Difference between revisions of "Grimalkin"

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m (Animal Handling Stats)
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{|
 
{|
 
|'''Skin''':
 
|'''Skin''':
|{{Item|Great Animal Skin}}
+
|{{Loot|Great Animal Skin}}
 
|-
 
|-
 
|'''Meat''':
 
|'''Meat''':
|{{Item|Cat Meat}}
+
|{{Loot|Cat Meat}}
 +
|{{Loot|Lumpy Animal Fat}}(bonus)
 
|-
 
|-
 
|'''Skull''':
 
|'''Skull''':
|{{Item|Astonishing Animal Skull}}
+
|{{Loot|Astonishing Animal Skull}}
 
|}
 
|}
  
 
== Reported Loot ==
 
== Reported Loot ==
 
==== General Loot ====
 
==== General Loot ====
; Level 55 Equipment
+
;Level 55 Equipment
 +
;Level 30 Augments
 
{|
 
{|
|{{Item|Giant Hairball}}
+
|{{Loot|Giant Hairball}}
|{{Item|Maple Wood}}
+
|{{Loot|Maple Wood}}
|{{Item|Mint}}
+
|{{Loot|Filigreed Plate}}
|{{Item|Green Pepper Seeds}}
+
|{{Loot|Fetish Bag}} x5
|{{Item|Elven Lily Seeds}}
 
|{{Item|Almonds}}
 
 
|-
 
|-
|{{Item|Yellow Game Chip}}
+
|{{Loot|Mint}}
|{{Item|Master First Aid Kit}}
+
|{{Loot|Almonds}}
|{{Item|Master Armor Patch Kit}}
+
|{{Loot|Lemon}}
|{{Item|Carrot Seedling}}
+
|{{Loot|Guava}}
|{{Item|Lemon}}
+
|-
|{{Item|Blatterhorn}}
+
|{{Loot|Dill}}
 +
|{{Loot|Honey}}
 +
|{{Loot|Seaweed}}
 +
|{{Loot|Swampweed}}
 +
|-
 +
|{{Loot|Carrot Seedling}}
 +
|{{Loot|Green Pepper Seeds}}
 +
|{{Loot|Elven Lily Seeds}}
 +
|{{Loot|Desert Rose Seeds}}
 +
|-
 +
|{{Loot|Master First Aid Kit}}
 +
|{{Loot|Master Armor Patch Kit}}
 +
|{{Loot|Expert's Armor Patch Kit}} x2
 +
|{{Loot|Lead Figurine of a Goblin}}
 +
|-
 +
|{{Loot|Yellow Game Chip}}
 +
|{{Loot|Green Game Chip}} x3
 +
|{{Loot|Blatterhorn}}
 +
|{{Loot|Iridium}}
 +
|-
 +
|{{Loot|Indicator of False Beauty}}
 +
|{{Loot|Ring of Increasing Anxiety}}
 +
|{{Loot|Ring of Projectile Expression}}
 +
|{{Loot|Ring of Mind Insight}}
 +
|-
 +
|{{Loot|Blight Ring}}
 +
|{{Loot|Heavy Ring}}
 +
|{{Loot|Hexagonal Trendsetter}}
 +
|{{Loot|Amulet of Max Armor +50}}
 +
|-
 +
|{{Loot|Fox Glyph}}
 +
|{{Loot|Belt of The Feral Intendant}}
 +
|{{Loot|Ravana Soldier Boots}}
 +
|{{Loot|Ravana Soldier Helm}}
 +
|-
 +
|{{Loot|Ravana Soldier Coat}}
 +
|{{Loot|Ravana Soldier Gloves}}
 +
|{{Loot|Ravana Soldier Leggings}}
 +
|{{Loot|Ravana Soldier Shield}}
 +
|-
 +
|{{Loot|Council Trooper Sword}}
 +
|{{Loot|Stabmaster}}
 +
|{{Loot|Bow of Range}}
 +
|{{Loot|Mallet of Obliteration}}
 
|}
 
|}
  
Line 58: Line 101:
 
| name = Grimalkin
 
| name = Grimalkin
 
| level to tame= 50
 
| level to tame= 50
| max level = 80
 
 
| max bond level = 80
 
| max bond level = 80
 
| max happiness = 100
 
| max happiness = 100
 
| max enthusiasm = 10
 
| max enthusiasm = 10
| attack = {{Combat Ability|Slashing Damage}}, {{Combat Ability|Crushing Damage}}
+
| bonus = Evasion, Burst Evasion
| sic em = {{Combat Ability|Trauma Damage Over Time}}
+
| weaknesses = Fire, Cold, Nature
| clever trick = {{Combat Ability|Lure Enemy Away}}
 
| bonus =
 
| weaknesses = Cold
 
 
| resists = Poison, Trauma
 
| resists = Poison, Trauma
 +
| profile =AIP:Grimalkin Pet
 
}}
 
}}
 
{{MOB AHVital
 
{{MOB AHVital

Latest revision as of 13:09, 28 April 2022

Main Page Headers Bg.png
Grimalkin
File:Grimalkin.png
Health780Armor582Rage970
Anatomy:
Effective:
Cold
Ineffective:
Poison, Trauma
Grimalkin are pack animals that prowl the deserts of Ilmari. When close to death, a Grimalkin will flee from danger at high speeds. As one flees, other Grimalkins in the area will flock to the danger in hopes of overcoming it.

Locations

Ilmari
Vitals: Health 780 Armor 582 Rage 970
Location: Found across the desert.

Combat Abilities

Fast Fleeing, Hyper Hearing

icon_2129.png Crushing Damage
 
icon_2130.png Slashing Damage
 
Rage-icon.png icon_2132.png Trauma Damage Over Time
 


Miscellaneous

Skin:
Meat: (bonus)
Skull:

Reported Loot

General Loot

Level 55 Equipment
Level 30 Augments
x5
x2
x3

Animal Handling Stats

Grimalkin
Animal Handling Level to Tame: 50
Maximum Bond Level: 80
Maximum Happiness: 100
Maximum Enthusiasm: 10
Additional Attributes: Evasion, Burst Evasion
Weak Against: Fire, Cold, Nature
Resists: Poison, Trauma
Basic Attack:
icon_2129.png Crushing Damage
 
(13 damage),
icon_2130.png Slashing Damage
 
(10 damage)
Sic 'Em Attack:
Level 1-14: icon_2136.png Trauma Dmg Over Time (5/sec for 15 secs) (8 damage)
Level 15-29: icon_2136.png Trauma Dmg Over Time (10/sec for 15 secs) (21 damage)
Level 30-44: icon_2136.png Trauma Dmg Over Time (15/sec for 15 secs) (44 damage)
Level 45-59: icon_2136.png Trauma Dmg Over Time (20/sec for 15 secs) (83 damage)
Level 60-74: icon_2136.png Trauma Dmg Over Time (25/sec for 15 secs) (140 damage)
Level 75+: icon_2136.png Trauma Dmg Over Time (30/sec for 15 secs) (202 damage)
Special Trick:
Level 1-59: icon_3619.png Lure Enemy Away (Temp Taunt 1100) (86 damage)
Level 60-69: icon_3619.png Lure Enemy Away (Temp Taunt 1300) (273 damage)
Level 70+: icon_3619.png Lure Enemy Away (Temp Taunt 1700) (348 damage)
Vitals at Tamed (50) Health 290 Armor 415