Difference between revisions of "Guilds"

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== Guild Storage ==
 
== Guild Storage ==
After a guild is created, all members gain access to six different Guild Storage Vaults across the world. Serbule and Rahu each have two, Animal Town and Kur Mountains have one each. These six Guild Storage Vaults start with 8 slots each, but additional slots can be purchased
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After a guild is created, all members gain access to six different Guild Storage Vaults across the world. [[Serbule]] and [[Rahu]] each have two, [[Animal Town]] and [[Kur Mountains]] have one each. The initial six Guild Storage Vaults start with 8 slots each, but additional slots can be purchased.
 
 
Members of a guild with proper permissions and a high rank can control the access of Guild Storage Vaults for lower ranked members.  
 
  
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Other Guild Storage Vaults can be unlocked in the [[Red Wing Casino]] (2) and inside a [[Guild Hall]] (2).
 
===== Buying Guild Storage Vault slots =====
 
===== Buying Guild Storage Vault slots =====
The costs of buying is dependent on what number of slots you are already available in the vault  and dependent on the vault.
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While each Guild Storage Vault starts with a low number of slots, additional slots can be purchased with prices based on the slot number and the vault location.  
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* Buy slot #9 in Serbule Vault #1 : 100 Councils
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* Buy slot #9 in Serbule Vault #2 : 150 Councils
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* Buy slot #? in Casino Vault #1: ??? Councils
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* Buy slot #? in Casino Vault #2: ??? Councils
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* Buy slot #9 in Animal Town Vault  : 125 Councils
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* Buy slot #9 in Kur Mountains Vault : 150 Councils
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* Buy slot #9 in Rahu Vault #1 : 150 Councils
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* Buy slot #9 in Rahu Vault #2 : 200 Councils
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* Buy slot #11 in Guild Hall Vault #1: 1500 Councils
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* Buy slot #11 in Guild Hall Vault #2: 1500 Councils
  
*  Buy slot #9 in Serbule Vault #1 : 100 Councils
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The difference in costs between locations (and Vault #1 vs #2) should be considered with Guilds looking to expand their storage. An example of this difference is that Slot #38 in Casino Vault #1 costs 12,000 Councils, while slot #30 in Rahu Vault #2 costs 13,200 Councils.
*  Buy slot #9 in Serbule Vault #2 : 150 Councils
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===== Guild Storage Vault controls =====
*  Buy slot #9 in Animal Town Vault  : 125 Councils
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Members of a guild with proper permissions and a high rank can control the access of Guild Storage Vaults for lower ranked members.
*  Buy slot #9 in Kur Mountains Vault : 150 Councils
 
*  Buy slot #9 in Rahu Vault #1 : 150 Councils
 
*  Buy slot #9 in Rahu Vault #2 : 200 Councils
 
  
Additional Guild Storage Vaults can be unlocked in the [[Red Wing Casino]] (2) and a [[Guild Hall]] (2)
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Items added and removed from a storage vault leave behind a record in a log viewable by members of a guild with permission to read them.
  
 
== View Guild Help ==
 
== View Guild Help ==

Revision as of 18:22, 13 December 2024

Guild Roster - Looks like guilds can register here.

Guild Quests

Guild Quests

Guild Management

You aren't in a guild. Would you like to create one?
Creating a guild costs 10,000 councils.

Create Guild

Choose the title of your guild. Note: you are not permitted to use profanity, racism, or general dickishness in your guild name, guild titles, etc.
Guild Name: (Space to enter a name) (OK Button).

Guild Management

Success! You have created a new guild named "Name Goes Here"!

You are the Guildmaster. To invite other players to your guild, simply examine them and choose 'Invite to Guild.'

Guild Status

This option provides basic information your current Guild.
(Guild Name)
X/250 members
Guild Level: X
Guild XP: X of X needed for next level
Message of the Day:
This is a basic example of a message of the day!
Guild Created on Tue Sep 01 10:50:43 EDT 2015 by (Guildmaster)
Your Guild Rank: (Guild Rank)

Guild Roster

This tab shows the online status of all players in the Guild.
Members of (Guild Name here)
* (Guild Member (Rank)) -- ONLINE NOW!

