Prefix |
Suffix |
Best Tier |
Slot |
All Tiers
|
---|
Hairy |
of Lycanthropy |
Tier 7 - Werewolf Base Damage +23% |
Head, Necklace |
- Tier 1
- Werewolf Damage +3
- Tier 2
- Werewolf Base Damage +8%
- Tier 3
- Werewolf Base Damage +11%
- Tier 4
- Werewolf Base Damage +14%
- Tier 5
- Werewolf Base Damage +17%
- Tier 6
- Werewolf Base Damage +20%
- Tier 7
- Werewolf Base Damage +23%
Expand
|
|
of Biting |
Tier 14 - Werewolf Bite deals +23% damage and boosts your Nice Attack Damage +46 for 10 seconds |
Chest, Feet |
- Tier 1
- Werewolf Bite deals +4% damage and boosts your Nice Attack Damage +7 for 10 seconds
- Tier 2
- Werewolf Bite deals +5% damage and boosts your Nice Attack Damage +10 for 10 seconds
- Tier 3
- Werewolf Bite deals +6% damage and boosts your Nice Attack Damage +13 for 10 seconds
- Tier 4
- Werewolf Bite deals +7% damage and boosts your Nice Attack Damage +16 for 10 seconds
- Tier 5
- Werewolf Bite deals +8% damage and boosts your Nice Attack Damage +19 for 10 seconds
- Tier 6
- Werewolf Bite deals +9% damage and boosts your Nice Attack Damage +22 for 10 seconds
- Tier 7
- Werewolf Bite deals +10% damage and boosts your Nice Attack Damage +25 for 10 seconds
- Tier 8
- Werewolf Bite deals +11% damage and boosts your Nice Attack Damage +28 for 10 seconds
- Tier 9
- Werewolf Bite deals +12% damage and boosts your Nice Attack Damage +31 for 10 seconds
- Tier 10
- Werewolf Bite deals +13% damage and boosts your Nice Attack Damage +34 for 10 seconds
- Tier 11
- Werewolf Bite deals +14% damage and boosts your Nice Attack Damage +37 for 10 seconds
- Tier 12
- Werewolf Bite deals +15% damage and boosts your Nice Attack Damage +40 for 10 seconds
- Tier 13
- Werewolf Bite deals +19% damage and boosts your Nice Attack Damage +43 for 10 seconds
- Tier 14
- Werewolf Bite deals +23% damage and boosts your Nice Attack Damage +46 for 10 seconds
Expand
|
|
of Masseuse Claws |
Tier 14 - Claw and Double Claw restore 17 Health |
Chest, Ring |
- Tier 1
- Claw and Double Claw restore 2 Health
- Tier 2
- Claw and Double Claw restore 3 Health
- Tier 3
- Claw and Double Claw restore 4 Health
- Tier 4
- Claw and Double Claw restore 5 Health
- Tier 5
- Claw and Double Claw restore 6 Health
- Tier 6
- Claw and Double Claw restore 7 Health
- Tier 7
- Claw and Double Claw restore 8 Health
- Tier 8
- Claw and Double Claw restore 9 Health
- Tier 9
- Claw and Double Claw restore 10 Health
- Tier 10
- Claw and Double Claw restore 11 Health
- Tier 11
- Claw and Double Claw restore 12 Health
- Tier 12
- Claw and Double Claw restore 13 Health
- Tier 13
- Claw and Double Claw restore 15 Health
- Tier 14
- Claw and Double Claw restore 17 Health
Expand
|
|
of Sneaky Wolves |
Tier 14 - Taunt From Attack Damage -29% |
Hands, Feet |
- Tier 1
- Taunt From Attack Damage -3%
- Tier 2
- Taunt From Attack Damage -5%
- Tier 3
- Taunt From Attack Damage -7%
- Tier 4
- Taunt From Attack Damage -9%
- Tier 5
- Taunt From Attack Damage -11%
- Tier 6
- Taunt From Attack Damage -13%
- Tier 7
- Taunt From Attack Damage -15%
- Tier 8
- Taunt From Attack Damage -17%
- Tier 9
- Taunt From Attack Damage -19%
- Tier 10
- Taunt From Attack Damage -21%
- Tier 11
- Taunt From Attack Damage -23%
- Tier 12
- Taunt From Attack Damage -25%
- Tier 13
- Taunt From Attack Damage -27%
- Tier 14
- Taunt From Attack Damage -29%
Expand
|
|
of Traumatic Wolf Encounters |
Tier 14 - Trauma Damage +54% when Lycanthropy is active |
Legs, MainHand |
- Tier 1
- Trauma Damage +7% when Lycanthropy is active
- Tier 2
- Trauma Damage +10% when Lycanthropy is active
- Tier 3
- Trauma Damage +13% when Lycanthropy is active
- Tier 4
- Trauma Damage +16% when Lycanthropy is active
- Tier 5
- Trauma Damage +19% when Lycanthropy is active
- Tier 6
- Trauma Damage +22% when Lycanthropy is active
- Tier 7
- Trauma Damage +25% when Lycanthropy is active
- Tier 8
- Trauma Damage +28% when Lycanthropy is active
- Tier 9
- Trauma Damage +31% when Lycanthropy is active
- Tier 10
- Trauma Damage +34% when Lycanthropy is active
- Tier 11
- Trauma Damage +37% when Lycanthropy is active
- Tier 12
- Trauma Damage +40% when Lycanthropy is active
- Tier 13
- Trauma Damage +47% when Lycanthropy is active
- Tier 14
- Trauma Damage +54% when Lycanthropy is active
Expand
|
Biter's |
of Biting |
Tier 14 - Werewolf Bite Damage +44% |
Chest, MainHand |
- Tier 1
- Werewolf Bite Damage +10%
- Tier 2
- Werewolf Bite Damage +12%
- Tier 3
- Werewolf Bite Damage +14%
- Tier 4
- Werewolf Bite Damage +16%
- Tier 5
- Werewolf Bite Damage +18%
- Tier 6
- Werewolf Bite Damage +20%
- Tier 7
- Werewolf Bite Damage +22%
- Tier 8
- Werewolf Bite Damage +24%
- Tier 9
- Werewolf Bite Damage +26%
- Tier 10
- Werewolf Bite Damage +28%
- Tier 11
- Werewolf Bite Damage +30%
- Tier 12
- Werewolf Bite Damage +32%
- Tier 13
- Werewolf Bite Damage +38%
- Tier 14
- Werewolf Bite Damage +44%
Expand
|
Bleeder's |
of Bloody Werewolves |
Tier 14 - All Werewolf attacks have a 29% chance to deal 48 Trauma damage over 8 seconds |
Head, MainHand |
- Tier 1
- All Werewolf attacks have a 5% chance to deal 48 Trauma damage over 8 seconds
- Tier 2
- All Werewolf attacks have a 6% chance to deal 48 Trauma damage over 8 seconds
- Tier 3
- All Werewolf attacks have a 7% chance to deal 48 Trauma damage over 8 seconds
- Tier 4
