Difference between revisions of "Giant Bat/Treasure Effects"
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See also: [[Giant Bat/Treasure Effects:By Slot]] | See also: [[Giant Bat/Treasure Effects:By Slot]] | ||
− | <!-- This table is from patch | + | See also: [[Giant Bat/Treasure Effects:By Ability]] |
+ | <!-- This table is from patch v272, December 17, 2016 --> | ||
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | {| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | ||
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! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers | ! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers | ||
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− | | || || <b>Tier | + | | || of Giant Bats || <b>Tier 6</b> - Giant Bat Base Damage +20% || Head, Necklace || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Giant Bat Damage +3 |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Giant Bat Base Damage +8% |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Giant Bat Base Damage +11% |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Giant Bat Base Damage +14% |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Giant Bat Base Damage +17% |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Giant Bat Base Damage +20% |
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|Expand}} | |Expand}} | ||
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− | | || || <b>Tier 12</b> - | + | | || || <b>Tier 12</b> - Rip Damage +19 || Chest, Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Rip Damage +1 |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Rip Damage +2 |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Rip Damage +3 |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Rip Damage +4 |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Rip Damage +5 |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Rip Damage +7 |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Rip Damage +9 |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Rip Damage +11 |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Rip Damage +13 |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Rip Damage +15 |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Rip Damage +17 |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Rip Damage +19 |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - | + | | || || <b>Tier 12</b> - Rip has a 50% chance to deal +48 damage || Legs, Hands || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Rip has a 50% chance to deal +3 damage |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Rip has a 50% chance to deal +5 damage |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Rip has a 50% chance to deal +8 damage |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Rip has a 50% chance to deal +10 damage |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Rip has a 50% chance to deal +13 damage |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Rip has a 50% chance to deal +18 damage |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Rip has a 50% chance to deal +23 damage |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Rip has a 50% chance to deal +28 damage |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Rip has a 50% chance to deal +33 damage |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Rip has a 50% chance to deal +38 damage |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Rip has a 50% chance to deal +43 damage |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Rip has a 50% chance to deal +48 damage |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier | + | | || || <b>Tier 6</b> - Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +45 damage. || Feet, Necklace || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +5 damage. |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +12 damage. |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +20 damage. |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +28 damage. |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +35 damage. |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +45 damage. |
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|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - | + | | || || <b>Tier 12</b> - Tear Damage +40% || Chest, Head || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Tear Damage +7% |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Tear Damage +10% |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Tear Damage +13% |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Tear Damage +16% |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Tear Damage +19% |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Tear Damage +22% |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Tear Damage +25% |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Tear Damage +28% |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Tear Damage +31% |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Tear Damage +34% |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Tear Damage +37% |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Tear Damage +40% |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier | + | | || || <b>Tier 12</b> - Tear has a 50% chance to deal +97% damage || Legs, Necklace || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Tear has a 50% chance to deal +20% damage |
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*; Tier 2 | *; Tier 2 | ||
