Difference between revisions of "Sun Vale"

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{{MAP infobox
 
{{MAP infobox
 
| name      = Sun Vale
 
| name      = Sun Vale
| pclevel    = 30-50
 
| connects  = [[Serbule]]
 
 
| mapimage  = [[File:SunValeMarkedMap.jpg|400px]]
 
| mapimage  = [[File:SunValeMarkedMap.jpg|400px]]
| portaldesc = Also known as "The Fae Lands"
+
| pclevel    = 30-45
 +
| connects  = [[Serbule]], [[Fae Realm]] through [[Winter Nexus]]
 +
| portaldesc = Also mistakenly known as "The Fae Lands"
 
}}
 
}}
'''[[Sun Vale]]''' is a large wooded area with alien plants and fauna that have found their way in from the fairy realm. [[Fae|Fairies]] are common here, wreaking havoc and causing mischief. The vale is on a mountainous island nestled between [[Council Lands|The Council Lands]] and the elven country of [[Verta]]. Most of the island is rocky and uninhabitable, but a narrow valley is teeming with life for some strange reason.
+
[[Sun Vale]] is the name given to an island chain nestled between [[Council Lands|The Council Lands]] and the elven country of [[Verta]]. Unusual flora and fauna has found a new home here, migrating from the Fae Realm over hundreds of years. Winter Court [[Fae|Fairies]] are common here, wreaking havoc and causing mischief as they war with [[Ranalon Lore|Ranalon]] and [[Druid]]s.
  
 
{{Quote|source=Boatman|
 
{{Quote|source=Boatman|
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}}
 
}}
  
This exploreable area is intended for players '''level 30 and above'''. There are outposts in this forest, but they aren't meant for the likes of you. Without spoiling too much, it’s safe to say that the land is full of dark fairies, bringing unique magics, items, monsters, and techniques into the game ([[Druid]] and [[Hammer]]). Perhaps you can find a way to “make friends” with the locals...
+
=== Getting there ===
 
+
Talk to the Rakshasa Boatman on the docks northeast of [[Serbule]]. The fee is 200 councils.
 
 
===Getting there===
 
Talk to the Rakshasa Boatman on the docks northeast of [[Serbule]]. The fee is 200 councils. Note that Sun Vale is in '''preview mode''' (meaning "not even close to finished, but worth testing"). <ref name="upd20140920">September 20, 2014 Update notes</ref>
 
  
 
==Points of Interest==
 
==Points of Interest==
 +
==== Druid Camp and the Giant Tree ====
 +
At the northern end of [[Sun Vale]]'s largest island, a [[Druid]] encampment has been established to watch over the region and hold back the warring [[Ranalon]] and invasive [[Winter Court]].
  
===Giant Tree===
+
Nearby, a small band of refugee fairies have made their home at an unusually giant tree.
A small band of fairies have taken refuge at the base of the giant tree. [[Yagreet]] keeps the watch outside, taking turns with [[Eleme]]. [[Preta]], [[Hiral]] and [[Lisi]] are inside. (North end of the large island)
 
 
 
===Ruins===
 
[[The Thorn of Decay]] is found in the ruins south east of the zone. Many scions and trolls spawn in this area.
 
 
 
 
===[[Agrashab/Sun Vale|Agrashab]]===
 
===[[Agrashab/Sun Vale|Agrashab]]===
If you keep going north, you will have to find a way around the chasm. It is possible to cross on the west side (facing north). Keep going past the many trolls.
+
A large viaduct splits the wild Troll inhabited region of Sun Vale's largest island from the Winter Court controlled south.
 
+
An avatar of the God of Trolls can be found here.
===[[Winter Nexus|The Winter Nexus]]===
+
==== Winter Court and Winter Nexus ====
A large portal can be found to the Winter Nexus in northern Sun Vale. The portal seems to be locked by the [[Winter Court]], but can you find the key?
+
To the south end of the main island, an ancient Fae Realms portal sits in the ground. Through this magical cavern, Winter Court fairies arrive and fight for control of the region.
 
+
[[The Thorn of Decay]] is summoned through interacting with a white crystal found in ruins guarded by many fairies and conscripted trolls.
=== [[Animal Town]] ===
+
==== [[Animal Town]] ====
A group of sentient animals have constructed a makeshift village hidden among the south-east hills of Sun Vale. Non-Animals beware, deadly [[Summoned Guardian]]s patrol the borders.
+
A group of sentient animals have constructed a makeshift village hidden along the eastern coast of Sun Vale's largest island. Non-Animals beware, deadly [[Summoned Guardian]]s patrol the borders.
 
