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Template:MOB Location

1,545 bytes removed, 14:32, 7 March 2023
m
Updated with Mitigation parameter.
== Location =={| table class="block1"style="margin:0 0 0.5em 1em; border:1px solid #ccc; text-align:left; background:#f9f9f9; width:500px300px;" cellpadding="2"
|- valign="top"
|-
{{ #if:{{{location1area|}}} |
{{pipe}}-
! class="block2" style="background:#1e1615ff;width:100px500px;padding-left:.5em;border-radius:5px;" colspan="2" align="left" {{pipe}} [[{{{location1area|}}}]]
}}
|-
{{ #if:{{{desc1altheader|}}} |
{{pipe}}-
! class="block2" style="background:#1e1615ff;width:500px;padding-left:.5em;color:#e5b964ff; border-radius:5px;" colspan="2" align="left" {{pipe}}{{{desc1altheader|}}}
}}
|-
{{ #if:{{{health1variant|}}} |{{pipe}}-{{pipe}}[[Image:Health-icon-30px.gif|Health]] {{{health1}}} [[Image:Armor-icon-30px.gif|Armor]] {{{armor1}}} [[Image:Rage-icon-30px.gif|Rage]] {{{rage1}}}}}{{ #if:{{{location2|}}} |{{pipe}}-! classvalign="block2top" ! style="background:#1e1615fff5e0c7;widthcolor:100px#000000;border-radius:5px2px; width:140px;" align="leftright" {{pipe}} [[Variant:{{pipe}}'''{{{location2|variant}}}]]'''
}}
|-
{{ #if:{{{desc2health|}}} |{{pipe}}- valign="top"! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;" align="right" {{pipe}}-Vitals:{{pipe}}[[Image:Health-icon-30px.gif|Health]] {{{health}}} [[Image:Armor-icon-30px.gif|Armor]] {{{armor}}} [[Image:Rage-icon-30px.gif|Rage]] {{{desc2rage}}}
}}
|-
{{ #if:{{{health2location|}}} |{{pipe}}-{{pipe}}[[Image:Health-icon-30px.gif|Health]] {{{health2}}} [[Image:Armor-icon-30px.gif|Armor]] {{{armor2}}} [[Image:Rage-icon-30px.gif|Rage]] {{{rage2}}}}}{{ #if:{{{location3|}}} |{{pipe}}-! classvalign="block2top" ! style="background:#1e1615fff5e0c7;widthcolor:100px#000000;border-radius:5px2px; width:140px;" align="leftright" {{pipe}} [[Location:{{pipe}}{{{location3|location}}}]]
}}
|-
{{ #if:{{{desc3lootlevel|}}} |{{pipe}}- valign="top"! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;" align="right" {{pipe}}-Loot Level:{{pipe}}{{{desc3lootlevel}}}
}}
|-
{{ #if:{{{health3mitigation|}}} |{{pipe}}-{{pipe}}[[Image:Health-icon-30px.gif|Health]] {{{health3}}} [[Image:Armor-icon-30px.gif|Armor]] {{{armor3}}} [[Image:Rage-icon-30px.gif|Rage]] {{{rage3}}}}}{{ #if:{{{location4|}}} |{{pipe}}-! classvalign="block2top" ! style="background:#1e1615fff5e0c7;widthcolor:100px#000000;border-radius:5px2px; width:140px;" align="leftright" {{pipe}} [[Mitigation:{{pipe}}{{{location4|mitigation}}}]]
}}
|-
{{ #if:{{{desc4time|}}} |{{pipe}}- valign="top"! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;" align="right" {{pipe}}-Time Conditions:{{pipe}}{{{desc4time}}}
}}
|-
{{ #if:{{{health4weather|}}} |{{pipe}}-{{pipe}}[[Image:Health-icon-30px.gif|Health]] {{{health4}}} [[Image:Armor-icon-30px.gif|Armor]] {{{armor4}}} [[Image:Rage-icon-30px.gif|Rage]] {{{rage4}}}}}{{ #if:{{{location5|}}} |{{pipe}}-! class="block2" style="background:#1e1615ff;width:100px;border-radius:5px;" alignvalign="lefttop" {{pipe}} [[{{{location5|}}}]]}}|-{{ #if:{{{desc5|}}} |{{pipe}}-{{pipe}}{{{desc5}}}}}|-{{ #if:{{{health5|}}} |{{pipe}}-{{pipe}}[[Image:Health-icon-30px.gif|Health]] {{{health5}}} [[Image:Armor-icon-30px.gif|Armor]] {{{armor5}}} [[Image:Rage-icon-30px.gif|Rage]] {{{rage5}}}}}{{ #if:{{{location6|}}} |{{pipe}}-! class="block2" style="background:#1e1615ff;width:100pxf5e0c7;border-radius:5px;" align="left" {{pipe}} [[{{{location6|}}}]]}}|-{{ #ifcolor:{{{desc6|}}} |{{pipe}}-{{pipe}}{{{desc6}}}}}|-{{ #if:{{{health6|}}} |{{pipe}}-{{pipe}}[[Image:Health-icon-30px.gif|Health]] {{{health6}}} [[Image:Armor-icon-30px.gif|Armor]] {{{armor6}}} [[Image:Rage-icon-30px.gif|Rage]] {{{rage6}}}}}{{ #if:{{{location7|}}} |{{pipe}}-! class="block2" style="background:#1e1615ff;width:100px000000;border-radius:5px;" align="left" {{pipe}} [[{{{location7|}}}]]}}|-{{ #if:{{{desc7|}}} |{{pipe}}-{{pipe}}{{{desc7}}}}}|-{{ #if:{{{health7|}}} |{{pipe}}-{{pipe}}[[Image:Health-icon-30px.gif|Health]] {{{health7}}} [[Image:Armor-icon-30px.gif|Armor]] {{{armor7}}} [[Image:Rage-icon-30px.gif|Rage]] {{{rage7}}}}}{{ #if:{{{location8|}}} |{{pipe}}-! class="block2" style="background:#1e1615ff2px;width:100px;border-radius:5px140px;" align="leftright" {{pipe}} [[{{{location8|}}}]]}}|-{{ #ifWeather Conditions:{{{desc8|}}} |{{pipe}}-{{pipe}}{{{desc8}}}}}|-{{ #if:{{{health8|}}} |{{pipe}}-{{pipe}}[[Image:Health-icon-30px.gif|Health]] {{{health8}}} [[Image:Armor-icon-30px.gif|Armor]] {{{armor8}}} [[Image:Rage-icon-30px.gif|Rage]] {{{rage8}}}}}{{ #if:{{{location9|}}} |{{pipe}}-! class="block2" style="background:#1e1615ff;width:100px;border-radius:5px;" align="left" {{pipe}} [[{{{location9|}}}]]}}|-{{ #if:{{{desc9|}}} |{{pipe}}-{{pipe}}{{{desc9}}}}}|-{{ #if:{{{armor9|}}} |{{pipe}}-{{pipe}}[[Image:Health-icon-30px.gif|Health]] {{{health9}}} [[Image:Armor-icon-30px.gif|Armor]] {{{armor9}}} [[Image:Rage-icon-30px.gif|Rage]] {{{rage9weather}}}
}}
|} <!--
--> {{ #if:{{{location1area|}}} | ; [[Category:{{{location1area}}} Creatures]] }} <!----> {{ #if:{{{location2|}}} | ; [[Category:{{{location2}}} Creatures]] }} <!----> {{ #if:{{{location3|}}} | ; [[Category:{{{location3}}} Creatures]] }} <!----> {{ #if:{{{location4|}}} | ; [[Category:{{{location4}}} Creatures]] }} <!----> {{ #if:{{{location5|}}} | ; [[Category:{{{location5}}} Creatures]] }} <!----> {{ #if:{{{location6|}}} | ; [[Category:{{{location6}}} Creatures]] }} <!----> {{ #if:{{{location7|}}} | ; [[Category:{{{location7}}} Creatures]] }} <!----> {{ #if:{{{location8|}}} | ; [[Category:{{{location8}}} Creatures]] }} <!----> {{ #if:{{{location9|}}} | ; [[Category:{{{location9}}} Creatures]] }} <noinclude>
==Syntax==
<pre>
{{MOB Location
| location1 area= | desc1 location=| armor1health =| rage1armor =| health1=| location2 =| desc2 = | armor2 =| health2 =| rage2 =| location3 = | desc3 = | armor3 =| health3 =| rage3 =| location4 =| desc4 =| armor4=| rage4=| health4=| location5 =| desc5 =| armor5=| rage5=| health5=| location6 =| desc6 =| armor6=| rage6=| health6=| location7 =| desc7 =| armor7=| rage7=| health7=| location8 =| desc8 =| armor8=| rage8=| health8=| location9 =| desc9 =| armor9=| rage9=| health9rage =
}}
</pre>
==Parameters==
; location1area: The first place this List a region or map where the mob is can be found.; desc1altheader: A short description of OPTIONAL. Used for situations where or how to find it the MOB Location template is needed, but using the '''area''' parameter should not create a category. World Bosses and creatures that are admin-spawned but have no specific location can use this parameter! This version does not automatically create links in location1the header.; armor1variant: The amount OPTIONAL. Used for alternative forms of armor a mob. Limit to gender (in-game