Difference between revisions of "Necromancy/Treasure Effects"
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See also: [[Necromancy/Treasure Effects:By Ability]] | See also: [[Necromancy/Treasure Effects:By Ability]] | ||
− | <!-- | + | <!-- Updated on January 22, 2019 from v316 --> |
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | {| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | ||
− | ! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| | + | ! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Max-Level Version !! style="width:10%"| Slot !! style="width:15%"| Other Versions |
|- | |- | ||
− | | Necromancer's || of Necromancy || <b> | + | | Necromancer's || of Necromancy || <b>Level 70</b> - Necromancy Base Damage +23% || Head, MainHand || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 10 |
:Necromancy Damage +3 | :Necromancy Damage +3 | ||
− | *; | + | *; Level 20 |
:Necromancy Base Damage +8% | :Necromancy Base Damage +8% | ||
− | *; | + | *; Level 30 |
:Necromancy Base Damage +11% | :Necromancy Base Damage +11% | ||
− | *; | + | *; Level 40 |
:Necromancy Base Damage +14% | :Necromancy Base Damage +14% | ||
− | *; | + | *; Level 50 |
:Necromancy Base Damage +17% | :Necromancy Base Damage +17% | ||
− | *; | + | *; Level 60 |
:Necromancy Base Damage +20% | :Necromancy Base Damage +20% | ||
− | *; | + | *; Level 70 |
:Necromancy Base Damage +23% | :Necromancy Base Damage +23% | ||
}} | }} | ||
|- | |- | ||
− | | Lifecrusher's || of Burning Corpse-Hands || <b> | + | | Lifecrusher's || of Burning Corpse-Hands || <b>Level 70</b> - Death's Hold ignites the target, dealing 204 Fire damage over 12 seconds || Chest, Ring || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 1 |
:Death's Hold ignites the target, dealing 48 Fire damage over 12 seconds | :Death's Hold ignites the target, dealing 48 Fire damage over 12 seconds | ||
− | *; | + | *; Level 10 |
:Death's Hold ignites the target, dealing 60 Fire damage over 12 seconds | :Death's Hold ignites the target, dealing 60 Fire damage over 12 seconds | ||
− | *; | + | *; Level 15 |
:Death's Hold ignites the target, dealing 72 Fire damage over 12 seconds | :Death's Hold ignites the target, dealing 72 Fire damage over 12 seconds | ||
− | *; | + | *; Level 20 |
:Death's Hold ignites the target, dealing 84 Fire damage over 12 seconds | :Death's Hold ignites the target, dealing 84 Fire damage over 12 seconds | ||
− | *; | + | *; Level 25 |
:Death's Hold ignites the target, dealing 96 Fire damage over 12 seconds | :Death's Hold ignites the target, dealing 96 Fire damage over 12 seconds | ||
− | *; | + | *; Level 30 |
:Death's Hold ignites the target, dealing 108 Fire damage over 12 seconds | :Death's Hold ignites the target, dealing 108 Fire damage over 12 seconds | ||
− | *; | + | *; Level 35 |
:Death's Hold ignites the target, dealing 120 Fire damage over 12 seconds | :Death's Hold ignites the target, dealing 120 Fire damage over 12 seconds | ||
− | *; | + | *; Level 40 |
:Death's Hold ignites the target, dealing 132 Fire damage over 12 seconds | :Death's Hold ignites the target, dealing 132 Fire damage over 12 seconds | ||
− | *; | + | *; Level 45 |
:Death's Hold ignites the target, dealing 144 Fire damage over 12 seconds | :Death's Hold ignites the target, dealing 144 Fire damage over 12 seconds | ||
− | *; | + | *; Level 50 |
:Death's Hold ignites the target, dealing 156 Fire damage over 12 seconds | :Death's Hold ignites the target, dealing 156 Fire damage over 12 seconds | ||
− | *; | + | *; Level 55 |
:Death's Hold ignites the target, dealing 168 Fire damage over 12 seconds | :Death's Hold ignites the target, dealing 168 Fire damage over 12 seconds | ||
− | *; | + | *; Level 60 |
:Death's Hold ignites the target, dealing 180 Fire damage over 12 seconds | :Death's Hold ignites the target, dealing 180 Fire damage over 12 seconds | ||
− | *; | + | *; Level 65 |
:Death's Hold ignites the target, dealing 192 Fire damage over 12 seconds | :Death's Hold ignites the target, dealing 192 Fire damage over 12 seconds | ||
− | *; | + | *; Level 70 |
:Death's Hold ignites the target, dealing 204 Fire damage over 12 seconds | :Death's Hold ignites the target, dealing 204 Fire damage over 12 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || of Electric Doom || <b> | + | | || of Electric Doom || <b>Level 70</b> - Spark of Death deals +37 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds || Chest, Hands || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
:Spark of Death deals +1 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | :Spark of Death deals +1 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | ||
− | *; | + | *; Level 10 |
:Spark of Death deals +2 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | :Spark of Death deals +2 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | ||
− | *; | + | *; Level 15 |
:Spark of Death deals +4 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | :Spark of Death deals +4 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | ||
− | *; | + | *; Level 20 |
:Spark of Death deals +6 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | :Spark of Death deals +6 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | ||
− | *; | + | *; Level 25 |
:Spark of Death deals +8 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | :Spark of Death deals +8 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | ||
− | *; | + | *; Level 30 |
:Spark of Death deals +10 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | :Spark of Death deals +10 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | ||
− | *; | + | *; Level 35 |
:Spark of Death deals +12 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | :Spark of Death deals +12 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | ||
− | *; | + | *; Level 40 |
:Spark of Death deals +15 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | :Spark of Death deals +15 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | ||
− | *; | + | *; Level 45 |
:Spark of Death deals +17 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | :Spark of Death deals +17 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | ||
− | *; | + | *; Level 50 |
:Spark of Death deals +20 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | :Spark of Death deals +20 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | ||
− | *; | + | *; Level 55 |
:Spark of Death deals +23 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | :Spark of Death deals +23 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | ||
− | *; | + | *; Level 60 |
:Spark of Death deals +25 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | :Spark of Death deals +25 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | ||
− | *; | + | *; Level 65 |
:Spark of Death deals +31 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | :Spark of Death deals +31 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | ||
− | *; | + | *; Level 70 |
:Spark of Death deals +37 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | :Spark of Death deals +37 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || of Skeletal Minions || <b> | + | | || of Skeletal Minions || <b>Level 70</b> - Summoned Skeletons deal +15% direct damage || OffHand, Necklace || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 10 |
:Summoned Skeletons deal +3% direct damage | :Summoned Skeletons deal +3% direct damage | ||
− | *; | + | *; Level 20 |
:Summoned Skeletons deal +5% direct damage | :Summoned Skeletons deal +5% direct damage | ||
− | *; | + | *; Level 30 |
:Summoned Skeletons deal +7% direct damage | :Summoned Skeletons deal +7% direct damage | ||
− | *; | + | *; Level 40 |
:Summoned Skeletons deal +9% direct damage | :Summoned Skeletons deal +9% direct damage | ||
− | *; | + | *; Level 50 |
:Summoned Skeletons deal +11% direct damage | :Summoned Skeletons deal +11% direct damage | ||
− | *; | + | *; Level 60 |
:Summoned Skeletons deal +13% direct damage | :Summoned Skeletons deal +13% direct damage | ||
− | *; | + | *; Level 70 |
:Summoned Skeletons deal +15% direct damage | :Summoned Skeletons deal +15% direct damage | ||
}} | }} | ||
|- | |- | ||
− | | || of Stolen Life || <b> | + | | || of Stolen Life || <b>Level 70</b> - Life Steal restores 30 Health || Head, Ring || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 1 |
:Life Steal restores 4 Health | :Life Steal restores 4 Health | ||
− | *; | + | *; Level 10 |
:Life Steal restores 6 Health | :Life Steal restores 6 Health | ||
− | *; | + | *; Level 15 |
:Life Steal restores 8 Health | :Life Steal restores 8 Health | ||
− | *; | + | *; Level 20 |
:Life Steal restores 10 Health | :Life Steal restores 10 Health | ||
− | *; | + | *; Level 25 |
:Life Steal restores 12 Health | :Life Steal restores 12 Health | ||
− | *; | + | *; Level 30 |
:Life Steal restores 14 Health | :Life Steal restores 14 Health | ||
− | *; | + | *; Level 35 |
:Life Steal restores 16 Health | :Life Steal restores 16 Health | ||
− | *; | + | *; Level 40 |
:Life Steal restores 18 Health | :Life Steal restores 18 Health | ||
− | *; | + | *; Level 45 |
:Life Steal restores 20 Health | :Life Steal restores 20 Health | ||
− | *; | + | *; Level 50 |
:Life Steal restores 22 Health | :Life Steal restores 22 Health | ||
− | *; | + | *; Level 55 |
:Life Steal restores 24 Health | :Life Steal restores 24 Health | ||
− | *; | + | *; Level 60 |
:Life Steal restores 26 Health | :Life Steal restores 26 Health | ||
− | *; | + | *; Level 65 |
:Life Steal restores 28 Health | :Life Steal restores 28 Health | ||
− | *; | + | *; Level 70 |
:Life Steal restores 30 Health | :Life Steal restores 30 Health | ||
}} | }} | ||
|- | |- | ||
− | | Crowd Reaper's || of Crowd Reaping || <b> | + | | Crowd Reaper's || of Crowd Reaping || <b>Level 70</b> - Life Steal targets all enemies within 10 meters and steals +28 health, but reuse timer is +3 seconds and Power cost is +21 || Hands || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
:Life Steal targets all enemies within 10 meters and steals +2 health, but reuse timer is +3 seconds and Power cost is +8 | :Life Steal targets all enemies within 10 meters and steals +2 health, but reuse timer is +3 seconds and Power cost is +8 | ||
− | *; | + | *; Level 10 |
:Life Steal targets all enemies within 10 meters and steals +4 health, but reuse timer is +3 seconds and Power cost is +9 | :Life Steal targets all enemies within 10 meters and steals +4 health, but reuse timer is +3 seconds and Power cost is +9 | ||
− | *; | + | *; Level 15 |
:Life Steal targets all enemies within 10 meters and steals +6 health, but reuse timer is +3 seconds and Power cost is +10 | :Life Steal targets all enemies within 10 meters and steals +6 health, but reuse timer is +3 seconds and Power cost is +10 | ||
− | *; | + | *; Level 20 |
:Life Steal targets all enemies within 10 meters and steals +8 health, but reuse timer is +3 seconds and Power cost is +11 | :Life Steal targets all enemies within 10 meters and steals +8 health, but reuse timer is +3 seconds and Power cost is +11 | ||
− | *; | + | *; Level 25 |
:Life Steal targets all enemies within 10 meters and steals +10 health, but reuse timer is +3 seconds and Power cost is +12 | :Life Steal targets all enemies within 10 meters and steals +10 health, but reuse timer is +3 seconds and Power cost is +12 | ||
− | *; | + | *; Level 30 |
:Life Steal targets all enemies within 10 meters and steals +12 health, but reuse timer is +3 seconds and Power cost is +13 | :Life Steal targets all enemies within 10 meters and steals +12 health, but reuse timer is +3 seconds and Power cost is +13 | ||
− | *; | + | *; Level 35 |
:Life Steal targets all enemies within 10 meters and steals +14 health, but reuse timer is +3 seconds and Power cost is +14 | :Life Steal targets all enemies within 10 meters and steals +14 health, but reuse timer is +3 seconds and Power cost is +14 | ||
− | *; | + | *; Level 40 |
:Life Steal targets all enemies within 10 meters and steals +16 health, but reuse timer is +3 seconds and Power cost is +15 | :Life Steal targets all enemies within 10 meters and steals +16 health, but reuse timer is +3 seconds and Power cost is +15 | ||
− | *; | + | *; Level 45 |
:Life Steal targets all enemies within 10 meters and steals +18 health, but reuse timer is +3 seconds and Power cost is +16 | :Life Steal targets all enemies within 10 meters and steals +18 health, but reuse timer is +3 seconds and Power cost is +16 | ||
− | *; | + | *; Level 50 |
:Life Steal targets all enemies within 10 meters and steals +20 health, but reuse timer is +3 seconds and Power cost is +17 | :Life Steal targets all enemies within 10 meters and steals +20 health, but reuse timer is +3 seconds and Power cost is +17 | ||
− | *; | + | *; Level 55 |
:Life Steal targets all enemies within 10 meters and steals +22 health, but reuse timer is +3 seconds and Power cost is +18 | :Life Steal targets all enemies within 10 meters and steals +22 health, but reuse timer is +3 seconds and Power cost is +18 | ||
− | *; | + | *; Level 60 |
:Life Steal targets all enemies within 10 meters and steals +24 health, but reuse timer is +3 seconds and Power cost is +19 | :Life Steal targets all enemies within 10 meters and steals +24 health, but reuse timer is +3 seconds and Power cost is +19 | ||
− | *; | + | *; Level 65 |
:Life Steal targets all enemies within 10 meters and steals +26 health, but reuse timer is +3 seconds and Power cost is +20 | :Life Steal targets all enemies within 10 meters and steals +26 health, but reuse timer is +3 seconds and Power cost is +20 | ||
− | *; | + | *; Level 70 |
:Life Steal targets all enemies within 10 meters and steals +28 health, but reuse timer is +3 seconds and Power cost is +21 | :Life Steal targets all enemies within 10 meters and steals +28 health, but reuse timer is +3 seconds and Power cost is +21 | ||
}} | }} | ||
|- | |- | ||
− | | Lifestealer's || of Life Stealing || <b> | + | | Lifestealer's || of Life Stealing || <b>Level 70</b> - Life Steal reaps 31 additional health || Legs, Chest || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
:Life Steal reaps 5 additional health | :Life Steal reaps 5 additional health | ||
− | *; | + | *; Level 10 |
:Life Steal reaps 7 additional health | :Life Steal reaps 7 additional health | ||
− | *; | + | *; Level 15 |
:Life Steal reaps 9 additional health | :Life Steal reaps 9 additional health | ||
− | *; | + | *; Level 20 |
:Life Steal reaps 11 additional health | :Life Steal reaps 11 additional health | ||
− | *; | + | *; Level 25 |
:Life Steal reaps 13 additional health | :Life Steal reaps 13 additional health | ||
− | *; | + | *; Level 30 |
:Life Steal reaps 15 additional health | :Life Steal reaps 15 additional health | ||
− | *; | + | *; Level 35 |
:Life Steal reaps 17 additional health | :Life Steal reaps 17 additional health | ||
− | *; | + | *; Level 40 |
:Life Steal reaps 19 additional health | :Life Steal reaps 19 additional health | ||
− | *; | + | *; Level 45 |
:Life Steal reaps 21 additional health | :Life Steal reaps 21 additional health | ||
− | *; | + | *; Level 50 |
:Life Steal reaps 23 additional health | :Life Steal reaps 23 additional health | ||
− | *; | + | *; Level 55 |
:Life Steal reaps 25 additional health | :Life Steal reaps 25 additional health | ||
− | *; | + | *; Level 60 |
:Life Steal reaps 27 additional health | :Life Steal reaps 27 additional health | ||
− | *; | + | *; Level 65 |
:Life Steal reaps 29 additional health | :Life Steal reaps 29 additional health | ||
− | *; | + | *; Level 70 |
:Life Steal reaps 31 additional health | :Life Steal reaps 31 additional health | ||
}} | }} | ||
|- | |- | ||
− | | || || <b> | + | | || || <b>Level 70</b> - Life Steal deals 190 Psychic damage over 10 seconds || Necklace, MainHand || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
:Life Steal deals 50 Psychic damage over 10 seconds | :Life Steal deals 50 Psychic damage over 10 seconds | ||
− | *; | + | *; Level 10 |
:Life Steal deals 60 Psychic damage over 10 seconds | :Life Steal deals 60 Psychic damage over 10 seconds | ||
− | *; | + | *; Level 15 |
:Life Steal deals 70 Psychic damage over 10 seconds | :Life Steal deals 70 Psychic damage over 10 seconds | ||
− | *; | + | *; Level 20 |