- All Werewolf attacks have a 8% chance to deal 48 Trauma damage over 8 seconds
- Tier 5
- All Werewolf attacks have a 9% chance to deal 48 Trauma damage over 8 seconds
- Tier 6
- All Werewolf attacks have a 10% chance to deal 48 Trauma damage over 8 seconds
- Tier 7
- All Werewolf attacks have a 11% chance to deal 48 Trauma damage over 8 seconds
- Tier 8
- All Werewolf attacks have a 13% chance to deal 48 Trauma damage over 8 seconds
- Tier 9
- All Werewolf attacks have a 15% chance to deal 48 Trauma damage over 8 seconds
- Tier 10
- All Werewolf attacks have a 17% chance to deal 48 Trauma damage over 8 seconds
- Tier 11
- All Werewolf attacks have a 19% chance to deal 48 Trauma damage over 8 seconds
- Tier 12
- All Werewolf attacks have a 21% chance to deal 48 Trauma damage over 8 seconds
- Tier 13
- All Werewolf attacks have a 25% chance to deal 48 Trauma damage over 8 seconds
- Tier 14
- All Werewolf attacks have a 29% chance to deal 48 Trauma damage over 8 seconds
Expand
|
|
|
Tier 14 - Bite restores 32 Health to you |
Legs, Necklace |
- Tier 1
- Bite restores 2 Health to you
- Tier 2
- Bite restores 4 Health to you
- Tier 3
- Bite restores 6 Health to you
- Tier 4
- Bite restores 8 Health to you
- Tier 5
- Bite restores 10 Health to you
- Tier 6
- Bite restores 12 Health to you
- Tier 7
- Bite restores 14 Health to you
- Tier 8
- Bite restores 16 Health to you
- Tier 9
- Bite restores 18 Health to you
- Tier 10
- Bite restores 20 Health to you
- Tier 11
- Bite restores 22 Health to you
- Tier 12
- Bite restores 24 Health to you
- Tier 13
- Bite restores 28 Health to you
- Tier 14
- Bite restores 32 Health to you
Expand
|
|
of Gorey Biting |
Tier 7 - Werewolf Bite hits all enemies within 5 meters and deals +24% damage, but reuse timer is +2 seconds |
Hands |
- Tier 1
- Werewolf Bite hits all enemies within 5 meters, but reuse timer is +2 seconds
- Tier 2
- Werewolf Bite hits all enemies within 5 meters and deals +4% damage, but reuse timer is +2 seconds
- Tier 3
- Werewolf Bite hits all enemies within 5 meters and deals +8% damage, but reuse timer is +2 seconds
- Tier 4
- Werewolf Bite hits all enemies within 5 meters and deals +12% damage, but reuse timer is +2 seconds
- Tier 5
- Werewolf Bite hits all enemies within 5 meters and deals +16% damage, but reuse timer is +2 seconds
- Tier 6
- Werewolf Bite hits all enemies within 5 meters and deals +20% damage, but reuse timer is +2 seconds
- Tier 7
- Werewolf Bite hits all enemies within 5 meters and deals +24% damage, but reuse timer is +2 seconds
Expand
|
Biter's |
of Biting |
Tier 14 - Skulk boosts the damage of your Core and Nice Attacks +48 for 30 seconds |
Chest, MainHand |
- Tier 1
- Skulk boosts the damage of your Core and Nice Attacks +5 for 30 seconds
- Tier 2
- Skulk boosts the damage of your Core and Nice Attacks +7 for 30 seconds
- Tier 3
- Skulk boosts the damage of your Core and Nice Attacks +9 for 30 seconds
- Tier 4
- Skulk boosts the damage of your Core and Nice Attacks +12 for 30 seconds
- Tier 5
- Skulk boosts the damage of your Core and Nice Attacks +15 for 30 seconds
- Tier 6
- Skulk boosts the damage of your Core and Nice Attacks +18 for 30 seconds
- Tier 7
- Skulk boosts the damage of your Core and Nice Attacks +21 for 30 seconds
- Tier 8
- Skulk boosts the damage of your Core and Nice Attacks +24 for 30 seconds
- Tier 9
- Skulk boosts the damage of your Core and Nice Attacks +27 for 30 seconds
- Tier 10
- Skulk boosts the damage of your Core and Nice Attacks +30 for 30 seconds
- Tier 11
- Skulk boosts the damage of your Core and Nice Attacks +33 for 30 seconds
- Tier 12
- Skulk boosts the damage of your Core and Nice Attacks +36 for 30 seconds
- Tier 13
- Skulk boosts the damage of your Core and Nice Attacks +42 for 30 seconds
- Tier 14
- Skulk boosts the damage of your Core and Nice Attacks +48 for 30 seconds
Expand
|
Pouncer's |
of Pouncing |
Tier 14 - Pouncing Rake Damage +112 |
Legs, Ring |
- Tier 1
- Pouncing Rake Damage +7
- Tier 2
- Pouncing Rake Damage +14
- Tier 3
- Pouncing Rake Damage +21
- Tier 4
- Pouncing Rake Damage +28
- Tier 5
- Pouncing Rake Damage +35
- Tier 6
- Pouncing Rake Damage +42
- Tier 7
- Pouncing Rake Damage +49
- Tier 8
- Pouncing Rake Damage +56
- Tier 9
- Pouncing Rake Damage +63
- Tier 10
- Pouncing Rake Damage +70
- Tier 11
- Pouncing Rake Damage +77
- Tier 12
- Pouncing Rake Damage +84
- Tier 13
- Pouncing Rake Damage +98
- Tier 14
- Pouncing Rake Damage +112
Expand
|
Double Clawed |
of Double Clawing |
Tier 14 - Double Claw deals +107 armor damage |
Legs, Ring |
- Tier 1
- Double Claw deals +8 armor damage
- Tier 2
- Double Claw deals +15 armor damage
- Tier 3
- Double Claw deals +22 armor damage
- Tier 4
- Double Claw deals +29 armor damage
- Tier 5
- Double Claw deals +36 armor damage
- Tier 6
- Double Claw deals +43 armor damage
- Tier 7
- Double Claw deals +50 armor damage
- Tier 8
- Double Claw deals +57 armor damage
- Tier 9
- Double Claw deals +64 armor damage
- Tier 10
- Double Claw deals +71 armor damage
- Tier 11
- Double Claw deals +78 armor damage
- Tier 12
- Double Claw deals +85 armor damage
- Tier 13
- Double Claw deals +96 armor damage
- Tier 14
- Double Claw deals +107 armor damage
Expand
|
Pouncer's |
of Pouncing |
Tier 14 - Pouncing Rake deals +145 Armor damage |
Head, OffHand |
