Difference between revisions of "Serbule Crypt"
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* [[Skeleton Troublemaker]] (archers) | * [[Skeleton Troublemaker]] (archers) |
Revision as of 13:36, 11 June 2015
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Map of Serbule Crypt (click for larger size)
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Area Level | 15
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File:Serbule Crypt.png Serbule Crypt entrance in the graveyard.
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The Crypt is a low to mid level dungeon on it's first floor, descending into it's depths will bring you to a mid-high dungeon section.
If you bump into an invisible wall, it is targettable, and requires a code to open. Hint
Points of Interest
Painting Rooms with Platforms
In the northewestern area on the way to Khyrulek are a few rooms containing platforms and paintings. Similarly to the paintings in Goblin Dungeon you can take them off the walls, and identify them to raise your Art History skill. The most valuable ones may be worth hauling back to art loving NPCs (Jesina, Lawara, Sir Coth) (to be confirmed).
Khyralek's Room
Khyrulek is guarded by two large Rhinos.
Necromancy Altar
The skill Necromancy can be learned here (as of the alpha), from an altar that is found deep within the dungeon. Sometimes friendly players offer a "run" down there on global chat.
Serbule Sewers Portal
There is a room protected by a few Explosion Traps. Sir Arif can be found there, who deals in Sigil Scripting. Further back in this room is a connection to Serbule Sewers.
Four new chests (Oct 25th, 2104 update)
The first chest is at the end of the corridor "that players seem to all miss". The other three are deeper in. (None are on the second floor past Khyrulek.) Each chest can be opened by all players once per hour, so you can team up to collect the chests. The loot has above-average chances for nice level 20 gear.
Tips
- Stacks of Spider Legs and Giant Spider Legs can earn favor with Velkort.
- Spiderwebs are worth 20 gold each, they quickly add up.
NPCs
Friends
Bosses
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Foes