Difference between revisions of "Raise Skeletal Swordsman"
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{{Ability infobox | {{Ability infobox | ||
− | |skill = | + | |skill = Necromancy |
|level = 7 | |level = 7 | ||
|power cost = 50 | |power cost = 50 | ||
|reuse time = 5 seconds | |reuse time = 5 seconds | ||
|special = Can be on sidebar | |special = Can be on sidebar | ||
− | |||
}} | }} | ||
<noinclude>[[Category:Abilities]]</noinclude><includeonly> | <noinclude>[[Category:Abilities]]</noinclude><includeonly> |
Revision as of 17:23, 5 May 2019
name
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Error: Ability not found | |
Description | -
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Skill | |
Level | 7
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Damage | -
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Power Cost | 50
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Reuse Time | 5 seconds
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Special | Can be on sidebar
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Click "Expand" on the box below to view a complete list of Abilities for the Raise Skeletal Swordsman skill.
Icon | Level | Name | Description | Special | Effects | Stats | Source |
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7 | Raise Skeletal Swordsman | Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. (You must be in a graveyard to use this ability. It consumes one Femur.) | Can Be On Sidebar | Power Cost: 50 Range: 3 Cooldown: 5 |
Leveling | ||
22 | Raise Skeletal Swordsman 2 | Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. (You must be in a graveyard to use this ability. It consumes one Femur.) | Can Be On Sidebar | Power Cost: 75 Range: 3 Cooldown: 5 |
Leveling | ||
38 | Raise Skeletal Swordsman 3 | Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. (You must be in a graveyard to use this ability. It consumes one Femur.) | Can Be On Sidebar | Power Cost: 100 Range: 3 Cooldown: 5 |
Leveling | ||
49 | Raise Skeletal Swordsman 4 | Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. (You must be in a graveyard to use this ability. It consumes one Femur.) | Can Be On Sidebar | Power Cost: 125 Range: 3 Cooldown: 5 |
Leveling | ||
58 | Raise Skeletal Swordsman 5 | Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. (You must be in a graveyard to use this ability. It consumes one Femur.) | Can Be On Sidebar | Power Cost: 125 Range: 3 Cooldown: 5 |
Training: Daniel Murderdark | ||
70 | Raise Skeletal Swordsman 6 | Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. (You must be in a graveyard to use this ability. It consumes one Femur.) | Can Be On Sidebar | Power Cost: 125 Range: 3 Cooldown: 5 |
Training: Daniel Murderdark |