:Life Steal deals 80 Psychic damage over 10 seconds | :Life Steal deals 80 Psychic damage over 10 seconds | ||
− | *; | + | *; Level 25 |
:Life Steal deals 90 Psychic damage over 10 seconds | :Life Steal deals 90 Psychic damage over 10 seconds | ||
− | *; | + | *; Level 30 |
:Life Steal deals 100 Psychic damage over 10 seconds | :Life Steal deals 100 Psychic damage over 10 seconds | ||
− | *; | + | *; Level 35 |
:Life Steal deals 110 Psychic damage over 10 seconds | :Life Steal deals 110 Psychic damage over 10 seconds | ||
− | *; | + | *; Level 40 |
:Life Steal deals 120 Psychic damage over 10 seconds | :Life Steal deals 120 Psychic damage over 10 seconds | ||
− | *; | + | *; Level 45 |
:Life Steal deals 130 Psychic damage over 10 seconds | :Life Steal deals 130 Psychic damage over 10 seconds | ||
− | *; | + | *; Level 50 |
:Life Steal deals 140 Psychic damage over 10 seconds | :Life Steal deals 140 Psychic damage over 10 seconds | ||
− | *; | + | *; Level 55 |
:Life Steal deals 150 Psychic damage over 10 seconds | :Life Steal deals 150 Psychic damage over 10 seconds | ||
− | *; | + | *; Level 60 |
:Life Steal deals 160 Psychic damage over 10 seconds | :Life Steal deals 160 Psychic damage over 10 seconds | ||
− | *; | + | *; Level 65 |
:Life Steal deals 175 Psychic damage over 10 seconds | :Life Steal deals 175 Psychic damage over 10 seconds | ||
− | *; | + | *; Level 70 |
:Life Steal deals 190 Psychic damage over 10 seconds | :Life Steal deals 190 Psychic damage over 10 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || of Death Gazing || <b> | + | | || of Death Gazing || <b>Level 70</b> - Deathgaze deals +101% damage and has +16 Accuracy (which cancels out the Evasion that certain monsters have) || Hands, Necklace || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 1 |
:Deathgaze deals +10% damage and has +1 Accuracy (which cancels out the Evasion that certain monsters have) | :Deathgaze deals +10% damage and has +1 Accuracy (which cancels out the Evasion that certain monsters have) | ||
− | *; | + | *; Level 10 |
:Deathgaze deals +17% damage and has +2 Accuracy (which cancels out the Evasion that certain monsters have) | :Deathgaze deals +17% damage and has +2 Accuracy (which cancels out the Evasion that certain monsters have) | ||
− | *; | + | *; Level 15 |
:Deathgaze deals +24% damage and has +3 Accuracy (which cancels out the Evasion that certain monsters have) | :Deathgaze deals +24% damage and has +3 Accuracy (which cancels out the Evasion that certain monsters have) | ||
− | *; | + | *; Level 20 |
:Deathgaze deals +31% damage and has +4 Accuracy (which cancels out the Evasion that certain monsters have) | :Deathgaze deals +31% damage and has +4 Accuracy (which cancels out the Evasion that certain monsters have) | ||
− | *; | + | *; Level 25 |
:Deathgaze deals +38% damage and has +5 Accuracy (which cancels out the Evasion that certain monsters have) | :Deathgaze deals +38% damage and has +5 Accuracy (which cancels out the Evasion that certain monsters have) | ||
− | *; | + | *; Level 30 |
:Deathgaze deals +45% damage and has +6 Accuracy (which cancels out the Evasion that certain monsters have) | :Deathgaze deals +45% damage and has +6 Accuracy (which cancels out the Evasion that certain monsters have) | ||
− | *; | + | *; Level 35 |
:Deathgaze deals +52% damage and has +7 Accuracy (which cancels out the Evasion that certain monsters have) | :Deathgaze deals +52% damage and has +7 Accuracy (which cancels out the Evasion that certain monsters have) | ||
− | *; | + | *; Level 40 |
:Deathgaze deals +59% damage and has +8 Accuracy (which cancels out the Evasion that certain monsters have) | :Deathgaze deals +59% damage and has +8 Accuracy (which cancels out the Evasion that certain monsters have) | ||
− | *; | + | *; Level 45 |
:Deathgaze deals +66% damage and has +9 Accuracy (which cancels out the Evasion that certain monsters have) | :Deathgaze deals +66% damage and has +9 Accuracy (which cancels out the Evasion that certain monsters have) | ||
− | *; | + | *; Level 50 |
:Deathgaze deals +73% damage and has +10 Accuracy (which cancels out the Evasion that certain monsters have) | :Deathgaze deals +73% damage and has +10 Accuracy (which cancels out the Evasion that certain monsters have) | ||
− | *; | + | *; Level 55 |
:Deathgaze deals +80% damage and has +11 Accuracy (which cancels out the Evasion that certain monsters have) | :Deathgaze deals +80% damage and has +11 Accuracy (which cancels out the Evasion that certain monsters have) | ||
− | *; | + | *; Level 60 |
:Deathgaze deals +87% damage and has +12 Accuracy (which cancels out the Evasion that certain monsters have) | :Deathgaze deals +87% damage and has +12 Accuracy (which cancels out the Evasion that certain monsters have) | ||
− | *; | + | *; Level 65 |
:Deathgaze deals +94% damage and has +14 Accuracy (which cancels out the Evasion that certain monsters have) | :Deathgaze deals +94% damage and has +14 Accuracy (which cancels out the Evasion that certain monsters have) | ||
− | *; | + | *; Level 70 |
:Deathgaze deals +101% damage and has +16 Accuracy (which cancels out the Evasion that certain monsters have) | :Deathgaze deals +101% damage and has +16 Accuracy (which cancels out the Evasion that certain monsters have) | ||
}} | }} | ||
|- | |- | ||
− | | || of Tough Gazes || <b> | + | | || of Tough Gazes || <b>Level 70</b> - Deathgaze deals +72 damage and restores 73 armor to you || Chest, Ring || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
:Deathgaze deals +5 damage and restores 8 armor to you | :Deathgaze deals +5 damage and restores 8 armor to you | ||
− | *; | + | *; Level 10 |
:Deathgaze deals +10 damage and restores 13 armor to you | :Deathgaze deals +10 damage and restores 13 armor to you | ||
− | *; | + | *; Level 15 |
:Deathgaze deals +15 damage and restores 18 armor to you | :Deathgaze deals +15 damage and restores 18 armor to you | ||
− | *; | + | *; Level 20 |
:Deathgaze deals +20 damage and restores 23 armor to you | :Deathgaze deals +20 damage and restores 23 armor to you | ||
− | *; | + | *; Level 25 |
:Deathgaze deals +25 damage and restores 28 armor to you | :Deathgaze deals +25 damage and restores 28 armor to you | ||
− | *; | + | *; Level 30 |
:Deathgaze deals +30 damage and restores 33 armor to you | :Deathgaze deals +30 damage and restores 33 armor to you | ||
− | *; | + | *; Level 35 |
:Deathgaze deals +35 damage and restores 38 armor to you | :Deathgaze deals +35 damage and restores 38 armor to you | ||
− | *; | + | *; Level 40 |
:Deathgaze deals +40 damage and restores 43 armor to you | :Deathgaze deals +40 damage and restores 43 armor to you | ||
− | *; | + | *; Level 45 |
:Deathgaze deals +45 damage and restores 48 armor to you | :Deathgaze deals +45 damage and restores 48 armor to you | ||
− | *; | + | *; Level 50 |
:Deathgaze deals +50 damage and restores 53 armor to you | :Deathgaze deals +50 damage and restores 53 armor to you | ||
− | *; | + | *; Level 55 |
:Deathgaze deals +55 damage and restores 58 armor to you | :Deathgaze deals +55 damage and restores 58 armor to you | ||
− | *; | + | *; Level 60 |
:Deathgaze deals +60 damage and restores 63 armor to you | :Deathgaze deals +60 damage and restores 63 armor to you | ||
− | *; | + | *; Level 65 |
:Deathgaze deals +66 damage and restores 68 armor to you | :Deathgaze deals +66 damage and restores 68 armor to you | ||
− | *; | + | *; Level 70 |
:Deathgaze deals +72 damage and restores 73 armor to you | :Deathgaze deals +72 damage and restores 73 armor to you | ||
}} | }} | ||
|- | |- | ||
− | | || of Hasty Fears || <b> | + | | || of Hasty Fears || <b>Level 70</b> - Deathgaze deals +104 damage and increases your sprint speed +2.5 for 15 seconds || Head || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
:Deathgaze deals +13 damage and increases your sprint speed +1 for 15 seconds | :Deathgaze deals +13 damage and increases your sprint speed +1 for 15 seconds | ||
− | *; | + | *; Level 10 |
:Deathgaze deals +20 damage and increases your sprint speed +1 for 15 seconds | :Deathgaze deals +20 damage and increases your sprint speed +1 for 15 seconds | ||
− | *; | + | *; Level 15 |
:Deathgaze deals +27 damage and increases your sprint speed +1 for 15 seconds | :Deathgaze deals +27 damage and increases your sprint speed +1 for 15 seconds | ||
− | *; | + | *; Level 20 |
:Deathgaze deals +34 damage and increases your sprint speed +1 for 15 seconds | :Deathgaze deals +34 damage and increases your sprint speed +1 for 15 seconds | ||
− | *; | + | *; Level 25 |
:Deathgaze deals +41 damage and increases your sprint speed +1 for 15 seconds | :Deathgaze deals +41 damage and increases your sprint speed +1 for 15 seconds | ||
− | *; | + | *; Level 30 |
:Deathgaze deals +48 damage and increases your sprint speed +1 for 15 seconds | :Deathgaze deals +48 damage and increases your sprint speed +1 for 15 seconds | ||
− | *; | + | *; Level 35 |
:Deathgaze deals +55 damage and increases your sprint speed +2 for 15 seconds | :Deathgaze deals +55 damage and increases your sprint speed +2 for 15 seconds | ||
− | *; | + | *; Level 40 |
:Deathgaze deals +62 damage and increases your sprint speed +2 for 15 seconds | :Deathgaze deals +62 damage and increases your sprint speed +2 for 15 seconds | ||
− | *; | + | *; Level 45 |
:Deathgaze deals +69 damage and increases your sprint speed +2 for 15 seconds | :Deathgaze deals +69 damage and increases your sprint speed +2 for 15 seconds | ||
− | *; | + | *; Level 50 |
:Deathgaze deals +76 damage and increases your sprint speed +2 for 15 seconds | :Deathgaze deals +76 damage and increases your sprint speed +2 for 15 seconds | ||
− | *; | + | *; Level 55 |
:Deathgaze deals +83 damage and increases your sprint speed +2 for 15 seconds | :Deathgaze deals +83 damage and increases your sprint speed +2 for 15 seconds | ||
− | *; | + | *; Level 60 |
:Deathgaze deals +90 damage and increases your sprint speed +2 for 15 seconds | :Deathgaze deals +90 damage and increases your sprint speed +2 for 15 seconds | ||
− | *; | + | *; Level 65 |
:Deathgaze deals +97 damage and increases your sprint speed +2.5 for 15 seconds | :Deathgaze deals +97 damage and increases your sprint speed +2.5 for 15 seconds | ||
− | *; | + | *; Level 70 |
:Deathgaze deals +104 damage and increases your sprint speed +2.5 for 15 seconds | :Deathgaze deals +104 damage and increases your sprint speed +2.5 for 15 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || of Reaching Dead || <b> | + | | || of Reaching Dead || <b>Level 70</b> - Death's Hold Damage +100% || Legs, MainHand || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
:Death's Hold Damage +16% | :Death's Hold Damage +16% | ||
− | *; | + | *; Level 10 |
:Death's Hold Damage +22% | :Death's Hold Damage +22% | ||
− | *; | + | *; Level 15 |
:Death's Hold Damage +28% | :Death's Hold Damage +28% | ||
− | *; | + | *; Level 20 |
:Death's Hold Damage +34% | :Death's Hold Damage +34% | ||
− | *; | + | *; Level 25 |
:Death's Hold Damage +40% | :Death's Hold Damage +40% | ||
− | *; | + | *; Level 30 |
:Death's Hold Damage +46% | :Death's Hold Damage +46% | ||
− | *; | + | *; Level 35 |
:Death's Hold Damage +52% | :Death's Hold Damage +52% | ||
− | *; | + | *; Level 40 |
:Death's Hold Damage +58% | :Death's Hold Damage +58% | ||
− | *; | + | *; Level 45 |
:Death's Hold Damage +64% | :Death's Hold Damage +64% | ||
− | *; | + | *; Level 50 |
:Death's Hold Damage +70% | :Death's Hold Damage +70% | ||
− | *; | + | *; Level 55 |
:Death's Hold Damage +76% | :Death's Hold Damage +76% | ||
− | *; | + | *; Level 60 |
:Death's Hold Damage +82% | :Death's Hold Damage +82% | ||
− | *; | + | *; Level 65 |
:Death's Hold Damage +91% | :Death's Hold Damage +91% | ||
− | *; | + | *; Level 70 |
:Death's Hold Damage +100% | :Death's Hold Damage +100% | ||
}} | }} | ||
|- | |- | ||
− | | || || <b> | + | | || || <b>Level 70</b> - Death's Hold causes target to take +12% damage from Slashing for 15 seconds || Feet || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
:Death's Hold causes target to take +5% damage from Slashing for 15 seconds | :Death's Hold causes target to take +5% damage from Slashing for 15 seconds | ||
− | *; | + | *; Level 10 |
:Death's Hold causes target to take +5.5% damage from Slashing for 15 seconds | :Death's Hold causes target to take +5.5% damage from Slashing for 15 seconds | ||
− | *; | + | *; Level 15 |
:Death's Hold causes target to take +6% damage from Slashing for 15 seconds | :Death's Hold causes target to take +6% damage from Slashing for 15 seconds | ||
− | *; | + | *; Level 20 |
:Death's Hold causes target to take +6.5% damage from Slashing for 15 seconds | :Death's Hold causes target to take +6.5% damage from Slashing for 15 seconds | ||
− | *; | + | *; Level 25 |
:Death's Hold causes target to take +7% damage from Slashing for 15 seconds | :Death's Hold causes target to take +7% damage from Slashing for 15 seconds | ||
− | *; | + | *; Level 30 |
:Death's Hold causes target to take +7.5% damage from Slashing for 15 seconds | :Death's Hold causes target to take +7.5% damage from Slashing for 15 seconds | ||
− | *; | + | *; Level 35 |
:Death's Hold causes target to take +8% damage from Slashing for 15 seconds | :Death's Hold causes target to take +8% damage from Slashing for 15 seconds | ||
− | *; | + | *; Level 40 |
:Death's Hold causes target to take +8.5% damage from Slashing for 15 seconds | :Death's Hold causes target to take +8.5% damage from Slashing for 15 seconds | ||
− | *; | + | *; Level 45 |
:Death's Hold causes target to take +9% damage from Slashing for 15 seconds | :Death's Hold causes target to take +9% damage from Slashing for 15 seconds | ||
− | *; | + | *; Level 50 |
:Death's Hold causes target to take +9.5% damage from Slashing for 15 seconds | :Death's Hold causes target to take +9.5% damage from Slashing for 15 seconds | ||
− | *; | + | *; Level 55 |
:Death's Hold causes target to take +10% damage from Slashing for 15 seconds | :Death's Hold causes target to take +10% damage from Slashing for 15 seconds | ||
− | *; | + | *; Level 60 |
:Death's Hold causes target to take +10.5% damage from Slashing for 15 seconds | :Death's Hold causes target to take +10.5% damage from Slashing for 15 seconds | ||
− | *; | + | *; Level 65 |
:Death's Hold causes target to take +11% damage from Slashing for 15 seconds | :Death's Hold causes target to take +11% damage from Slashing for 15 seconds | ||
− | *; | + | *; Level 70 |
:Death's Hold causes target to take +12% damage from Slashing for 15 seconds | :Death's Hold causes target to take +12% damage from Slashing for 15 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || || <b> | + | | || || <b>Level 70</b> - Death's Hold causes target to take +12% damage from Electricity for 15 seconds || Necklace || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
:Death's Hold causes target to take +5% damage from Electricity for 15 seconds | :Death's Hold causes target to take +5% damage from Electricity for 15 seconds | ||
− | *; | + | *; Level 10 |
:Death's Hold causes target to take +5.5% damage from Electricity for 15 seconds | :Death's Hold causes target to take +5.5% damage from Electricity for 15 seconds | ||
− | *; | + | *; Level 15 |
:Death's Hold causes target to take +6% damage from Electricity for 15 seconds | :Death's Hold causes target to take +6% damage from Electricity for 15 seconds | ||
− | *; | + | *; Level 20 |
:Death's Hold causes target to take +6.5% damage from Electricity for 15 seconds | :Death's Hold causes target to take +6.5% damage from Electricity for 15 seconds | ||
− | *; | + | *; Level 25 |
:Death's Hold causes target to take +7% damage from Electricity for 15 seconds | :Death's Hold causes target to take +7% damage from Electricity for 15 seconds | ||
− | *; | + | *; Level 30 |
:Death's Hold causes target to take +7.5% damage from Electricity for 15 seconds | :Death's Hold causes target to take +7.5% damage from Electricity for 15 seconds | ||
− | *; | + | *; Level 35 |
:Death's Hold causes target to take +8% damage from Electricity for 15 seconds | :Death's Hold causes target to take +8% damage from Electricity for 15 seconds | ||
− | *; | + | *; Level 40 |
:Death's Hold causes target to take +8.5% damage from Electricity for 15 seconds | :Death's Hold causes target to take +8.5% damage from Electricity for 15 seconds | ||