+
==== Viedesi's Work Order board ====
=== Viedesi's Workorder board ===
+
Along the western coast of the large island, [[Viedesi]] is waiting for people to pickup and turn in [[Work_Orders|Work Orders]].
In the south west corner of the map, [[Viedesi]] is waiting for people to pickup and turnin [[Work_Orders|workorders]].
+
A dock can be found here that allows passage off the island.
 
+
==== Northeast Island ====
==Dungeons==
+
On the northeast island of Sun Vale, Ghosts roam at night, victims of a tragic attack by [[Ranalon]].
* [[Winter Nexus]]
+
==== Southeast Island ====
 
+
The southeast island of Sun Vale has become fortified by invading [[Ranalon Lore|Ranalon]], who war with both [[Druid]]s and [[Winter Court]] fairies.
==Teleportation==
+
== Dungeons ==
* One is on one end of the beach (to your left from landing spot)
+
<dpl>
* From the gigantic tree, with the ocean behind (south), northeast road and then up the dunes north.
+
category = Sun Vale Dungeons
* Third one is at the north end of the zone near the altar that currently offers the [[Druid]] skill.
+
mode = unordered
* Fourth Telepad is in the NW corner area
+
columns = 1
* Fifth Telepad is in Animal Town close to the cook pot
+
</dpl>
 
+
==== Winter Nexus ====
== Neighbor Map(s) ==
+
The Winter Nexus is a fae nexus, a realm of cavernous maze-like tunnels that reach deep into the Fae Realms.
* [[Serbule]]
+
== Teleportation Circles ==
 
+
There are 6 Council constructed Teleportation Circles in the [[Sun Vale]] region.
== NPCs ==
+
* South of dock leading back to Serbule.
====Friends====
+
* Druid Camp
 +
* Near Agrashab
 +
* Underwater near the southeast island.
 +
* Animal Town
 +
* Northern edge of northeast island.
 +
== Sun Vale Inhabitants ==
 +
==== Friendly NPCs ====
 
<dpl>
 
<dpl>
 
category = Sun Vale NPCs
 
category = Sun Vale NPCs
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columns = 3
 
columns = 3
 
</dpl>
 
</dpl>
====Foes====
+
===Foes===
 
<dpl>
 
<dpl>
 
category = Sun Vale Creatures
 
category = Sun Vale Creatures
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includetrim = true
 
includetrim = true
 
</dpl>
 
</dpl>
====Special Foes====
+
===Special Foes===
 
<dpl>
 
<dpl>
 
category = Sun Vale Creatures
 
category = Sun Vale Creatures
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columns = 3
 
columns = 3
 
</dpl>
 
</dpl>
 +
== Harvestables ==
 +
==== Fish ====
 +
{|
 +
|{{Item|Crab}}
 +
|{{Item|Eel}}
 +
|{{Item|Shark}}
 +
|{{Item|Flounder}}
 +
|}
 +
==== Fruit ====
 +
{|
 +
|{{Item|Orange}}
 +
|{{Item|Guava}} (30)
 +
|{{Item|Banana}} (40)
 +
|}
 +
==== Plants ====
 +
{|
 +
|{{Item|Daisy Seeds}} (35)
 +
|{{Item|Marigold Seeds}} (40)
 +
|{{Item|Poppy Seeds}} (45)
 +
|{{Item|Red Rose Seeds}} (50)
 +
|{{Item|Guava}}
 +
|}
 +
==== Wood ====
 +
{|
 +
|{{Item|Maple Wood}} (From Orange Trees)
 +
|}
 +
==== Mushrooms ====
  
==Harvestables==
+
==== Miscellaneous ====
* Banana Tree (40) (north area)
+
; Fishing Nets
* Guava Tree (30) (north area)
+
: Ranalon placed nets that contain fish.
* Wild Daisy (35)
+
; Communal Storage
* Wild Marigold (40)
+
: Ranalon chests that can be looted for basic adventuring supplies and gear.
* Wild Poppy (45)
+
; Sunken Treasure
* Wild Red Rose (50)
+
: Chests found underwater that give equipment, recipe scrolls, unidentified poetry books, or supplies when looted. Once opened, these chests vanish and reappear elsewhere after 6 days, 23 hours.
 
