Difference between revisions of "Ancillary-Armor Augmentation"
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=== Training {{msg:BASEPAGENAME}} === | === Training {{msg:BASEPAGENAME}} === | ||
* After speaking with [[Nightshade]] in [[Kur Mountains|Kur]] and completing a task for him, '''Ancillary-Armor-Augmentation''' can be learned from [[Gribburn]]. | * After speaking with [[Nightshade]] in [[Kur Mountains|Kur]] and completing a task for him, '''Ancillary-Armor-Augmentation''' can be learned from [[Gribburn]]. | ||
− | == | + | == Connected Skills == |
− | + | =====Sub-Skills:===== | |
* None | * None | ||
− | + | =====Secondary Skills:===== | |
− | * [[Alchemy]] - '''Ancillary-Armor Augmentation''' requires 25 | + | * [[Alchemy]] - '''Ancillary-Armor Augmentation''' requires Level 25 Alchemy. |
− | * [[Tailoring]] - '''Ancillary-Armor Augmentation''' requires 25 | + | * [[Tailoring]] - '''Ancillary-Armor Augmentation''' requires Level 25 Tailoring. |
* [[Jewelry Augmentation]] - Another type of [[Augmentation]]. | * [[Jewelry Augmentation]] - Another type of [[Augmentation]]. | ||
* [[Weapon Augmentation]] - Another type of [[Augmentation]]. | * [[Weapon Augmentation]] - Another type of [[Augmentation]]. | ||
* [[Armor Augmentation]] - Another type of [[Augmentation]]. | * [[Armor Augmentation]] - Another type of [[Augmentation]]. | ||
+ | <!-- | ||
+ | =====Related Skills:===== | ||
+ | --> | ||
+ | {{:{{msg:BASEPAGENAME}}/Recipes}} | ||
− | |||
== {{msg:BASEPAGENAME}} Mechanics == | == {{msg:BASEPAGENAME}} Mechanics == | ||
=== How to Augment === | === How to Augment === |
Revision as of 14:42, 18 January 2017
Ancillary-Armor Augmentation
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300px Knowledge of the techniques for creating Helm Augments and Shoes Augments. (Augments for other types of equipment are covered by other skills).
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Skill Type: | Trade Skill
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Max Level: | 50
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Requirements: | 25 Alchemy, 25 Tailoring
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Skill Trainers: |
“Leave a quote about the skill here.
Ancillary-Armor Augmentation Overview
Ancillary-Armor Augmentation is an Augmentation skill that focuses on Helm Augments and Shoe Augments.
In-Game Description
Knowledge of the techniques for creating Helm Augments and Shoes Augments. (Augments for other types of equipment are covered by other skills).
Training Ancillary-Armor Augmentation
- After speaking with Nightshade in Kur and completing a task for him, Ancillary-Armor-Augmentation can be learned from Gribburn.
Connected Skills
Sub-Skills:
- None
Secondary Skills:
- Alchemy - Ancillary-Armor Augmentation requires Level 25 Alchemy.
- Tailoring - Ancillary-Armor Augmentation requires Level 25 Tailoring.
- Jewelry Augmentation - Another type of Augmentation.
- Weapon Augmentation - Another type of Augmentation.
- Armor Augmentation - Another type of Augmentation.
Ancillary-Armor Augmentation Complete Recipe List
Click "Expand" on the box below to view a complete list of Recipes for the Ancillary-Armor Augmentation skill.
Lvl | Name | First-Time XP | XP | Ingredients | Results | Description | Source |
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1 | Decompose Helm | 200 | 0 | Head Armor x1 | Decompose Helm | Destroy a magical helmet and extract magic contraptions. | Training: Gribburn |
8 | Extract Helm Augment (Level 0-30) | 200 | 50 | Small Helm Contraption x20 Head Armor x1 Crystal x1 |
Extract Helm Augment (Level 0-30) | Attempt to extract one of the magic powers of a helmet, destroying it in the process. The chosen power will have a skill requirement between levels 0 and 30, and will match the associated skill of the crystal you provide. (If no powers match the crystal and the level requirements, you get nothing!) | Training: Gribburn |
13 | Decompose Boots | 200 | 0 | Footwear x1 | Decompose Boots | Destroy a magical pair of boots and extract magic contraptions. | Training: Gribburn |
20 | Extract Boot Augment (Level 0-30) | 200 | 50 | Small Shoe Contraption x20 Footwear x1 Crystal x1 |
Extract Boot Augment (Level 0-30) | Attempt to extract one of the magic powers of a pair of magic footwear, destroying them in the process. The chosen power will have a skill requirement between levels 0 and 30, and will match the associated skill of the crystal you provide. (If no powers match the crystal and the level requirements, you get nothing!) | Training: Gribburn |
30 | Undo Augment on Helm | 400 | 0 | Small Helm Contraption x25 Head Armor x1 |
Undo Augment on Helm | Remove an applied Augment from a helmet and return the craft points to the item so it can be Augmented with something else. | Training: Gribburn |
31 | Extract Helm Augment (Level 31-60) | 1600 | 400 | Medium Helm Contraption x20 Head Armor x1 Crystal x1 |
Extract Helm Augment (Level 31-60) | Attempt to extract one of the magic powers of a helmet, destroying it in the process. The chosen power will have a skill requirement between levels 31 and 60, and will match the associated skill of the crystal you provide. (If no powers match the crystal and the level requirements, you get nothing!) | Training: Gribburn |
40 | Undo Augment on Boots | 800 | 0 | Small Shoe Contraption x25 Footwear x1 |
Undo Augment on Boots | Remove an applied Augment from a pair of boots and return the craft points to the item so it can be Augmented with something else. | Training: Gribburn |
45 | Extract Boot Augment (Level 31-60) | 1600 | 400 | Medium Shoe Contraption x20 Footwear x1 Crystal x1 |
Extract Boot Augment (Level 31-60) | Attempt to extract one of the magic powers of a pair of magic footwear, destroying them in the process. The chosen power will have a skill requirement between levels 31 and 60, and will match the associated skill of the crystal you provide. (If no powers match the crystal and the level requirements, you get nothing!) | Training: Gribburn |
61 | Extract Helm Augment (Level 61-90) | 12800 | 3200 | Large Helm Contraption x20 Head Armor x1 Crystal x1 |
Extract Helm Augment (Level 61-90) | Attempt to extract one of the magic powers of a helmet, destroying it in the process. The chosen power will have a skill requirement between levels 61 and 90, and will match the associated skill of the crystal you provide. (If no powers match the crystal and the level requirements, you get nothing!) | Training: Kohan Training: Ufkar |
65 | Extract Boot Augment (Level 61-90) | 12800 | 3200 | Large Shoe Contraption x20 Footwear x1 Crystal x1 |
Extract Boot Augment (Level 61-90) | Attempt to extract one of the magic powers of a pair of magic footwear, destroying them in the process. The chosen power will have a skill requirement between levels 61 and 90, and will match the associated skill of the crystal you provide. (If no powers match the crystal and the level requirements, you get nothing!) | Training: Kohan Training: Ufkar |
Ancillary-Armor Augmentation Mechanics
How to Augment
See the page on Augmentation for instructions on Using Augmentation.
Ancillary-Armor Augmentation Level Up Rewards
Level | Reward |
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1 | +1 to Augmentation |
35 | +1 to Alchemy |
Trivia
Ancillary-Armor Augmentation used to be part of a combined Augmentation skill, until a major overhaul of the system!