- Tier 1
- Pouncing Rake deals +14 Armor damage
- Tier 2
- Pouncing Rake deals +23 Armor damage
- Tier 3
- Pouncing Rake deals +32 Armor damage
- Tier 4
- Pouncing Rake deals +41 Armor damage
- Tier 5
- Pouncing Rake deals +50 Armor damage
- Tier 6
- Pouncing Rake deals +59 Armor damage
- Tier 7
- Pouncing Rake deals +68 Armor damage
- Tier 8
- Pouncing Rake deals +77 Armor damage
- Tier 9
- Pouncing Rake deals +86 Armor damage
- Tier 10
- Pouncing Rake deals +95 Armor damage
- Tier 11
- Pouncing Rake deals +104 Armor damage
- Tier 12
- Pouncing Rake deals +113 Armor damage
- Tier 13
- Pouncing Rake deals +129 Armor damage
- Tier 14
- Pouncing Rake deals +145 Armor damage
Expand
|
Pouncer's |
of Pouncing |
Tier 14 - Werewolf Claw, Double Claw, and Pouncing Rake Damage +25% |
Necklace, Feet |
- Tier 1
- Werewolf Claw, Double Claw, and Pouncing Rake Damage +8%
- Tier 2
- Werewolf Claw, Double Claw, and Pouncing Rake Damage +9%
- Tier 3
- Werewolf Claw, Double Claw, and Pouncing Rake Damage +10%
- Tier 4
- Werewolf Claw, Double Claw, and Pouncing Rake Damage +11%
- Tier 5
- Werewolf Claw, Double Claw, and Pouncing Rake Damage +12%
- Tier 6
- Werewolf Claw, Double Claw, and Pouncing Rake Damage +13%
- Tier 7
- Werewolf Claw, Double Claw, and Pouncing Rake Damage +14%
- Tier 8
- Werewolf Claw, Double Claw, and Pouncing Rake Damage +15%
- Tier 9
- Werewolf Claw, Double Claw, and Pouncing Rake Damage +16%
- Tier 10
- Werewolf Claw, Double Claw, and Pouncing Rake Damage +17%
- Tier 11
- Werewolf Claw, Double Claw, and Pouncing Rake Damage +18%
- Tier 12
- Werewolf Claw, Double Claw, and Pouncing Rake Damage +19%
- Tier 13
- Werewolf Claw, Double Claw, and Pouncing Rake Damage +22%
- Tier 14
- Werewolf Claw, Double Claw, and Pouncing Rake Damage +25%
Expand
|
Pouncer's |
of Pouncing |
Tier 14 - Pouncing Rake Damage +49% |
Ring, MainHand |
- Tier 1
- Pouncing Rake Damage +10%
- Tier 2
- Pouncing Rake Damage +12%
- Tier 3
- Pouncing Rake Damage +14%
- Tier 4
- Pouncing Rake Damage +16%
- Tier 5
- Pouncing Rake Damage +18%
- Tier 6
- Pouncing Rake Damage +20%
- Tier 7
- Pouncing Rake Damage +22%
- Tier 8
- Pouncing Rake Damage +25%
- Tier 9
- Pouncing Rake Damage +28%
- Tier 10
- Pouncing Rake Damage +31%
- Tier 11
- Pouncing Rake Damage +34%
- Tier 12
- Pouncing Rake Damage +37%
- Tier 13
- Pouncing Rake Damage +43%
- Tier 14
- Pouncing Rake Damage +49%
Expand
|
Double Clawed |
of Double Clawing |
Tier 14 - Double Claw Damage +38% |
Chest, OffHand |
- Tier 1
- Double Claw Damage +8%
- Tier 2
- Double Claw Damage +10%
- Tier 3
- Double Claw Damage +12%
- Tier 4
- Double Claw Damage +14%
- Tier 5
- Double Claw Damage +16%
- Tier 6
- Double Claw Damage +18%
- Tier 7
- Double Claw Damage +20%
- Tier 8
- Double Claw Damage +22%
- Tier 9
- Double Claw Damage +24%
- Tier 10
- Double Claw Damage +26%
- Tier 11
- Double Claw Damage +28%
- Tier 12
- Double Claw Damage +30%
- Tier 13
- Double Claw Damage +34%
- Tier 14
- Double Claw Damage +38%
Expand
|
Double Clawed |
of Power Clawing |
Tier 14 - Double Claw Power Cost -17 |
Legs |
- Tier 1
- Double Claw Power Cost -2
- Tier 2
- Double Claw Power Cost -3
- Tier 3
- Double Claw Power Cost -4
- Tier 4
- Double Claw Power Cost -5
- Tier 5
- Double Claw Power Cost -6
- Tier 6
- Double Claw Power Cost -7
- Tier 7
- Double Claw Power Cost -8
- Tier 8
- Double Claw Power Cost -9
- Tier 9
- Double Claw Power Cost -10
- Tier 10
- Double Claw Power Cost -11
- Tier 11
- Double Claw Power Cost -12
- Tier 12
- Double Claw Power Cost -13
- Tier 13
- Double Claw Power Cost -15
- Tier 14
- Double Claw Power Cost -17
Expand
|
|
of Pack Blood |
Tier 14 - Blood of the Pack restores 85 Health over 30 seconds to you and your allies |
Head, Ring |
- Tier 1
- Blood of the Pack restores 10 Health over 30 seconds to you and your allies
- Tier 2
- Blood of the Pack restores 15 Health over 30 seconds to you and your allies
- Tier 3
- Blood of the Pack restores 20 Health over 30 seconds to you and your allies
- Tier 4
- Blood of the Pack restores 25 Health over 30 seconds to you and your allies
- Tier 5
- Blood of the Pack restores 30 Health over 30 seconds to you and your allies
- Tier 6
- Blood of the Pack restores 35 Health over 30 seconds to you and your allies
- Tier 7
- Blood of the Pack restores 40 Health over 30 seconds to you and your allies
- Tier 8
- Blood of the Pack restores 45 Health over 30 seconds to you and your allies
- Tier 9
- Blood of the Pack restores 50 Health over 30 seconds to you and your allies
- Tier 10
- Blood of the Pack restores 55 Health over 30 seconds to you and your allies
- Tier 11
- Blood of the Pack restores 60 Health over 30 seconds to you and your allies
- Tier 12
- Blood of the Pack restores 65 Health over 30 seconds to you and your allies
- Tier 13
- Blood of the Pack restores 75 Health over 30 seconds to you and your allies
- Tier 14
- Blood of the Pack restores 85 Health over 30 seconds to you and your allies
Expand
|
|
of Pack Attacking |
Tier 14 - Pack Attack Damage +47% |
Legs, Ring |
- Tier 1
- Pack Attack Damage +13%
- Tier 2
- Pack Attack Damage +15%
- Tier 3
- Pack Attack Damage +17%
- Tier 4
- Pack Attack Damage +19%
- Tier 5
- Pack Attack Damage +21%
- Tier 6
- Pack Attack Damage +23%
- Tier 7
- Pack Attack Damage +25%
- Tier 8
- Pack Attack Damage +27%