− | *; | + | *; Level 45 |
:Death's Hold causes target to take +9% damage from Electricity for 15 seconds | :Death's Hold causes target to take +9% damage from Electricity for 15 seconds | ||
− | *; | + | *; Level 50 |
:Death's Hold causes target to take +9.5% damage from Electricity for 15 seconds | :Death's Hold causes target to take +9.5% damage from Electricity for 15 seconds | ||
− | *; | + | *; Level 55 |
:Death's Hold causes target to take +10% damage from Electricity for 15 seconds | :Death's Hold causes target to take +10% damage from Electricity for 15 seconds | ||
− | *; | + | *; Level 60 |
:Death's Hold causes target to take +10.5% damage from Electricity for 15 seconds | :Death's Hold causes target to take +10.5% damage from Electricity for 15 seconds | ||
− | *; | + | *; Level 65 |
:Death's Hold causes target to take +11% damage from Electricity for 15 seconds | :Death's Hold causes target to take +11% damage from Electricity for 15 seconds | ||
− | *; | + | *; Level 70 |
:Death's Hold causes target to take +12% damage from Electricity for 15 seconds | :Death's Hold causes target to take +12% damage from Electricity for 15 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || of Deathsparks || <b> | + | | || of Deathsparks || <b>Level 70</b> - Spark of Death Damage +41% || MainHand, Feet || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
:Spark of Death Damage +6% | :Spark of Death Damage +6% | ||
− | *; | + | *; Level 10 |
:Spark of Death Damage +8% | :Spark of Death Damage +8% | ||
− | *; | + | *; Level 15 |
:Spark of Death Damage +10% | :Spark of Death Damage +10% | ||
− | *; | + | *; Level 20 |
:Spark of Death Damage +12% | :Spark of Death Damage +12% | ||
− | *; | + | *; Level 25 |
:Spark of Death Damage +14% | :Spark of Death Damage +14% | ||
− | *; | + | *; Level 30 |
:Spark of Death Damage +17% | :Spark of Death Damage +17% | ||
− | *; | + | *; Level 35 |
:Spark of Death Damage +20% | :Spark of Death Damage +20% | ||
− | *; | + | *; Level 40 |
:Spark of Death Damage +23% | :Spark of Death Damage +23% | ||
− | *; | + | *; Level 45 |
:Spark of Death Damage +26% | :Spark of Death Damage +26% | ||
− | *; | + | *; Level 50 |
:Spark of Death Damage +29% | :Spark of Death Damage +29% | ||
− | *; | + | *; Level 55 |
:Spark of Death Damage +32% | :Spark of Death Damage +32% | ||
− | *; | + | *; Level 60 |
:Spark of Death Damage +35% | :Spark of Death Damage +35% | ||
− | *; | + | *; Level 65 |
:Spark of Death Damage +38% | :Spark of Death Damage +38% | ||
− | *; | + | *; Level 70 |
:Spark of Death Damage +41% | :Spark of Death Damage +41% | ||
}} | }} | ||
|- | |- | ||
− | | || of Deathsparks || <b> | + | | || of Deathsparks || <b>Level 70</b> - Spark of Death deals 156 Psychic damage over 12 seconds || Legs, Ring || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
:Spark of Death deals 30 Psychic damage over 12 seconds | :Spark of Death deals 30 Psychic damage over 12 seconds | ||
− | *; | + | *; Level 10 |
:Spark of Death deals 36 Psychic damage over 12 seconds | :Spark of Death deals 36 Psychic damage over 12 seconds | ||
− | *; | + | *; Level 15 |
:Spark of Death deals 42 Psychic damage over 12 seconds | :Spark of Death deals 42 Psychic damage over 12 seconds | ||
− | *; | + | *; Level 20 |
:Spark of Death deals 48 Psychic damage over 12 seconds | :Spark of Death deals 48 Psychic damage over 12 seconds | ||
− | *; | + | *; Level 25 |
:Spark of Death deals 54 Psychic damage over 12 seconds | :Spark of Death deals 54 Psychic damage over 12 seconds | ||
− | *; | + | *; Level 30 |
:Spark of Death deals 60 Psychic damage over 12 seconds | :Spark of Death deals 60 Psychic damage over 12 seconds | ||
− | *; | + | *; Level 35 |
:Spark of Death deals 72 Psychic damage over 12 seconds | :Spark of Death deals 72 Psychic damage over 12 seconds | ||
− | *; | + | *; Level 40 |
:Spark of Death deals 84 Psychic damage over 12 seconds | :Spark of Death deals 84 Psychic damage over 12 seconds | ||
− | *; | + | *; Level 45 |
:Spark of Death deals 96 Psychic damage over 12 seconds | :Spark of Death deals 96 Psychic damage over 12 seconds | ||
− | *; | + | *; Level 50 |
:Spark of Death deals 108 Psychic damage over 12 seconds | :Spark of Death deals 108 Psychic damage over 12 seconds | ||
− | *; | + | *; Level 55 |
:Spark of Death deals 120 Psychic damage over 12 seconds | :Spark of Death deals 120 Psychic damage over 12 seconds | ||
− | *; | + | *; Level 60 |
:Spark of Death deals 132 Psychic damage over 12 seconds | :Spark of Death deals 132 Psychic damage over 12 seconds | ||
− | *; | + | *; Level 65 |
:Spark of Death deals 144 Psychic damage over 12 seconds | :Spark of Death deals 144 Psychic damage over 12 seconds | ||
− | *; | + | *; Level 70 |
:Spark of Death deals 156 Psychic damage over 12 seconds | :Spark of Death deals 156 Psychic damage over 12 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || of Tauntsparks || <b> | + | | || of Tauntsparks || <b>Level 70</b> - Spark of Death deals +28% damage and taunts +350 || OffHand, Necklace || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 10 |
:Spark of Death deals +10% damage and taunts +50 | :Spark of Death deals +10% damage and taunts +50 | ||
− | *; | + | *; Level 20 |
:Spark of Death deals +13% damage and taunts +100 | :Spark of Death deals +13% damage and taunts +100 | ||
− | *; | + | *; Level 30 |
:Spark of Death deals +16% damage and taunts +150 | :Spark of Death deals +16% damage and taunts +150 | ||
− | *; | + | *; Level 40 |
:Spark of Death deals +19% damage and taunts +200 | :Spark of Death deals +19% damage and taunts +200 | ||
− | *; | + | *; Level 50 |
:Spark of Death deals +22% damage and taunts +250 | :Spark of Death deals +22% damage and taunts +250 | ||
− | *; | + | *; Level 60 |
:Spark of Death deals +25% damage and taunts +300 | :Spark of Death deals +25% damage and taunts +300 | ||
− | *; | + | *; Level 70 |
:Spark of Death deals +28% damage and taunts +350 | :Spark of Death deals +28% damage and taunts +350 | ||
}} | }} | ||
|- | |- | ||
− | | Chirurgeon's || || <b> | + | | Chirurgeon's || || <b>Level 70</b> - Rebuild Undead Healing +63 || Chest, OffHand || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
:Rebuild Undead Healing +11 | :Rebuild Undead Healing +11 | ||
− | *; | + | *; Level 10 |
:Rebuild Undead Healing +15 | :Rebuild Undead Healing +15 | ||
− | *; | + | *; Level 15 |
:Rebuild Undead Healing +19 | :Rebuild Undead Healing +19 | ||
− | *; | + | *; Level 20 |
:Rebuild Undead Healing +23 | :Rebuild Undead Healing +23 | ||
− | *; | + | *; Level 25 |
:Rebuild Undead Healing +27 | :Rebuild Undead Healing +27 | ||
− | *; | + | *; Level 30 |
:Rebuild Undead Healing +31 | :Rebuild Undead Healing +31 | ||
− | *; | + | *; Level 35 |
:Rebuild Undead Healing +35 | :Rebuild Undead Healing +35 | ||
− | *; | + | *; Level 40 |
:Rebuild Undead Healing +39 | :Rebuild Undead Healing +39 | ||
− | *; | + | *; Level 45 |
:Rebuild Undead Healing +43 | :Rebuild Undead Healing +43 | ||
− | *; | + | *; Level 50 |
:Rebuild Undead Healing +47 | :Rebuild Undead Healing +47 | ||
− | *; | + | *; Level 55 |
:Rebuild Undead Healing +51 | :Rebuild Undead Healing +51 | ||
− | *; | + | *; Level 60 |
:Rebuild Undead Healing +55 | :Rebuild Undead Healing +55 | ||
− | *; | + | *; Level 65 |
:Rebuild Undead Healing +59 | :Rebuild Undead Healing +59 | ||
− | *; | + | *; Level 70 |
:Rebuild Undead Healing +63 | :Rebuild Undead Healing +63 | ||
}} | }} | ||
|- | |- | ||
− | | Chirurgeon's || || <b> | + | | Chirurgeon's || || <b>Level 70</b> - Rebuild Undead restores 49 Health to you || Hands, OffHand || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
:Rebuild Undead restores 10 Health to you | :Rebuild Undead restores 10 Health to you | ||
− | *; | + | *; Level 10 |
:Rebuild Undead restores 13 Health to you | :Rebuild Undead restores 13 Health to you | ||
− | *; | + | *; Level 15 |
:Rebuild Undead restores 16 Health to you | :Rebuild Undead restores 16 Health to you | ||
− | *; | + | *; Level 20 |
:Rebuild Undead restores 19 Health to you | :Rebuild Undead restores 19 Health to you | ||
− | *; | + | *; Level 25 |
:Rebuild Undead restores 22 Health to you | :Rebuild Undead restores 22 Health to you | ||
− | *; | + | *; Level 30 |
:Rebuild Undead restores 25 Health to you | :Rebuild Undead restores 25 Health to you | ||
− | *; | + | *; Level 35 |
:Rebuild Undead restores 28 Health to you | :Rebuild Undead restores 28 Health to you | ||
− | *; | + | *; Level 40 |
:Rebuild Undead restores 31 Health to you | :Rebuild Undead restores 31 Health to you | ||
− | *; | + | *; Level 45 |
:Rebuild Undead restores 34 Health to you | :Rebuild Undead restores 34 Health to you | ||
− | *; | + | *; Level 50 |
:Rebuild Undead restores 37 Health to you | :Rebuild Undead restores 37 Health to you | ||
− | *; | + | *; Level 55 |
:Rebuild Undead restores 40 Health to you | :Rebuild Undead restores 40 Health to you | ||
− | *; | + | *; Level 60 |
:Rebuild Undead restores 43 Health to you | :Rebuild Undead restores 43 Health to you | ||
− | *; | + | *; Level 65 |
:Rebuild Undead restores 46 Health to you | :Rebuild Undead restores 46 Health to you | ||
− | *; | + | *; Level 70 |
:Rebuild Undead restores 49 Health to you | :Rebuild Undead restores 49 Health to you | ||
}} | }} | ||
|- | |- | ||
− | | || || <b> | + | | || || <b>Level 70</b> - Rebuild Undead restores 98 health/armor to your undead after a 10 second delay || Legs, Ring || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
:Rebuild Undead restores 20 health/armor to your undead after a 10 second delay | :Rebuild Undead restores 20 health/armor to your undead after a 10 second delay | ||
− | *; | + | *; Level 10 |
:Rebuild Undead restores 26 health/armor to your undead after a 10 second delay | :Rebuild Undead restores 26 health/armor to your undead after a 10 second delay | ||
− | *; | + | *; Level 15 |
:Rebuild Undead restores 32 health/armor to your undead after a 10 second delay | :Rebuild Undead restores 32 health/armor to your undead after a 10 second delay | ||
− | *; | + | *; Level 20 |
:Rebuild Undead restores 38 health/armor to your undead after a 10 second delay | :Rebuild Undead restores 38 health/armor to your undead after a 10 second delay | ||
− | *; | + | *; Level 25 |
:Rebuild Undead restores 44 health/armor to your undead after a 10 second delay | :Rebuild Undead restores 44 health/armor to your undead after a 10 second delay | ||
− | *; | + | *; Level 30 |
:Rebuild Undead restores 50 health/armor to your undead after a 10 second delay | :Rebuild Undead restores 50 health/armor to your undead after a 10 second delay | ||
− | *; | + | *; Level 35 |
:Rebuild Undead restores 56 health/armor to your undead after a 10 second delay | :Rebuild Undead restores 56 health/armor to your undead after a 10 second delay | ||
− | *; | + | *; Level 40 |
:Rebuild Undead restores 62 health/armor to your undead after a 10 second delay | :Rebuild Undead restores 62 health/armor to your undead after a 10 second delay | ||
− | *; | + | *; Level 45 |
:Rebuild Undead restores 68 health/armor to your undead after a 10 second delay | :Rebuild Undead restores 68 health/armor to your undead after a 10 second delay | ||
− | *; | + | *; Level 50 |
:Rebuild Undead restores 74 health/armor to your undead after a 10 second delay | :Rebuild Undead restores 74 health/armor to your undead after a 10 second delay | ||
− | *; | + | *; Level 55 |
:Rebuild Undead restores 80 health/armor to your undead after a 10 second delay | :Rebuild Undead restores 80 health/armor to your undead after a 10 second delay | ||
− | *; | + | *; Level 60 |
:Rebuild Undead restores 86 health/armor to your undead after a 10 second delay | :Rebuild Undead restores 86 health/armor to your undead after a 10 second delay | ||
− | *; | + | *; Level 65 |
:Rebuild Undead restores 92 health/armor to your undead after a 10 second delay | :Rebuild Undead restores 92 health/armor to your undead after a 10 second delay | ||
− | *; | + | *; Level 70 |
:Rebuild Undead restores 98 health/armor to your undead after a 10 second delay | :Rebuild Undead restores 98 health/armor to your undead after a 10 second delay | ||
}} | }} | ||
|- | |- | ||
− | | || || <b> | + | | || || <b>Level 70</b> - Rebuild Undead Power Cost -30 || Necklace || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
:Rebuild Undead Power Cost -3 | :Rebuild Undead Power Cost -3 | ||
− | *; | + | *; Level 10 |
:Rebuild Undead Power Cost -5 | :Rebuild Undead Power Cost -5 | ||
− | *; | + | *; Level 15 |
:Rebuild Undead Power Cost -7 | :Rebuild Undead Power Cost -7 | ||
− | *; | + | *; Level 20 |
:Rebuild Undead Power Cost -9 | :Rebuild Undead Power Cost -9 | ||
− | *; | + | *; Level 25 |
:Rebuild Undead Power Cost -11 | :Rebuild Undead Power Cost -11 | ||
− | *; | + | *; Level 30 |
:Rebuild Undead Power Cost -13 | :Rebuild Undead Power Cost -13 | ||
− | *; | + | *; Level 35 |
:Rebuild Undead Power Cost -15 | :Rebuild Undead Power Cost -15 | ||
− | *; | + | *; Level 40 |
:Rebuild Undead Power Cost -17 | :Rebuild Undead Power Cost -17 | ||
− | *; | + | *; Level 45 |
:Rebuild Undead Power Cost -19 | :Rebuild Undead Power Cost -19 | ||
− | *; | + | *; Level 50 |
:Rebuild Undead Power Cost -21 | :Rebuild Undead Power Cost -21 | ||
− | *; | + | *; Level 55 |
:Rebuild Undead Power Cost -23 | :Rebuild Undead Power Cost -23 | ||
− | *; | + | *; Level 60 |
:Rebuild Undead Power Cost -25 | :Rebuild Undead Power Cost -25 | ||
− | *; | + | *; Level 65 |
:Rebuild Undead Power Cost -27 | :Rebuild Undead Power Cost -27 | ||
− | *; | + | *; Level 70 |
:Rebuild Undead Power Cost -30 | :Rebuild Undead Power Cost -30 | ||
}} | }} | ||
|- | |- | ||
− | | || || <b> | + | | || || <b>Level 70</b> - Using Raise Zombie on an existing zombie increases its damage +30% for 60 seconds || Chest, Legs || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
:Using Raise Zombie on an existing zombie increases its damage +7% for 60 seconds | :Using Raise Zombie on an existing zombie increases its damage +7% for 60 seconds | ||
− | *; | + | *; Level 10 |
:Using Raise Zombie on an existing zombie increases its damage +8% for 60 seconds | :Using Raise Zombie on an existing zombie increases its damage +8% for 60 seconds | ||
− | *; | + | *; Level 15 |
:Using Raise Zombie on an existing zombie increases its damage +9% for 60 seconds | :Using Raise Zombie on an existing zombie increases its damage +9% for 60 seconds | ||
− | *; | + | *; Level 20 |
:Using Raise Zombie on an existing zombie increases its damage +10% for 60 seconds | :Using Raise Zombie on an existing zombie increases its damage +10% for 60 seconds | ||
− | *; | + | *; Level 25 |
:Using Raise Zombie on an existing zombie increases its damage +12% for 60 seconds | :Using Raise Zombie on an existing zombie increases its damage +12% for 60 seconds | ||
− | *; | + | *; Level 30 |
:Using Raise Zombie on an existing zombie increases its damage +14% for 60 seconds | :Using Raise Zombie on an existing zombie increases its damage +14% for 60 seconds | ||
− | *; | + | *; Level 35 |
:Using Raise Zombie on an existing zombie increases its damage +16% for 60 seconds | :Using Raise Zombie on an existing zombie increases its damage +16% for 60 seconds | ||
− | *; | + | *; Level 40 |
:Using Raise Zombie on an existing zombie increases its damage +18% for 60 seconds | :Using Raise Zombie on an existing zombie increases its damage +18% for 60 seconds | ||
− | *; | + | *; Level 45 |
:Using Raise Zombie on an existing zombie increases its damage +20% for 60 seconds | :Using Raise Zombie on an existing zombie increases its damage +20% for 60 seconds | ||
− | *; | + | *; Level 50 |
:Using Raise Zombie on an existing zombie increases its damage +22% for 60 seconds | :Using Raise Zombie on an existing zombie increases its damage +22% for 60 seconds | ||
− | *; | + | *; Level 55 |
:Using Raise Zombie on an existing zombie increases its damage +24% for 60 seconds | :Using Raise Zombie on an existing zombie increases its damage +24% for 60 seconds | ||
− | *; | + | *; Level 60 |
:Using Raise Zombie on an existing zombie increases its damage +26% for 60 seconds | :Using Raise Zombie on an existing zombie increases its damage +26% for 60 seconds | ||
− | *; | + | *; Level 65 |
