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Fire Magic

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Weapons: Testing the display of weapon requirements.
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{{Skill infobox|title = Fire Magic|image = [[File:Researching (Fire Magic)Empty_Placeholder.jpg|thumb|right|300px|Researching new fire spells at the cooking stovepng]]{{Quote|caption = Using Fire to destroy your enemies. This is a very potent offensive skill, including long-range and area-effect attacks, and even some Cold attacks for versatility. However, there are drawbacks: Fire Magic is extremely Power-intensive; all creatures generate extra Rage when they are burned; and many creatures have some resistance to fire.|skilltype = Combat Skill|maxlevel = 100 |req = N/A|skilltrainers = [[Velkort]],[[The Sand Seer]], [[Landri the Cold]], [[Bendith the Banished]]}}{{Quote|source = [[Velkort]]|Fire Magic is my heart, but I believe there's something beyond it. Something even more deadly. If only I had time to do more research.
}}
'''== {{msg:BASEPAGENAME}} Overview==[[Fire Magic''' ]] is taught a common magical combat skill learned by many across [[VelkortAlharth]] and allows for devastating damage output, at the cost of high power drain.
An interesting mechanic === In-Game Description ===Using Fire to destroy your enemies. This is that a very potent offensive skill, including long-range and area-effect attacks, and even some Cold attacks for versatility. However, there are drawbacks: Fire Magic has a “Fire Wall” pet that just stands around is extremely Power-intensive; all creatures generate extra Rage when they are burned; and burns thingsmany creatures have some resistance to fire. It’s implemented as a pet internally=== Training {{msg:BASEPAGENAME}} ===* [[Velkort]], but since it’s a wallan elf living in [[Serbule]], it can’t follow you aroundis always willing to teach [[Fire Magic]] to interested travelers. It’s more like * [[The Sand Seer]], a trapRakshasa in [[Ilmari]], unlocks levels 51-70 and teaches equivalent level recipes.<ref>http://www* [[Landri the Cold]] is willing to teach Defensive Chill to [[Fire Magic|Fire Mages]].eldergame.com/2012/07/a-little-more-about-evil-undead* [[Bendith the Banished]] unlocks levels 71-80 andteaches the equivalent recipes.* Levels 81-pet-classes/</ref> (it 90 are unlocked by [[Reinath]] deep beneath [[Povus]] or can also be killed bought by enemies)[[Guzor Harrison]] in [[Statehelm]] after completing his quests.To unlock Fire Magic Skill levels 51* Levels 91 -70, talk to 100 are unlocked by [[The Sand SeerGuzor Harrison]] in [[IlmariStatehelm]] and can be either bought with money or paid for with [[Statehelm Renown]]. Must be enrolled as a student at the [[Statehelm School of Magic]]for training options!
== Connected Skills ======= Sub-Skills: =====* None===== Secondary Skills: =====* None===== Related Skills: =====* [[Ice Magic]] - Ice Mages take the temperature control aspects of [[Fire Magic]] in the opposite direction as most mages.* [[Cooking]] - Most food preparation requires fire of some kind.===== Synergy Levels : =====
Bonus [[Synergy Levels]] for [[Fire Magic]] can be obtained from the following skills and levels:
:; [[Alchemy]]
:: Level 60
:; [[Armorsmithing]]
:: Level 28
:; [[Battle Chemistry]]
:: Level 20, and Level 40
:; [[Candle Making]]
:: Level 50
:; [[Cooking]]
:: Level 50
:; [[Ice Magic]]
:: Level 43, and Level 80:; [[Jewelry Crafting]]:: Level 70
:; [[Orcish]]
:: Level 45
{{:; [[Cooking]]{{msg:: Level 50BASEPAGENAME}}/Abilities}}
==Recipe Lists =={{:{{msg:BASEPAGENAME}}/Recipes}}== {{msg:BASEPAGENAME}} Mechanics==* [[Fire Magic]] is completely useless underwater!=== Research Ingredients ===[[Fire Magic]] is a research based magic, and abilities are unlocked through combining specific ingredients using recipes. The skill can be expensive due to the required ingredients used in spell research: {{Item|Fire Dust}}, {{Item|Sulfur}}, {{Item|Saltpeter}}, {{Item|Explosive Runestone}}. {{Item|Flame Nib}}, {{Item|Guano}}, {{Item|Phoenix Beak}}, {{Item|Phoenix Feather}}, {{Item|Phoenix Egg}}. Please see the pages for those ingredients for more information on how to gather them. Researching is ''not'' a lottery, each recipe can only be completed a number of times so the amount of ingredients required is fixed. The research mechanic simply adds a little randomness to the order in which you receive the abilities.* You can The abilities [[Spontaneous Fireball]] and [[Spontaneous Warmthball]] are not fight with classified as [[Fire Magic underwater!]] abilities, but can be learned when completing the appropriate level research recipes.
===Research Ingredients===The skill '''Important Note: You can be expensive due to the required ingredients used in only research a spell that you have already researched a previous tier for. This means if you research: [[Sulfur]]all spells you want in a tier, you can stop researching in that tier, [[Saltpeter]] and [[Fire Dust]]. Please see the pages for those ingredients for more information on how to gather themunwanted spells will not be acquired in future tiers of research. Note that researching is ''not'' a lottery, each recipe This can only be completed save a number of times so the significant amount of ingredients required is fixed. The research mechanic simply adds a little randomness to the order materials in which later tiers while you receive the abilitiesacquire your desired skills.'''