- Tier 9
- Pack Attack Damage +29%
- Tier 10
- Pack Attack Damage +31%
- Tier 11
- Pack Attack Damage +33%
- Tier 12
- Pack Attack Damage +35%
- Tier 13
- Pack Attack Damage +41%
- Tier 14
- Pack Attack Damage +47%
Expand
|
|
of Pack Attacking |
Tier 7 - Future Pack Attacks to the same target deal +75 damage |
Hands, Necklace |
- Tier 1
- Future Pack Attacks to the same target deal +10 damage
- Tier 2
- Future Pack Attacks to the same target deal +15 damage
- Tier 3
- Future Pack Attacks to the same target deal +20 damage
- Tier 4
- Future Pack Attacks to the same target deal +30 damage
- Tier 5
- Future Pack Attacks to the same target deal +45 damage
- Tier 6
- Future Pack Attacks to the same target deal +60 damage
- Tier 7
- Future Pack Attacks to the same target deal +75 damage
Expand
|
|
of Slinking Murder |
Tier 7 - After using Pack Attack, your Lycanthropy Base Damage increases +85% for 7 seconds or until you are attacked |
Head, OffHand |
- Tier 1
- After using Pack Attack, your Lycanthropy Base Damage increases +15% for 7 seconds or until you are attacked
- Tier 2
- After using Pack Attack, your Lycanthropy Base Damage increases +25% for 7 seconds or until you are attacked
- Tier 3
- After using Pack Attack, your Lycanthropy Base Damage increases +35% for 7 seconds or until you are attacked
- Tier 4
- After using Pack Attack, your Lycanthropy Base Damage increases +45% for 7 seconds or until you are attacked
- Tier 5
- After using Pack Attack, your Lycanthropy Base Damage increases +55% for 7 seconds or until you are attacked
- Tier 6
- After using Pack Attack, your Lycanthropy Base Damage increases +65% for 7 seconds or until you are attacked
- Tier 7
- After using Pack Attack, your Lycanthropy Base Damage increases +85% for 7 seconds or until you are attacked
Expand
|
|
|
Tier 14 - Bite, Pack Attack, and Smell Fear Damage +30% |
Hands, Necklace |
- Tier 1
- Bite, Pack Attack, and Smell Fear Damage +6%
- Tier 2
- Bite, Pack Attack, and Smell Fear Damage +8%
- Tier 3
- Bite, Pack Attack, and Smell Fear Damage +10%
- Tier 4
- Bite, Pack Attack, and Smell Fear Damage +12%
- Tier 5
- Bite, Pack Attack, and Smell Fear Damage +13%
- Tier 6
- Bite, Pack Attack, and Smell Fear Damage +14%
- Tier 7
- Bite, Pack Attack, and Smell Fear Damage +15%
- Tier 8
- Bite, Pack Attack, and Smell Fear Damage +16%
- Tier 9
- Bite, Pack Attack, and Smell Fear Damage +17%
- Tier 10
- Bite, Pack Attack, and Smell Fear Damage +18%
- Tier 11
- Bite, Pack Attack, and Smell Fear Damage +20%
- Tier 12
- Bite, Pack Attack, and Smell Fear Damage +22%
- Tier 13
- Bite, Pack Attack, and Smell Fear Damage +26%
- Tier 14
- Bite, Pack Attack, and Smell Fear Damage +30%
Expand
|
|
of Blood Brothers |
Tier 7 - Blood of the Pack causes you and your allies' attacks to deal +23 damage for 30 seconds |
Feet, MainHand |
- Tier 1
- Blood of the Pack causes you and your allies' attacks to deal +5 damage for 30 seconds
- Tier 2
- Blood of the Pack causes you and your allies' attacks to deal +8 damage for 30 seconds
- Tier 3
- Blood of the Pack causes you and your allies' attacks to deal +11 damage for 30 seconds
- Tier 4
- Blood of the Pack causes you and your allies' attacks to deal +14 damage for 30 seconds
- Tier 5
- Blood of the Pack causes you and your allies' attacks to deal +17 damage for 30 seconds
- Tier 6
- Blood of the Pack causes you and your allies' attacks to deal +20 damage for 30 seconds
- Tier 7
- Blood of the Pack causes you and your allies' attacks to deal +23 damage for 30 seconds
Expand
|
|
of Sanguine Fangs |
Tier 14 - Sanguine Fangs Damage +80% |
Head, MainHand |
- Tier 1
- Sanguine Fangs Damage +5%
- Tier 2
- Sanguine Fangs Damage +10%
- Tier 3
- Sanguine Fangs Damage +15%
- Tier 4
- Sanguine Fangs Damage +20%
- Tier 5
- Sanguine Fangs Damage +25%
- Tier 6
- Sanguine Fangs Damage +30%
- Tier 7
- Sanguine Fangs Damage +35%
- Tier 8
- Sanguine Fangs Damage +40%
- Tier 9
- Sanguine Fangs Damage +45%
- Tier 10
- Sanguine Fangs Damage +50%
- Tier 11
- Sanguine Fangs Damage +55%
- Tier 12
- Sanguine Fangs Damage +60%
- Tier 13
- Sanguine Fangs Damage +70%
- Tier 14
- Sanguine Fangs Damage +80%
Expand
|
|
of Sanguine Fangs |
Tier 7 - Sanguine Fangs deals +144 trauma damage over 8 seconds |
Necklace, OffHand |
- Tier 1
- Sanguine Fangs deals +32 trauma damage over 8 seconds
- Tier 2
- Sanguine Fangs deals +48 trauma damage over 8 seconds
- Tier 3
- Sanguine Fangs deals +64 trauma damage over 8 seconds
- Tier 4
- Sanguine Fangs deals +80 trauma damage over 8 seconds
- Tier 5
- Sanguine Fangs deals +96 trauma damage over 8 seconds
- Tier 6
- Sanguine Fangs deals +112 trauma damage over 8 seconds
- Tier 7
- Sanguine Fangs deals +144 trauma damage over 8 seconds
Expand
|
|
|
Tier 7 - Sanguine Fangs causes the target to take +14% damage from Slashing attacks for 15 seconds |
Feet |
- Tier 1
- Sanguine Fangs causes the target to take +5% damage from Slashing attacks for 15 seconds
- Tier 2
- Sanguine Fangs causes the target to take +6% damage from Slashing attacks for 15 seconds
- Tier 3
- Sanguine Fangs causes the target to take +7% damage from Slashing attacks for 15 seconds
- Tier 4
- Sanguine Fangs causes the target to take +8% damage from Slashing attacks for 15 seconds
- Tier 5
