Difference between revisions of "Template:MOB AHVital"

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(Added explanation of template.)
 
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{| table
 
{| table
{{ #if:{{{name|}}} |
+
{{ #if:{{{name|}}} |{{pipe}}-
{{pipe}}-
+
! class="block2" style="background:#1e1615ff;width:500px;border-radius:2px;" colspan="2" align="left" {{pipe}} [[{{{name|}}}]]}}
! class="block2" style="background:#1e1615ff;width:500px;border-radius:5px;" colspan="2" align="left" {{pipe}} [[{{{name|}}}]]
 
}}
 
 
|-
 
|-
 
{{ #if:{{{vital level|}}} |{{pipe}}- valign="top"
 
{{ #if:{{{vital level|}}} |{{pipe}}- valign="top"
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:230px;"  align="right" {{pipe}}Vitals at '''{{{vital level}}}'''  
+
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:250px;"  align="right" {{pipe}}Vitals at '''{{{vital level}}}'''  
 
{{pipe}} {{pipe}}[[Image:Health-icon-30px.gif|Health]] {{{health}}} [[Image:Armor-icon-30px.gif|Armor]] {{{armor}}}
 
{{pipe}} {{pipe}}[[Image:Health-icon-30px.gif|Health]] {{{health}}} [[Image:Armor-icon-30px.gif|Armor]] {{{armor}}}
 
}}
 
}}
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==Syntax==
 
==Syntax==
 
<pre>
 
<pre>
{{MOB AH
+
{{MOB AHVital
| name =
+
| vital level =  
| level to tame=
+
| health =  
| max level =
+
| armor =  
| vital list=
 
| max bond level =
 
| max happiness =
 
| max enthusiasm =
 
| attack =
 
| sic em =
 
| clever trick =
 
| weaknesses =
 
| resists =
 
 
}}
 
}}
 
</pre>
 
</pre>
  
 
==Parameters==
 
==Parameters==
; area
+
; vital level
: List a region or map where the mob can be found.
+
: This will add text after the words '''Vitals at '''. You may enter ''Tamed (number)'', ''Max (number)'', or any other number you have vital information for.  
; variant
 
: Optional. Used for alternative forms of a mob. Limit to gender, stronger versions, summoned clones, dev spawned bosses, and other minor changes. Do not use when Effective/Ineffective information differs, such as the [[Red Drakeworm]] and [[Blue Drakeworm]], even though both are simply called '''Drakeworm''' in-game.
 
 
; health
 
; health
: Semi-Optional. If no Health is listed, Armor and Rage will not display. The amount of health the mob has in a location.
+
: The health of the tamed creature at the level listed in vital health.
 
; armor
 
; armor
: The amount of armor the mob has.
+
: The armor of the tamed creature at the level listed in vital health.
; rage
 
: The amount of rage the mob has.
 
; location
 
: A short description of where or how to find the mob.
 
; time
 
: OPTIONAL. If a monster only spawns during a particular time of day, or during an event (Druid/Halloween), write that here!
 
; weather
 
: OPTIONAL. Used if a monster only spawns during a particular type of weather event (Not in-game yet).
 
 
 
 
==Description==
 
==Description==
 +
The purpose of this template is to provide vital statistics at various levels for creatures that can be tamed through [[Animal Handling]]. This template is used directly after [[Template:MOB AH]]. Multiple calls to this template may be necessary, and some examples can be seen below.
 
<pre>
 
<pre>
{{MOB Location
+
{{MOB AHVital
| area = Serbule
+
| vital level= Tamed
| health = 90000
+
| health = 50
| armor = 85
+
| armor = 20
| rage = 999999
+
}}
| location = Description of whereabouts.
+
{{MOB AHVital
| time = Appears during [[Halloween 2016]].
+
| vital level= 50
| weather = Appears during heavy rain.
+
| health = 100
 +
| armor = 40
 +
}}
 +
{{MOB AHVital
 +
| vital level= 70
 +
| health = 120
 +
| armor = 80
 +
}}
 +
{{MOB AHVital
 +
| vital level= Max(70)
 +
| health = 120
 +
| armor = 80
 
}}
 
}}
 
</pre>
 
</pre>

Latest revision as of 12:40, 20 June 2018

Syntax

{{MOB AHVital
| vital level = 
| health = 
| armor = 
}}

Parameters

vital level
This will add text after the words Vitals at . You may enter Tamed (number), Max (number), or any other number you have vital information for.
health
The health of the tamed creature at the level listed in vital health.
armor
The armor of the tamed creature at the level listed in vital health.

Description

The purpose of this template is to provide vital statistics at various levels for creatures that can be tamed through Animal Handling. This template is used directly after Template:MOB AH. Multiple calls to this template may be necessary, and some examples can be seen below.

{{MOB AHVital
| vital level= Tamed
| health = 50
| armor = 20
}}
{{MOB AHVital
| vital level= 50
| health = 100
| armor = 40
}}
{{MOB AHVital
| vital level= 70
| health = 120
| armor = 80
}}
{{MOB AHVital
| vital level= Max(70)
| health = 120
| armor = 80
}}
Vitals at Tamed Health 50 Armor 20
Vitals at 50 Health 100 Armor 40
Vitals at 70 Health 120 Armor 80
Vitals at Max(70) Health 120 Armor 80