− | * | + | *Tear has a 50% chance to deal +27% damage |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Tear has a 50% chance to deal +34% damage |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Tear has a 50% chance to deal +41% damage |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Tear has a 50% chance to deal +48% damage |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Tear has a 50% chance to deal +55% damage |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Tear has a 50% chance to deal +62% damage |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Tear has a 50% chance to deal +69% damage |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Tear has a 50% chance to deal +76% damage |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Tear has a 50% chance to deal +83% damage |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Tear has a 50% chance to deal +90% damage |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Tear has a 50% chance to deal +97% damage |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - | + | | || || <b>Tier 12</b> - Tear has a 33% chance to deal +98% damage and reset the timer on Screech (so Screech can be used again immediately) || Feet, Ring || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Tear has a 33% chance to deal +10% damage and reset the timer on Screech (so Screech can be used again immediately) |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Tear has a 33% chance to deal +18% damage and reset the timer on Screech (so Screech can be used again immediately) |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Tear has a 33% chance to deal +26% damage and reset the timer on Screech (so Screech can be used again immediately) |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Tear has a 33% chance to deal +34% damage and reset the timer on Screech (so Screech can be used again immediately) |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Tear has a 33% chance to deal +42% damage and reset the timer on Screech (so Screech can be used again immediately) |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Tear has a 33% chance to deal +50% damage and reset the timer on Screech (so Screech can be used again immediately) |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Tear has a 33% chance to deal +58% damage and reset the timer on Screech (so Screech can be used again immediately) |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Tear has a 33% chance to deal +66% damage and reset the timer on Screech (so Screech can be used again immediately) |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Tear has a 33% chance to deal +74% damage and reset the timer on Screech (so Screech can be used again immediately) |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Tear has a 33% chance to deal +82% damage and reset the timer on Screech (so Screech can be used again immediately) |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Tear has a 33% chance to deal +90% damage and reset the timer on Screech (so Screech can be used again immediately) |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Tear has a 33% chance to deal +98% damage and reset the timer on Screech (so Screech can be used again immediately) |
|Expand}} | |Expand}} | ||
|- | |- | ||
Line 284: | Line 200: | ||
|Expand}} | |Expand}} | ||
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− | | || || <b>Tier 12</b> - | + | | || || <b>Tier 12</b> - Wing Vortex Damage +32% || Hands, Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Wing Vortex Damage +10% |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Wing Vortex Damage +12% |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Wing Vortex Damage +14% |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Wing Vortex Damage +16% |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Wing Vortex Damage +18% |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Wing Vortex Damage +20% |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Wing Vortex Damage +22% |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Wing Vortex Damage +24% |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Wing Vortex Damage +26% |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Wing Vortex Damage +28% |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Wing Vortex Damage +30% |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Wing Vortex Damage +32% |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - | + | | || || <b>Tier 12</b> - Wing Vortex has a 90% chance to deal +21% damage || Chest, Legs || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Wing Vortex has a 90% chance to deal +10% damage |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Wing Vortex has a 90% chance to deal +11% damage |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Wing Vortex has a 90% chance to deal +12% damage |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Wing Vortex has a 90% chance to deal +13% damage |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Wing Vortex has a 90% chance to deal +14% damage |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Wing Vortex has a 90% chance to deal +15% damage |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Wing Vortex has a 90% chance to deal +16% damage |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Wing Vortex has a 90% chance to deal +17% damage |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Wing Vortex has a 90% chance to deal +18% damage |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Wing Vortex has a 90% chance to deal +19% damage |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Wing Vortex has a 90% chance to deal +20% damage |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Wing Vortex has a 90% chance to deal +21% damage |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - Wing Vortex has a | + | | || || <b>Tier 12</b> - Wing Vortex has a 30% chance to deal +28% damage and stun all targets || Head, Legs || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | *Wing Vortex has a | + | *Wing Vortex has a 30% chance to deal +6% damage and stun all targets |
