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If you bump into an invisible wall, it is targettable, and requires a code to open. {{Hint|Check the books (ingame) in Serbule's library as players have shared a few hints there.}} ==Points of Interest- Upper Floor=====Painting Rooms with Platforms= Equipment Chests ====In the northewestern area There are four chests on the way to Khyrulek are a few rooms containing platforms and paintings. Similarly to first floor of the paintings in [[Goblin DungeonSerbule Crypt]] you can take them off the walls, and identify them which are intended to raise your [[Art History]] skilldrop loot with "above-average chances for nice level 20 gear. The most valuable ones " Equipment at level 15 may also be worth hauling back to art loving NPCs (Jesinalooted from these chests, Lawara, Sir Coth) (to be confirmed)and occasionally non-equipment items will appear. These chests are on a one-hour timer.===Force Field= Serbule Sewers Drainage ====There is a force field down at During the end establishment of the hallway it will ask you the following question: "How many humans died to sanctify this tomb" {{Spoiler|Answer|The answer is 397}} ===Age of Great Lady Riddle===At one point on the 2nd level new town of [[Serbule Crypt there is a force field whichasks you Keep]], the riddle "What is the age [[Council Corps of our great lady" {{Spoiler|Answer|The answer is 244}} ===Khyrulek's Room===Khyrulek is guarded Engineers]] opted to speed up construction by two large Rhinos. Killing Khyruleck will spawn a connecting the portal outlet of the sewer system to take you deeper into the cryptnearby Crypt. ===Necromancy Altar===The skill engineer and [[NecromancySigil Scripting|Sigil Scripter]] can be learned here (as of the alpha), from an altar that is found deep within the dungeon. Sometimes friendly players offer [[Sir Arif]] has established a "runsafe" down there on global chat. ===Serbule Sewers Portal===There is a room area in the crypt protected by a few '''Explosion Traps.'''. A magical portal to the [[Sir ArifSerbule Sewers]] can be found there, who deals in [[Sigil Scripting]]. Further back in this room is a connection to [[Serbule Sewers]]safe area. ===Four new chests (Oct 25th, 2014 update)= Ursula's Tomb ====The first chest tomb of a young girl is found down a winding corridor past [[Sir Arif]]'s sewer drainage room. Despite dying at the end of the corridor "that players seem a young age, her emotions (and likely her connection to all miss". The other three are deeper spirits in. (None are on the second floor past Khyrulek.crypt) Each chest can be opened by all players once per hour, so you can team up to collect the chests. The loot has abovemanifested her undead form as both a proficient fire mage and a curse-average chances for nice level 20 gearspreader. ===Nameless One Riddle= Sanctified Force Fields ====Beyond Previous residents of the [[Nameless GuardianSerbule]] lies a series region have tried to prevent the spread of undead from the crypt. Some of statues their barriers remain. To ensure that encompass a riddleadventurers are prepared with some knowledgeable of the tomb, only those who answer questions may pass through the barriers. Studying the exterior of the crypt, particularly etchings on nearby grave-markers will be helpful to those seeking to delve deep into the crypt. The solution Some answers may also be found outside inside the crypt tomb. The blueish-purple Force Field encountered on one of the gravestones.first floor requests an answer to the question: ''"How many humans died to sanctify this tomb"''{{Spoiler|The Giant's Riddle Answer|The giant statue is looking for Click Expand to view the sum answer to equal 244 using the small statues. Blue Force Field|The answer is +37, -8, +14, -99, +300397.
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The [[Serbule Crypt]] is a tomb inhabited by low -level dungeon naturally-occurring Undead, although the further from the entrance an adventurer explores the stronger they become. The turbulent history of the [[Serbule]] region has left its mark on itthe crypt, with at least one powerful undead-mage binding itself and its minions to the site. Occasionally, locals will refer to the crypt using the name of the mage, warning travelers to avoid [[Serbule Crypt|Khyrulek's first floorCrypt]]. Despite the blight of undead the crypt unleashes into the region, descending into it's depths will the presence of those undead also bring you the opportunity to a mid-high dungeon sectiongather supplies, sorely needed by the Elven refugees of [[Dwyndarre]] being housed in the quickly constructed town of [[Serbule Keep]].
