Difference between revisions of "Template:MOB AH"

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(Setting up template.)
 
m
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! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;"  align="right" {{pipe}} Maximum Level:
 
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;"  align="right" {{pipe}} Maximum Level:
 
{{pipe}}{{{max level}}}
 
{{pipe}}{{{max level}}}
}}
 
|-
 
{{ #if:{{{vital list|}}} |{{pipe}}- valign="top"
 
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;" colspan="2"  align="left" {{pipe}}{{{vital list}}}
 
 
}}
 
}}
 
|-
 
|-
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{{pipe}}{{{clever trick}}}
 
{{pipe}}{{{clever trick}}}
 
}}
 
}}
 +
|-
 +
{{ #if:{{{vital list|}}} |{{pipe}}- valign="top"
 +
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:400px;" align="left" {{pipe}}{{{vital list}}} }}
 
|} <!--
 
|} <!--
  
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| level to tame= 8
 
| level to tame= 8
 
| max level = 70
 
| max level = 70
| vital list= xxx
 
 
| max bond level = 50
 
| max bond level = 50
 
| max happiness =100
 
| max happiness =100
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| weaknesses = Fire, Electricity
 
| weaknesses = Fire, Electricity
 
| resists = Cold, Poison
 
| resists = Cold, Poison
 +
| vital list= {{MOB AH Vital
 +
| vital level= Tamed
 +
| health = 50
 +
| armor = 20}}
 +
{{MOB AH Vital
 +
| vital level= 50
 +
| health = 100
 +
| armor = 40}}
 +
{{MOB AH Vital
 +
| vital level= 70
 +
| health = 120
 +
| armor = 80}}
 +
{{MOB AH Vital
 +
| vital level= Max(70)
 +
| health = 120
 +
| armor = 80}}
 
}}
 
}}
 
[[Category:Formatting templates]]
 
[[Category:Formatting templates]]
 
</noinclude>
 
</noinclude>

Revision as of 11:09, 20 June 2018

Syntax

{{MOB AH
| name = 
| level to tame=
| max level =
| vital list=
| max bond level =
| max happiness =
| max enthusiasm =
| attack =
| sic em =
| clever trick =
| weaknesses =
| resists =
}}

Parameters

area
List a region or map where the mob can be found.
variant
Optional. Used for alternative forms of a mob. Limit to gender, stronger versions, summoned clones, dev spawned bosses, and other minor changes. Do not use when Effective/Ineffective information differs, such as the Red Drakeworm and Blue Drakeworm, even though both are simply called Drakeworm in-game.
health
Semi-Optional. If no Health is listed, Armor and Rage will not display. The amount of health the mob has in a location.
armor
The amount of armor the mob has.
rage
The amount of rage the mob has.
location
A short description of where or how to find the mob.
time
OPTIONAL. If a monster only spawns during a particular time of day, or during an event (Druid/Halloween), write that here!
weather
OPTIONAL. Used if a monster only spawns during a particular type of weather event (Not in-game yet).

Description

This automatically adds the location category to that page. So if you entered location1 = Serbule, [[Category:Serbule Creatures]] would be added for you. At the moment, do not enter locations surrounded by double brackets.

{{MOB Location
| area = Serbule
| health = 90000
| armor = 85
| rage = 999999
| location = Description of whereabouts.
| time = Appears during [[Halloween 2016]].
| weather = Appears during heavy rain.
}}
Grimalkin
Animal Handling Level to Tame: 8
Maximum Bond Level: 50
Maximum Happiness: 100
Maximum Enthusiasm: 100
Weak Against: Fire, Electricity
Resists: Cold, Poison