*; Tier 2 | *; Tier 2 | ||
− | *Wing Vortex has a | + | *Wing Vortex has a 30% chance to deal +8% damage and stun all targets |
*; Tier 3 | *; Tier 3 | ||
− | *Wing Vortex has a | + | *Wing Vortex has a 30% chance to deal +10% damage and stun all targets |
*; Tier 4 | *; Tier 4 | ||
− | *Wing Vortex has a | + | *Wing Vortex has a 30% chance to deal +12% damage and stun all targets |
*; Tier 5 | *; Tier 5 | ||
− | *Wing Vortex has a | + | *Wing Vortex has a 30% chance to deal +14% damage and stun all targets |
*; Tier 6 | *; Tier 6 | ||
− | *Wing Vortex has a | + | *Wing Vortex has a 30% chance to deal +16% damage and stun all targets |
*; Tier 7 | *; Tier 7 | ||
− | *Wing Vortex has a | + | *Wing Vortex has a 30% chance to deal +18% damage and stun all targets |
*; Tier 8 | *; Tier 8 | ||
− | *Wing Vortex has a | + | *Wing Vortex has a 30% chance to deal +20% damage and stun all targets |
*; Tier 9 | *; Tier 9 | ||
− | *Wing Vortex has a | + | *Wing Vortex has a 30% chance to deal +22% damage and stun all targets |
*; Tier 10 | *; Tier 10 | ||
− | *Wing Vortex has a | + | *Wing Vortex has a 30% chance to deal +24% damage and stun all targets |
*; Tier 11 | *; Tier 11 | ||
− | *Wing Vortex has a | + | *Wing Vortex has a 30% chance to deal +26% damage and stun all targets |
*; Tier 12 | *; Tier 12 | ||
− | *Wing Vortex has a | + | *Wing Vortex has a 30% chance to deal +28% damage and stun all targets |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - | + | | || || <b>Tier 12</b> - Wing Vortex cause targets' next attack to deal -54 damage || Feet, Ring || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Wing Vortex cause targets' next attack to deal -4 damage |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Wing Vortex cause targets' next attack to deal -8 damage |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Wing Vortex cause targets' next attack to deal -12 damage |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Wing Vortex cause targets' next attack to deal -16 damage |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Wing Vortex cause targets' next attack to deal -20 damage |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Wing Vortex cause targets' next attack to deal -24 damage |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Wing Vortex cause targets' next attack to deal -29 damage |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Wing Vortex cause targets' next attack to deal -34 damage |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Wing Vortex cause targets' next attack to deal -39 damage |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Wing Vortex cause targets' next attack to deal -44 damage |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Wing Vortex cause targets' next attack to deal -49 damage |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Wing Vortex cause targets' next attack to deal -54 damage |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - Drink Blood | + | | Blood Drinker's || of Blood Drinking || <b>Tier 12</b> - Drink Blood reaps 35 additional health || Legs, Chest || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | *Drink Blood | + | *Drink Blood reaps 4 additional health |
*; Tier 2 | *; Tier 2 | ||
− | *Drink Blood | + | *Drink Blood reaps 6 additional health |
*; Tier 3 | *; Tier 3 | ||
− | *Drink Blood | + | *Drink Blood reaps 8 additional health |
*; Tier 4 | *; Tier 4 | ||
− | *Drink Blood | + | *Drink Blood reaps 10 additional health |
*; Tier 5 | *; Tier 5 | ||
− | *Drink Blood | + | *Drink Blood reaps 13 additional health |
*; Tier 6 | *; Tier 6 | ||
− | *Drink Blood | + | *Drink Blood reaps 16 additional health |
*; Tier 7 | *; Tier 7 | ||
− | *Drink Blood | + | *Drink Blood reaps 20 additional health |
*; Tier 8 | *; Tier 8 | ||
− | *Drink Blood | + | *Drink Blood reaps 23 additional health |
*; Tier 9 | *; Tier 9 | ||
− | *Drink Blood | + | *Drink Blood reaps 26 additional health |
*; Tier 10 | *; Tier 10 | ||
− | *Drink Blood | + | *Drink Blood reaps 29 additional health |
*; Tier 11 | *; Tier 11 | ||
− | *Drink Blood | + | *Drink Blood reaps 32 additional health |
*; Tier 12 | *; Tier 12 | ||
− | *Drink Blood | + | *Drink Blood reaps 35 additional health |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier | + | | || || <b>Tier 12</b> - Drink Blood deals +105 direct health damage || Head, Necklace || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Drink Blood deals +8 direct health damage |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Drink Blood deals +16 direct health damage |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Drink Blood deals +24 direct health damage |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Drink Blood deals +33 direct health damage |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Drink Blood deals +42 direct health damage |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Drink Blood deals +51 direct health damage |