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The red Force Field on the lower floor requests an answer to the question: ''"What is the age of our great lady?"''{{Spoiler|Click Expand to view the answer to the Red Force Field|The answer is 244.}} ==== Room of the Nameless ====The [[Nameless Guardian]] is a large undead warrior fueled by deeply personal regrets, suffering from and able to inflict a curse of Namelessness. Even in death they are unable to escape their commitments, and is forced to guard a series of statues which act as a puzzle. The largest of the statues guarded by the Nameless Guardian presents a riddle, its answer rooted in lore of the [[Serbule Crypt]].{{Spoiler|Click Expand to view a hint on how to solve the Nameless Room's Riddle|Each of the small statues can add or subtract a fixed numerical value from a guessed number which is compared against the answer by the large statue. The number desired as an answer can be found on a gravestone outside the crypt. }}{{Spoiler|Click Expand to view the answer to the riddle|The correct answer is 244. There are at least two combinations to reach this value. One of them is '''+37, -8, +14, -99, +300'''.}}====Locked Gilded ChestPuzzle ====In one At the end of a long corridor on the first floor, a gilded chest is locked by a puzzle. Inside the same room you will come upon 11 are eleven objects resting on pedestals with different items . {{Spoiler|Click Expand to view a hint on themhow to solve the puzzle. If you complete |Each of the riddle, you can open eleven objects must be clicked in the chestcorrect order.}}{{Spoiler|The Riddle AnswerClick Expand to view the answer to the locked chest puzzle.|Wheel -> Coffin -> Pick -> Gem -> Viewing Device -> Roses -> Shield -> Potion -> Rooster Weather vane -> Eyeball -> skullSkull}}==== Ursula's Secret Room ====While many adventurers are able to form mental maps of dungeons and caves they traverse, some rooms can be shielded against this form of [[Cartography]]. Usually, these sections of dungeons will also be physically obscured with fake walls or projections of objects. In the [[Serbule Crypt]], a fake wall exists with a coded lock. {{Spoiler|Click Expand to view a hint on where to find the code.|The code can be found in a journal behind the Blue Force Field.}}{{Spoiler|Click Expand to view the answer to unlock the secret room|85934}}==Tips== Energy Key Prison ====* Stacks Deep within the upper floor of the [[Serbule Crypt]] is a prison designed by [[Khyrulek]]. The sole occupant of the prison is the [[Strange Spider Legs and Giant ]], a captured diplomat of the goddess of spiders [[Akhisa]]. While the prisoner is directly guarded by the fearsome [[Rhino Guardian]], another method is required to free them from their magical constraints. {{Spoiler|Click Expand to view the method to free the Strange Spider Legs can earn favor with Velkort.|* Spiderwebs In the curved hallway leading to the Strange Spider there are worth 20 gold eachthree side rooms. Each contains an [[Energy Key]], a hostile electricity elemental. All three Energy Keys must be defeated within a short time limit to free the spider.}}==== The Art Gallery ====Near the entrance of the crypt, multiple rooms of artwork may be found. While these paintings potentially once depicted those buried in the crypt, they quickly add upnow portray a variety of subjects. Once removed from the walls, adventurers with adequate [[Art History]] skills can try to identify them. Despite being considered Vendor Trash by most, valuable identified paintings are well-liked by some NPCs. [[Lawara]], [[Sir Coth]], and [[Jesina]] are some of the easily encountered NPCs who like Paintings (or the broader category "Works of Art"). ==== Khyrulek's Upper Room ====Beyond the Art Gallery is a long corridor leading to a room with a raised stone platform in the middle. This room contains a manifestation of the lich fire-mage [[Khyrulek]], whose defeat grants passage to the lower level of the crypt. This manifestation is guarded by two large Rhinos and a plethora of Skeleton Archers. The portal which spawns when this undead is defeated lasts only a minute or two. It will disappear long before the foes in the room respawn.==Points of Interest - Lower Floor====NPCs== Khyrulek's True Crypt ====The lower floor of the [[Serbule Crypt]] is the home of [[Khyrulek's True Form]], a much more powerful manifest than the [[Khyrulek]] encountered on the upper floor. This form is flanked by another pet rhinoceros and can bestow a different curse. Beyond these bosses rests the [[Pulsing Crystal]], a magical crystalline growth displaying sapient intelligence which is rumored to teach [[Necromancy]].== {{msg:BASEPAGENAME}} Inhabitants ==
====Friends====
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=== Harvestables ===
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|{{Item|Bone Meal}}
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|{{Item|Human Skull}}
|{{Item|Elf Skull}}
|{{Item|Rakshasa Skull}}
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== Gallery ==
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==Tips==
* A common sight in global chat is for a player to call a "Necromancy Run" with the purpose of guiding a party of newer players to the depths of the Serbule Crypt in an attempt for them to learn Necromancy.
* Stacks of Spider Legs and Giant Spider Legs can earn be used to raise favor with [[Velkort]].
* Spiderwebs are worth 20 councils each, they quickly add up in value.
* [[Sir Arif]] offers [[Storage]].
== Trivia ==
*During the Alpha and part of Beta, [[Necromancy]] was learned directly from speaking with a Necromancy Altar on the lower level of the tomb. This method was later replaced by the [[Khyrulek's True Form]] encounter.
*Four chests were added to the dungeon in October 25th, 2014 update.
[[Category:Dungeons]][[Category:Serbule Dungeons]]