- Sanguine Fangs causes the target to take +9% damage from Slashing attacks for 15 seconds
- Tier 6
- Sanguine Fangs causes the target to take +10% damage from Slashing attacks for 15 seconds
- Tier 7
- Sanguine Fangs causes the target to take +14% damage from Slashing attacks for 15 seconds
Expand
|
|
of Sanguine Fangs |
Tier 7 - Sanguine Fangs suddenly deals 230 trauma damage 15 seconds after use |
Chest, Feet |
- Tier 1
- Sanguine Fangs suddenly deals 30 trauma damage 15 seconds after use
- Tier 2
- Sanguine Fangs suddenly deals 60 trauma damage 15 seconds after use
- Tier 3
- Sanguine Fangs suddenly deals 90 trauma damage 15 seconds after use
- Tier 4
- Sanguine Fangs suddenly deals 120 trauma damage 15 seconds after use
- Tier 5
- Sanguine Fangs suddenly deals 150 trauma damage 15 seconds after use
- Tier 6
- Sanguine Fangs suddenly deals 180 trauma damage 15 seconds after use
- Tier 7
- Sanguine Fangs suddenly deals 230 trauma damage 15 seconds after use
Expand
|
|
of Sanguine Fangs |
Tier 14 - Sanguine Fangs deals +40% damage and doesn't cause the target to yell for help |
Hands, Necklace |
- Tier 1
- Sanguine Fangs deals +12% damage and doesn't cause the target to yell for help
- Tier 2
- Sanguine Fangs deals +14% damage and doesn't cause the target to yell for help
- Tier 3
- Sanguine Fangs deals +16% damage and doesn't cause the target to yell for help
- Tier 4
- Sanguine Fangs deals +18% damage and doesn't cause the target to yell for help
- Tier 5
- Sanguine Fangs deals +20% damage and doesn't cause the target to yell for help
- Tier 6
- Sanguine Fangs deals +22% damage and doesn't cause the target to yell for help
- Tier 7
- Sanguine Fangs deals +24% damage and doesn't cause the target to yell for help
- Tier 8
- Sanguine Fangs deals +26% damage and doesn't cause the target to yell for help
- Tier 9
- Sanguine Fangs deals +28% damage and doesn't cause the target to yell for help
- Tier 10
- Sanguine Fangs deals +30% damage and doesn't cause the target to yell for help
- Tier 11
- Sanguine Fangs deals +32% damage and doesn't cause the target to yell for help
- Tier 12
- Sanguine Fangs deals +34% damage and doesn't cause the target to yell for help
- Tier 13
- Sanguine Fangs deals +37% damage and doesn't cause the target to yell for help
- Tier 14
- Sanguine Fangs deals +40% damage and doesn't cause the target to yell for help
Expand
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|
of Bloody Mists |
Tier 14 - See Red heals you for 85 health |
Ring, Feet |
- Tier 1
- See Red heals you for 10 health
- Tier 2
- See Red heals you for 15 health
- Tier 3
- See Red heals you for 20 health
- Tier 4
- See Red heals you for 25 health
- Tier 5
- See Red heals you for 30 health
- Tier 6
- See Red heals you for 35 health
- Tier 7
- See Red heals you for 40 health
- Tier 8
- See Red heals you for 45 health
- Tier 9
- See Red heals you for 50 health
- Tier 10
- See Red heals you for 55 health
- Tier 11
- See Red heals you for 60 health
- Tier 12
- See Red heals you for 65 health
- Tier 13
- See Red heals you for 75 health
- Tier 14
- See Red heals you for 85 health
Expand
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|
of Blood-Fueled Fury |
Tier 14 - See Red restores 58 Health and costs -18 Power |
Head, OffHand |
- Tier 1
- See Red restores 9 Health and costs -5 Power
- Tier 2
- See Red restores 12 Health and costs -6 Power
- Tier 3
- See Red restores 15 Health and costs -7 Power
- Tier 4
- See Red restores 18 Health and costs -8 Power
- Tier 5
- See Red restores 21 Health and costs -9 Power
- Tier 6
- See Red restores 24 Health and costs -10 Power
- Tier 7
- See Red restores 27 Health and costs -11 Power
- Tier 8
- See Red restores 30 Health and costs -12 Power
- Tier 9
- See Red restores 33 Health and costs -13 Power
- Tier 10
- See Red restores 36 Health and costs -14 Power
- Tier 11
- See Red restores 39 Health and costs -15 Power
- Tier 12
- See Red restores 42 Health and costs -16 Power
- Tier 13
- See Red restores 50 Health and costs -17 Power
- Tier 14
- See Red restores 58 Health and costs -18 Power
Expand
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|
|
Tier 14 - See Red restores 130 Armor |
Hands, MainHand |
- Tier 1
- See Red restores 12 Armor
- Tier 2
- See Red restores 20 Armor
- Tier 3
- See Red restores 28 Armor
- Tier 4
- See Red restores 36 Armor
- Tier 5
- See Red restores 44 Armor
- Tier 6
- See Red restores 52 Armor
- Tier 7
- See Red restores 60 Armor
- Tier 8
- See Red restores 68 Armor
- Tier 9
- See Red restores 76 Armor
- Tier 10
- See Red restores 84 Armor
- Tier 11
- See Red restores 92 Armor
- Tier 12
- See Red restores 100 Armor
- Tier 13
- See Red restores 115 Armor
- Tier 14
- See Red restores 130 Armor
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Tier 14 - See Red increases the damage of your next attack by +260 |
OffHand, Necklace |
- Tier 1
- See Red increases the damage of your next attack by +35
- Tier 2
- See Red increases the damage of your next attack by +50
- Tier 3
- See Red increases the damage of your next attack by +65
- Tier 4
- See Red increases the damage of your next attack by +80
- Tier 5
- See Red increases the damage of your next attack by +95
- Tier 6
- See Red increases the damage of your next attack by +110
- Tier 7
- See Red increases the damage of your next attack by +125
