Difference between revisions of "Giant Bat"
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== Mechanics == | == Mechanics == | ||
===NPC Communication=== | ===NPC Communication=== | ||
− | Like with other "creepy" [[Beast Forms|Beast Forms]] such as the [[Lycanthropy|Wolf]] and [[Spider | + | Like with other "creepy" [[Beast Forms|Beast Forms]] such as the [[Lycanthropy|Wolf]] and [[Spider|Spider]], even less NPCs will talk to you than most animals. Before changing into a bat, it is recommended that you be an experienced player. (Unless you're up for a challenge!) |
+ | |||
===Flight=== | ===Flight=== | ||
Immediately, a bat is able to permanently fly, which being faster than sprinting, makes transportation somewhat easier. However, flying does drain power. | Immediately, a bat is able to permanently fly, which being faster than sprinting, makes transportation somewhat easier. However, flying does drain power. |
Revision as of 17:30, 20 January 2017
“Skill in living and fighting as a bat.
Overview
The Giant Bat is a Beast Form with the unique ability to fly while effectively fighting enemies, limited only by the flight's power usage.
They have a variety of abilities, which range from knock-back, recovery, damage, and a concussion, making it potentially compatible with any skill-set a bat can use.
You can cure Giant Bat form by buying an Un-Bat Juice from Harry the Wolf for 4500 councils.
Levels 51-60 can be unlocked by talking to Yavazek
Description
Skill in living and fighting as a bat.
How to Obtain
Another bat player (who must be at least level 8) can repeatedly use Virulent Bite on you for a chance to give the Fevered Trismus disease which will change you into a bat after two hours. During the Halloween event, one may also be bitten by an enemy bat's rage attack for Fevered Trismus. Finally, enemy bats on the lower levels of the Labyrinth dungeon can inflict Fevered Trismus players.
Abilities
Ability Name | Description | Damage Type | Level | Ability Type |
---|---|---|---|---|
Echolocation | Use your horrible squeaks and giant ears to interpret your environment | N/A | 0 | |
Rip | Slash an enemy with your winged talons. | Slashing | 1 | Basic Attack |
Tear | Tear into an enemy with your talon. | Slashing | 2 | |
Wing Vortex | Flap violently to disperse your enemies with a gust of wind. | Nature | 4 | |
Drink Blood | Sink your fangs into an enemy and consume their life force, healing yourself. Does not have any effect on undead foes. | N/A | 7 | |
Virulent Bite | Sink your disgusting, disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.) | Piercing | 8 | |
Bat Stability | Use your wings and your incredible hearing to hold your ground even in extreme conditions. | N/A | 9 | |
Rip 2 | Slash an enemy with your winged talons. | Slashing | 11 | Basic Attack |
Sonic Burst | Scream at the top of your lungs, injuring all enemies within close earshot. | Trauma | 13 | |
Wing Vortex 2 | Flap violently to disperse your enemies with a gust of wind. | Nature | 14 | |
Tear 2 | Tear into an enemy with your talon. | Slashing | 15 | |
Drink Blood 2 | Sink your fangs into an enemy and consume their life force, healing yourself. Does not have any effect on undead foes. | N/A | 17 | |
Virulent Bite 2 | Sink your disgusting, disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.) | Piercing | 18 | |
Confusing Double | Behave so disorientingly that enemies cannot tell where you are. They perceive a second version of you for a while. | N/A | 19 | Survival-Utility |
Rip 3 | Slash an enemy with your winged talons. | Slashing | 21 | Basic Attack |
Sonic Burst 2 | Scream at the top of your lungs, injuring all enemies within close earshot. | Trauma | 23 | |
Wing Vortex 3 | Flap violently to disperse your enemies with a gust of wind. | Nature | 24 | |
Tear 3 | Tear into an enemy with your talon. | Slashing | 25 | |
Drink Blood 3 | Sink your fangs into an enemy and consume their life force, healing yourself. Does not have any effect on undead foes. | N/A | 27 | |
Virulent Bite 3 | Sink your disgusting, disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.) | Piercing | 28 | |
