Difference between revisions of "Rabid Deer"

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(Updated to template.)
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{{MOB Location
 
{{MOB Location
| location1 = Serbule
+
| area= Serbule
| desc1 = Sometimes found West of Serbule Keep.
+
| location= Sometimes found West of Serbule Keep.
| armor1 = 51
+
| armor = 51
| health1 = 150
+
| health = 150
| rage1 = 181
+
| rage = 181
| location2 = Serbule Hills
+
}}
| desc2 = Roaming around the zone.
+
{{MOB Location
| armor2 = 71
+
| area= Serbule Hills
| health2 = 215
+
| location= Roaming around the zone.
| rage2 = X
+
| armor = 71
 +
| health = 215
 +
| rage = X
 
}}
 
}}
  

Revision as of 18:08, 31 March 2018

Main Page Headers Bg.png
Rabid Deer
Rabid Deer.png
Health150Armor51Rage181
Anatomy:
Effective:
Slashing, Piercing
Very Ineffective:
Poison, Trauma


Rabid Deer are Deer sometimes encountered West of Serbule Keep. Instead of fleeing like normal deer, they attack players on sight.

Serbule
Vitals: Health 150 Armor 51 Rage 181
Location: Sometimes found West of Serbule Keep.
Serbule Hills
Vitals: Health 215 Armor 71 Rage X
Location: Roaming around the zone.

Combat Abilities

  • Crushing Damage
  • Rage Heavy Crushing Damage

Miscellaneous

Skin: ?
Meat:
Skull:

Reported Loot