Difference between revisions of "Template:MOB AH"
From Project: Gorgon Wiki
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! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;" align="right" {{pipe}} Maximum Level: | ! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;" align="right" {{pipe}} Maximum Level: | ||
{{pipe}}{{{max level}}} | {{pipe}}{{{max level}}} | ||
| − | |||
| − | |||
| − | |||
| − | |||
}} | }} | ||
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{{pipe}}{{{clever trick}}} | {{pipe}}{{{clever trick}}} | ||
}} | }} | ||
| + | |- | ||
| + | {{ #if:{{{vital list|}}} |{{pipe}}- valign="top" | ||
| + | ! style="background:#f5e0c7; color:#000000; border-radius:2px; width:400px;" align="left" {{pipe}}{{{vital list}}} }} | ||
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| level to tame= 8 | | level to tame= 8 | ||
| max level = 70 | | max level = 70 | ||
| − | |||
| max bond level = 50 | | max bond level = 50 | ||
| max happiness =100 | | max happiness =100 | ||
| Line 116: | Line 114: | ||
| weaknesses = Fire, Electricity | | weaknesses = Fire, Electricity | ||
| resists = Cold, Poison | | resists = Cold, Poison | ||
| + | | vital list= {{MOB AH Vital | ||
| + | | vital level= Tamed | ||
| + | | health = 50 | ||
| + | | armor = 20}} | ||
| + | {{MOB AH Vital | ||
| + | | vital level= 50 | ||
| + | | health = 100 | ||
| + | | armor = 40}} | ||
| + | {{MOB AH Vital | ||
| + | | vital level= 70 | ||
| + | | health = 120 | ||
| + | | armor = 80}} | ||
| + | {{MOB AH Vital | ||
| + | | vital level= Max(70) | ||
| + | | health = 120 | ||
| + | | armor = 80}} | ||
}} | }} | ||
[[Category:Formatting templates]] | [[Category:Formatting templates]] | ||
</noinclude> | </noinclude> | ||
Revision as of 11:09, 20 June 2018
Syntax
{{MOB AH
| name =
| level to tame=
| max level =
| vital list=
| max bond level =
| max happiness =
| max enthusiasm =
| attack =
| sic em =
| clever trick =
| weaknesses =
| resists =
}}
Parameters
- area
- List a region or map where the mob can be found.
- variant
- Optional. Used for alternative forms of a mob. Limit to gender, stronger versions, summoned clones, dev spawned bosses, and other minor changes. Do not use when Effective/Ineffective information differs, such as the Red Drakeworm and Blue Drakeworm, even though both are simply called Drakeworm in-game.
- health
- Semi-Optional. If no Health is listed, Armor and Rage will not display. The amount of health the mob has in a location.
- armor
- The amount of armor the mob has.
- rage
- The amount of rage the mob has.
- location
- A short description of where or how to find the mob.
- time
- OPTIONAL. If a monster only spawns during a particular time of day, or during an event (Druid/Halloween), write that here!
- weather
- OPTIONAL. Used if a monster only spawns during a particular type of weather event (Not in-game yet).
Description
This automatically adds the location category to that page. So if you entered location1 = Serbule, [[Category:Serbule Creatures]] would be added for you. At the moment, do not enter locations surrounded by double brackets.
{{MOB Location
| area = Serbule
| health = 90000
| armor = 85
| rage = 999999
| location = Description of whereabouts.
| time = Appears during [[Halloween 2016]].
| weather = Appears during heavy rain.
}}
| Grimalkin | |
|---|---|
| Animal Handling Level to Tame: | 8 |
| Maximum Bond Level: | 50 |
| Maximum Happiness: | 100 |
| Maximum Enthusiasm: | 100 |
| Weak Against: | Fire, Electricity |
| Resists: | Cold, Poison |