Edit Ranks

This option allows players with permission to edit the ranks of the guild. Here are the default ranks.
1: Probation
2: Novice
3: Member
4: Veteran
5: Sheriff
6: Elite
7: Lieutenant
8: Captain
9: Guild Boss
10: Guildmaster
When a rank is edited, permissions are displayed. The available permissions are
  • Invite New Members
  • Promote Members
  • Demote Members
  • Kick Members From Guild
  • Set Message of The Day
  • Change Guild Configuration
  • Display Guild Identity
  • View Guild Roster
  • View Audit Logs
  • Buy Additional Vault Slots
  • Set Vault Descriptions
  • Access Serbule Vault #1
  • Access Serbule Valut #2
  • Access Red Wing Casino Vault #1
  • Access Red Wing Casino Vault #2
  • Access Animal Town Vault
  • Access Rahu Vault #1
  • Access Rahu Vault #2
  • Accept Guild Quests
  • Cancel Guild Quests

MoTD

Misc Configuration

This tab is for misc. items that don't fit into other tabs.
Change Requirements for Guild Membership
Cancel Active Guild Quest

Spend Credits

Here you can choose how to spend guild credits. For more information on what you can buy, and how guilds earn credits see Guild Quests.

Promote Member

If you have the permission to promote members, you can use this tab to promote any member up to the rank below yours. (Note - If you're a guildmaster, you can promote others to guildmaster as well!)

Demote Member

If you have the permission to demote members, you can use this tab to demote any member up to the rank below yours. (Note - Guildmasters can demote guildmasters, but only from this menu. Not by using the /guild rank command)

Eject Member

If you have the permission to kick members, you can use this tab to kick anyone below your rank out of your guild.

Quit Guild

Success! You have quit your guild.

Good Riddance!

Guild Storage

After a guild is created, all members gain access to six different Guild Storage Vaults across the world. Serbule and Rahu each have two, Animal Town and Kur Mountains have one each. The initial six Guild Storage Vaults start with 8 slots each, but additional slots can be purchased.

Other Guild Storage Vaults can be unlocked in the Red Wing Casino (2) and inside a Guild Hall (2).

Buying Guild Storage Vault slots

While each Guild Storage Vault starts with a low number of slots, additional slots can be purchased with prices based on the slot number and the vault location.

  • Buy slot #9 in Serbule Vault #1 : 100 Councils
  • Buy slot #9 in Serbule Vault #2 : 150 Councils
  • Buy slot #? in Casino Vault #1: ??? Councils
  • Buy slot #? in Casino Vault #2: ??? Councils
  • Buy slot #9 in Animal Town Vault  : 125 Councils
  • Buy slot #9 in Kur Mountains Vault : 150 Councils
  • Buy slot #9 in Rahu Vault #1 : 150 Councils
  • Buy slot #9 in Rahu Vault #2 : 200 Councils
  • Buy slot #11 in Guild Hall Vault #1: 1500 Councils
  • Buy slot #11 in Guild Hall Vault #2: 1500 Councils

The difference in costs between locations (and Vault #1 vs #2) should be considered with Guilds looking to expand their storage. An example of this difference is that Slot #38 in Casino Vault #1 costs 12,000 Councils, while slot #30 in Rahu Vault #2 costs 13,200 Councils.

Guild Storage Vault controls

Members of a guild with proper permissions and a high rank can control the access of Guild Storage Vaults for lower ranked members.

Items added and removed from a storage vault leave behind a record in a log viewable by members of a guild with permission to read them.