- Tier 8
- See Red increases the damage of your next attack by +140
- Tier 9
- See Red increases the damage of your next attack by +155
- Tier 10
- See Red increases the damage of your next attack by +170
- Tier 11
- See Red increases the damage of your next attack by +185
- Tier 12
- See Red increases the damage of your next attack by +200
- Tier 13
- See Red increases the damage of your next attack by +230
- Tier 14
- See Red increases the damage of your next attack by +260
Expand
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|
|
Tier 7 - See Red grants you 16% melee evasion |
Head, Hands |
- Tier 1
- See Red grants you 7% melee evasion
- Tier 2
- See Red grants you 8% melee evasion
- Tier 3
- See Red grants you 9% melee evasion
- Tier 4
- See Red grants you 10% melee evasion
- Tier 5
- See Red grants you 12% melee evasion
- Tier 6
- See Red grants you 14% melee evasion
- Tier 7
- See Red grants you 16% melee evasion
Expand
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Fear-Scented |
|
Tier 14 - Smell Fear Damage +60% |
Legs, OffHand |
- Tier 1
- Smell Fear Damage +13%
- Tier 2
- Smell Fear Damage +16%
- Tier 3
- Smell Fear Damage +19%
- Tier 4
- Smell Fear Damage +22%
- Tier 5
- Smell Fear Damage +25%
- Tier 6
- Smell Fear Damage +28%
- Tier 7
- Smell Fear Damage +31%
- Tier 8
- Smell Fear Damage +34%
- Tier 9
- Smell Fear Damage +37%
- Tier 10
- Smell Fear Damage +40%
- Tier 11
- Smell Fear Damage +43%
- Tier 12
- Smell Fear Damage +46%
- Tier 13
- Smell Fear Damage +53%
- Tier 14
- Smell Fear Damage +60%
Expand
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Fear-Scented |
|
Tier 14 - Smell Fear deals +32% damage and further reduces Rage by 350 |
Legs, OffHand |
- Tier 1
- Smell Fear deals +11% damage and further reduces Rage by 25
- Tier 2
- Smell Fear deals +12% damage and further reduces Rage by 50
- Tier 3
- Smell Fear deals +13% damage and further reduces Rage by 75
- Tier 4
- Smell Fear deals +14% damage and further reduces Rage by 100
- Tier 5
- Smell Fear deals +15% damage and further reduces Rage by 125
- Tier 6
- Smell Fear deals +16% damage and further reduces Rage by 150
- Tier 7
- Smell Fear deals +17% damage and further reduces Rage by 175
- Tier 8
- Smell Fear deals +18% damage and further reduces Rage by 200
- Tier 9
- Smell Fear deals +19% damage and further reduces Rage by 225
- Tier 10
- Smell Fear deals +20% damage and further reduces Rage by 250
- Tier 11
- Smell Fear deals +21% damage and further reduces Rage by 275
- Tier 12
- Smell Fear deals +22% damage and further reduces Rage by 300
- Tier 13
- Smell Fear deals +27% damage and further reduces Rage by 325
- Tier 14
- Smell Fear deals +32% damage and further reduces Rage by 350
Expand
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|
of Pack Blood |
Tier 14 - Blood of the Pack Healing Boost +85 |
Chest, Legs |
- Tier 1
- Blood of the Pack Healing Boost +10
- Tier 2
- Blood of the Pack Healing Boost +15
- Tier 3
- Blood of the Pack Healing Boost +20
- Tier 4
- Blood of the Pack Healing Boost +25
- Tier 5
- Blood of the Pack Healing Boost +30
- Tier 6
- Blood of the Pack Healing Boost +35
- Tier 7
- Blood of the Pack Healing Boost +40
- Tier 8
- Blood of the Pack Healing Boost +45
- Tier 9
- Blood of the Pack Healing Boost +50
- Tier 10
- Blood of the Pack Healing Boost +55
- Tier 11
- Blood of the Pack Healing Boost +60
- Tier 12
- Blood of the Pack Healing Boost +65
- Tier 13
- Blood of the Pack Healing Boost +75
- Tier 14
- Blood of the Pack Healing Boost +85
Expand
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Tier 14 - Smell Fear deals +40% damage and taunts -420 |
Head, Ring |
- Tier 1
- Smell Fear deals +8% damage and taunts -30
- Tier 2
- Smell Fear deals +10% damage and taunts -60
- Tier 3
- Smell Fear deals +12% damage and taunts -90
- Tier 4
- Smell Fear deals +14% damage and taunts -120
- Tier 5
- Smell Fear deals +16% damage and taunts -150
- Tier 6
- Smell Fear deals +18% damage and taunts -180
- Tier 7
- Smell Fear deals +20% damage and taunts -210
- Tier 8
- Smell Fear deals +22% damage and taunts -240
- Tier 9
- Smell Fear deals +24% damage and taunts -270
- Tier 10
- Smell Fear deals +26% damage and taunts -300
- Tier 11
- Smell Fear deals +28% damage and taunts -330
- Tier 12
- Smell Fear deals +30% damage and taunts -360
- Tier 13
- Smell Fear deals +35% damage and taunts -390
- Tier 14
- Smell Fear deals +40% damage and taunts -420
Expand
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Tier 7 - Skulk grants you +23 Mitigation against all attacks |
Hands, Feet |
- Tier 1
- Skulk grants you +5 Mitigation against all attacks
- Tier 2
- Skulk grants you +8 Mitigation against all attacks
- Tier 3
- Skulk grants you +11 Mitigation against all attacks
- Tier 4
- Skulk grants you +14 Mitigation against all attacks
- Tier 5
- Skulk grants you +17 Mitigation against all attacks
- Tier 6
- Skulk grants you +20 Mitigation against all attacks
- Tier 7
- Skulk grants you +23 Mitigation against all attacks
Expand
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|
of Pack Blood |
Tier 7 - Blood of the Pack restores +52 Health to you and costs -12 Power |
OffHand, Necklace |
- Tier 1
- Blood of the Pack restores +10 Health to you and costs -2 Power