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*; Tier 7 | *; Tier 7 | ||
− | * | + | *Drink Blood deals +60 direct health damage |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Drink Blood deals +69 direct health damage |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Drink Blood deals +78 direct health damage |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Drink Blood deals +87 direct health damage |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Drink Blood deals +96 direct health damage |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Drink Blood deals +105 direct health damage |
|Expand}} | |Expand}} | ||
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Line 488: | Line 389: | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - | + | | || || <b>Tier 12</b> - For 30 seconds after using Drink Blood, all sonic attacks deal +33 damage || Feet, Ring || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *For 30 seconds after using Drink Blood, all sonic attacks deal +3 damage |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *For 30 seconds after using Drink Blood, all sonic attacks deal +5 damage |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *For 30 seconds after using Drink Blood, all sonic attacks deal +8 damage |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *For 30 seconds after using Drink Blood, all sonic attacks deal +10 damage |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *For 30 seconds after using Drink Blood, all sonic attacks deal +13 damage |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *For 30 seconds after using Drink Blood, all sonic attacks deal +15 damage |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *For 30 seconds after using Drink Blood, all sonic attacks deal +18 damage |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *For 30 seconds after using Drink Blood, all sonic attacks deal +21 damage |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *For 30 seconds after using Drink Blood, all sonic attacks deal +24 damage |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *For 30 seconds after using Drink Blood, all sonic attacks deal +27 damage |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *For 30 seconds after using Drink Blood, all sonic attacks deal +30 damage |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *For 30 seconds after using Drink Blood, all sonic attacks deal +33 damage |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | | + | | || || <b>Tier 12</b> - For 30 seconds after using Drink Blood, you gain +21 mitigation vs. Psychic and Trauma damage || Head, Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | *Drink Blood | + | *For 30 seconds after using Drink Blood, you gain +2 mitigation vs. Psychic and Trauma damage |
*; Tier 2 | *; Tier 2 | ||
− | *Drink Blood | + | *For 30 seconds after using Drink Blood, you gain +4 mitigation vs. Psychic and Trauma damage |
*; Tier 3 | *; Tier 3 | ||
− | *Drink Blood | + | *For 30 seconds after using Drink Blood, you gain +5 mitigation vs. Psychic and Trauma damage |
*; Tier 4 | *; Tier 4 | ||
− | *Drink Blood | + | *For 30 seconds after using Drink Blood, you gain +7 mitigation vs. Psychic and Trauma damage |
*; Tier 5 | *; Tier 5 | ||
− | *Drink Blood | + | *For 30 seconds after using Drink Blood, you gain +9 mitigation vs. Psychic and Trauma damage |
*; Tier 6 | *; Tier 6 | ||
− | *Drink Blood | + | *For 30 seconds after using Drink Blood, you gain +10 mitigation vs. Psychic and Trauma damage |
*; Tier 7 | *; Tier 7 | ||
− | *Drink Blood | + | *For 30 seconds after using Drink Blood, you gain +12 mitigation vs. Psychic and Trauma damage |
*; Tier 8 | *; Tier 8 | ||
− | *Drink Blood | + | *For 30 seconds after using Drink Blood, you gain +14 mitigation vs. Psychic and Trauma damage |
*; Tier 9 | *; Tier 9 | ||
− | *Drink Blood | + | *For 30 seconds after using Drink Blood, you gain +16 mitigation vs. Psychic and Trauma damage |
*; Tier 10 | *; Tier 10 | ||
− | *Drink Blood | + | *For 30 seconds after using Drink Blood, you gain +17 mitigation vs. Psychic and Trauma damage |
*; Tier 11 | *; Tier 11 | ||
− | *Drink Blood | + | *For 30 seconds after using Drink Blood, you gain +19 mitigation vs. Psychic and Trauma damage |
*; Tier 12 | *; Tier 12 | ||
− | *Drink Blood | + | *For 30 seconds after using Drink Blood, you gain +21 mitigation vs. Psychic and Trauma damage |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - | + | | || || <b>Tier 12</b> - Virulent Bite Damage +43% || Chest, Legs || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Virulent Bite Damage +10% |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Virulent Bite Damage +13% |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Virulent Bite Damage +16% |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Virulent Bite Damage +19% |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Virulent Bite Damage +22% |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Virulent Bite Damage +25% |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Virulent Bite Damage +28% |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Virulent Bite Damage +31% |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Virulent Bite Damage +34% |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Virulent Bite Damage +37% |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Virulent Bite Damage +40% |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Virulent Bite Damage +43% |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - | + | | || || <b>Tier 12</b> - Virulent Bite has a 60% chance to deal +60% damage plus 90 trauma damage over 10 seconds || Hands, Ring || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Virulent Bite has a 60% chance to deal +16% damage plus 15 trauma damage over 10 seconds |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Virulent Bite has a 60% chance to deal +20% damage plus 15 trauma damage over 10 seconds |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Virulent Bite has a 60% chance to deal +24% damage plus 30 trauma damage over 10 seconds |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Virulent Bite has a 60% chance to deal +28% damage plus 30 trauma damage over 10 seconds |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Virulent Bite has a 60% chance to deal +32% damage plus 45 trauma damage over 10 seconds |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Virulent Bite has a 60% chance to deal +36% damage plus 45 trauma damage over 10 seconds |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Virulent Bite has a 60% chance to deal +40% damage plus 60 trauma damage over 10 seconds |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Virulent Bite has a 60% chance to deal +44% damage plus 60 trauma damage over 10 seconds |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Virulent Bite has a 60% chance to deal +48% damage plus 75 trauma damage over 10 seconds |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Virulent Bite has a 60% chance to deal +52% damage plus 75 trauma damage over 10 seconds |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Virulent Bite has a 60% chance to deal +56% damage plus 90 trauma damage over 10 seconds |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Virulent Bite has a 60% chance to deal +60% damage plus 90 trauma damage over 10 seconds |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier | + | | Bloody || of Bloody Bites || <b>Tier 6</b> - Virulent Bite deals 90 trauma damage over 10 seconds || Hands, Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Virulent Bite deals 15 trauma damage over 10 seconds |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Virulent Bite deals 30 trauma damage over 10 seconds |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Virulent Bite deals 45 trauma damage over 10 seconds |
*; Tier 4 | *; Tier 4 | ||
− | *Screech | + | *Virulent Bite deals 60 trauma damage over 10 seconds |
+ | *; Tier 5 | ||
+ | *Virulent Bite deals 75 trauma damage over 10 seconds | ||
+ | *; Tier 6 | ||
+ | *Virulent Bite deals 90 trauma damage over 10 seconds | ||
+ | |Expand}} | ||
+ | |- | ||
+ | | || of Confounding Disease || <b>Tier 6</b> - Combo: Screech+Any Melee+Any Melee+Virulent Bite: final step stuns the target and deals +60 damage || Head || {{Spoiler| | ||
+ | *; Tier 1 | ||
+ | *Combo: Screech+Any Melee+Any Melee+Virulent Bite: final step stuns the target and deals +10 damage | ||
+ | *; Tier 2 | ||
+ | *Combo: Screech+Any Melee+Any Melee+Virulent Bite: final step stuns the target and deals +20 damage | ||
+ | *; Tier 3 | ||
+ | *Combo: Screech+Any Melee+Any Melee+Virulent Bite: final step stuns the target and deals +30 damage | ||
+ | *; Tier 4 | ||
+ | *Combo: Screech+Any Melee+Any Melee+Virulent Bite: final step stuns the target and deals +40 damage | ||
*; Tier 5 | *; Tier 5 | ||
− | *Screech | + | *Combo: Screech+Any Melee+Any Melee+Virulent Bite: final step stuns the target and deals +50 damage |
*; Tier 6 | *; Tier 6 | ||
− | *Screech | + | *Combo: Screech+Any Melee+Any Melee+Virulent Bite: final step stuns the target and deals +60 damage |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - | + | | || || <b>Tier 12</b> - Bat Stability heals 58 health || Hands, Ring || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Bat Stability heals 10 health |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Bat Stability heals 14 health |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Bat Stability heals 18 health |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Bat Stability heals 22 health |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Bat Stability heals 26 health |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Bat Stability heals 30 health |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Bat Stability heals 34 health |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Bat Stability heals 38 health |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Bat Stability heals 43 health |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Bat Stability heals 48 health |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Bat Stability heals 53 health |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Bat Stability heals 58 health |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - | + | | || || <b>Tier 12</b> - Bat Stability restores 84 armor and 12 power || Necklace, Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Bat Stability restores 7 armor and 1 power |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Bat Stability restores 14 armor and 2 power |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Bat Stability restores 21 armor and 3 power |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Bat Stability restores 28 armor and 4 power |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Bat Stability restores 35 armor and 5 power |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Bat Stability restores 42 armor and 6 power |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Bat Stability restores 49 armor and 7 power |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Bat Stability restores 56 armor and 8 power |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Bat Stability restores 63 armor and 9 power |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Bat Stability restores 70 armor and 10 power |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Bat Stability restores 77 armor and 11 power |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Bat Stability restores 84 armor and 12 power |