+
; Small Seashell
 +
: May be either:
 +
; Large Seashell
 +
: May be either:
 +
; Large Oyster
 +
: Found in Coral Reefs, Large Oysters can be broken open and contain...?
 +
==Gallery==
 +
<gallery mode="nolines" widths=300px>
 +
File:DruidCampImage.png|The Sun Vale Druid Camp
 +
</gallery>
  
==Soundtrack==
 
[https://soundcloud.com/conorbracemusic/project-gorgon-the-fae-forest The Fae Forest] (SoundCloud) by Conor Brace
 
  
 
==Trivia==
 
==Trivia==
 
* This explorable area was also referred as "The Fae Lands" in the [https://www.kickstarter.com/projects/1045484633/project-gorgon-a-new-approach-to-mmos/posts/979640 Sept 9 2014 Kickstarter Update].
 
* This explorable area was also referred as "The Fae Lands" in the [https://www.kickstarter.com/projects/1045484633/project-gorgon-a-new-approach-to-mmos/posts/979640 Sept 9 2014 Kickstarter Update].
==References==
+
=====Soundtrack=====
<references />
+
[https://soundcloud.com/conorbracemusic/project-gorgon-the-fae-forest The Fae Forest] (SoundCloud) by Conor Brace
  
 
[[Category:Zones]]
 
[[Category:Zones]]

Revision as of 21:46, 23 December 2019

Button Green.png
Sun Vale
SunValeMarkedMap.jpg
Map of Sun Vale (click for larger size)
Connects to
Area Level
30-45
File:Sun Vale.png
Also mistakenly known as "The Fae Lands"

Sun Vale is the name given to an island chain nestled between The Council Lands and the elven country of Verta. Unusual flora and fauna has found a new home here, migrating from the Fae Realm over hundreds of years. Winter Court Fairies are common here, wreaking havoc and causing mischief as they war with Ranalon and Druids.

It's this weird place, only accessible by boat. You're sailing down the coast and it's all rocks and nothingness, right? And then boom! There's this jungle growing out of nothing. Weirdest damned thing. Everybody loves the place. It's warm, and the natives are... look, it's actually a hellish death trap. You don't really want to go to Sun Vale. I was just trying to make some extra Councils, but now I feel bad about it. Happy?

— Boatman

Getting there

Talk to the Rakshasa Boatman on the docks northeast of Serbule. The fee is 200 councils.

Points of Interest

Druid Camp and the Giant Tree

At the northern end of Sun Vale's largest island, a Druid encampment has been established to watch over the region and hold back the warring Ranalon and invasive Winter Court.

Nearby, a small band of refugee fairies have made their home at an unusually giant tree.

Agrashab

A large viaduct splits the wild Troll inhabited region of Sun Vale's largest island from the Winter Court controlled south. An avatar of the God of Trolls can be found here.

Winter Court and Winter Nexus

To the south end of the main island, an ancient Fae Realms portal sits in the ground. Through this magical cavern, Winter Court fairies arrive and fight for control of the region. The Thorn of Decay is summoned through interacting with a white crystal found in ruins guarded by many fairies and conscripted trolls.

Animal Town

A group of sentient animals have constructed a makeshift village hidden along the eastern coast of Sun Vale's largest island. Non-Animals beware, deadly Summoned Guardians patrol the borders.

Viedesi's Work Order board

Along the western coast of the large island, Viedesi is waiting for people to pickup and turn in Work Orders. A dock can be found here that allows passage off the island.

Northeast Island

On the northeast island of Sun Vale, Ghosts roam at night, victims of a tragic attack by Ranalon.

Southeast Island

The southeast island of Sun Vale has become fortified by invading Ranalon, who war with both Druids and Winter Court fairies.

Dungeons

Winter Nexus

The Winter Nexus is a fae nexus, a realm of cavernous maze-like tunnels that reach deep into the Fae Realms.

Teleportation Circles

There are 6 Council constructed Teleportation Circles in the Sun Vale region.

  • South of dock leading back to Serbule.
  • Druid Camp
  • Near Agrashab
  • Underwater near the southeast island.
  • Animal Town
  • Northern edge of northeast island.

Sun Vale Inhabitants

Friendly NPCs

Foes

Special Foes

Harvestables

Fish

icon_5051.png
 

Fruit

(30) (40)

Plants

(35) (40) (45) (50)

Wood

(From Orange Trees)

Mushrooms

Miscellaneous

Fishing Nets
Ranalon placed nets that contain fish.
Communal Storage
Ranalon chests that can be looted for basic adventuring supplies and gear.
Sunken Treasure
Chests found underwater that give equipment, recipe scrolls, unidentified poetry books, or supplies when looted. Once opened, these chests vanish and reappear elsewhere after 6 days, 23 hours.
Small Seashell
May be either:
Large Seashell
May be either:
Large Oyster
Found in Coral Reefs, Large Oysters can be broken open and contain...?

Gallery


Trivia

Soundtrack

The Fae Forest (SoundCloud) by Conor Brace