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Prodigy Potential is a system that unlocks upgrades past level 100 for [[combat]] skills.
{{Quote|source=Prodigy Potential Unlock Screen|
The path of the Prodigy can be a slow one. But your potential is now nearly limitless. Use your power responsibly.}}
[[Prodigy Potential]] is an experience system which unlocks upgrades to skills beyond Level 100. Most of the applicable skills are [[:Category:Combat Skills|Combat Skills]], however combat-adjacent skills such as [[Endurance]] use the system too.
=== Unlocking Prodigy Potential ===
[[Prodigy Potential]] is usually unlocked at the same trainer who unlocks the experience cap for Level 91-100. The requirements to unlock Prodigy differ between skills. Most skills require a [[Favor]] level of at least Close Friends with the trainer, and since most [[Prodigy Potential]] teachers are found in [[Statehelm]], the weekly limit of 5 gifts per week can make unlocking this mechanic a lengthy process.


Prodigy Potential is normally unlocked at the same trainer that unlocks level 91-100.
Most skills require a base level (excluding [[Synergy Levels]]) of 100 to unlock [[Prodigy Potential]].


The unlocks have varying requirements between combat skills. Some skills require Like Family [[favor]] with the skill trainer, '''which significantly timegates the unlock if the trainer is in Statehelm due to the limit of 5 gifts per week on Statehelm NPCs'''. Other skill unlocks require reaching higher levels through [[Synergy Levels]].
[[Statehelm]] based trainers offering [[Prodigy Potential]] unlocks accept either Councils or [[Statehelm Renown]] as payment. Trainers in [[Vidaria]] may accept [[Vidaria Renown]].
 
=== Leveling with Prodigy Potential ===
Once unlocked, [[Prodigy Potential]] for a particular skill will allow experience to be earned in combat towards 100 Prodigy Levels, with each level requiring 250,000,000 combat experience.
 
Each Prodigy Level earned rewards a skill-specific Prodigy Token, which can be spent at the corresponding intractable Prodigy Research altar. Prodigy Research altars are hidden across Alharth, although currently all are in [[Statehelm]], its dungeons, or [[Vidaria]]].
* Altars can be books, shields, anvils, and many other objects.
* Some Prodigy Research altars only appear during specific times, such as the [[Vampirism]] altar which appears only during the <event name> in [[Statehelm]].
* Not all Prodigy Research Altars are near the trainer for [[Prodigy Potential]].
 
=====Prodigy Research Altar locations =====
* Archery: '''Denton's Practice Target''', a wooden target at the Merry Bandit Camp in eastern [[Vidaria]].
* Psychology: '''Don't Backtalk the Gorgon''', a book on the second story of the Goblin's Armpit in [[Statehelm]].
* ...
===== Spend Tokens =====
Every skill has different power-ups Prodigy Tokens can be spent on, which are separated into Tiers of increasing cost. Each tier of unlock stacks, and does not replace previous tiers. If an unlock for Tier 1 gives +15 Max Health and the Tier 2 unlock gives +23 Max Health, unlocking both results in +38 Max Health.
 
Unlocking Tiers of a power-up costs both Prodigy Tokens and [[Combat Wisdom]].
===== Reset Tokens =====
Prodigy Research Altars allow for spent Prodigy Tokens to be reset, allowing redistribution of the tokens. The cost of a reset is 100,000, and Combat Wisdom spent is not refunded.


Once you have unlocked prodigy potential for a skill, that skill will be able to gain an additional 100 prodigy levels, with each level requiring 250,000,000 combat experience. Gaining prodigy levels and combat wisdom is related to earning prodigy tokens, if you know the specifics please add it here. Prodigy tokens can be spent at interactable items in the vicinity of the trainer to acquire upgrades with escalating costs and effects. Tokens spent can be reset for 100,000 councils.


Some examples of the effects that can be acquired:
Some examples of the effects that can be acquired:
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Acquiring all the upgrades appears to require 810 tokens, or 81 prodigy levels. (need confirm)
Acquiring all the upgrades appears to require 810 tokens, or 81 prodigy levels. (need confirm)
[[Category:Mechanics]]

Revision as of 16:06, 17 July 2026

“

The path of the Prodigy can be a slow one. But your potential is now nearly limitless. Use your power responsibly.

— Prodigy Potential Unlock Screen

Prodigy Potential is an experience system which unlocks upgrades to skills beyond Level 100. Most of the applicable skills are Combat Skills, however combat-adjacent skills such as Endurance use the system too.

Unlocking Prodigy Potential

Prodigy Potential is usually unlocked at the same trainer who unlocks the experience cap for Level 91-100. The requirements to unlock Prodigy differ between skills. Most skills require a Favor level of at least Close Friends with the trainer, and since most Prodigy Potential teachers are found in Statehelm, the weekly limit of 5 gifts per week can make unlocking this mechanic a lengthy process.

Most skills require a base level (excluding Synergy Levels) of 100 to unlock Prodigy Potential.

Statehelm based trainers offering Prodigy Potential unlocks accept either Councils or Statehelm Renown as payment. Trainers in Vidaria may accept Vidaria Renown.

Leveling with Prodigy Potential

Once unlocked, Prodigy Potential for a particular skill will allow experience to be earned in combat towards 100 Prodigy Levels, with each level requiring 250,000,000 combat experience.

Each Prodigy Level earned rewards a skill-specific Prodigy Token, which can be spent at the corresponding intractable Prodigy Research altar. Prodigy Research altars are hidden across Alharth, although currently all are in Statehelm, its dungeons, or Vidaria].

  • Altars can be books, shields, anvils, and many other objects.
  • Some Prodigy Research altars only appear during specific times, such as the Vampirism altar which appears only during the <event name> in Statehelm.
  • Not all Prodigy Research Altars are near the trainer for Prodigy Potential.
Prodigy Research Altar locations
  • Archery: Denton's Practice Target, a wooden target at the Merry Bandit Camp in eastern Vidaria.
  • Psychology: Don't Backtalk the Gorgon, a book on the second story of the Goblin's Armpit in Statehelm.
  • ...
Spend Tokens

Every skill has different power-ups Prodigy Tokens can be spent on, which are separated into Tiers of increasing cost. Each tier of unlock stacks, and does not replace previous tiers. If an unlock for Tier 1 gives +15 Max Health and the Tier 2 unlock gives +23 Max Health, unlocking both results in +38 Max Health.

Unlocking Tiers of a power-up costs both Prodigy Tokens and Combat Wisdom.

Reset Tokens

Prodigy Research Altars allow for spent Prodigy Tokens to be reset, allowing redistribution of the tokens. The cost of a reset is 100,000, and Combat Wisdom spent is not refunded.


Some examples of the effects that can be acquired:

  • Increased Maximum Armor (up to 400)
  • Increased Maximum Health (up to 400)
  • Increased Prodigy Combat EXP gain
  • Increased Direct Class Damage (up to 423)
  • Increased Maximum Power (up to 417)
  • Extra synergy levels (up to 6 levels)
  • Increased Global Prodigy Exp (up to 6%)

Acquiring all the upgrades appears to require 810 tokens, or 81 prodigy levels. (need confirm)