:Using Raise Zombie on an existing zombie increases its damage +28% for 60 seconds | :Using Raise Zombie on an existing zombie increases its damage +28% for 60 seconds | ||
− | *; | + | *; Level 70 |
:Using Raise Zombie on an existing zombie increases its damage +30% for 60 seconds | :Using Raise Zombie on an existing zombie increases its damage +30% for 60 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || || <b> | + | | || || <b>Level 70</b> - Indirect Psychic Damage +36% when Necromancy is active || Chest, Legs || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
:Indirect Psychic Damage +10% when Necromancy is active | :Indirect Psychic Damage +10% when Necromancy is active | ||
− | *; | + | *; Level 10 |
:Indirect Psychic Damage +12% when Necromancy is active | :Indirect Psychic Damage +12% when Necromancy is active | ||
− | *; | + | *; Level 15 |
:Indirect Psychic Damage +14% when Necromancy is active | :Indirect Psychic Damage +14% when Necromancy is active | ||
− | *; | + | *; Level 20 |
:Indirect Psychic Damage +16% when Necromancy is active | :Indirect Psychic Damage +16% when Necromancy is active | ||
− | *; | + | *; Level 25 |
:Indirect Psychic Damage +18% when Necromancy is active | :Indirect Psychic Damage +18% when Necromancy is active | ||
− | *; | + | *; Level 30 |
:Indirect Psychic Damage +20% when Necromancy is active | :Indirect Psychic Damage +20% when Necromancy is active | ||
− | *; | + | *; Level 35 |
:Indirect Psychic Damage +22% when Necromancy is active | :Indirect Psychic Damage +22% when Necromancy is active | ||
− | *; | + | *; Level 40 |
:Indirect Psychic Damage +24% when Necromancy is active | :Indirect Psychic Damage +24% when Necromancy is active | ||
− | *; | + | *; Level 45 |
:Indirect Psychic Damage +26% when Necromancy is active | :Indirect Psychic Damage +26% when Necromancy is active | ||
− | *; | + | *; Level 50 |
:Indirect Psychic Damage +28% when Necromancy is active | :Indirect Psychic Damage +28% when Necromancy is active | ||
− | *; | + | *; Level 55 |
:Indirect Psychic Damage +30% when Necromancy is active | :Indirect Psychic Damage +30% when Necromancy is active | ||
− | *; | + | *; Level 60 |
:Indirect Psychic Damage +32% when Necromancy is active | :Indirect Psychic Damage +32% when Necromancy is active | ||
− | *; | + | *; Level 65 |
:Indirect Psychic Damage +34% when Necromancy is active | :Indirect Psychic Damage +34% when Necromancy is active | ||
− | *; | + | *; Level 70 |
:Indirect Psychic Damage +36% when Necromancy is active | :Indirect Psychic Damage +36% when Necromancy is active | ||
}} | }} | ||
|- | |- | ||
− | | || of Dark Waves || <b> | + | | || of Dark Waves || <b>Level 70</b> - Wave of Darkness Damage +44% || Head, MainHand || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
:Wave of Darkness Damage +5% | :Wave of Darkness Damage +5% | ||
− | *; | + | *; Level 10 |
:Wave of Darkness Damage +8% | :Wave of Darkness Damage +8% | ||
− | *; | + | *; Level 15 |
:Wave of Darkness Damage +11% | :Wave of Darkness Damage +11% | ||
− | *; | + | *; Level 20 |
:Wave of Darkness Damage +14% | :Wave of Darkness Damage +14% | ||
− | *; | + | *; Level 25 |
:Wave of Darkness Damage +17% | :Wave of Darkness Damage +17% | ||
− | *; | + | *; Level 30 |
:Wave of Darkness Damage +20% | :Wave of Darkness Damage +20% | ||
− | *; | + | *; Level 35 |
:Wave of Darkness Damage +23% | :Wave of Darkness Damage +23% | ||
− | *; | + | *; Level 40 |
:Wave of Darkness Damage +26% | :Wave of Darkness Damage +26% | ||
− | *; | + | *; Level 45 |
:Wave of Darkness Damage +29% | :Wave of Darkness Damage +29% | ||
− | *; | + | *; Level 50 |
:Wave of Darkness Damage +32% | :Wave of Darkness Damage +32% | ||
− | *; | + | *; Level 55 |
:Wave of Darkness Damage +35% | :Wave of Darkness Damage +35% | ||
− | *; | + | *; Level 60 |
:Wave of Darkness Damage +38% | :Wave of Darkness Damage +38% | ||
− | *; | + | *; Level 65 |
:Wave of Darkness Damage +41% | :Wave of Darkness Damage +41% | ||
− | *; | + | *; Level 70 |
:Wave of Darkness Damage +44% | :Wave of Darkness Damage +44% | ||
}} | }} | ||
|- | |- | ||
− | | || of Psychic Darkness || <b> | + | | || of Psychic Darkness || <b>Level 70</b> - Wave of Darkness deals 192 Psychic damage over 12 seconds || Head, OffHand || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
:Wave of Darkness deals 24 Psychic damage over 12 seconds | :Wave of Darkness deals 24 Psychic damage over 12 seconds | ||
− | *; | + | *; Level 10 |
:Wave of Darkness deals 36 Psychic damage over 12 seconds | :Wave of Darkness deals 36 Psychic damage over 12 seconds | ||
− | *; | + | *; Level 15 |
:Wave of Darkness deals 48 Psychic damage over 12 seconds | :Wave of Darkness deals 48 Psychic damage over 12 seconds | ||
− | *; | + | *; Level 20 |
:Wave of Darkness deals 60 Psychic damage over 12 seconds | :Wave of Darkness deals 60 Psychic damage over 12 seconds | ||
− | *; | + | *; Level 25 |
:Wave of Darkness deals 72 Psychic damage over 12 seconds | :Wave of Darkness deals 72 Psychic damage over 12 seconds | ||
− | *; | + | *; Level 30 |
:Wave of Darkness deals 84 Psychic damage over 12 seconds | :Wave of Darkness deals 84 Psychic damage over 12 seconds | ||
− | *; | + | *; Level 35 |
:Wave of Darkness deals 96 Psychic damage over 12 seconds | :Wave of Darkness deals 96 Psychic damage over 12 seconds | ||
− | *; | + | *; Level 40 |
:Wave of Darkness deals 108 Psychic damage over 12 seconds | :Wave of Darkness deals 108 Psychic damage over 12 seconds | ||
− | *; | + | *; Level 45 |
:Wave of Darkness deals 120 Psychic damage over 12 seconds | :Wave of Darkness deals 120 Psychic damage over 12 seconds | ||
− | *; | + | *; Level 50 |
:Wave of Darkness deals 132 Psychic damage over 12 seconds | :Wave of Darkness deals 132 Psychic damage over 12 seconds | ||
− | *; | + | *; Level 55 |
:Wave of Darkness deals 144 Psychic damage over 12 seconds | :Wave of Darkness deals 144 Psychic damage over 12 seconds | ||
− | *; | + | *; Level 60 |
:Wave of Darkness deals 156 Psychic damage over 12 seconds | :Wave of Darkness deals 156 Psychic damage over 12 seconds | ||
− | *; | + | *; Level 65 |
:Wave of Darkness deals 174 Psychic damage over 12 seconds | :Wave of Darkness deals 174 Psychic damage over 12 seconds | ||
− | *; | + | *; Level 70 |
:Wave of Darkness deals 192 Psychic damage over 12 seconds | :Wave of Darkness deals 192 Psychic damage over 12 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || of Dark Waves || <b> | + | | || of Dark Waves || <b>Level 70</b> - Wave of Darkness deals +73 damage and reuse timer is -1 second || Chest, Legs || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
:Wave of Darkness deals +8 damage and reuse timer is -1 second | :Wave of Darkness deals +8 damage and reuse timer is -1 second | ||
− | *; | + | *; Level 10 |
:Wave of Darkness deals +13 damage and reuse timer is -1 second | :Wave of Darkness deals +13 damage and reuse timer is -1 second | ||
− | *; | + | *; Level 15 |
:Wave of Darkness deals +18 damage and reuse timer is -1 second | :Wave of Darkness deals +18 damage and reuse timer is -1 second | ||
− | *; | + | *; Level 20 |
:Wave of Darkness deals +23 damage and reuse timer is -1 second | :Wave of Darkness deals +23 damage and reuse timer is -1 second | ||
− | *; | + | *; Level 25 |
:Wave of Darkness deals +28 damage and reuse timer is -1 second | :Wave of Darkness deals +28 damage and reuse timer is -1 second | ||
− | *; | + | *; Level 30 |
:Wave of Darkness deals +33 damage and reuse timer is -1 second | :Wave of Darkness deals +33 damage and reuse timer is -1 second | ||
− | *; | + | *; Level 35 |
:Wave of Darkness deals +38 damage and reuse timer is -1 second | :Wave of Darkness deals +38 damage and reuse timer is -1 second | ||
− | *; | + | *; Level 40 |
:Wave of Darkness deals +43 damage and reuse timer is -1 second | :Wave of Darkness deals +43 damage and reuse timer is -1 second | ||
− | *; | + | *; Level 45 |
:Wave of Darkness deals +48 damage and reuse timer is -1 second | :Wave of Darkness deals +48 damage and reuse timer is -1 second | ||
− | *; | + | *; Level 50 |
:Wave of Darkness deals +53 damage and reuse timer is -1 second | :Wave of Darkness deals +53 damage and reuse timer is -1 second | ||
− | *; | + | *; Level 55 |
:Wave of Darkness deals +58 damage and reuse timer is -1 second | :Wave of Darkness deals +58 damage and reuse timer is -1 second | ||
− | *; | + | *; Level 60 |
:Wave of Darkness deals +63 damage and reuse timer is -1 second | :Wave of Darkness deals +63 damage and reuse timer is -1 second | ||
− | *; | + | *; Level 65 |
:Wave of Darkness deals +68 damage and reuse timer is -1 second | :Wave of Darkness deals +68 damage and reuse timer is -1 second | ||
− | *; | + | *; Level 70 |
:Wave of Darkness deals +73 damage and reuse timer is -1 second | :Wave of Darkness deals +73 damage and reuse timer is -1 second | ||
}} | }} | ||
|- | |- | ||
− | | Fearmongering || of Dark Waves || <b> | + | | Fearmongering || of Dark Waves || <b>Level 70</b> - Wave of Darkness deals +140 damage to sentient creatures || Hands, Feet || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
:Wave of Darkness deals +10 damage to sentient creatures | :Wave of Darkness deals +10 damage to sentient creatures | ||
− | *; | + | *; Level 10 |
:Wave of Darkness deals +20 damage to sentient creatures | :Wave of Darkness deals +20 damage to sentient creatures | ||
− | *; | + | *; Level 15 |
:Wave of Darkness deals +30 damage to sentient creatures | :Wave of Darkness deals +30 damage to sentient creatures | ||
− | *; | + | *; Level 20 |
:Wave of Darkness deals +40 damage to sentient creatures | :Wave of Darkness deals +40 damage to sentient creatures | ||
− | *; | + | *; Level 25 |
:Wave of Darkness deals +50 damage to sentient creatures | :Wave of Darkness deals +50 damage to sentient creatures | ||
− | *; | + | *; Level 30 |
:Wave of Darkness deals +60 damage to sentient creatures | :Wave of Darkness deals +60 damage to sentient creatures | ||
− | *; | + | *; Level 35 |
:Wave of Darkness deals +70 damage to sentient creatures | :Wave of Darkness deals +70 damage to sentient creatures | ||
− | *; | + | *; Level 40 |
:Wave of Darkness deals +80 damage to sentient creatures | :Wave of Darkness deals +80 damage to sentient creatures | ||
− | *; | + | *; Level 45 |
:Wave of Darkness deals +90 damage to sentient creatures | :Wave of Darkness deals +90 damage to sentient creatures | ||
− | *; | + | *; Level 50 |
:Wave of Darkness deals +100 damage to sentient creatures | :Wave of Darkness deals +100 damage to sentient creatures | ||
− | *; | + | *; Level 55 |
:Wave of Darkness deals +110 damage to sentient creatures | :Wave of Darkness deals +110 damage to sentient creatures | ||
− | *; | + | *; Level 60 |
:Wave of Darkness deals +120 damage to sentient creatures | :Wave of Darkness deals +120 damage to sentient creatures | ||
− | *; | + | *; Level 65 |
:Wave of Darkness deals +130 damage to sentient creatures | :Wave of Darkness deals +130 damage to sentient creatures | ||
− | *; | + | *; Level 70 |
:Wave of Darkness deals +140 damage to sentient creatures | :Wave of Darkness deals +140 damage to sentient creatures | ||
}} | }} | ||
|- | |- | ||
− | | || of Stone Bone Warriors || <b> | + | | || of Stone Bone Warriors || <b>Level 70</b> - Summoned Skeletons have +44 health || OffHand, Chest || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
:Summoned Skeletons have +8 health | :Summoned Skeletons have +8 health | ||
− | *; | + | *; Level 10 |
:Summoned Skeletons have +10 health | :Summoned Skeletons have +10 health | ||
− | *; | + | *; Level 15 |
:Summoned Skeletons have +12 health | :Summoned Skeletons have +12 health | ||
− | *; | + | *; Level 20 |
:Summoned Skeletons have +14 health | :Summoned Skeletons have +14 health | ||
− | *; | + | *; Level 25 |
:Summoned Skeletons have +17 health | :Summoned Skeletons have +17 health | ||
− | *; | + | *; Level 30 |
:Summoned Skeletons have +20 health | :Summoned Skeletons have +20 health | ||
− | *; | + | *; Level 35 |
:Summoned Skeletons have +23 health | :Summoned Skeletons have +23 health | ||
− | *; | + | *; Level 40 |
:Summoned Skeletons have +26 health | :Summoned Skeletons have +26 health | ||
− | *; | + | *; Level 45 |
:Summoned Skeletons have +29 health | :Summoned Skeletons have +29 health | ||
− | *; | + | *; Level 50 |
:Summoned Skeletons have +32 health | :Summoned Skeletons have +32 health | ||
− | *; | + | *; Level 55 |
:Summoned Skeletons have +35 health | :Summoned Skeletons have +35 health | ||
− | *; | + | *; Level 60 |
:Summoned Skeletons have +38 health | :Summoned Skeletons have +38 health | ||
− | *; | + | *; Level 65 |
:Summoned Skeletons have +41 health | :Summoned Skeletons have +41 health | ||
− | *; | + | *; Level 70 |
:Summoned Skeletons have +44 health | :Summoned Skeletons have +44 health | ||
}} | }} | ||
|- | |- | ||
− | | || of Plated Bone Warriors || <b> | + | | || of Plated Bone Warriors || <b>Level 70</b> - Summoned Skeletons have +68 armor || OffHand, Feet || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
:Summoned Skeletons have +16 armor | :Summoned Skeletons have +16 armor | ||
− | *; | + | *; Level 10 |
:Summoned Skeletons have +20 armor | :Summoned Skeletons have +20 armor | ||
− | *; | + | *; Level 15 |
:Summoned Skeletons have +24 armor | :Summoned Skeletons have +24 armor | ||
− | *; | + | *; Level 20 |
:Summoned Skeletons have +28 armor | :Summoned Skeletons have +28 armor | ||
− | *; | + | *; Level 25 |
:Summoned Skeletons have +32 armor | :Summoned Skeletons have +32 armor | ||
− | *; | + | *; Level 30 |
:Summoned Skeletons have +36 armor | :Summoned Skeletons have +36 armor | ||
− | *; | + | *; Level 35 |
:Summoned Skeletons have +40 armor | :Summoned Skeletons have +40 armor | ||
− | *; | + | *; Level 40 |
:Summoned Skeletons have +44 armor | :Summoned Skeletons have +44 armor | ||
− | *; | + | *; Level 45 |
:Summoned Skeletons have +48 armor | :Summoned Skeletons have +48 armor | ||
− | *; | + | *; Level 50 |
:Summoned Skeletons have +52 armor | :Summoned Skeletons have +52 armor | ||
− | *; | + | *; Level 55 |
:Summoned Skeletons have +56 armor | :Summoned Skeletons have +56 armor | ||
− | *; | + | *; Level 60 |
:Summoned Skeletons have +60 armor | :Summoned Skeletons have +60 armor | ||
− | *; | + | *; Level 65 |
:Summoned Skeletons have +64 armor | :Summoned Skeletons have +64 armor | ||
− | *; | + | *; Level 70 |
:Summoned Skeletons have +68 armor | :Summoned Skeletons have +68 armor | ||
}} | }} | ||
|- | |- | ||
− | | || of Violent Skeletons || <b> | + | | || of Violent Skeletons || <b>Level 70</b> - Summoned Skeletal Archers and Mages deal +24 direct damage || Hands, Ring || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
:Summoned Skeletal Archers and Mages deal +2 direct damage | :Summoned Skeletal Archers and Mages deal +2 direct damage | ||
− | *; | + | *; Level 10 |
:Summoned Skeletal Archers and Mages deal +3 direct damage | :Summoned Skeletal Archers and Mages deal +3 direct damage | ||
− | *; | + | *; Level 15 |
:Summoned Skeletal Archers and Mages deal +5 direct damage | :Summoned Skeletal Archers and Mages deal +5 direct damage | ||
− | *; | + | *; Level 20 |
:Summoned Skeletal Archers and Mages deal +7 direct damage | :Summoned Skeletal Archers and Mages deal +7 direct damage | ||
− | *; | + | *; Level 25 |
:Summoned Skeletal Archers and Mages deal +9 direct damage | :Summoned Skeletal Archers and Mages deal +9 direct damage | ||
− | *; | + | *; Level 30 |
:Summoned Skeletal Archers and Mages deal +11 direct damage | :Summoned Skeletal Archers and Mages deal +11 direct damage | ||
− | *; | + | *; Level 35 |
:Summoned Skeletal Archers and Mages deal +13 direct damage | :Summoned Skeletal Archers and Mages deal +13 direct damage | ||
− | *; | + | *; Level 40 |
:Summoned Skeletal Archers and Mages deal +14 direct damage | :Summoned Skeletal Archers and Mages deal +14 direct damage | ||
− | *; | + | *; Level 45 |
:Summoned Skeletal Archers and Mages deal +15 direct damage | :Summoned Skeletal Archers and Mages deal +15 direct damage | ||
− | *; | + | *; Level 50 |
:Summoned Skeletal Archers and Mages deal +17 direct damage | :Summoned Skeletal Archers and Mages deal +17 direct damage | ||
− | *; | + | *; Level 55 |
