Difference between revisions of "Dying"
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Gorgonzola (talk | contribs) (Rewritten better (hopefully), consolidating text. Added a tombstone image.) |
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− | [[File:Dying (skill).jpg|thumb|right|300px|A | + | __NOTOC__ |
+ | [[File:Dying (skill).jpg|thumb|right|300px|A tombstone left behind by a player.]] | ||
{{Quote| | {{Quote| | ||
The art of dying. | The art of dying. | ||
}} | }} | ||
+ | '''Dying''' is a skill that represents the variety of unique ways in which a character has died. The skill unlocks small, but permanent bonuses to Max Health. It also gives access to a very useful ability, therefore it is actually a good idea for new players to try to get their characters killed in a variety of situations. | ||
− | ''' | + | ====Bonus Experience==== |
+ | The first time your character dies in a unique way rewards '''bonus death experience'''. To see a list of the unique ways in which you've died previously (and how many times each), go to '''Skills panel > Dying''' and select the button there. | ||
{{Quote| | {{Quote| | ||
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}} | }} | ||
− | + | ====New ability==== | |
+ | As the Dying skill increases eventually a very useful ability is gained. When your character dies a new choice will appear in the Death dialog, to "Enter the light". This new ability is essentially the equivalent of a teleport to [[Serbule]] Keep, which can be very handy when explopring the other zons. | ||
− | ==== | + | ====Examples of common causes of death==== |
− | + | Here are a few spoiler-free examples of causes of death: | |
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− | Here are | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! style="width:200px;"|Cause of death !! Death XP !! Example | ! style="width:200px;"|Cause of death !! Death XP !! Example | ||
|- | |- | ||
− | | Electrocuted || 50 || | + | | Electrocuted || 50 || Goblin War Casters in [[Goblin Dungeon]]. |
|- | |- | ||
− | | | + | | Mauled by a wild animal || 50 || Panthers, Bears. |
|- | |- | ||
− | | | + | | Punched to death || 50 || Trained Crushing Bear in [[Goblin Dungeon]]. |
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− | | | + | | Splashed with acid || 50 || Augmented Mantis Slave. |
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− | + | | Killed by a worm || 100 || Tor-Urak near [[Hogan's Keep]]. | |
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− | | Killed by a worm || 100 || Tor-Urak near [[Hogan's Keep]] | ||
|} | |} | ||
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Revision as of 13:05, 8 October 2014
“The art of dying.
Dying is a skill that represents the variety of unique ways in which a character has died. The skill unlocks small, but permanent bonuses to Max Health. It also gives access to a very useful ability, therefore it is actually a good idea for new players to try to get their characters killed in a variety of situations.
Bonus Experience
The first time your character dies in a unique way rewards bonus death experience. To see a list of the unique ways in which you've died previously (and how many times each), go to Skills panel > Dying and select the button there.
“(Earned 50 Death XP)
(Bonus XP! First Death From This Cause!)
New ability
As the Dying skill increases eventually a very useful ability is gained. When your character dies a new choice will appear in the Death dialog, to "Enter the light". This new ability is essentially the equivalent of a teleport to Serbule Keep, which can be very handy when explopring the other zons.
Examples of common causes of death
Here are a few spoiler-free examples of causes of death:
Cause of death | Death XP | Example |
---|---|---|
Electrocuted | 50 | Goblin War Casters in Goblin Dungeon. |
Mauled by a wild animal | 50 | Panthers, Bears. |
Punched to death | 50 | Trained Crushing Bear in Goblin Dungeon. |
Splashed with acid | 50 | Augmented Mantis Slave. |
Killed by a worm | 100 | Tor-Urak near Hogan's Keep. |