options for creatures are ♀ and ♂), stronger versions, summoned clones, dev spawned bosses, and other minor changes. Do not use when Effective/Ineffective information differs, such as the mob has [[Red Drakeworm]] and [[Blue Drakeworm]], even though both are simply called '''Drakeworm''' in location1-game.; health1health: Semi-Optional. If no Health is listed, Armor and Rage will not display. The amount of health the mob has in location1a location.; rage1armor: The amount of rage armor the mob has in location1.; location2rage: The second place this amount of rage the mob is foundhas.; desc2location: A short description of where or how to find it in location2the mob.; armor2lootlevel: The amount of armor the mob has in location2OPTIONAL.If a monster lists a Loot Level, include this line; health2mitigation: OPTIONAL. The amount of health value Mitigation at Max Armor. Include the mob has in location2% symbol.; rage2time: The amount OPTIONAL. If a monster only spawns during a particular time of rage the mob has in location2.day, or during an event (Druid/Halloween), write that here!; weatherAnd so on, up to 9 possible locations: OPTIONAL. Let me know Used if there's a creature with more than that, we can add more parameters easily enough.Note that all locations are optional monster only spawns during a particular type of weather event (Not in- you can call the template with no parameters if you want, and it'll just display the "Location" headergame yet).
==Description==
<pre>
{{MOB Location
| location1 area = Serbule| desc1 health = 90000| armor = 85| rage = 999999| location = Description of whereabouts.| armor1 lootlevel = 37| mitigation = 20%| time = Appears during [[Halloween 2016]].| weather = XAppears during heavy rain.}}{{MOB Location| area = Eltibule| health1 health = X| rage1 armor = X| location2 rage = EltibuleX| desc2 location = Description of whereabouts.}}{{MOB Location| area = Dark Chapel| variant = Maronesa Enhanced| location = Scion's cavern.| time = Summoned by the [[Scion of Discord]]| armor2 health = X4110| health2 armor = X446| rage2 rage = X730}}{{MOB Location| location3 altheader= Winter NexusWorld Boss: [[Ciervos The Shadow]]| desc3 location = Description Hills east of whereabouts[[Eltibule]] Keep.| armor3 health = X1011229| armor = 26653| health3 rage = X51449| rage3 time = XSpawns during [[Invasion of the World Bosses]]
}}
</pre>
{{MOB Location
| location1 area = Serbule| desc1 health = 90000| armor = 85| rage = 999999| location = Description of whereabouts.| armor1 lootlevel = 10037| health1 mitigation = 20020%| rage1 time = 300Appears during [[Halloween 2016]].| location2 weather = Appears during heavy rain.}}{{MOB Location| area = Eltibule| desc2 health = X| armor = X| rage = X| location = Description of whereabouts.}}{{MOB Location| armor2 area = 50Dark Chapel| health2 variant = 50Maronesa Enhanced| rage2 location = 869Scion's cavern.| location3 time = Winter NexusSummoned by the [[Scion of Discord]]| desc3 health = Description 4110| armor = 446| rage = 730}}{{MOB Location| altheader= World Boss: [[Ciervos The Shadow]]| location = Hills east of whereabouts[[Eltibule]] Keep.| armor3 health = 1011229| armor = 4594526653| health3 rage = 1257851449| rage3 time = 9999Spawns during [[Invasion of the World Bosses]]
}}
[[Category:Formatting templates]]
</noinclude>

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