|Expand}} | |Expand}} | ||
|- | |- | ||
Line 692: | Line 596: | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | | + | | || || <b>Tier 6</b> - Bat Stability provides +35% Projectile Evasion for 10 seconds || Hands, Legs || {{Spoiler| |
+ | *; Tier 1 | ||
+ | *Bat Stability provides +10% Projectile Evasion for 10 seconds | ||
+ | *; Tier 2 | ||
+ | *Bat Stability provides +15% Projectile Evasion for 10 seconds | ||
+ | *; Tier 3 | ||
+ | *Bat Stability provides +20% Projectile Evasion for 10 seconds | ||
+ | *; Tier 4 | ||
+ | *Bat Stability provides +25% Projectile Evasion for 10 seconds | ||
+ | *; Tier 5 | ||
+ | *Bat Stability provides +30% Projectile Evasion for 10 seconds | ||
+ | *; Tier 6 | ||
+ | *Bat Stability provides +35% Projectile Evasion for 10 seconds | ||
+ | |Expand}} | ||
+ | |- | ||
+ | | || || <b>Tier 12</b> - Screech Damage +40% || Feet, Ring || {{Spoiler| | ||
+ | *; Tier 1 | ||
+ | *Screech Damage +7% | ||
+ | *; Tier 2 | ||
+ | *Screech Damage +10% | ||
+ | *; Tier 3 | ||
+ | *Screech Damage +13% | ||
+ | *; Tier 4 | ||
+ | *Screech Damage +16% | ||
+ | *; Tier 5 | ||
+ | *Screech Damage +19% | ||
+ | *; Tier 6 | ||
+ | *Screech Damage +22% | ||
+ | *; Tier 7 | ||
+ | *Screech Damage +25% | ||
+ | *; Tier 8 | ||
+ | *Screech Damage +28% | ||
+ | *; Tier 9 | ||
+ | *Screech Damage +31% | ||
+ | *; Tier 10 | ||
+ | *Screech Damage +34% | ||
+ | *; Tier 11 | ||
+ | *Screech Damage +37% | ||
+ | *; Tier 12 | ||
+ | *Screech Damage +40% | ||
+ | |Expand}} | ||
+ | |- | ||
+ | | || || <b>Tier 12</b> - Screech has a 60% chance to deal +87% damage || Necklace, Hands || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Screech has a 60% chance to deal +10% damage |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Screech has a 60% chance to deal +17% damage |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Screech has a 60% chance to deal +24% damage |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Screech has a 60% chance to deal +31% damage |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Screech has a 60% chance to deal +38% damage |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Screech has a 60% chance to deal +45% damage |
+ | *; Tier 7 | ||
+ | *Screech has a 60% chance to deal +52% damage | ||
+ | *; Tier 8 | ||
+ | *Screech has a 60% chance to deal +59% damage | ||
+ | *; Tier 9 | ||
+ | *Screech has a 60% chance to deal +66% damage | ||
+ | *; Tier 10 | ||
+ | *Screech has a 60% chance to deal +73% damage | ||
+ | *; Tier 11 | ||
+ | *Screech has a 60% chance to deal +80% damage | ||
+ | *; Tier 12 | ||
+ | *Screech has a 60% chance to deal +87% damage | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || | + | | || || <b>Tier 12</b> - Screech deals +95 armor damage || Ring, Necklace || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Screech deals +7 armor damage |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Screech deals +15 armor damage |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Screech deals +23 armor damage |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Screech deals +31 armor damage |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Screech deals +39 armor damage |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Screech deals +47 armor damage |
+ | *; Tier 7 | ||
+ | *Screech deals +55 armor damage | ||
+ | *; Tier 8 | ||
+ | *Screech deals +63 armor damage | ||
+ | *; Tier 9 | ||
+ | *Screech deals +71 armor damage | ||
+ | *; Tier 10 | ||
+ | *Screech deals +79 armor damage | ||
+ | *; Tier 11 | ||
+ | *Screech deals +87 armor damage | ||
+ | *; Tier 12 | ||
+ | *Screech deals +95 armor damage | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || | + | | || || <b>Tier 12</b> - Sonic Burst Damage +66% || Hands, Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Sonic Burst Damage +11% |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Sonic Burst Damage +16% |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Sonic Burst Damage +21% |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Sonic Burst Damage +26% |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Sonic Burst Damage +31% |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Sonic Burst Damage +36% |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Sonic Burst Damage +41% |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Sonic Burst Damage +46% |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Sonic Burst Damage +51% |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Sonic Burst Damage +56% |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Sonic Burst Damage +61% |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Sonic Burst Damage +66% |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - | + | | || || <b>Tier 12</b> - Sonic Burst has a 70% chance to deal +109% damage to all targets || Chest, Legs || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Sonic Burst