Difference between revisions of "Dying"

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(Rewritten better (hopefully), consolidating text. Added a tombstone image.)
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[[File:Dying (skill).jpg|thumb|right|300px|A very dead player avatar.]]
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__NOTOC__
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[[File:Dying (skill).jpg|thumb|right|300px|A tombstone left behind by a player.]]
 
{{Quote|
 
{{Quote|
 
The art of dying.
 
The art of dying.
 
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'''Dying''' is a skill that represents the variety of unique ways in which a character has died. The skill unlocks small, but permanent bonuses to Max Health. It also gives access to a very useful ability, therefore it is actually a good idea for new players to try to get their characters killed in a variety of situations.
  
'''Dying''' is the skill of being killed. 10 experience is gained on death, and more is gained from higher level enemies and more peculiar causes of death. The experience gained is much higher the 1st time any of these happen.
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====Bonus Experience====
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The first time your character dies in a unique way rewards '''bonus death experience'''. To see a list of the unique ways in which you've died previously (and how many times each), go to '''Skills panel > Dying''' and select the button there.
  
 
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With sufficient experience a new choice appears when you die "enter the light" which lets you chose one of several places to respawn to ("new death action" unlocked at level 10?).<!-- this is very rough, I just remembered seeing this on a stream... -->
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====New ability====
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As the Dying skill increases eventually a very useful ability is gained. When your character dies a new choice will appear in the Death dialog, to "Enter the light". This new ability is essentially the equivalent of a teleport to [[Serbule]] Keep, which can be very handy when explopring the other zons.
  
====See Ways You've Died====
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====Examples of common causes of death====
To see a list of the unique ways in which you've died previously (and how many times each), go to '''Skills''' panel > '''Dying''' and select the button there.
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Here are a few spoiler-free examples of causes of death:
 
 
====Common ways to die====
 
Here are non-spoilery causes of death (mostly from common foes):
 
  
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
! style="width:200px;"|Cause of death !! Death XP !! Example
 
! style="width:200px;"|Cause of death !! Death XP !! Example
 
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| Electrocuted || 50 || Spells cast by Goblin War Casters in [[Goblin Dungeon]]
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| Electrocuted || 50 || Goblin War Casters in [[Goblin Dungeon]].
 
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| Killed by an aberration || 50 || ???
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| Mauled by a wild animal || 50 || Panthers, Bears.
 
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| Mauled by a wild animal || 50 || Panthers?
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| Punched to death || 50 || Trained Crushing Bear in [[Goblin Dungeon]].
 
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| Punched to death || 50 || Trained Crushing Bear in [[Goblin Dungeon]]
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| Splashed with acid || 50 || Augmented Mantis Slave.
 
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| Splashed with acid || 50 || Augmented Mantis Slave
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| Killed by a worm || 100 || Tor-Urak near [[Hogan's Keep]].
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| Killed by a worm || 100 || Tor-Urak near [[Hogan's Keep]]
 
 
|}
 
|}
 
====Less common ways to die (spoilers)====
 
The following uncommon ways to die earn more experience. You may want to discover them by yourself, or click the spoiler below.
 
 
<spoiler>
 
Sorry these are not documented yet. Feel free to edit!
 
 
One of them is using a '''Word of Power''' that kills instantly.
 
</spoiler>
 

Revision as of 13:05, 8 October 2014

A tombstone left behind by a player.

The art of dying.

Dying is a skill that represents the variety of unique ways in which a character has died. The skill unlocks small, but permanent bonuses to Max Health. It also gives access to a very useful ability, therefore it is actually a good idea for new players to try to get their characters killed in a variety of situations.

Bonus Experience

The first time your character dies in a unique way rewards bonus death experience. To see a list of the unique ways in which you've died previously (and how many times each), go to Skills panel > Dying and select the button there.

(Earned 50 Death XP)
(Bonus XP! First Death From This Cause!)

New ability

As the Dying skill increases eventually a very useful ability is gained. When your character dies a new choice will appear in the Death dialog, to "Enter the light". This new ability is essentially the equivalent of a teleport to Serbule Keep, which can be very handy when explopring the other zons.

Examples of common causes of death

Here are a few spoiler-free examples of causes of death:

Cause of death Death XP Example
Electrocuted 50 Goblin War Casters in Goblin Dungeon.
Mauled by a wild animal 50 Panthers, Bears.
Punched to death 50 Trained Crushing Bear in Goblin Dungeon.
Splashed with acid 50 Augmented Mantis Slave.
Killed by a worm 100 Tor-Urak near Hogan's Keep.