Difference between revisions of "Wolf Cave"

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(Done with the easy dungeons, going to table the rest for a while.)
m (NPCs: Added missing dpl for NPCs.)
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==NPCs==
 
==NPCs==
 
+
<dpl>
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category = Wolf Cave NPCs
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mode = unordered
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columns = 1
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</dpl>
 
====Bosses====
 
====Bosses====
 
<dpl>
 
<dpl>
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====Foes====
 
====Foes====
<!--
 
  (Gorgonzola:) Highly suggest not to add any separate foe pages atm, except for boss and other "unique" creatures
 
  because that's overkill during alpha, their stats will change, they may move to different locations, etc.
 
  Keeping a simple basic list here is informative and to the point.
 
--> <!-- I half-wish I'd seen this sooner, but it's too late now... -->
 
 
<dpl>
 
<dpl>
 
category = Wolf Cave Creatures
 
category = Wolf Cave Creatures
 
mode = unordered
 
mode = unordered
columns = 1
+
columns = 3
 
</dpl>
 
</dpl>
  
  
 
[[Category:Dungeons]][[Category:Kur Mountains Dungeons]]
 
[[Category:Dungeons]][[Category:Kur Mountains Dungeons]]

Revision as of 17:38, 5 May 2015

Button Green.png
name
File:Wolf Cave (map).png
Map of Wolf Cave (click for larger size)
Connects to
Area Level
40
File:Wolf Cave.png
It stinks of rotting meat and dozens of filthv animals.

Wolf Cave is located on the northern shore of Kur Moutains.

Potentially this is one of the first areas in game in which human enemies are encountered: the Wolfen Berzerker.

NPCs

Bosses

Extension:DynamicPageList (DPL), version 2.3.0 : Warning: No results.

Foes