Difference between revisions of "Level"
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==NPC Foe level== | ==NPC Foe level== | ||
− | + | One of the best indication of a NPC's power and abilities is to look at the little window that displays your current targets statistics. | |
+ | Below are some examples from the [[Serbule]] starter region: | ||
[[File:chicken power level.jpg]] | [[File:chicken power level.jpg]] | ||
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[[File:tiger power level.jpg]] | [[File:tiger power level.jpg]] | ||
+ | Mr Squeaky is one of the 'mini-bosses' in Serbule. | ||
[[File:Squeaky power level.jpg]] | [[File:Squeaky power level.jpg]] | ||
− | + | <br> | |
+ | For the Psychic Mantis statisctis below, please note the in-effectiveness of 'slashing damage' to them. A player specialised in [[Sword]]s (that deal slashing damage) can have a tough time against these. | ||
[[File:Psychic Mantis power level.jpg]] | [[File:Psychic Mantis power level.jpg]] |
Revision as of 05:35, 19 August 2015
Level
On this page a description is given to clarify how to compare and judge a player's abilities in combat compared to another player and compared to a NPC Foe (attackable create).
Not the classic Leveling system
Other MMO's usually have an indication for both the player-character and for NPC foe's that start at level 1 and slowly increase to 2 and 3, all the way to 50 or even 100. Project Gorgon does not do this.
Player level
A player's power is derived from several sources:
- the two types of combat-abilities she has chosen to fight with (and thus the two types of weapons she should have equiped). (e.g. Sword, staff, unarmed, shield, archery, psychology, etc)
- the skill the player had acquired in those two combat-types.
Hint: For a newer player it can be good to find a playstyle you like, regarding the weapons you use. And once you do that, to stick with those. A high skill level in your chosen weapon-type makes a big difference ! - the armor items that the player has equiped
- - the buffs to Armor, Health and Power that those armor-items give
- - the buffs that the armor items give to certain combat abilities. (e.g. "Finishing Blow deals +32% damage")
- File:Basic Sword of Many Cuts.jpg
- the buffs that the player has
- - food buff
- - potion buffs
- - listened to music buff
The basic player statistics are shown in:
NPC Foe level
One of the best indication of a NPC's power and abilities is to look at the little window that displays your current targets statistics. Below are some examples from the Serbule starter region:
Mr Squeaky is one of the 'mini-bosses' in Serbule.
For the Psychic Mantis statisctis below, please note the in-effectiveness of 'slashing damage' to them. A player specialised in Swords (that deal slashing damage) can have a tough time against these.