<!--=== Fire Wall === Gorgonzola: EXPERIMENTING WITH ICONSAn interesting mechanic is that [[Fire Magic]] has a “Fire Wall” pet that just stands around and burns things. It’s implemented as a pet internally, but since it’s a wall, it can’t follow you around. WILL NEED TEMPLATES (not direct image links)It’s more like a trap. WORK IN PROGRESSIt can also be killed by enemies. (feel free to add ability names)-->{| {{STDT}}|- style="text-align:left;background: #ec81bf;"! Level !! style="width:30%;"|Ingredients !! style="width:60%;"|SpellsWeapons ===|-| 0 || {{Item|Salt}} x3 || Warmthball, Super Warmthball, Warmth Bolts|-| 5 || {{Item|Not all staffs are produced with the proper runes to handle the use of magic. Casting [[Fire Dust}} x1 || Calefaction, Defensive Burst, Heat Breath, Chillball, Defensive Chill, Fireball|-| 10 || {{Item|Fire Dust}} x2 || Fireball, Fire Bolts, Scintillating Flame, Wall Magic]] requires the use of Fire, Flesh to Fuel|-| 15 a [[:Category:Items/FireStaff|| {{Item|Sulfur}} x1 || Super Fireball, Fire Breath, Frostball, Scintillating Frost, Room-Temperature BallStaff]].|-<dpl>| 20 || {{Item|Sulfur}} x2 || Calefaction 2, Defensive Burst 2, Ring of Fire, Frostball 2, Defensive Chill 2 category = Items/FireStaff|-| 25 || { include = {Item|SaltpeterITEM infobox}} x1 || Fireball 2, Fire Bolts 2, Scintillating Flame 2, Ring of Fire 2, Scintillating Frost 2, Wall of Fire 2, Room-Temperature Ball 2:skillreqs|- reset = categories| 30 || {{Item|Saltpeter}} x2 || Super Fireball 2, Defensive Burst 3, Fire Breath 2, Flesh to Fuel 2, Defensive Chill columns = 3|- mode = userformat| 35 || {{Item|Fire Dust}} x2 format = , \n* {{Item|Sulfur%PAGE%}} x2 || Fireball 3- , Fire Bolts 3, Ring of Fire 3, Frostball 3, Spontaneous Fireball 2|- allowcachedresults=true| 40 || {{Item|Sulfur}} x2, {{Item|Saltpeter}} x2 || Scintillating Flame 3, Calefaction 3, Fire Breath 3, Scintillating Frost 3, Wall of Fire 3, Room-Temperature Ball 3</dpl>|-===== Orbs =====| 45 || {{Item|Fire Dust}} x1, {{Item|Sulfur}} x2, {{Item|Saltpeter}} x2 || Super Fireball 3, Defensive Burst 4, Flesh Magic wielders may also use an offhand Heat Orb to Fuel 3, Frostball 4, Defensive Chill 4augment their abilities.<dpl>|- category = Items/Orb| 50 || {{Item|Fire Dust}} x2, {{Item|Sulfur}} x2, {{Item|Saltpeter}} x2, {{icon|salt}} x1 || Fireball 4, Fire Bolts 4, Scintillating Flame 4, Ring of Fire 4, Fire Breath 4, Room-Temperature Ball 4, Spontaneous Fireball 3notcategory = Items/NecromancyGem|- reset = categories| 55 || {{Item|Sulfur}} x2, {{Item|Saltpeter}} x2, {{Item|Explosive Runestone}} x2 || columns = 3|- mode = userformat| 60 || {{Item|Sulfur}} x2 format = , \n* {{Item|Saltpeter}} x2, {{Item|Explosive Runestone}} x2 |||-| 65 || {{Item|Saltpeter%PAGE%}} x2, {{Item|Explosive Runestone}} x2, {{Item|Flame Nib}} x2 |||- allowcachedresults=true| 70 || {{Item|Saltpeter}} x2, {{Item|Explosive Runestone}} x2, {{Item|Flame Nib}} x1, {{Item|Guano}} x1 |||}</dpl>
==Advanced=Equipment===<!-- This table lists additional abilities that have to be earned through favor/loot/etc Belts -->{| {{AATST}}! style="width:120px;"|<span style="cursor:pointer;">'''Ability'''</span> || style="width:120px"|<span style="cursor: pointer;">'''Learn From'''</span> || style="width:100px"|<span style="cursor: pointer;">'''Req.'''</span> || Misc. Notes|-| '''Defensive Chill (L3-4)''' || [[Landri the Cold]] || ??? || Blast all nearby enemies with a quick wave of cold.|-| '''Cold Protection''' || [[Landri the Cold]] || ??? || Boost your defenses against cold, but at the cost of your fire defenses. This spell goes on your Miscellaneous ability bar, but you must be using Fire Magic to maintain this effect. '''Special''': +x Cold Mitigation, -x Fire Mitigation|}
{{:{{msg:BASEPAGENAME}}/Abilities}}{{:{{msg:BASEPAGENAME}}/RecipesTreasure Effects}}
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}
== Fire Magic Experience Table ==
{{Spoiler|Click Expand to view the Experience Table for Fire Magic|
{{:Xptables/TypicalCombatSkill}}
}}
== Trivia ==
[[Fire Magic]] was one of the first magic skills in the game, and one of the only skills that has seen a complete reset of player levels.
==ReferencesGallery==<references /gallery mode="nolines" widths=300px>File:Researching (Fire Magic).jpg|Researching new fire spells at the cooking stove</gallery>
[[Category:Skills]][[Category:Combat Skills]]