Difference between revisions of "Unarmed"
From Project: Gorgon Wiki
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All players have access to this skill as soon as they begin. | All players have access to this skill as soon as they begin. | ||
− | Leveling up 51-60 | + | Leveling up 51-60 Unarmed requires speaking to [[Furlak]]. |
− | The [[Meditation]] skill give the Unarmed person a 1 | + | If a player has 'normal' weapons (e.g. sword, staff) or off-hand items (e.g. shield) equiped, a great number of the Unarmed abilities will be disabled. The exception seem to be, to have a knuckleduster in the weapon-hand and a Claw in the off-hand. |
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+ | The [[Meditation]] skill give the Unarmed person a 1 hour buff to make a combination of certain movements. Dependent on the type of Meditation chosen, it can increase damage to the enemy or return some health or power to the player. | ||
==Abilities== | ==Abilities== |
Revision as of 09:19, 2 April 2016
Overview
Unarmed is a very close range melee attack that consists of punching, kicking, and throwing.
All players have access to this skill as soon as they begin.
Leveling up 51-60 Unarmed requires speaking to Furlak.
If a player has 'normal' weapons (e.g. sword, staff) or off-hand items (e.g. shield) equiped, a great number of the Unarmed abilities will be disabled. The exception seem to be, to have a knuckleduster in the weapon-hand and a Claw in the off-hand.
The Meditation skill give the Unarmed person a 1 hour buff to make a combination of certain movements. Dependent on the type of Meditation chosen, it can increase damage to the enemy or return some health or power to the player.
Abilities
Advanced
Ability | Learn From | Req. | Misc. Notes |
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