- Tier 2
- Blood of the Pack restores +17 Health to you and costs -4 Power
- Tier 3
- Blood of the Pack restores +24 Health to you and costs -6 Power
- Tier 4
- Blood of the Pack restores +31 Health to you and costs -8 Power
- Tier 5
- Blood of the Pack restores +38 Health to you and costs -10 Power
- Tier 6
- Blood of the Pack restores +45 Health to you and costs -12 Power
- Tier 7
- Blood of the Pack restores +52 Health to you and costs -12 Power
Expand
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|
of Bonechewing |
Tier 14 - Corpse-Eating Health Regeneration +14 |
Chest, Ring |
- Tier 1
- Corpse-Eating Health Regeneration +1
- Tier 2
- Corpse-Eating Health Regeneration +2
- Tier 3
- Corpse-Eating Health Regeneration +3
- Tier 4
- Corpse-Eating Health Regeneration +4
- Tier 5
- Corpse-Eating Health Regeneration +5
- Tier 6
- Corpse-Eating Health Regeneration +6
- Tier 7
- Corpse-Eating Health Regeneration +7
- Tier 8
- Corpse-Eating Health Regeneration +8
- Tier 9
- Corpse-Eating Health Regeneration +9
- Tier 10
- Corpse-Eating Health Regeneration +10
- Tier 11
- Corpse-Eating Health Regeneration +11
- Tier 12
- Corpse-Eating Health Regeneration +12
- Tier 13
- Corpse-Eating Health Regeneration +13
- Tier 14
- Corpse-Eating Health Regeneration +14
Expand
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|
of Shadow Killing |
Tier 14 - After using Shadow Feint, your Lycanthropy Base Damage increases +30% for 30 seconds or until you are attacked |
Chest, Feet |
- Tier 1
- After using Shadow Feint, your Lycanthropy Base Damage increases +2% for 30 seconds or until you are attacked
- Tier 2
- After using Shadow Feint, your Lycanthropy Base Damage increases +4% for 30 seconds or until you are attacked
- Tier 3
- After using Shadow Feint, your Lycanthropy Base Damage increases +6% for 30 seconds or until you are attacked
- Tier 4
- After using Shadow Feint, your Lycanthropy Base Damage increases +8% for 30 seconds or until you are attacked
- Tier 5
- After using Shadow Feint, your Lycanthropy Base Damage increases +10% for 30 seconds or until you are attacked
- Tier 6
- After using Shadow Feint, your Lycanthropy Base Damage increases +12% for 30 seconds or until you are attacked
- Tier 7
- After using Shadow Feint, your Lycanthropy Base Damage increases +14% for 30 seconds or until you are attacked
- Tier 8
- After using Shadow Feint, your Lycanthropy Base Damage increases +16% for 30 seconds or until you are attacked
- Tier 9
- After using Shadow Feint, your Lycanthropy Base Damage increases +18% for 30 seconds or until you are attacked
- Tier 10
- After using Shadow Feint, your Lycanthropy Base Damage increases +20% for 30 seconds or until you are attacked
- Tier 11
- After using Shadow Feint, your Lycanthropy Base Damage increases +22% for 30 seconds or until you are attacked
- Tier 12
- After using Shadow Feint, your Lycanthropy Base Damage increases +24% for 30 seconds or until you are attacked
- Tier 13
- After using Shadow Feint, your Lycanthropy Base Damage increases +27% for 30 seconds or until you are attacked
- Tier 14
- After using Shadow Feint, your Lycanthropy Base Damage increases +30% for 30 seconds or until you are attacked
Expand
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Feinter's |
of Loping |
Tier 14 - After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and your next attack deals +120 damage |
Legs, MainHand |
- Tier 1
- After using Shadow Feint, your Sprint Speed increases +1 for 15 seconds and your next attack deals +10 damage
- Tier 2
- After using Shadow Feint, your Sprint Speed increases +1 for 15 seconds and your next attack deals +20 damage
- Tier 3
- After using Shadow Feint, your Sprint Speed increases +1 for 15 seconds and your next attack deals +30 damage
- Tier 4
- After using Shadow Feint, your Sprint Speed increases +1 for 15 seconds and your next attack deals +40 damage
- Tier 5
- After using Shadow Feint, your Sprint Speed increases +2 for 15 seconds and your next attack deals +50 damage
- Tier 6
- After using Shadow Feint, your Sprint Speed increases +2 for 15 seconds and your next attack deals +60 damage
- Tier 7
- After using Shadow Feint, your Sprint Speed increases +2 for 15 seconds and your next attack deals +70 damage
- Tier 8
- After using Shadow Feint, your Sprint Speed increases +2 for 15 seconds and your next attack deals +80 damage
- Tier 9
- After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and your next attack deals +90 damage
- Tier 10
- After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and your next attack deals +100 damage
- Tier 11
- After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and your next attack deals +110 damage
- Tier 12
- After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and your next attack deals +120 damage
- Tier 13
- After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and your next attack deals +120 damage
- Tier 14
- After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and your next attack deals +120 damage
Expand
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Feinter's |
|
Tier 14 - Shadow Feint boosts your In-Combat Armor Regeneration +35 for 20 seconds |
Head, Ring |
- Tier 1
- Shadow Feint boosts your In-Combat Armor Regeneration +5 for 20 seconds
- Tier 2