:Summoned Skeletal Archers and Mages deal +19 direct damage | :Summoned Skeletal Archers and Mages deal +19 direct damage | ||
− | *; | + | *; Level 60 |
:Summoned Skeletal Archers and Mages deal +20 direct damage | :Summoned Skeletal Archers and Mages deal +20 direct damage | ||
− | *; | + | *; Level 65 |
:Summoned Skeletal Archers and Mages deal +22 direct damage | :Summoned Skeletal Archers and Mages deal +22 direct damage | ||
− | *; | + | *; Level 70 |
:Summoned Skeletal Archers and Mages deal +24 direct damage | :Summoned Skeletal Archers and Mages deal +24 direct damage | ||
}} | }} | ||
|- | |- | ||
− | | || of Dense Sentries || <b> | + | | || of Dense Sentries || <b>Level 70</b> - Summoned Skeletal Swordsmen have +92 armor || OffHand, Feet || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
:Summoned Skeletal Swordsmen have +10 armor | :Summoned Skeletal Swordsmen have +10 armor | ||
− | *; | + | *; Level 10 |
:Summoned Skeletal Swordsmen have +16 armor | :Summoned Skeletal Swordsmen have +16 armor | ||
− | *; | + | *; Level 15 |
:Summoned Skeletal Swordsmen have +22 armor | :Summoned Skeletal Swordsmen have +22 armor | ||
− | *; | + | *; Level 20 |
:Summoned Skeletal Swordsmen have +28 armor | :Summoned Skeletal Swordsmen have +28 armor | ||
− | *; | + | *; Level 25 |
:Summoned Skeletal Swordsmen have +34 armor | :Summoned Skeletal Swordsmen have +34 armor | ||
− | *; | + | *; Level 30 |
:Summoned Skeletal Swordsmen have +40 armor | :Summoned Skeletal Swordsmen have +40 armor | ||
− | *; | + | *; Level 35 |
:Summoned Skeletal Swordsmen have +46 armor | :Summoned Skeletal Swordsmen have +46 armor | ||
− | *; | + | *; Level 40 |
:Summoned Skeletal Swordsmen have +52 armor | :Summoned Skeletal Swordsmen have +52 armor | ||
− | *; | + | *; Level 45 |
:Summoned Skeletal Swordsmen have +58 armor | :Summoned Skeletal Swordsmen have +58 armor | ||
− | *; | + | *; Level 50 |
:Summoned Skeletal Swordsmen have +64 armor | :Summoned Skeletal Swordsmen have +64 armor | ||
− | *; | + | *; Level 55 |
:Summoned Skeletal Swordsmen have +70 armor | :Summoned Skeletal Swordsmen have +70 armor | ||
− | *; | + | *; Level 60 |
:Summoned Skeletal Swordsmen have +76 armor | :Summoned Skeletal Swordsmen have +76 armor | ||
− | *; | + | *; Level 65 |
:Summoned Skeletal Swordsmen have +84 armor | :Summoned Skeletal Swordsmen have +84 armor | ||
− | *; | + | *; Level 70 |
:Summoned Skeletal Swordsmen have +92 armor | :Summoned Skeletal Swordsmen have +92 armor | ||
}} | }} | ||
|- | |- | ||
− | | || of Zombie Pain Accumulation || <b> | + | | || of Zombie Pain Accumulation || <b>Level 70</b> - Using Raise Zombie on an existing zombie increases its damage +42 for 5 minutes (this effect stacks with itself) || Head, MainHand || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
:Using Raise Zombie on an existing zombie increases its damage +5 for 5 minutes (this effect stacks with itself) | :Using Raise Zombie on an existing zombie increases its damage +5 for 5 minutes (this effect stacks with itself) | ||
− | *; | + | *; Level 10 |
:Using Raise Zombie on an existing zombie increases its damage +7 for 5 minutes (this effect stacks with itself) | :Using Raise Zombie on an existing zombie increases its damage +7 for 5 minutes (this effect stacks with itself) | ||
− | *; | + | *; Level 15 |
:Using Raise Zombie on an existing zombie increases its damage +9 for 5 minutes (this effect stacks with itself) | :Using Raise Zombie on an existing zombie increases its damage +9 for 5 minutes (this effect stacks with itself) | ||
− | *; | + | *; Level 20 |
:Using Raise Zombie on an existing zombie increases its damage +12 for 5 minutes (this effect stacks with itself) | :Using Raise Zombie on an existing zombie increases its damage +12 for 5 minutes (this effect stacks with itself) | ||
− | *; | + | *; Level 25 |
:Using Raise Zombie on an existing zombie increases its damage +15 for 5 minutes (this effect stacks with itself) | :Using Raise Zombie on an existing zombie increases its damage +15 for 5 minutes (this effect stacks with itself) | ||
− | *; | + | *; Level 30 |
:Using Raise Zombie on an existing zombie increases its damage +18 for 5 minutes (this effect stacks with itself) | :Using Raise Zombie on an existing zombie increases its damage +18 for 5 minutes (this effect stacks with itself) | ||
− | *; | + | *; Level 35 |
:Using Raise Zombie on an existing zombie increases its damage +21 for 5 minutes (this effect stacks with itself) | :Using Raise Zombie on an existing zombie increases its damage +21 for 5 minutes (this effect stacks with itself) | ||
− | *; | + | *; Level 40 |
:Using Raise Zombie on an existing zombie increases its damage +24 for 5 minutes (this effect stacks with itself) | :Using Raise Zombie on an existing zombie increases its damage +24 for 5 minutes (this effect stacks with itself) | ||
− | *; | + | *; Level 45 |
:Using Raise Zombie on an existing zombie increases its damage +27 for 5 minutes (this effect stacks with itself) | :Using Raise Zombie on an existing zombie increases its damage +27 for 5 minutes (this effect stacks with itself) | ||
− | *; | + | *; Level 50 |
:Using Raise Zombie on an existing zombie increases its damage +30 for 5 minutes (this effect stacks with itself) | :Using Raise Zombie on an existing zombie increases its damage +30 for 5 minutes (this effect stacks with itself) | ||
− | *; | + | *; Level 55 |
:Using Raise Zombie on an existing zombie increases its damage +33 for 5 minutes (this effect stacks with itself) | :Using Raise Zombie on an existing zombie increases its damage +33 for 5 minutes (this effect stacks with itself) | ||
− | *; | + | *; Level 60 |
:Using Raise Zombie on an existing zombie increases its damage +36 for 5 minutes (this effect stacks with itself) | :Using Raise Zombie on an existing zombie increases its damage +36 for 5 minutes (this effect stacks with itself) | ||
− | *; | + | *; Level 65 |
:Using Raise Zombie on an existing zombie increases its damage +39 for 5 minutes (this effect stacks with itself) | :Using Raise Zombie on an existing zombie increases its damage +39 for 5 minutes (this effect stacks with itself) | ||
− | *; | + | *; Level 70 |
:Using Raise Zombie on an existing zombie increases its damage +42 for 5 minutes (this effect stacks with itself) | :Using Raise Zombie on an existing zombie increases its damage +42 for 5 minutes (this effect stacks with itself) | ||
}} | }} | ||
|- | |- | ||
− | | || of Provocation || <b> | + | | || of Provocation || <b>Level 70</b> - Provoke Undead causes your minions to deal +22% damage for 10 seconds, but also take 120 damage over 10 seconds || MainHand, Feet || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
:Provoke Undead causes your minions to deal +8% damage for 10 seconds, but also take 35 damage over 10 seconds | :Provoke Undead causes your minions to deal +8% damage for 10 seconds, but also take 35 damage over 10 seconds | ||
− | *; | + | *; Level 10 |
:Provoke Undead causes your minions to deal +9% damage for 10 seconds, but also take 40 damage over 10 seconds | :Provoke Undead causes your minions to deal +9% damage for 10 seconds, but also take 40 damage over 10 seconds | ||
− | *; | + | *; Level 15 |
:Provoke Undead causes your minions to deal +10% damage for 10 seconds, but also take 50 damage over 10 seconds | :Provoke Undead causes your minions to deal +10% damage for 10 seconds, but also take 50 damage over 10 seconds | ||
− | *; | + | *; Level 20 |
:Provoke Undead causes your minions to deal +11% damage for 10 seconds, but also take 55 damage over 10 seconds | :Provoke Undead causes your minions to deal +11% damage for 10 seconds, but also take 55 damage over 10 seconds | ||
− | *; | + | *; Level 25 |
:Provoke Undead causes your minions to deal +12% damage for 10 seconds, but also take 60 damage over 10 seconds | :Provoke Undead causes your minions to deal +12% damage for 10 seconds, but also take 60 damage over 10 seconds | ||
− | *; | + | *; Level 30 |
:Provoke Undead causes your minions to deal +13% damage for 10 seconds, but also take 70 damage over 10 seconds | :Provoke Undead causes your minions to deal +13% damage for 10 seconds, but also take 70 damage over 10 seconds | ||
− | *; | + | *; Level 35 |
:Provoke Undead causes your minions to deal +14% damage for 10 seconds, but also take 75 damage over 10 seconds | :Provoke Undead causes your minions to deal +14% damage for 10 seconds, but also take 75 damage over 10 seconds | ||
− | *; | + | *; Level 40 |
:Provoke Undead causes your minions to deal +15% damage for 10 seconds, but also take 80 damage over 10 seconds | :Provoke Undead causes your minions to deal +15% damage for 10 seconds, but also take 80 damage over 10 seconds | ||
− | *; | + | *; Level 45 |
:Provoke Undead causes your minions to deal +16% damage for 10 seconds, but also take 85 damage over 10 seconds | :Provoke Undead causes your minions to deal +16% damage for 10 seconds, but also take 85 damage over 10 seconds | ||
− | *; | + | *; Level 50 |
:Provoke Undead causes your minions to deal +17% damage for 10 seconds, but also take 90 damage over 10 seconds | :Provoke Undead causes your minions to deal +17% damage for 10 seconds, but also take 90 damage over 10 seconds | ||
− | *; | + | *; Level 55 |
:Provoke Undead causes your minions to deal +18% damage for 10 seconds, but also take 95 damage over 10 seconds | :Provoke Undead causes your minions to deal +18% damage for 10 seconds, but also take 95 damage over 10 seconds | ||
− | *; | + | *; Level 60 |
:Provoke Undead causes your minions to deal +19% damage for 10 seconds, but also take 100 damage over 10 seconds | :Provoke Undead causes your minions to deal +19% damage for 10 seconds, but also take 100 damage over 10 seconds | ||
− | *; | + | *; Level 65 |
:Provoke Undead causes your minions to deal +21% damage for 10 seconds, but also take 110 damage over 10 seconds | :Provoke Undead causes your minions to deal +21% damage for 10 seconds, but also take 110 damage over 10 seconds | ||
− | *; | + | *; Level 70 |
:Provoke Undead causes your minions to deal +22% damage for 10 seconds, but also take 120 damage over 10 seconds | :Provoke Undead causes your minions to deal +22% damage for 10 seconds, but also take 120 damage over 10 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || of Provocation || <b> | + | | || of Provocation || <b>Level 70</b> - Provoke Undead causes your minions to deal +31 damage for 10 seconds || OffHand, Necklace || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
:Provoke Undead causes your minions to deal +5 damage for 10 seconds | :Provoke Undead causes your minions to deal +5 damage for 10 seconds | ||
− | *; | + | *; Level 10 |
:Provoke Undead causes your minions to deal +7 damage for 10 seconds | :Provoke Undead causes your minions to deal +7 damage for 10 seconds | ||
− | *; | + | *; Level 15 |
:Provoke Undead causes your minions to deal +9 damage for 10 seconds | :Provoke Undead causes your minions to deal +9 damage for 10 seconds | ||
− | *; | + | *; Level 20 |
:Provoke Undead causes your minions to deal +11 damage for 10 seconds | :Provoke Undead causes your minions to deal +11 damage for 10 seconds | ||
− | *; | + | *; Level 25 |
:Provoke Undead causes your minions to deal +13 damage for 10 seconds | :Provoke Undead causes your minions to deal +13 damage for 10 seconds | ||
− | *; | + | *; Level 30 |
:Provoke Undead causes your minions to deal +15 damage for 10 seconds | :Provoke Undead causes your minions to deal +15 damage for 10 seconds | ||
− | *; | + | *; Level 35 |
:Provoke Undead causes your minions to deal +17 damage for 10 seconds | :Provoke Undead causes your minions to deal +17 damage for 10 seconds | ||
− | *; | + | *; Level 40 |
:Provoke Undead causes your minions to deal +19 damage for 10 seconds | :Provoke Undead causes your minions to deal +19 damage for 10 seconds | ||
− | *; | + | *; Level 45 |
:Provoke Undead causes your minions to deal +21 damage for 10 seconds | :Provoke Undead causes your minions to deal +21 damage for 10 seconds | ||
− | *; | + | *; Level 50 |
:Provoke Undead causes your minions to deal +23 damage for 10 seconds | :Provoke Undead causes your minions to deal +23 damage for 10 seconds | ||
− | *; | + | *; Level 55 |
:Provoke Undead causes your minions to deal +25 damage for 10 seconds | :Provoke Undead causes your minions to deal +25 damage for 10 seconds | ||
− | *; | + | *; Level 60 |
:Provoke Undead causes your minions to deal +27 damage for 10 seconds | :Provoke Undead causes your minions to deal +27 damage for 10 seconds | ||
− | *; | + | *; Level 65 |
:Provoke Undead causes your minions to deal +29 damage for 10 seconds | :Provoke Undead causes your minions to deal +29 damage for 10 seconds | ||
− | *; | + | *; Level 70 |
:Provoke Undead causes your minions to deal +31 damage for 10 seconds | :Provoke Undead causes your minions to deal +31 damage for 10 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || of Laughing Bone Warriors || <b> | + | | || of Laughing Bone Warriors || <b>Level 70</b> - Summoned Skeletal Swordsmen taunt as if they did 750% more damage || Hands, Necklace || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
:Summoned Skeletal Swordsmen taunt as if they did 100% more damage | :Summoned Skeletal Swordsmen taunt as if they did 100% more damage | ||
− | *; | + | *; Level 10 |
:Summoned Skeletal Swordsmen taunt as if they did 150% more damage | :Summoned Skeletal Swordsmen taunt as if they did 150% more damage | ||
− | *; | + | *; Level 15 |
:Summoned Skeletal Swordsmen taunt as if they did 200% more damage | :Summoned Skeletal Swordsmen taunt as if they did 200% more damage | ||
− | *; | + | *; Level 20 |
:Summoned Skeletal Swordsmen taunt as if they did 250% more damage | :Summoned Skeletal Swordsmen taunt as if they did 250% more damage | ||
− | *; | + | *; Level 25 |
:Summoned Skeletal Swordsmen taunt as if they did 300% more damage | :Summoned Skeletal Swordsmen taunt as if they did 300% more damage | ||
− | *; | + | *; Level 30 |
:Summoned Skeletal Swordsmen taunt as if they did 350% more damage | :Summoned Skeletal Swordsmen taunt as if they did 350% more damage | ||
− | *; | + | *; Level 35 |
:Summoned Skeletal Swordsmen taunt as if they did 400% more damage | :Summoned Skeletal Swordsmen taunt as if they did 400% more damage | ||
− | *; | + | *; Level 40 |
:Summoned Skeletal Swordsmen taunt as if they did 450% more damage | :Summoned Skeletal Swordsmen taunt as if they did 450% more damage | ||
− | *; | + | *; Level 45 |
:Summoned Skeletal Swordsmen taunt as if they did 500% more damage | :Summoned Skeletal Swordsmen taunt as if they did 500% more damage | ||
− | *; | + | *; Level 50 |
:Summoned Skeletal Swordsmen taunt as if they did 550% more damage | :Summoned Skeletal Swordsmen taunt as if they did 550% more damage | ||
− | *; | + | *; Level 55 |
:Summoned Skeletal Swordsmen taunt as if they did 600% more damage | :Summoned Skeletal Swordsmen taunt as if they did 600% more damage | ||
− | *; | + | *; Level 60 |
:Summoned Skeletal Swordsmen taunt as if they did 650% more damage | :Summoned Skeletal Swordsmen taunt as if they did 650% more damage | ||
− | *; | + | *; Level 65 |
:Summoned Skeletal Swordsmen taunt as if they did 700% more damage | :Summoned Skeletal Swordsmen taunt as if they did 700% more damage | ||
− | *; | + | *; Level 70 |
:Summoned Skeletal Swordsmen taunt as if they did 750% more damage | :Summoned Skeletal Swordsmen taunt as if they did 750% more damage | ||
}} | }} | ||
|- | |- | ||
− | | || of Death Gazes || <b> | + | | || of Death Gazes || <b>Level 70</b> - Deathgaze deals +100 damage and reuse timer is -3 seconds || Hands, Feet || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
:Deathgaze deals +20 damage and reuse timer is -1 second | :Deathgaze deals +20 damage and reuse timer is -1 second | ||
− | *; | + | *; Level 10 |
:Deathgaze deals +26 damage and reuse timer is -1 second | :Deathgaze deals +26 damage and reuse timer is -1 second | ||
− | *; | + | *; Level 15 |
:Deathgaze deals +32 damage and reuse timer is -1 second | :Deathgaze deals +32 damage and reuse timer is -1 second | ||
− | *; | + | *; Level 20 |
:Deathgaze deals +38 damage and reuse timer is -1 second | :Deathgaze deals +38 damage and reuse timer is -1 second | ||
