The art of dying.
|Skill Type:|| |
|Max Level:|| |
|Skill Trainers:|| |
The art of dying.
Dying is a skill that records the variety of unique ways in which a character has died. The skill unlocks small, but permanent bonuses to Max Health. It also gives access to a very useful ability, therefore it is actually a good idea for new players to try to get their characters killed in a variety of situations.
The art of dying.
- Dying experience is earned the fist time your health falls to zero.
- Necromancy - Necromancers should appreciate death!
- Compassion - When a character dies, a gravestone is left behind. Others may earn Compassion by mourning that tombstone.
|10||Max Health +5||Max Health +5|
|20||Max Health +5||Max Health +10|
|30||Max Health +5||Max Health +15|
|40||Max Health +5||Max Health +20|
|50|| Max Health +5
Number of Inventory Folders +1
| Max Health +25|
Number of Inventory Folders +1
|10||New death action|
|20||+1 to Necromancy|
|25||+1 to Nature Appreciation|
|30||+1 to Necromancy|
|35||+1 to Holistic Wellness|
The first time your character dies in a unique way rewards bonus death experience. To see a list of the unique ways in which you've died previously (and how many times each), go to Skills panel > Dying and select the button there.
(Earned 50 Death XP)
(Bonus XP! First Death From This Cause!)
Entering the Light
At Level 10 the Dying skill grants a new choice in the Death dialog, to "Enter the light." This new ability grants access to a portal to random locations, along with portals to Serbule and Rahu. These last two portals have 8-hour cooldowns, however.
When a player character dies, a tombstone is left behind. If you are embarrassed about the way in which you were disposed of (which is minutely detailed on the tombstone for other players to read) you can remove it by interacting with it. Clearing your tombstone(s) is otherwise cosmetic, unless you play in Hardcore Mode.
A group of three or more Tombstones is considered a Graveyard for Necromancy.
Hardcore Death Penalty is an option available from the signpost near the well in Serbule Keep. When you die in Hardcore Mode, in addition to being sent back to a respawn point some of your items become broken. In order to use them again, you must take them back to the location you died. That is, you have to walk back to your tombstone(s).
Occasionally when your character dies or gets attacked by a diseased animal there is a possibility that the monster will pass on a disease to the character. These are permanent unless cured in a very specific manner.
Another way to get a dangerous disease is through a Power Word, such as Power Word: Leprosy.
Causes of Death
Harmless Post-Death Effects
After experiencing death, one may be revived with a harmless role-play effect applied to their character for an hour.
- Phobia: Rats - You're terrified of rats!
- Phobia: Spiders - You're terrified of spiders of any size!
- Phobia: Cakes - You're terrified of cakes and similar baked goods!
- Phobia: Goblins - You're terrified of goblins, as well as anything associated with goblins!
- Phobia: Dogs - You're terrified of dogs, wolves, and other canines!
- Phobia: Reptiles - You're terrified of snakes and other reptiles!
- Phobia: Opposite Sex - You're terrified of members of the opposite sex!
- Phobia: Portals - You're terrified of magical portals!
- Phobia: Bovines - You're terrified of cows!
- Phobia: Trees - You're terrified of trees and other large vegetation!
- Phobia: Water - You're deathly afraid of getting wet!
- Phobia: Bridges - You're terrified by the idea of crossing a bridge!
- Phobia: Dairy - You're deathly afraid of milk, cheese, or any food containing dairy products!
- Phobia: Meat - You've become terrified of eating meat!
- Delusion: Invisible Demons - You've become convinced that invisible demons are tracking you and obstructing your every effort.
- Delusion: Candy Lands - Text
- Delusion: Invisible Demons - You believe that everything around you is made of candy, cake, or other sugary treats!
- Delusion: All Kings - You just realized that you're in the presence of nobility. In fact, EVERYONE around you is a King (or Queen) except you!
- Delusion: Flight - You believe you can fly!
- Delusion: Invisibility - You believe you've become entirely invisible, except to demons. Anyone who can see you must be a demon in disguise.
- Delusion: Dance Party - You believe you're at a vast, world-encompassing dance party! Why isn't everyone else dancing? They're being so rude to your host!
- Delusion: Dragon Assassin - You just remembered that you are a dragon in disguise, sent to assassinate a certain target!
- Delusion: Third Arm - You seem to have an extra arm! How convenient!
- Delusion: Face Fell Off - Oh no, your face fell off! You're hideous now!
- Delusion: Secret Codes - You think everyone around you is speaking in a code language you can barely understand. What are they trying to hide?
- Delusion: Loose Teeth - All your teeth are loose! You have to be really careful or they'll all fall out!
- Delusion: No More Yellow - You lost the ability to see yellow things. They're completely invisible to you!
- Delusion: No More Green - You lost the ability to see green things. They're completely invisible to you!
- Delusion: Body Swap - You believe you've swapped bodies with another player. No doubt this is their fault!
- Delusion: Unassailable Beauty - You've become the most beautiful person in the world!
- Paranoia: Working With Goblins - You've just realized that everyone you know is a goblin spy!
- Paranoia: Stealing Your Money - You've just realized that everyone you know is trying to steal your money!
- Paranoia: Look The Fool - Everyone you know is trying hard to make you look like a fool. The most frustrating part is they won't admit it!
- Paranoia: Eye Beams - Everyone is trying to get you to make eye contact so they can steal your soul!
- Dementia: Rhymes - You find that you can only speak in rhyme! (Whew, good thing slant rhymes are okay!)
- Dementia: Riddles - You find that you can only speak in riddles!
- Dementia: Mute - You can't speak! You can only pantomime!
- Dementia: Pronoun Trouble - "When you say a pronoun (like 'him' or 'her' or 'me' or 'them') it comes out as a gibberish word!
- Dementia: No Number Three - You can no longer understand the concept of the number three! Even the word has no meaning to you!
- Dementia: Gender Swap - You now perceive all males as females, and vice versa!
- Dementia: Molly-Coddle - You keep saying molly-coddle all the time! What does that even mean?
- Dementia: Counting - You feel compelled to count everything you see. Out loud!
- Dementia: Hopping - You can't walk; you can only hop!
- Dementia: The Queen - You believe you're the Queen of a distant land. You expect to be treated like visiting royalty.
- Dementia: Money Is Fake - You just noticed that all of your money is counterfeit! You're broke!
- Dementia: Ostrich - You believe you are a large flightless bird with a dangerous beak.
- Dementia: Sasquatch - You keep seeing a hairy ape-man in the corner of your eye. Is he friend or foe?
- Dementia: No more R - You lost the ability to say the letter R or pronounce an R sound.
- Paranoid Delusion: Bats - Tiny bats are flying everywhere. They keep trying to fly down your throat and choke you to death!
Other Innate Effects
- Manic Laughter - Everything is hilarious! You can't stop laughing!
- Depression - Everything is so sad! You can't stop crying!
- At one point, all players shared the same tombstones.