Difference between revisions of "Fire Magic"
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An interesting mechanic is that Fire Magic has a “Fire Wall” pet that just stands around and burns things. It’s implemented as a pet internally, but since it’s a wall, it can’t follow you around. It’s more like a trap.<ref>http://www.eldergame.com/2012/07/a-little-more-about-evil-undead-and-pet-classes/</ref> (it can also be killed by enemies) | An interesting mechanic is that Fire Magic has a “Fire Wall” pet that just stands around and burns things. It’s implemented as a pet internally, but since it’s a wall, it can’t follow you around. It’s more like a trap.<ref>http://www.eldergame.com/2012/07/a-little-more-about-evil-undead-and-pet-classes/</ref> (it can also be killed by enemies) | ||
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+ | ==Mechanics== | ||
+ | * You can not fight with Fire Magic underwater! | ||
==Research Ingredients== | ==Research Ingredients== |
Revision as of 10:19, 26 September 2014
“Using Fire to destroy your enemies. This is a very potent offensive skill, including long-range and area-effect attacks, and even some Cold attacks for versatility. However, there are drawbacks: Fire Magic is extremely Power-intensive; all creatures generate extra Rage when they are burned; and many creatures have some resistance to fire.
Fire Magic is taught by Velkort and allows for devastating damage output, at the cost of high power drain.
An interesting mechanic is that Fire Magic has a “Fire Wall” pet that just stands around and burns things. It’s implemented as a pet internally, but since it’s a wall, it can’t follow you around. It’s more like a trap.[1] (it can also be killed by enemies)
Mechanics
- You can not fight with Fire Magic underwater!
Research Ingredients
The skill can be expensive due to the required ingredients used in spell research: Sulfur, Saltpeter and Fire Dust.
Abilities