− | *; | + | *; Level 25 |
:Deathgaze deals +44 damage and reuse timer is -1 second | :Deathgaze deals +44 damage and reuse timer is -1 second | ||
− | *; | + | *; Level 30 |
:Deathgaze deals +50 damage and reuse timer is -1 second | :Deathgaze deals +50 damage and reuse timer is -1 second | ||
− | *; | + | *; Level 35 |
:Deathgaze deals +56 damage and reuse timer is -2 second | :Deathgaze deals +56 damage and reuse timer is -2 second | ||
− | *; | + | *; Level 40 |
:Deathgaze deals +62 damage and reuse timer is -2 seconds | :Deathgaze deals +62 damage and reuse timer is -2 seconds | ||
− | *; | + | *; Level 45 |
:Deathgaze deals +68 damage and reuse timer is -2 seconds | :Deathgaze deals +68 damage and reuse timer is -2 seconds | ||
− | *; | + | *; Level 50 |
:Deathgaze deals +74 damage and reuse timer is -2 seconds | :Deathgaze deals +74 damage and reuse timer is -2 seconds | ||
− | *; | + | *; Level 55 |
:Deathgaze deals +80 damage and reuse timer is -2 seconds | :Deathgaze deals +80 damage and reuse timer is -2 seconds | ||
− | *; | + | *; Level 60 |
:Deathgaze deals +86 damage and reuse timer is -2 seconds | :Deathgaze deals +86 damage and reuse timer is -2 seconds | ||
− | *; | + | *; Level 65 |
:Deathgaze deals +93 damage and reuse timer is -3 seconds | :Deathgaze deals +93 damage and reuse timer is -3 seconds | ||
− | *; | + | *; Level 70 |
:Deathgaze deals +100 damage and reuse timer is -3 seconds | :Deathgaze deals +100 damage and reuse timer is -3 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || || <b> | + | | || || <b>Level 70</b> - Indirect Fire Damage +36% when Necromancy is active || Hands, Necklace || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
:Indirect Fire Damage +10% when Necromancy is active | :Indirect Fire Damage +10% when Necromancy is active | ||
− | *; | + | *; Level 10 |
:Indirect Fire Damage +12% when Necromancy is active | :Indirect Fire Damage +12% when Necromancy is active | ||
− | *; | + | *; Level 15 |
:Indirect Fire Damage +14% when Necromancy is active | :Indirect Fire Damage +14% when Necromancy is active | ||
− | *; | + | *; Level 20 |
:Indirect Fire Damage +16% when Necromancy is active | :Indirect Fire Damage +16% when Necromancy is active | ||
− | *; | + | *; Level 25 |
:Indirect Fire Damage +18% when Necromancy is active | :Indirect Fire Damage +18% when Necromancy is active | ||
− | *; | + | *; Level 30 |
:Indirect Fire Damage +20% when Necromancy is active | :Indirect Fire Damage +20% when Necromancy is active | ||
− | *; | + | *; Level 35 |
:Indirect Fire Damage +22% when Necromancy is active | :Indirect Fire Damage +22% when Necromancy is active | ||
− | *; | + | *; Level 40 |
:Indirect Fire Damage +24% when Necromancy is active | :Indirect Fire Damage +24% when Necromancy is active | ||
− | *; | + | *; Level 45 |
:Indirect Fire Damage +26% when Necromancy is active | :Indirect Fire Damage +26% when Necromancy is active | ||
− | *; | + | *; Level 50 |
:Indirect Fire Damage +28% when Necromancy is active | :Indirect Fire Damage +28% when Necromancy is active | ||
− | *; | + | *; Level 55 |
:Indirect Fire Damage +30% when Necromancy is active | :Indirect Fire Damage +30% when Necromancy is active | ||
− | *; | + | *; Level 60 |
:Indirect Fire Damage +32% when Necromancy is active | :Indirect Fire Damage +32% when Necromancy is active | ||
− | *; | + | *; Level 65 |
:Indirect Fire Damage +34% when Necromancy is active | :Indirect Fire Damage +34% when Necromancy is active | ||
− | *; | + | *; Level 70 |
:Indirect Fire Damage +36% when Necromancy is active | :Indirect Fire Damage +36% when Necromancy is active | ||
}} | }} | ||
|- | |- | ||
− | | || || <b> | + | | || || <b>Level 70</b> - Using Raise Zombie on an existing zombie raises its Max Health +135 for 60 seconds (and heals +135) || Chest, Ring || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
:Using Raise Zombie on an existing zombie raises its Max Health +8 for 60 seconds (and heals +8) | :Using Raise Zombie on an existing zombie raises its Max Health +8 for 60 seconds (and heals +8) | ||
− | *; | + | *; Level 10 |
:Using Raise Zombie on an existing zombie raises its Max Health +15 for 60 seconds (and heals +15) | :Using Raise Zombie on an existing zombie raises its Max Health +15 for 60 seconds (and heals +15) | ||
− | *; | + | *; Level 15 |
:Using Raise Zombie on an existing zombie raises its Max Health +25 for 60 seconds (and heals +25) | :Using Raise Zombie on an existing zombie raises its Max Health +25 for 60 seconds (and heals +25) | ||
− | *; | + | *; Level 20 |
:Using Raise Zombie on an existing zombie raises its Max Health +35 for 60 seconds (and heals +35) | :Using Raise Zombie on an existing zombie raises its Max Health +35 for 60 seconds (and heals +35) | ||
− | *; | + | *; Level 25 |
:Using Raise Zombie on an existing zombie raises its Max Health +45 for 60 seconds (and heals +45) | :Using Raise Zombie on an existing zombie raises its Max Health +45 for 60 seconds (and heals +45) | ||
− | *; | + | *; Level 30 |
:Using Raise Zombie on an existing zombie raises its Max Health +55 for 60 seconds (and heals +55) | :Using Raise Zombie on an existing zombie raises its Max Health +55 for 60 seconds (and heals +55) | ||
− | *; | + | *; Level 35 |
:Using Raise Zombie on an existing zombie raises its Max Health +65 for 60 seconds (and heals +65) | :Using Raise Zombie on an existing zombie raises its Max Health +65 for 60 seconds (and heals +65) | ||
− | *; | + | *; Level 40 |
:Using Raise Zombie on an existing zombie raises its Max Health +75 for 60 seconds (and heals +75) | :Using Raise Zombie on an existing zombie raises its Max Health +75 for 60 seconds (and heals +75) | ||
− | *; | + | *; Level 45 |
:Using Raise Zombie on an existing zombie raises its Max Health +85 for 60 seconds (and heals +85) | :Using Raise Zombie on an existing zombie raises its Max Health +85 for 60 seconds (and heals +85) | ||
− | *; | + | *; Level 50 |
:Using Raise Zombie on an existing zombie raises its Max Health +95 for 60 seconds (and heals +95) | :Using Raise Zombie on an existing zombie raises its Max Health +95 for 60 seconds (and heals +95) | ||
− | *; | + | *; Level 55 |
:Using Raise Zombie on an existing zombie raises its Max Health +105 for 60 seconds (and heals +105) | :Using Raise Zombie on an existing zombie raises its Max Health +105 for 60 seconds (and heals +105) | ||
− | *; | + | *; Level 60 |
:Using Raise Zombie on an existing zombie raises its Max Health +115 for 60 seconds (and heals +115) | :Using Raise Zombie on an existing zombie raises its Max Health +115 for 60 seconds (and heals +115) | ||
− | *; | + | *; Level 65 |
:Using Raise Zombie on an existing zombie raises its Max Health +125 for 60 seconds (and heals +125) | :Using Raise Zombie on an existing zombie raises its Max Health +125 for 60 seconds (and heals +125) | ||
− | *; | + | *; Level 70 |
:Using Raise Zombie on an existing zombie raises its Max Health +135 for 60 seconds (and heals +135) | :Using Raise Zombie on an existing zombie raises its Max Health +135 for 60 seconds (and heals +135) | ||
}} | }} | ||
|- | |- | ||
− | | || of Angry Bone Warriors || <b> | + | | || of Angry Bone Warriors || <b>Level 70</b> - Summoned Skeletal Swordsmen have -40% Max Rage, allowing them to use their stun attack more often <span style="color:red"><b>(DEPRECATED)</b></span> || Head || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 10 |
:Summoned Skeletal Swordsmen have -10% Max Rage, allowing them to use their stun attack more often | :Summoned Skeletal Swordsmen have -10% Max Rage, allowing them to use their stun attack more often | ||
− | *; | + | *; Level 20 |
:Summoned Skeletal Swordsmen have -15% Max Rage, allowing them to use their stun attack more often | :Summoned Skeletal Swordsmen have -15% Max Rage, allowing them to use their stun attack more often | ||
− | *; | + | *; Level 30 |
:Summoned Skeletal Swordsmen have -20% Max Rage, allowing them to use their stun attack more often | :Summoned Skeletal Swordsmen have -20% Max Rage, allowing them to use their stun attack more often | ||
− | *; | + | *; Level 40 |
:Summoned Skeletal Swordsmen have -25% Max Rage, allowing them to use their stun attack more often | :Summoned Skeletal Swordsmen have -25% Max Rage, allowing them to use their stun attack more often | ||
− | *; | + | *; Level 50 |
:Summoned Skeletal Swordsmen have -30% Max Rage, allowing them to use their stun attack more often | :Summoned Skeletal Swordsmen have -30% Max Rage, allowing them to use their stun attack more often | ||
− | *; | + | *; Level 60 |
:Summoned Skeletal Swordsmen have -35% Max Rage, allowing them to use their stun attack more often | :Summoned Skeletal Swordsmen have -35% Max Rage, allowing them to use their stun attack more often | ||
− | *; | + | *; Level 70 |
:Summoned Skeletal Swordsmen have -40% Max Rage, allowing them to use their stun attack more often | :Summoned Skeletal Swordsmen have -40% Max Rage, allowing them to use their stun attack more often | ||
}} | }} | ||
|- | |- | ||
− | | || of Self-Provocation || <b> | + | | || of Self-Provocation || <b>Level 70</b> - Provoke Undead restores 46 Health to you and causes your attacks to taunt +20% for 10 seconds || Head, MainHand || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
:Provoke Undead restores 7 Health to you and causes your attacks to taunt +20% for 10 seconds | :Provoke Undead restores 7 Health to you and causes your attacks to taunt +20% for 10 seconds | ||
− | *; | + | *; Level 10 |
:Provoke Undead restores 10 Health to you and causes your attacks to taunt +20% for 10 seconds | :Provoke Undead restores 10 Health to you and causes your attacks to taunt +20% for 10 seconds | ||
− | *; | + | *; Level 15 |
:Provoke Undead restores 13 Health to you and causes your attacks to taunt +20% for 10 seconds | :Provoke Undead restores 13 Health to you and causes your attacks to taunt +20% for 10 seconds | ||
− | *; | + | *; Level 20 |
:Provoke Undead restores 16 Health to you and causes your attacks to taunt +20% for 10 seconds | :Provoke Undead restores 16 Health to you and causes your attacks to taunt +20% for 10 seconds | ||
− | *; | + | *; Level 25 |
:Provoke Undead restores 19 Health to you and causes your attacks to taunt +20% for 10 seconds | :Provoke Undead restores 19 Health to you and causes your attacks to taunt +20% for 10 seconds | ||
− | *; | + | *; Level 30 |
:Provoke Undead restores 22 Health to you and causes your attacks to taunt +20% for 10 seconds | :Provoke Undead restores 22 Health to you and causes your attacks to taunt +20% for 10 seconds | ||
− | *; | + | *; Level 35 |
:Provoke Undead restores 25 Health to you and causes your attacks to taunt +20% for 10 seconds | :Provoke Undead restores 25 Health to you and causes your attacks to taunt +20% for 10 seconds | ||
− | *; | + | *; Level 40 |
:Provoke Undead restores 28 Health to you and causes your attacks to taunt +20% for 10 seconds | :Provoke Undead restores 28 Health to you and causes your attacks to taunt +20% for 10 seconds | ||
− | *; | + | *; Level 45 |
:Provoke Undead restores 31 Health to you and causes your attacks to taunt +20% for 10 seconds | :Provoke Undead restores 31 Health to you and causes your attacks to taunt +20% for 10 seconds | ||
− | *; | + | *; Level 50 |
:Provoke Undead restores 34 Health to you and causes your attacks to taunt +20% for 10 seconds | :Provoke Undead restores 34 Health to you and causes your attacks to taunt +20% for 10 seconds | ||
− | *; | + | *; Level 55 |
:Provoke Undead restores 37 Health to you and causes your attacks to taunt +20% for 10 seconds | :Provoke Undead restores 37 Health to you and causes your attacks to taunt +20% for 10 seconds | ||
− | *; | + | *; Level 60 |
:Provoke Undead restores 40 Health to you and causes your attacks to taunt +20% for 10 seconds | :Provoke Undead restores 40 Health to you and causes your attacks to taunt +20% for 10 seconds | ||
− | *; | + | *; Level 65 |
:Provoke Undead restores 43 Health to you and causes your attacks to taunt +20% for 10 seconds | :Provoke Undead restores 43 Health to you and causes your attacks to taunt +20% for 10 seconds | ||
− | *; | + | *; Level 70 |
:Provoke Undead restores 46 Health to you and causes your attacks to taunt +20% for 10 seconds | :Provoke Undead restores 46 Health to you and causes your attacks to taunt +20% for 10 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || of Provocation || <b> | + | | || of Provocation || <b>Level 70</b> - Provoke Undead deals 51 damage to your minions, who then deal +44 damage for 10 seconds || Feet, Ring || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
:Provoke Undead deals 12 damage to your minions, who then deal +5 damage for 10 seconds | :Provoke Undead deals 12 damage to your minions, who then deal +5 damage for 10 seconds | ||
− | *; | + | *; Level 10 |
:Provoke Undead deals 15 damage to your minions, who then deal +8 damage for 10 seconds | :Provoke Undead deals 15 damage to your minions, who then deal +8 damage for 10 seconds | ||
− | *; | + | *; Level 15 |
:Provoke Undead deals 18 damage to your minions, who then deal +11 damage for 10 seconds | :Provoke Undead deals 18 damage to your minions, who then deal +11 damage for 10 seconds | ||
− | *; | + | *; Level 20 |
:Provoke Undead deals 21 damage to your minions, who then deal +14 damage for 10 seconds | :Provoke Undead deals 21 damage to your minions, who then deal +14 damage for 10 seconds | ||
− | *; | + | *; Level 25 |
:Provoke Undead deals 24 damage to your minions, who then deal +17 damage for 10 seconds | :Provoke Undead deals 24 damage to your minions, who then deal +17 damage for 10 seconds | ||
− | *; | + | *; Level 30 |
:Provoke Undead deals 27 damage to your minions, who then deal +20 damage for 10 seconds | :Provoke Undead deals 27 damage to your minions, who then deal +20 damage for 10 seconds | ||
− | *; | + | *; Level 35 |
:Provoke Undead deals 30 damage to your minions, who then deal +23 damage for 10 seconds | :Provoke Undead deals 30 damage to your minions, who then deal +23 damage for 10 seconds | ||
− | *; | + | *; Level 40 |
:Provoke Undead deals 33 damage to your minions, who then deal +26 damage for 10 seconds | :Provoke Undead deals 33 damage to your minions, who then deal +26 damage for 10 seconds | ||
− | *; | + | *; Level 45 |
:Provoke Undead deals 36 damage to your minions, who then deal +29 damage for 10 seconds | :Provoke Undead deals 36 damage to your minions, who then deal +29 damage for 10 seconds | ||
− | *; | + | *; Level 50 |
:Provoke Undead deals 39 damage to your minions, who then deal +32 damage for 10 seconds | :Provoke Undead deals 39 damage to your minions, who then deal +32 damage for 10 seconds | ||
− | *; | + | *; Level 55 |
:Provoke Undead deals 42 damage to your minions, who then deal +35 damage for 10 seconds | :Provoke Undead deals 42 damage to your minions, who then deal +35 damage for 10 seconds | ||
− | *; | + | *; Level 60 |
:Provoke Undead deals 45 damage to your minions, who then deal +38 damage for 10 seconds | :Provoke Undead deals 45 damage to your minions, who then deal +38 damage for 10 seconds | ||
− | *; | + | *; Level 65 |
:Provoke Undead deals 48 damage to your minions, who then deal +41 damage for 10 seconds | :Provoke Undead deals 48 damage to your minions, who then deal +41 damage for 10 seconds | ||
− | *; | + | *; Level 70 |
:Provoke Undead deals 51 damage to your minions, who then deal +44 damage for 10 seconds | :Provoke Undead deals 51 damage to your minions, who then deal +44 damage for 10 seconds | ||
}} | }} | ||
|- | |- | ||
− | | Chirurgeon's || || <b> | + | | Chirurgeon's || || <b>Level 70</b> - Heal Undead and Rebuild Undead restore +22 Health/Armor || Head, MainHand || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
:Heal Undead and Rebuild Undead restore +6 Health/Armor | :Heal Undead and Rebuild Undead restore +6 Health/Armor | ||
− | *; | + | *; Level 10 |
:Heal Undead and Rebuild Undead restore +7 Health/Armor | :Heal Undead and Rebuild Undead restore +7 Health/Armor | ||
− | *; | + | *; Level 15 |
:Heal Undead and Rebuild Undead restore +8 Health/Armor | :Heal Undead and Rebuild Undead restore +8 Health/Armor | ||
− | *; | + | *; Level 20 |