Bat Stability 2 | Use your wings and your incredible hearing to hold your ground even in extreme conditions. | N/A | 29 | |
Rip 4 | Slash an enemy with your winged talons. | Slashing | 31 | Basic Attack |
Sonic Burst 3 | Scream at the top of your lungs, injuring all enemies within close earshot. | Trauma | 33 | |
Wing Vortex 4 | Flap violently to disperse your enemies with a gust of wind. | Nature | 34 | |
Tear 4 | Tear into an enemy with your talon. | Slashing | 35 | |
Drink Blood 4 | Sink your fangs into an enemy and consume their life force, healing yourself. Does not have any effect on undead foes. | N/A | 37 | |
Virulent Bite 4 | Sink your disgusting, disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.) | Piercing | 38 | |
Confusing Double 2 | Behave so disorientingly that enemies cannot tell where you are. They perceive a second version of you for a while. | N/A | 39 | Survival-Utility |
Rip 5 | Slash an enemy with your winged talons. | Slashing | 41 | Basic Attack |
Sonic Burst 4 | Scream at the top of your lungs, injuring all enemies within close earshot. | Trauma | 43 | |
Wing Vortex 5 | Flap violently to disperse your enemies with a gust of wind. | Nature | 44 | |
Tear 5 | Tear into an enemy with your talon. | Slashing | 45 | |
Drink Blood 5 | Sink your fangs into an enemy and consume their life force, healing yourself. Does not have any effect on undead foes. | N/A | 47 | |
Virulent Bite 5 | Sink your disgusting, disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.) | Piercing | 48 | |
Bat Stability 3 | Use your wings and your incredible hearing to hold your ground even in extreme conditions. | N/A | 49 | |
Confusing Double 3 | Behave so disorientingly that enemies cannot tell where you are. They perceive a second version of you for a while. | N/A | 50 | Survival-Utility |
Rip 6 | Slash an enemy with your winged talons. | Slashing | 51 | Basic Attack |
Sonic Burst 5 | Scream at the top of your lungs, injuring all enemies within close earshot. | Trauma | 53 | |
Wing Vortex 6 | Flap violently to disperse your enemies with a gust of wind. | Nature | 54 | |
Tear 6 | Tear into an enemy with your talon. | Slashing | 55 | |
Drink Blood 6 | Sink your fangs into an enemy and consume their life force, healing yourself. Does not have any effect on undead foes. | N/A | 57 | |
Virulent Bite 6 | Sink your disgusting, disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.) | Piercing | 58 | |
Rip 7 | Slash an enemy with your winged talons. | Slashing | 61 | Basic Attack |
Advanced
The following abilities are gained by reading randomly dropped scrolls:
Ability Name | Description | Damage Type | Level | Ability Type |
---|---|---|---|---|
Screech | Use your horrific voice to damage an enemy. | Trauma | 7 | Core Attack |
Smoldering Gaze | Use your cursed eyes to electrify a foe. | Electricity | 15 | Nice Attack |
Screech 2 | Use your horrific voice to damage an enemy. | Trauma | 17 | Core Attack |
Screech 3 | Use your horrific voice to damage an enemy. | Trauma | 27 | Core Attack |
Smoldering Gaze 2 | Use your cursed eyes to electrify a foe. | Electricity | 30 | Nice Attack |
Screech 4 | Use your horrific voice to damage an enemy. | Trauma | 37 | Core Attack |
Smoldering Gaze 3 | Use your cursed eyes to electrify a foe. | Electricity | 45 | Nice Attack |
Screech 5 | Use your horrific voice to damage an enemy. | Trauma | 47 | Core Attack |
Screech 6 | use your horrific voice to damage an enemy. | Trauma | 57 | Core Attack |
Complete Ability List
Click "Expand" on the box below to view a complete list of Abilities for the Giant Bat skill. Giant Bat Abilities
Mechanics
NPC Communication
Like with other "creepy" Beast Forms such as the Wolf and Spider, even less NPCs will talk to you than most animals. Before changing into a bat, it is recommended that you be an experienced player. (Unless you're up for a challenge!)
Flight
Immediately, a bat is able to permanently fly, which being faster than sprinting, makes transportation somewhat easier. However, flying does drain power.
Night-vision
Bats get Echolocation, which may possibly make seeing at night much easier.