deals +84 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds Uncommon Feet, Legs
100 Apprehend causes your Nice Attacks to deal +148 damage for 8 seconds Uncommon Feet, Ring
100 Controlled Burn and Aggression Deterrent cost -37 Power Uncommon Feet
100 Stun Trap deals +55% damage to all nearby targets (when it activates) Uncommon Feet, OffHand
100 Privacy Field deals +42 damage to all melee attackers, and the first melee attacker is knocked away Epic Feet
100 Coordinated Assault grants all allies +10 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds Epic Feet, Hands
100 Aggression Deterrent Range 5
Aggression Deterrent Damage 43
Uncommon Feet, Ring