Difference between revisions of "Dying"
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====Common ways to die==== | ====Common ways to die==== | ||
− | + | Here are a few examples of "cause" of death as displayed in game: | |
: Electrocuted (eg. from spells cast by Goblin War Casters) | : Electrocuted (eg. from spells cast by Goblin War Casters) |
Revision as of 05:36, 16 September 2014
“The art of dying.
Dying is the skill of being killed. 10 experience is gained on each death along with an additional 50 for dying in a way that has not been done before by the player:
“(Earned 50 Death XP)
(Bonus XP! First Death From This Cause!)
Common ways to die
Here are a few examples of "cause" of death as displayed in game:
- Electrocuted (eg. from spells cast by Goblin War Casters)
- Killed by an aberration
- Mauled by a wild animal
- Punched to death (eg. from a Trained Crushing Bear in Goblin Dungeon)
Less common ways to die (spoilers)
The following uncommon ways to die earn more experience. You may want to discover them by yourself, or click the spoiler below.