Difference between revisions of "Grimalkin"

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(Combat Abilities)
(Animal Handling Stats: outdated after patch so delete old vaule (waiting for new ones))
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{{MOB AHVital
 
{{MOB AHVital
 
| vital level= Tamed (50)
 
| vital level= Tamed (50)
| health = 332
+
| health = TODO
| armor = 488
+
| armor = TODO
}}
 
{{MOB AHVital
 
| vital level= 60
 
| health = 367
 
| armor = 546
 
 
}}
 
}}
  
  
 
[[Category:Ilmari Creatures]]
 
[[Category:Ilmari Creatures]]

Revision as of 08:19, 29 September 2020

Main Page Headers Bg.png
Grimalkin
File:Grimalkin.png
Health780Armor582Rage970
Anatomy:
Effective:
Cold
Ineffective:
Poison, Trauma
Grimalkin are pack animals that prowl the deserts of Ilmari. When close to death, a Grimalkin will flee from danger at high speeds. As one flees, other Grimalkins in the area will flock to the danger in hopes of overcoming it.

Locations

Ilmari
Vitals: Health 780 Armor 582 Rage 970
Location: Found across the desert.

Combat Abilities

Fast Fleeing, Hyper Hearing

icon_2129.png Crushing Damage
 
icon_2130.png Slashing Damage
 
Rage-icon.png icon_2132.png Trauma Damage Over Time
 


Miscellaneous

Skin:
Meat:
Skull:

Reported Loot

General Loot

Level 55 Equipment

Animal Handling Stats

Grimalkin
Animal Handling Level to Tame: 50
Maximum Bond Level: 80
Maximum Happiness: 100
Maximum Enthusiasm: 10
Weak Against: Cold
Resists: Poison, Trauma
Vitals at Tamed (50) Health TODO Armor TODO