:Heal Undead and Rebuild Undead restore +9 Health/Armor | :Heal Undead and Rebuild Undead restore +9 Health/Armor | ||
− | *; | + | *; Level 25 |
:Heal Undead and Rebuild Undead restore +10 Health/Armor | :Heal Undead and Rebuild Undead restore +10 Health/Armor | ||
− | *; | + | *; Level 30 |
:Heal Undead and Rebuild Undead restore +11 Health/Armor | :Heal Undead and Rebuild Undead restore +11 Health/Armor | ||
− | *; | + | *; Level 35 |
:Heal Undead and Rebuild Undead restore +12 Health/Armor | :Heal Undead and Rebuild Undead restore +12 Health/Armor | ||
− | *; | + | *; Level 40 |
:Heal Undead and Rebuild Undead restore +13 Health/Armor | :Heal Undead and Rebuild Undead restore +13 Health/Armor | ||
− | *; | + | *; Level 45 |
:Heal Undead and Rebuild Undead restore +14 Health/Armor | :Heal Undead and Rebuild Undead restore +14 Health/Armor | ||
− | *; | + | *; Level 50 |
:Heal Undead and Rebuild Undead restore +15 Health/Armor | :Heal Undead and Rebuild Undead restore +15 Health/Armor | ||
− | *; | + | *; Level 55 |
:Heal Undead and Rebuild Undead restore +16 Health/Armor | :Heal Undead and Rebuild Undead restore +16 Health/Armor | ||
− | *; | + | *; Level 60 |
:Heal Undead and Rebuild Undead restore +18 Health/Armor | :Heal Undead and Rebuild Undead restore +18 Health/Armor | ||
− | *; | + | *; Level 65 |
:Heal Undead and Rebuild Undead restore +20 Health/Armor | :Heal Undead and Rebuild Undead restore +20 Health/Armor | ||
− | *; | + | *; Level 70 |
:Heal Undead and Rebuild Undead restore +22 Health/Armor | :Heal Undead and Rebuild Undead restore +22 Health/Armor | ||
}} | }} | ||
|- | |- | ||
− | | Chirurgeon's || || <b> | + | | Chirurgeon's || || <b>Level 70</b> - Heal Undead restores +16 health/armor and grants target undead +11 Mitigation from all attacks for 8 seconds || Feet || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 10 |
:Heal Undead restores +4 health/armor and grants target undead +4 Mitigation from all attacks for 8 seconds | :Heal Undead restores +4 health/armor and grants target undead +4 Mitigation from all attacks for 8 seconds | ||
− | *; | + | *; Level 20 |
:Heal Undead restores +6 health/armor and grants target undead +5 Mitigation from all attacks for 8 seconds | :Heal Undead restores +6 health/armor and grants target undead +5 Mitigation from all attacks for 8 seconds | ||
− | *; | + | *; Level 30 |
:Heal Undead restores +8 health/armor and grants target undead +6 Mitigation from all attacks for 8 seconds | :Heal Undead restores +8 health/armor and grants target undead +6 Mitigation from all attacks for 8 seconds | ||
− | *; | + | *; Level 40 |
:Heal Undead restores +10 health/armor and grants target undead +7 Mitigation from all attacks for 8 seconds | :Heal Undead restores +10 health/armor and grants target undead +7 Mitigation from all attacks for 8 seconds | ||
− | *; | + | *; Level 50 |
:Heal Undead restores +12 health/armor and grants target undead +8 Mitigation from all attacks for 8 seconds | :Heal Undead restores +12 health/armor and grants target undead +8 Mitigation from all attacks for 8 seconds | ||
− | *; | + | *; Level 60 |
:Heal Undead restores +14 health/armor and grants target undead +9 Mitigation from all attacks for 8 seconds | :Heal Undead restores +14 health/armor and grants target undead +9 Mitigation from all attacks for 8 seconds | ||
− | *; | + | *; Level 70 |
:Heal Undead restores +16 health/armor and grants target undead +11 Mitigation from all attacks for 8 seconds | :Heal Undead restores +16 health/armor and grants target undead +11 Mitigation from all attacks for 8 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || || <b> | + | | || || <b>Level 70</b> - Heal Undead restores +21 Health/Armor and boosts your next attack +35 if it is a Darkness attack || OffHand, Ring || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
:Heal Undead restores +7 Health/Armor and boosts your next attack +5 if it is a Darkness attack | :Heal Undead restores +7 Health/Armor and boosts your next attack +5 if it is a Darkness attack | ||
− | *; | + | *; Level 10 |
:Heal Undead restores +8 Health/Armor and boosts your next attack +7 if it is a Darkness attack | :Heal Undead restores +8 Health/Armor and boosts your next attack +7 if it is a Darkness attack | ||
− | *; | + | *; Level 15 |
:Heal Undead restores +9 Health/Armor and boosts your next attack +9 if it is a Darkness attack | :Heal Undead restores +9 Health/Armor and boosts your next attack +9 if it is a Darkness attack | ||
− | *; | + | *; Level 20 |
:Heal Undead restores +10 Health/Armor and boosts your next attack +11 if it is a Darkness attack | :Heal Undead restores +10 Health/Armor and boosts your next attack +11 if it is a Darkness attack | ||
− | *; | + | *; Level 25 |
:Heal Undead restores +11 Health/Armor and boosts your next attack +13 if it is a Darkness attack | :Heal Undead restores +11 Health/Armor and boosts your next attack +13 if it is a Darkness attack | ||
− | *; | + | *; Level 30 |
:Heal Undead restores +12 Health/Armor and boosts your next attack +15 if it is a Darkness attack | :Heal Undead restores +12 Health/Armor and boosts your next attack +15 if it is a Darkness attack | ||
− | *; | + | *; Level 35 |
:Heal Undead restores +13 Health/Armor and boosts your next attack +17 if it is a Darkness attack | :Heal Undead restores +13 Health/Armor and boosts your next attack +17 if it is a Darkness attack | ||
− | *; | + | *; Level 40 |
:Heal Undead restores +14 Health/Armor and boosts your next attack +19 if it is a Darkness attack | :Heal Undead restores +14 Health/Armor and boosts your next attack +19 if it is a Darkness attack | ||
− | *; | + | *; Level 45 |
:Heal Undead restores +15 Health/Armor and boosts your next attack +21 if it is a Darkness attack | :Heal Undead restores +15 Health/Armor and boosts your next attack +21 if it is a Darkness attack | ||
− | *; | + | *; Level 50 |
:Heal Undead restores +16 Health/Armor and boosts your next attack +23 if it is a Darkness attack | :Heal Undead restores +16 Health/Armor and boosts your next attack +23 if it is a Darkness attack | ||
− | *; | + | *; Level 55 |
:Heal Undead restores +17 Health/Armor and boosts your next attack +25 if it is a Darkness attack | :Heal Undead restores +17 Health/Armor and boosts your next attack +25 if it is a Darkness attack | ||
− | *; | + | *; Level 60 |
:Heal Undead restores +18 Health/Armor and boosts your next attack +27 if it is a Darkness attack | :Heal Undead restores +18 Health/Armor and boosts your next attack +27 if it is a Darkness attack | ||
− | *; | + | *; Level 65 |
:Heal Undead restores +20 Health/Armor and boosts your next attack +31 if it is a Darkness attack | :Heal Undead restores +20 Health/Armor and boosts your next attack +31 if it is a Darkness attack | ||
− | *; | + | *; Level 70 |
:Heal Undead restores +21 Health/Armor and boosts your next attack +35 if it is a Darkness attack | :Heal Undead restores +21 Health/Armor and boosts your next attack +35 if it is a Darkness attack | ||
}} | }} | ||
|- | |- | ||
− | | || || <b> | + | | || || <b>Level 70</b> - Heal Undead restores +18 and has a 25% chance to boost targets' mitigation +31 for 8 seconds || MainHand, Legs || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
:Heal Undead restores +5 and has a 25% chance to boost targets' mitigation +5 for 8 seconds | :Heal Undead restores +5 and has a 25% chance to boost targets' mitigation +5 for 8 seconds | ||
− | *; | + | *; Level 10 |
:Heal Undead restores +6 and has a 25% chance to boost targets' mitigation +7 for 8 seconds | :Heal Undead restores +6 and has a 25% chance to boost targets' mitigation +7 for 8 seconds | ||
− | *; | + | *; Level 15 |
:Heal Undead restores +7 and has a 25% chance to boost targets' mitigation +9 for 8 seconds | :Heal Undead restores +7 and has a 25% chance to boost targets' mitigation +9 for 8 seconds | ||
− | *; | + | *; Level 20 |
:Heal Undead restores +8 and has a 25% chance to boost targets' mitigation +11 for 8 seconds | :Heal Undead restores +8 and has a 25% chance to boost targets' mitigation +11 for 8 seconds | ||
− | *; | + | *; Level 25 |
:Heal Undead restores +9 and has a 25% chance to boost targets' mitigation +13 for 8 seconds | :Heal Undead restores +9 and has a 25% chance to boost targets' mitigation +13 for 8 seconds | ||
− | *; | + | *; Level 30 |
:Heal Undead restores +10 and has a 25% chance to boost targets' mitigation +15 for 8 seconds | :Heal Undead restores +10 and has a 25% chance to boost targets' mitigation +15 for 8 seconds | ||
− | *; | + | *; Level 35 |
:Heal Undead restores +11 and has a 25% chance to boost targets' mitigation +17 for 8 seconds | :Heal Undead restores +11 and has a 25% chance to boost targets' mitigation +17 for 8 seconds | ||
− | *; | + | *; Level 40 |
:Heal Undead restores +12 and has a 25% chance to boost targets' mitigation +19 for 8 seconds | :Heal Undead restores +12 and has a 25% chance to boost targets' mitigation +19 for 8 seconds | ||
− | *; | + | *; Level 45 |
:Heal Undead restores +13 and has a 25% chance to boost targets' mitigation +21 for 8 seconds | :Heal Undead restores +13 and has a 25% chance to boost targets' mitigation +21 for 8 seconds | ||
− | *; | + | *; Level 50 |
:Heal Undead restores +14 and has a 25% chance to boost targets' mitigation +23 for 8 seconds | :Heal Undead restores +14 and has a 25% chance to boost targets' mitigation +23 for 8 seconds | ||
− | *; | + | *; Level 55 |
:Heal Undead restores +15 and has a 25% chance to boost targets' mitigation +25 for 8 seconds | :Heal Undead restores +15 and has a 25% chance to boost targets' mitigation +25 for 8 seconds | ||
− | *; | + | *; Level 60 |
:Heal Undead restores +16 and has a 25% chance to boost targets' mitigation +27 for 8 seconds | :Heal Undead restores +16 and has a 25% chance to boost targets' mitigation +27 for 8 seconds | ||
− | *; | + | *; Level 65 |
:Heal Undead restores +17 and has a 25% chance to boost targets' mitigation +29 for 8 seconds | :Heal Undead restores +17 and has a 25% chance to boost targets' mitigation +29 for 8 seconds | ||
− | *; | + | *; Level 70 |
:Heal Undead restores +18 and has a 25% chance to boost targets' mitigation +31 for 8 seconds | :Heal Undead restores +18 and has a 25% chance to boost targets' mitigation +31 for 8 seconds | ||
}} | }} | ||
|- | |- | ||
− | | || of Heated Bones || <b> | + | | || of Heated Bones || <b>Level 70</b> - Summoned Skeletons deal +16% direct damage, but take +150% more damage from any cold attacks || Ring, MainHand || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 10 |
:Summoned Skeletons deal +4% direct damage, but take +100% more damage from any cold attacks | :Summoned Skeletons deal +4% direct damage, but take +100% more damage from any cold attacks | ||
− | *; | + | *; Level 20 |
:Summoned Skeletons deal +6% direct damage, but take +110% more damage from any cold attacks | :Summoned Skeletons deal +6% direct damage, but take +110% more damage from any cold attacks | ||
− | *; | + | *; Level 30 |
:Summoned Skeletons deal +8% direct damage, but take +120% more damage from any cold attacks | :Summoned Skeletons deal +8% direct damage, but take +120% more damage from any cold attacks | ||
− | *; | + | *; Level 40 |
:Summoned Skeletons deal +10% direct damage, but take +130% more damage from any cold attacks | :Summoned Skeletons deal +10% direct damage, but take +130% more damage from any cold attacks | ||
− | *; | + | *; Level 50 |
:Summoned Skeletons deal +12% direct damage, but take +140% more damage from any cold attacks | :Summoned Skeletons deal +12% direct damage, but take +140% more damage from any cold attacks | ||
− | *; | + | *; Level 60 |
:Summoned Skeletons deal +14% direct damage, but take +150% more damage from any cold attacks | :Summoned Skeletons deal +14% direct damage, but take +150% more damage from any cold attacks | ||
− | *; | + | *; Level 70 |
:Summoned Skeletons deal +16% direct damage, but take +150% more damage from any cold attacks | :Summoned Skeletons deal +16% direct damage, but take +150% more damage from any cold attacks | ||
}} | }} | ||
|- | |- | ||
− | | || of the Nibbled Heart || <b> | + | | || of the Nibbled Heart || <b>Level 70</b> - Heart's Power has a 24% chance to not actually consume the heart(s) <span style="color:red"><b>(DEPRECATED)</b></span> || Head || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 10 |
:Heart's Power has a 5% chance to not actually consume the heart(s) | :Heart's Power has a 5% chance to not actually consume the heart(s) | ||
− | *; | + | *; Level 20 |
:Heart's Power has a 8% chance to not actually consume the heart(s) | :Heart's Power has a 8% chance to not actually consume the heart(s) | ||
− | *; | + | *; Level 30 |
:Heart's Power has a 11% chance to not actually consume the heart(s) | :Heart's Power has a 11% chance to not actually consume the heart(s) | ||
− | *; | + | *; Level 40 |
:Heart's Power has a 14% chance to not actually consume the heart(s) | :Heart's Power has a 14% chance to not actually consume the heart(s) | ||
− | *; | + | *; Level 50 |
:Heart's Power has a 17% chance to not actually consume the heart(s) | :Heart's Power has a 17% chance to not actually consume the heart(s) | ||
− | *; | + | *; Level 60 |
:Heart's Power has a 20% chance to not actually consume the heart(s) | :Heart's Power has a 20% chance to not actually consume the heart(s) | ||
− | *; | + | *; Level 70 |
:Heart's Power has a 24% chance to not actually consume the heart(s) | :Heart's Power has a 24% chance to not actually consume the heart(s) | ||
}} | }} | ||
|- | |- | ||
− | | || of Fragile Bones || <b> | + | | || of Fragile Bones || <b>Level 70</b> - Summoned Skeletal Archers and Mages deal +18% direct damage, but take +50% damage from any slashing, piercing, or crushing attacks || Legs, Necklace || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 10 |
:Summoned Skeletal Archers and Mages deal +6% direct damage, but take +10% damage from any slashing, piercing, or crushing attacks | :Summoned Skeletal Archers and Mages deal +6% direct damage, but take +10% damage from any slashing, piercing, or crushing attacks | ||
− | *; | + | *; Level 20 |
:Summoned Skeletal Archers and Mages deal +8% direct damage, but take +20% damage from any slashing, piercing, or crushing attacks | :Summoned Skeletal Archers and Mages deal +8% direct damage, but take +20% damage from any slashing, piercing, or crushing attacks | ||
− | *; | + | *; Level 30 |
:Summoned Skeletal Archers and Mages deal +10% direct damage, but take +30% damage from any slashing, piercing, or crushing attacks | :Summoned Skeletal Archers and Mages deal +10% direct damage, but take +30% damage from any slashing, piercing, or crushing attacks | ||
− | *; | + | *; Level 40 |
:Summoned Skeletal Archers and Mages deal +12% direct damage, but take +40% damage from any slashing, piercing, or crushing attacks | :Summoned Skeletal Archers and Mages deal +12% direct damage, but take +40% damage from any slashing, piercing, or crushing attacks | ||
− | *; | + | *; Level 50 |
:Summoned Skeletal Archers and Mages deal +14% direct damage, but take +50% damage from any slashing, piercing, or crushing attacks | :Summoned Skeletal Archers and Mages deal +14% direct damage, but take +50% damage from any slashing, piercing, or crushing attacks | ||
− | *; | + | *; Level 60 |
:Summoned Skeletal Archers and Mages deal +16% direct damage, but take +50% damage from any slashing, piercing, or crushing attacks | :Summoned Skeletal Archers and Mages deal +16% direct damage, but take +50% damage from any slashing, piercing, or crushing attacks | ||
− | *; | + | *; Level 70 |
:Summoned Skeletal Archers and Mages deal +18% direct damage, but take +50% damage from any slashing, piercing, or crushing attacks | :Summoned Skeletal Archers and Mages deal +18% direct damage, but take +50% damage from any slashing, piercing, or crushing attacks | ||
}} | }} | ||
|- | |- | ||
− | | || of Unnatural Skeletons || <b> | + | | || of Unnatural Skeletons || <b>Level 70</b> - Summoned Skeletal Archers and Mages deal +12% direct damage, but are instantly destroyed by ANY Nature Damage || Head || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 10 |
