Difference between revisions of "Template talk:MOB infobox"

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(Level)
(Default title: new section)
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See [[Talk:Mushroom#Multi areas]] --[[User:Trimoon|Trimoon]] ([[User talk:Trimoon|talk]]) 03:45, 11 April 2016 (CDT)
 
See [[Talk:Mushroom#Multi areas]] --[[User:Trimoon|Trimoon]] ([[User talk:Trimoon|talk]]) 03:45, 11 April 2016 (CDT)
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== Default title ==
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''"Please do not "Fix" the title field. That actually breaks more things. We want the mob names in the title field on each page for a reason! Thank you."''
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Please explain.  What "more things" are broken with a default title?  As far as I could see, the template is in an usable condition, with many mob pages broken:  the title just says "title" and the mob pictures do not show.  The [[Sherzat]] page shown in the documentation for this template for example!!! My change was not without consideration - I tested at length and the default title seemed the best approach to fix the many many broken pages, and I found no examples of where it broke something else.  If you have such examples, please provide them so folk can help fix issues without feeling like we're just being told "I know it's broke - don't touch it".  [[User:Arindor|Arindor]] ([[User talk:Arindor|talk]]) 19:36, 24 February 2017 (CST)

Revision as of 20:36, 24 February 2017

Weird formatting

If you have only one line of effective/ineffective/immune, the row takes up the space of two. See Buck Deer for an example. Any way to change that?

--Extractum11 (talk) 00:17, 15 March 2015 (CDT)

I have no idea. I messed around with it for a while, and I'm not quite sure why it does that. BetaNotus (talk) 10:06, 15 March 2015 (CDT)
I just fixed that, was due to extra post-linefeeds in the code.Trimoon (talk) 04:02, 9 April 2016 (CDT)

Level

It would be useful to have a level option to display the creature's level. Would it make the box too crowded?

--Extractum11 (talk) 10:47, 13 March 2015 (CDT)

Personally, I think it would make the box too crowded. BetaNotus (talk) 15:43, 13 March 2015 (CDT)
I don't think it would be too crowded if it were placed in header floating left or right :) --Trimoon (talk) 03:47, 11 April 2016 (CDT)
Thinking more about it, this game doesn't work with char levels, so which level are we talking about? --Trimoon (talk) 03:48, 11 April 2016 (CDT)
It used to be that autopsying/butchering/skinning would give you the exact amount of xp as the internal enemy level. This has been obfuscated a bit, now those skills give xp rounded up/down to multiples of 5. IIRC the intent is that mob "levels" shouldn't be viewable. Extractum11 (talk) 19:20, 16 January 2017 (CST)

Multi areas

See Talk:Mushroom#Multi areas --Trimoon (talk) 03:45, 11 April 2016 (CDT)

Default title

"Please do not "Fix" the title field. That actually breaks more things. We want the mob names in the title field on each page for a reason! Thank you."

Please explain. What "more things" are broken with a default title? As far as I could see, the template is in an usable condition, with many mob pages broken: the title just says "title" and the mob pictures do not show. The Sherzat page shown in the documentation for this template for example!!! My change was not without consideration - I tested at length and the default title seemed the best approach to fix the many many broken pages, and I found no examples of where it broke something else. If you have such examples, please provide them so folk can help fix issues without feeling like we're just being told "I know it's broke - don't touch it". Arindor (talk) 19:36, 24 February 2017 (CST)