View Guild Help

Guild Update: 6/9/2017

A while back, we added the ability to 'level up' your guild through guild quests. In this update, we expand on that with some new guild features.
Guilds can now purchase additional guild storage for each guild level above 0. (Note that the number of slots available at each guild level is different per chest, and sometimes per level as well.) The cost of additional slots is quite high; it is intended to be a shared task among guild members.
A guild's level now determines the number of people that can be in the guild, as follows:
- Level 0 through 5: 150 people
- Level 6: 175 people
- Level 7: 200 people
- Level 8: 225 people
- Level 9: 250 people
- Level 10: 275 people
- Level 11: 300 people
- Level 12: 325 people
- Level 13+: 350 people
As a courtesy to large existing guilds, if your guild already had 150+ players in it as of this morning, your guild's max size is "grandfathered" to 250 players until it reaches rank 9.
And finally, high-ranking guild members can now view an "audit log". The log shows structural changes to the guild: who joined (and who invited them), who quit (or was kicked out), who changed the message of the day, and who changed what guild settings.
By default only rank 9 or 10 guild members have permission to view the log, but it can be configured in the same way as other guild permissions.
The command to access the log is "/guild auditlogs" to view the current weeks' logs, or "/guild auditlogs old" to view last weeks' logs. Logs roll over on Monday.
This log is not currently accessible via the Guild Management Signs - the slash commands are the only way to access it.
When viewing the log, there is a "save to file" button that allows guild leaders to save the log to their hard drive. The file will be written as a .txt file to your screen shot directory.
We need feedback on this! Tell us what you want to see in the log and what format it should take!

Guild Ranks and Permissions

Guild ranks can be a little complex! Don't worry though: the ranks are set up with reasonable defaults, so you can ignore all of this until you need to give certain people more or less privileges in the guild. Then come back and read this!

Each guild member is assigned to one of ten 'ranks'. Usually lower-numbered ranks have fewer privileges than higher ranks, but there's some flexibility to allow you to create whatever system you need. However, Rank 10 is Always the most important rank. The guild's creator is rank 10. Newer members are rank 3 by default, but you can change their starting rank.

Most guilds won't actually use all ten ranks! You'll just use a few and ignore the rest. The others are there to give you flexibility as your guild grows and evolves.

Each rank has a title (which you can change) and has permission to do certain things, like setting the Message of The Day or inviting new guild members.

We've set up a simple rank system by default. It works like this:

- Rank 1 ('Probation') is a rank you can assign to people who are abusing their privileges. They have no special powers at all.
- Rank 3 ('Member') is for regular members. They can invite new guild members.
- Rank 5 ('Sheriff') can kick people out of the guild, as well as changing the ranks of lower-ranked members.
- Rank 7 ('Lieutenant') has all the powers of the Sheriff and can also set the Message of The Day. THey can also promote/demote Sheriffs.
- Rank 10 ('Guildmaster') can do everything, and can change these ranks to have different meanings.

Rank 3 is the default rank for new people, which means new players can invite other people into the guild. If you don't like that, you can change the default rank to 2 ('Novice'). This rank is just like 'Member', but they can't invite new people to the guild.

You can customize these ranks under the 'Edit Ranks' menu option by giving them different permissions. Right now there are only a few permissions, but there will be more as the guild system gets new features. (For instance, there will be special permissions for accessing the guild vaults when those are available.) Here is a list of the current permissions:

- Invite New Members: Members with this permission can invite anyone to join the guild.
- Promote Members: Members with this permission can increase the rank of other guild members -- but never to a rank higher than they are themselves.
- Demote Members: Members with this permission can decrease the rank of other guild members, but they can't change the rank of people higher-ranked than themselves.
- Kick Members From Guild: Members with this permission can kick people out of the guild. Only people lower-ranked than they are can be kicked out.
- Set Message of The Day: Members with this permission can set the Message of The Day for the guild.
- Change Guild Configuration: Members with this permission can change the settings of the guild, including giving themselves new permissions! This should only be given to the most trusted members. Rank 10 always has this permission.
- Display Guild Identity: This permission causes guild members to automatically show their guild names and rank when they are examined by other players. (By default, all ranks have this permission.)
- View Guild Roster: Members with this permission can view a list of all guild members. (By default, all ranks have this permission).