:Summoned Skeletal Archers and Mages deal +6% direct damage, but are instantly destroyed by ANY Nature Damage | :Summoned Skeletal Archers and Mages deal +6% direct damage, but are instantly destroyed by ANY Nature Damage | ||
− | *; | + | *; Level 20 |
:Summoned Skeletal Archers and Mages deal +7% direct damage, but are instantly destroyed by ANY Nature Damage | :Summoned Skeletal Archers and Mages deal +7% direct damage, but are instantly destroyed by ANY Nature Damage | ||
− | *; | + | *; Level 30 |
:Summoned Skeletal Archers and Mages deal +8% direct damage, but are instantly destroyed by ANY Nature Damage | :Summoned Skeletal Archers and Mages deal +8% direct damage, but are instantly destroyed by ANY Nature Damage | ||
− | *; | + | *; Level 40 |
:Summoned Skeletal Archers and Mages deal +9% direct damage, but are instantly destroyed by ANY Nature Damage | :Summoned Skeletal Archers and Mages deal +9% direct damage, but are instantly destroyed by ANY Nature Damage | ||
− | *; | + | *; Level 50 |
:Summoned Skeletal Archers and Mages deal +10% direct damage, but are instantly destroyed by ANY Nature Damage | :Summoned Skeletal Archers and Mages deal +10% direct damage, but are instantly destroyed by ANY Nature Damage | ||
− | *; | + | *; Level 60 |
:Summoned Skeletal Archers and Mages deal +11% direct damage, but are instantly destroyed by ANY Nature Damage | :Summoned Skeletal Archers and Mages deal +11% direct damage, but are instantly destroyed by ANY Nature Damage | ||
− | *; | + | *; Level 70 |
:Summoned Skeletal Archers and Mages deal +12% direct damage, but are instantly destroyed by ANY Nature Damage | :Summoned Skeletal Archers and Mages deal +12% direct damage, but are instantly destroyed by ANY Nature Damage | ||
}} | }} | ||
|- | |- | ||
− | | || of Strong Zombies || <b> | + | | || of Strong Zombies || <b>Level 70</b> - Raised Zombies deal +19% damage || Hands, Legs || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
:Raised Zombies deal +6% damage | :Raised Zombies deal +6% damage | ||
− | *; | + | *; Level 10 |
:Raised Zombies deal +7% damage | :Raised Zombies deal +7% damage | ||
− | *; | + | *; Level 15 |
:Raised Zombies deal +8% damage | :Raised Zombies deal +8% damage | ||
− | *; | + | *; Level 20 |
:Raised Zombies deal +9% damage | :Raised Zombies deal +9% damage | ||
− | *; | + | *; Level 25 |
:Raised Zombies deal +10% damage | :Raised Zombies deal +10% damage | ||
− | *; | + | *; Level 30 |
:Raised Zombies deal +11% damage | :Raised Zombies deal +11% damage | ||
− | *; | + | *; Level 35 |
:Raised Zombies deal +12% damage | :Raised Zombies deal +12% damage | ||
− | *; | + | *; Level 40 |
:Raised Zombies deal +13% damage | :Raised Zombies deal +13% damage | ||
− | *; | + | *; Level 45 |
:Raised Zombies deal +14% damage | :Raised Zombies deal +14% damage | ||
− | *; | + | *; Level 50 |
:Raised Zombies deal +15% damage | :Raised Zombies deal +15% damage | ||
− | *; | + | *; Level 55 |
:Raised Zombies deal +16% damage | :Raised Zombies deal +16% damage | ||
− | *; | + | *; Level 60 |
:Raised Zombies deal +17% damage | :Raised Zombies deal +17% damage | ||
− | *; | + | *; Level 65 |
:Raised Zombies deal +18% damage | :Raised Zombies deal +18% damage | ||
− | *; | + | *; Level 70 |
:Raised Zombies deal +19% damage | :Raised Zombies deal +19% damage | ||
}} | }} | ||
|- | |- | ||
− | | || of Inciting Zombies || <b> | + | | || of Inciting Zombies || <b>Level 70</b> - Raised Zombies deal +35 damage and taunt as if they did +200% more damage || Necklace, Legs || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
:Raised Zombies deal +9 damage and taunt as if they did +200% more damage | :Raised Zombies deal +9 damage and taunt as if they did +200% more damage | ||
− | *; | + | *; Level 10 |
:Raised Zombies deal +11 damage and taunt as if they did +200% more damage | :Raised Zombies deal +11 damage and taunt as if they did +200% more damage | ||
− | *; | + | *; Level 15 |
:Raised Zombies deal +13 damage and taunt as if they did +200% more damage | :Raised Zombies deal +13 damage and taunt as if they did +200% more damage | ||
− | *; | + | *; Level 20 |
:Raised Zombies deal +15 damage and taunt as if they did +200% more damage | :Raised Zombies deal +15 damage and taunt as if they did +200% more damage | ||
− | *; | + | *; Level 25 |
:Raised Zombies deal +17 damage and taunt as if they did +200% more damage | :Raised Zombies deal +17 damage and taunt as if they did +200% more damage | ||
− | *; | + | *; Level 30 |
:Raised Zombies deal +19 damage and taunt as if they did +200% more damage | :Raised Zombies deal +19 damage and taunt as if they did +200% more damage | ||
− | *; | + | *; Level 35 |
:Raised Zombies deal +21 damage and taunt as if they did +200% more damage | :Raised Zombies deal +21 damage and taunt as if they did +200% more damage | ||
− | *; | + | *; Level 40 |
:Raised Zombies deal +23 damage and taunt as if they did +200% more damage | :Raised Zombies deal +23 damage and taunt as if they did +200% more damage | ||
− | *; | + | *; Level 45 |
:Raised Zombies deal +25 damage and taunt as if they did +200% more damage | :Raised Zombies deal +25 damage and taunt as if they did +200% more damage | ||
− | *; | + | *; Level 50 |
:Raised Zombies deal +27 damage and taunt as if they did +200% more damage | :Raised Zombies deal +27 damage and taunt as if they did +200% more damage | ||
− | *; | + | *; Level 55 |
:Raised Zombies deal +29 damage and taunt as if they did +200% more damage | :Raised Zombies deal +29 damage and taunt as if they did +200% more damage | ||
− | *; | + | *; Level 60 |
:Raised Zombies deal +31 damage and taunt as if they did +200% more damage | :Raised Zombies deal +31 damage and taunt as if they did +200% more damage | ||
− | *; | + | *; Level 65 |
:Raised Zombies deal +33 damage and taunt as if they did +200% more damage | :Raised Zombies deal +33 damage and taunt as if they did +200% more damage | ||
− | *; | + | *; Level 70 |
:Raised Zombies deal +35 damage and taunt as if they did +200% more damage | :Raised Zombies deal +35 damage and taunt as if they did +200% more damage | ||
}} | }} | ||
|- | |- | ||
− | | || of Fast Zombies || <b> | + | | || of Fast Zombies || <b>Level 70</b> - Raised Zombies deal +16 damage and speed is +10 || Feet || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 10 |
:Raised Zombies deal +1 damage and speed is +2 | :Raised Zombies deal +1 damage and speed is +2 | ||
− | *; | + | *; Level 20 |
:Raised Zombies deal +2 damage and speed is +4 | :Raised Zombies deal +2 damage and speed is +4 | ||
− | *; | + | *; Level 30 |
:Raised Zombies deal +3 damage and speed is +6 | :Raised Zombies deal +3 damage and speed is +6 | ||
− | *; | + | *; Level 40 |
:Raised Zombies deal +4 damage and speed is +8 | :Raised Zombies deal +4 damage and speed is +8 | ||
− | *; | + | *; Level 50 |
:Raised Zombies deal +8 damage and speed is +10 | :Raised Zombies deal +8 damage and speed is +10 | ||
− | *; | + | *; Level 60 |
:Raised Zombies deal +12 damage and speed is +10 | :Raised Zombies deal +12 damage and speed is +10 | ||
− | *; | + | *; Level 70 |
:Raised Zombies deal +16 damage and speed is +10 | :Raised Zombies deal +16 damage and speed is +10 | ||
}} | }} | ||
|} | |} |
Revision as of 14:37, 23 January 2019
See also: Necromancy/Treasure Effects:By Slot
See also: Necromancy/Treasure Effects:By Ability
Prefix | Suffix | Max-Level Version | Slot | Other Versions |
---|---|---|---|---|
Necromancer's | of Necromancy | Level 70 - Necromancy Base Damage +23% | Head, MainHand | Click Expand to reveal
|
Lifecrusher's | of Burning Corpse-Hands | Level 70 - Death's Hold ignites the target, dealing 204 Fire damage over 12 seconds | Chest, Ring | Click Expand to reveal
|
of Electric Doom | Level 70 - Spark of Death deals +37 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | Chest, Hands | Click Expand to reveal
| |
of Skeletal Minions | Level 70 - Summoned Skeletons deal +15% direct damage | OffHand, Necklace | Click Expand to reveal
| |
of Stolen Life | Level 70 - Life Steal restores 30 Health | Head, Ring | Click Expand to reveal
| |
Crowd Reaper's | of Crowd Reaping | Level 70 - Life Steal targets all enemies within 10 meters and steals +28 health, but reuse timer is +3 seconds and Power cost is +21 | Hands | Click Expand to reveal
|
Lifestealer's | of Life Stealing | Level 70 - Life Steal reaps 31 additional health | Legs, Chest | Click Expand to reveal
|
Level 70 - Life Steal deals 190 Psychic damage over 10 seconds | Necklace, MainHand | Click Expand to reveal
| ||
of Death Gazing | Level 70 - Deathgaze deals +101% damage and has +16 Accuracy (which cancels out the Evasion that certain monsters have) | Hands, Necklace | Click Expand to reveal
| |
of Tough Gazes | Level 70 - Deathgaze deals +72 damage and restores 73 armor to you | Chest, Ring | Click Expand to reveal
| |
of Hasty Fears | Level 70 - Deathgaze deals +104 damage and increases your sprint speed +2.5 for 15 seconds | Head | Click Expand to reveal
| |
of Reaching Dead | Level 70 - Death's Hold Damage +100% | Legs, MainHand | Click Expand to reveal
| |
Level 70 - Death's Hold causes target to take +12% damage from Slashing for 15 seconds | Feet | Click Expand to reveal
| ||
Level 70 - Death's Hold causes target to take +12% damage from Electricity for 15 seconds | Necklace | Click Expand to reveal
| ||
of Deathsparks | Level 70 - Spark of Death Damage +41% | MainHand, Feet | Click Expand to reveal
| |
of Deathsparks | Level 70 - Spark of Death deals 156 Psychic damage over 12 seconds | Legs, Ring | Click Expand to reveal
| |
of Tauntsparks | Level 70 - Spark of Death deals +28% damage and taunts +350 | OffHand, Necklace | Click Expand to reveal
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Chirurgeon's | Level 70 - Rebuild Undead Healing +63 | Chest, OffHand | Click Expand to reveal
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Chirurgeon's | Level 70 - Rebuild Undead restores 49 Health to you | Hands, OffHand | Click Expand to reveal
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Level 70 - Rebuild Undead restores 98 health/armor to your undead after a 10 second delay | Legs, Ring | Click Expand to reveal
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Level 70 - Rebuild Undead Power Cost -30 | Necklace | Click Expand to reveal
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Level 70 - Using Raise Zombie on an existing zombie increases its damage +30% for 60 seconds | Chest, Legs | Click Expand to reveal
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Level 70 - Indirect Psychic Damage +36% when Necromancy is active | Chest, Legs | Click Expand to reveal
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of Dark Waves | Level 70 - Wave of Darkness Damage +44% | Head, MainHand | Click Expand to reveal
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of Psychic Darkness | Level 70 - Wave of Darkness deals 192 Psychic damage over 12 seconds | Head, OffHand | Click Expand to reveal
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of Dark Waves | Level 70 - Wave of Darkness deals +73 damage and reuse timer is -1 second | Chest, Legs | Click Expand to reveal
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Fearmongering | of Dark Waves | Level 70 - Wave of Darkness deals +140 damage to sentient creatures | Hands, Feet | Click Expand to reveal
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of Stone Bone Warriors | Level 70 - Summoned Skeletons have +44 health | OffHand, Chest | Click Expand to reveal
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of Plated Bone Warriors | Level 70 - Summoned Skeletons have +68 armor | OffHand, Feet | Click Expand to reveal
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of Violent Skeletons | Level 70 - Summoned Skeletal Archers and Mages deal +24 direct damage | Hands, Ring | Click Expand to reveal
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of Dense Sentries | Level 70 - Summoned Skeletal Swordsmen have +92 armor | OffHand, Feet | Click Expand to reveal
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of Zombie Pain Accumulation | Level 70 - Using Raise Zombie on an existing zombie increases its damage +42 for 5 minutes (this effect stacks with itself) | Head, MainHand | Click Expand to reveal
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of Provocation | Level 70 - Provoke Undead causes your minions to deal +22% damage for 10 seconds, but also take 120 damage over 10 seconds | MainHand, Feet | Click Expand to reveal
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of Provocation | Level 70 - Provoke Undead causes your minions to deal +31 damage for 10 seconds | OffHand, Necklace | Click Expand to reveal
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of Laughing Bone Warriors | Level 70 - Summoned Skeletal Swordsmen taunt as if they did 750% more damage | Hands, Necklace | Click Expand to reveal
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of Death Gazes | Level 70 - Deathgaze deals +100 damage and reuse timer is -3 seconds | Hands, Feet | Click Expand to reveal
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Level 70 - Indirect Fire Damage +36% when Necromancy is active | Hands, Necklace | Click Expand to reveal
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Level 70 - Using Raise Zombie on an existing zombie raises its Max Health +135 for 60 seconds (and heals +135) | Chest, Ring | Click Expand to reveal
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of Angry Bone Warriors | Level 70 - Summoned Skeletal Swordsmen have -40% Max Rage, allowing them to use their stun attack more often (DEPRECATED) | Head | Click Expand to reveal
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of Self-Provocation | Level 70 - Provoke Undead restores 46 Health to you and causes your attacks to taunt +20% for 10 seconds | Head, MainHand | Click Expand to reveal
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of Provocation | Level 70 - Provoke Undead deals 51 damage to your minions, who then deal +44 damage for 10 seconds | Feet, Ring | Click Expand to reveal
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Chirurgeon's | Level 70 - Heal Undead and Rebuild Undead restore +22 Health/Armor | Head, MainHand | Click Expand to reveal
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Chirurgeon's | Level 70 - Heal Undead restores +16 health/armor and grants target undead +11 Mitigation from all attacks for 8 seconds | Feet | Click Expand to reveal
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Level 70 - Heal Undead restores +21 Health/Armor and boosts your next attack +35 if it is a Darkness attack | OffHand, Ring | Click Expand to reveal
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Level 70 - Heal Undead restores +18 and has a 25% chance to boost targets' mitigation +31 for 8 seconds | MainHand, Legs | Click Expand to reveal
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of Heated Bones | Level 70 - Summoned Skeletons deal +16% direct damage, but take +150% more damage from any cold attacks | Ring, MainHand | Click Expand to reveal
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of the Nibbled Heart | Level 70 - Heart's Power has a 24% chance to not actually consume the heart(s) (DEPRECATED) | Head | Click Expand to reveal
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of Fragile Bones | Level 70 - Summoned Skeletal Archers and Mages deal +18% direct damage, but take +50% damage from any slashing, piercing, or crushing attacks | Legs, Necklace | Click Expand to reveal
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of Unnatural Skeletons | Level 70 - Summoned Skeletal Archers and Mages deal +12% direct damage, but are instantly destroyed by ANY Nature Damage | Head | Click Expand to reveal
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of Strong Zombies | Level 70 - Raised Zombies deal +19% damage | Hands, Legs | Click Expand to reveal
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of Inciting Zombies | Level 70 - Raised Zombies deal +35 damage and taunt as if they did +200% more damage | Necklace, Legs | Click Expand to reveal
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of Fast Zombies | Level 70 - Raised Zombies deal +16 damage and speed is +10 | Feet | Click Expand to reveal
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