has a 70% chance to deal +10% damage to all targets |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Sonic Burst has a 70% chance to deal +19% damage to all targets |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Sonic Burst has a 70% chance to deal +28% damage to all targets |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Sonic Burst has a 70% chance to deal +37% damage to all targets |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Sonic Burst has a 70% chance to deal +46% damage to all targets |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Sonic Burst has a 70% chance to deal +55% damage to all targets |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Sonic Burst has a 70% chance to deal +64% damage to all targets |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Sonic Burst has a 70% chance to deal +73% damage to all targets |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Sonic Burst has a 70% chance to deal +82% damage to all targets |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Sonic Burst has a 70% chance to deal +91% damage to all targets |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Sonic Burst has a 70% chance to deal +100% damage to all targets |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Sonic Burst has a 70% chance to deal +109% damage to all targets |
+ | |Expand}} | ||
+ | |- | ||
+ | | || of Screaming Death || <b>Tier 6</b> - Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +20% damage || Head, Hands || {{Spoiler| | ||
+ | *; Tier 1 | ||
+ | *Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +10% damage | ||
+ | *; Tier 2 | ||
+ | *Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +12% damage | ||
+ | *; Tier 3 | ||
+ | *Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +14% damage | ||
+ | *; Tier 4 | ||
+ | *Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +16% damage | ||
+ | *; Tier 5 | ||
+ | *Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +18% damage | ||
+ | *; Tier 6 | ||
+ | *Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +20% damage | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - | + | | || of Healthy Chaos || <b>Tier 12</b> - Confusing Double heals you for 70 health || Head, Chest || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Confusing Double heals you for 15 health |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Confusing Double heals you for 20 health |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Confusing Double heals you for 25 health |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Confusing Double heals you for 30 health |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Confusing Double heals you for 35 health |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Confusing Double heals you for 40 health |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Confusing Double heals you for 45 health |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Confusing Double heals you for 50 health |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Confusing Double heals you for 55 health |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Confusing Double heals you for 60 health |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Confusing Double heals you for 65 health |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Confusing Double heals you for 70 health |
+ | |Expand}} | ||
+ | |- | ||
+ | | || of Hasty Chaos || <b>Tier 6</b> - Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 30% for 15 seconds || Hands, Feet || {{Spoiler| | ||
+ | *; Tier 1 | ||
+ | *Confusing Double boosts your movement speed by 1 and your Giant Bat Base Damage by 5% for 15 seconds | ||
+ | *; Tier 2 | ||
+ | *Confusing Double boosts your movement speed by 1 and your Giant Bat Base Damage by 10% for 15 seconds | ||
+ | *; Tier 3 | ||
+ | *Confusing Double boosts your movement speed by 2 and your Giant Bat Base Damage by 15% for 15 seconds | ||
+ | *; Tier 4 | ||
+ | *Confusing Double boosts your movement speed by 2 and your Giant Bat Base Damage by 20% for 15 seconds | ||
+ | *; Tier 5 | ||
+ | *Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 25% for 15 seconds | ||
+ | *; Tier 6 | ||
+ | *Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 30% for 15 seconds | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - | + | | || || <b>Tier 12</b> - Smouldering Gaze Damage +56% || Head, Ring || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Smouldering Gaze Damage +12% |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Smouldering Gaze Damage +16% |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Smouldering Gaze Damage +20% |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Smouldering Gaze Damage +24% |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Smouldering Gaze Damage +28% |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Smouldering Gaze Damage +32% |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Smouldering Gaze Damage +36% |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Smouldering Gaze Damage +40% |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Smouldering Gaze Damage +44% |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Smouldering Gaze Damage +48% |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Smouldering Gaze Damage +52% |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Smouldering Gaze Damage +56% |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - | + | | || || <b>Tier 12</b> - Smouldering Gaze has a 60% chance to deal +115% damage || Necklace, Legs || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Smouldering Gaze has a 60% chance to deal +16% damage |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Smouldering Gaze has a 60% chance to deal +25% damage |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Smouldering Gaze has a 60% chance to deal +34% damage |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Smouldering Gaze has a 60% chance to deal +43% damage |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Smouldering Gaze has a 60% chance to deal +52% damage |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Smouldering Gaze has a 60% chance to deal +61% damage |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Smouldering Gaze has a 60% chance to deal +70% damage |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Smouldering Gaze has a 60% chance to deal +79% damage |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Smouldering Gaze has a 60% chance to deal +88% damage |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Smouldering Gaze has a 60% chance to deal +97% damage |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Smouldering Gaze has a 60% chance to deal +106% damage |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Smouldering Gaze has a 60% chance to deal +115% damage |
|Expand}} | |Expand}} | ||
|} | |} |
Revision as of 19:27, 19 December 2016
See also: Giant Bat/Treasure Effects:By Slot See also: Giant Bat/Treasure Effects:By Ability
Prefix | Suffix | Best Tier | Slot | All Tiers |
---|---|---|---|---|
of Giant Bats | Tier 6 - Giant Bat Base Damage +20% | Head, Necklace |
Expand
| |
Tier 12 - Rip Damage +19 | Chest, Feet |
Expand
| ||
Tier 12 - Rip has a 50% chance to deal +48 damage | Legs, Hands |
Expand
| ||
Tier 6 - Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +45 damage. | Feet, Necklace |
Expand
| ||
Tier 12 - Tear Damage +40% | Chest, Head |
Expand
| ||
Tier 12 - Tear has a 50% chance to deal +97% damage | Legs, Necklace |
Expand
| ||
Tier 12 - Tear has a 33% chance to deal +98% damage and reset the timer on Screech (so Screech can be used again immediately) | Feet, Ring |
Expand
| ||
Tier 12 - Tear deals +50 damage and restores 16 Armor to you | Legs, Necklace |
Expand
| ||
Tier 12 - Wing Vortex Damage +32% | Hands, Feet |
Expand
| ||
Tier 12 - Wing Vortex has a 90% chance to deal +21% damage | Chest, Legs |
Expand
| ||
Tier 12 - Wing Vortex has a 30% chance to deal +28% damage and stun all targets | Head, Legs |
Expand
| ||
Tier 12 - Wing Vortex cause targets' next attack to deal -54 damage | Feet, Ring |
Expand
| ||
Blood Drinker's | of Blood Drinking | Tier 12 - Drink Blood reaps 35 additional health | Legs, Chest |
Expand
|
Tier 12 - Drink Blood deals +105 direct health damage | Head, Necklace |
Expand
| ||
Tier 12 - Drink Blood restores 15 power and 15 armor | Hands, Ring |
Expand
| ||
Tier 12 - For 30 seconds after using Drink Blood, all sonic attacks deal +33 damage | Feet, Ring |
Expand
| ||
Tier 12 - For 30 seconds after using Drink Blood, you gain +21 mitigation vs. Psychic and Trauma damage | Head, Feet |
Expand
| ||
Tier 12 - Virulent Bite Damage +43% | Chest, Legs |
Expand
| ||
Tier 12 - Virulent Bite has a 60% chance to deal +60% damage plus 90 trauma damage over 10 seconds | Hands, Ring |
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Bloody | of Bloody Bites | Tier 6 - Virulent Bite deals 90 trauma damage over 10 seconds | Hands, Feet |
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of Confounding Disease | Tier 6 - Combo: Screech+Any Melee+Any Melee+Virulent Bite: final step stuns the target and deals +60 damage | Head |
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Tier 12 - Bat Stability heals 58 health | Hands, Ring |
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Tier 12 - Bat Stability restores 84 armor and 12 power | Necklace, Feet |
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Tier 6 - Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +35% for 10 seconds. | Chest, Head |
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Tier 6 - Bat Stability provides +35% Projectile Evasion for 10 seconds | Hands, Legs |
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Tier 12 - Screech Damage +40% | Feet, Ring |
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Tier 12 - Screech has a 60% chance to deal +87% damage | Necklace, Hands |
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Tier 12 - Screech deals +95 armor damage | Ring, Necklace |
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Tier 12 - Sonic Burst Damage +66% | Hands, Feet |
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Tier 12 - Sonic Burst has a 70% chance to deal +109% damage to all targets | Chest, Legs |
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of Screaming Death | Tier 6 - Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +20% damage | Head, Hands |
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of Healthy Chaos | Tier 12 - Confusing Double heals you for 70 health | Head, Chest |
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of Hasty Chaos | Tier 6 - Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 30% for 15 seconds | Hands, Feet |
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Tier 12 - Smouldering Gaze Damage +56% | Head, Ring |
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Tier 12 - Smouldering Gaze has a 60% chance to deal +115% damage | Necklace, Legs |
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