Difference between revisions of "Game updates/2024-12-17"

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==Update Notes: December 17, 2024, part 2==
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- The server was rebooted to address a bug where some players could not receive Ri-Shin quests. As a side-effect of this fix, players who had completed Ri-Shin quests during the first few minutes that the server was online will need to re-complete them. Apologies!
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- In addition, fixed a bug that allowed fairies to create infinite fairy lights.
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==Update Notes: December 17, 2024==
 
==Update Notes: December 17, 2024==
 
This is a minor game update to start the [[Ri-Shin]] in-game seasonal event. Look for townsfolk wearing red ri-shin hats -- these people have seasonal quests.
 
This is a minor game update to start the [[Ri-Shin]] in-game seasonal event. Look for townsfolk wearing red ri-shin hats -- these people have seasonal quests.

Latest revision as of 18:09, 30 December 2024

Update Notes: December 17, 2024, part 2

- The server was rebooted to address a bug where some players could not receive Ri-Shin quests. As a side-effect of this fix, players who had completed Ri-Shin quests during the first few minutes that the server was online will need to re-complete them. Apologies! - In addition, fixed a bug that allowed fairies to create infinite fairy lights.

Update Notes: December 17, 2024

This is a minor game update to start the Ri-Shin in-game seasonal event. Look for townsfolk wearing red ri-shin hats -- these people have seasonal quests.

There were also some bugs fixed:

- added a bunch of missing NPCs to game's exported JSON data in npcs.json
- fix bug with Bard treasure effect that boosts Direct Nature and Indirect Nature. This effect was appearing as a Druid effect instead of a Bard effect.
- summoned fairy lights now continue to exist when you load into new areas. They previously had a timeout of 10 minutes; timeout is now permanent (ie until manually dispelled)
- fixed bugs that caused monsters to be able to attack and kill fairy lights
- Bottle of Goat Milk item is now considered dairy if drunk
- A few high level recipes that used multiple stacks of Almonds have been revised to use a single stack of (higher-level) Walnuts. This aims to make the recipes more practical. Affected recipes: Evu Nut Salad, Candied Evu Fruit
- bug fix: several Calligraphy recipes (such as "Secrets") increased Sword Base Damage %, and now instead increase Sword Damage %
- gain bonus levels to Calligraphy when reaching Bladesmithing 60 and Bladesmithing 80
- bugfix: fixed animation stance for skeleton swordsmen (they used a no-shield stance but have a shield)
- treasure effect "Bard Blast abilities cause target to suffer X Nature damage over 8 seconds" -> this was ticking twice as often as intended, unintentionally dealing double damage
- treasure effect "Song of Bravery further reduces ability costs -X and increases Direct Damage +Y%" => this accidentally negated damage instead of increasing it
- Fixed a few crafting recipes that required a stack of 0 of one of their ingredients
- Mentalism Mind Worm ability: the base ability damage-over-time amounts were too high due to a display bug. We've corrected the display bug and raised thedamage some from the originally-intended values (though still lower than the old displayed values)

We're still working on a major update with a bunch of new content, so stay tuned!

Click here to return to the Game Updates page.