- Shadow Feint boosts your In-Combat Armor Regeneration +7 for 20 seconds
- Tier 3
- Shadow Feint boosts your In-Combat Armor Regeneration +9 for 20 seconds
- Tier 4
- Shadow Feint boosts your In-Combat Armor Regeneration +11 for 20 seconds
- Tier 5
- Shadow Feint boosts your In-Combat Armor Regeneration +13 for 20 seconds
- Tier 6
- Shadow Feint boosts your In-Combat Armor Regeneration +15 for 20 seconds
- Tier 7
- Shadow Feint boosts your In-Combat Armor Regeneration +17 for 20 seconds
- Tier 8
- Shadow Feint boosts your In-Combat Armor Regeneration +19 for 20 seconds
- Tier 9
- Shadow Feint boosts your In-Combat Armor Regeneration +21 for 20 seconds
- Tier 10
- Shadow Feint boosts your In-Combat Armor Regeneration +23 for 20 seconds
- Tier 11
- Shadow Feint boosts your In-Combat Armor Regeneration +25 for 20 seconds
- Tier 12
- Shadow Feint boosts your In-Combat Armor Regeneration +27 for 20 seconds
- Tier 13
- Shadow Feint boosts your In-Combat Armor Regeneration +31 for 20 seconds
- Tier 14
- Shadow Feint boosts your In-Combat Armor Regeneration +35 for 20 seconds
Expand
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Feinter's |
|
Tier 14 - Shadow Feint heals 130 health and 130 armor when you teleport |
Hands, Feet |
- Tier 1
- Shadow Feint heals 10 health and 10 armor when you teleport
- Tier 2
- Shadow Feint heals 18 health and 18 armor when you teleport
- Tier 3
- Shadow Feint heals 26 health and 26 armor when you teleport
- Tier 4
- Shadow Feint heals 34 health and 34 armor when you teleport
- Tier 5
- Shadow Feint heals 42 health and 42 armor when you teleport
- Tier 6
- Shadow Feint heals 50 health and 50 armor when you teleport
- Tier 7
- Shadow Feint heals 58 health and 58 armor when you teleport
- Tier 8
- Shadow Feint heals 66 health and 66 armor when you teleport
- Tier 9
- Shadow Feint heals 74 health and 74 armor when you teleport
- Tier 10
- Shadow Feint heals 82 health and 82 armor when you teleport
- Tier 11
- Shadow Feint heals 90 health and 90 armor when you teleport
- Tier 12
- Shadow Feint heals 98 health and 98 armor when you teleport
- Tier 13
- Shadow Feint heals 114 health and 114 armor when you teleport
- Tier 14
- Shadow Feint heals 130 health and 130 armor when you teleport
Expand
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Tier 14 - Shadow Feint reduces the taunt of all your attacks by 35% |
Hands |
- Tier 1
- Shadow Feint reduces the taunt of all your attacks by 5%
- Tier 2
- Shadow Feint reduces the taunt of all your attacks by 7%
- Tier 3
- Shadow Feint reduces the taunt of all your attacks by 9%
- Tier 4
- Shadow Feint reduces the taunt of all your attacks by 11%
- Tier 5
- Shadow Feint reduces the taunt of all your attacks by 13%
- Tier 6
- Shadow Feint reduces the taunt of all your attacks by 15%
- Tier 7
- Shadow Feint reduces the taunt of all your attacks by 17%
- Tier 8
- Shadow Feint reduces the taunt of all your attacks by 19%
- Tier 9
- Shadow Feint reduces the taunt of all your attacks by 21%
- Tier 10
- Shadow Feint reduces the taunt of all your attacks by 23%
- Tier 11
- Shadow Feint reduces the taunt of all your attacks by 25%
- Tier 12
- Shadow Feint reduces the taunt of all your attacks by 27%
- Tier 13
- Shadow Feint reduces the taunt of all your attacks by 31%
- Tier 14
- Shadow Feint reduces the taunt of all your attacks by 35%
Expand
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Skulker's |
of Skulking Away |
Tier 14 - When Skulk is used, you recover 53 Health and all enemies within 10 meters are taunted -1205 |
Legs, Necklace |
- Tier 1
- When Skulk is used, you recover 15 Health and all enemies within 10 meters are taunted -100
- Tier 2
- When Skulk is used, you recover 17 Health and all enemies within 10 meters are taunted -185
- Tier 3
- When Skulk is used, you recover 19 Health and all enemies within 10 meters are taunted -270
- Tier 4
- When Skulk is used, you recover 21 Health and all enemies within 10 meters are taunted -355
- Tier 5
- When Skulk is used, you recover 23 Health and all enemies within 10 meters are taunted -440
- Tier 6
- When Skulk is used, you recover 25 Health and all enemies within 10 meters are taunted -525
- Tier 7
- When Skulk is used, you recover 27 Health and all enemies within 10 meters are taunted -610
- Tier 8
- When Skulk is used, you recover 29 Health and all enemies within 10 meters are taunted -695
- Tier 9
- When Skulk is used, you recover 31 Health and all enemies within 10 meters are taunted -780
- Tier 10
- When Skulk is used, you recover 33 Health and all enemies within 10 meters are taunted -865
- Tier 11
- When Skulk is used, you recover 35 Health and all enemies within 10 meters are taunted -950
- Tier 12
- When Skulk is used, you recover 37 Health and all enemies within 10 meters are taunted -1035
- Tier 13
- When Skulk is used, you recover 45 Health and all enemies within 10 meters are taunted -1120
- Tier 14
- When Skulk is used, you recover 53 Health and all enemies within 10 meters are taunted -1205
Expand
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Skulker's |
of Skulking |
Tier 7 - Skulk causes your next attack to deal +56% damage if it is a Crushing attack |
Head, Ring |
- Tier 1
- Skulk causes your next attack to deal +20% damage if it is a Crushing attack
- Tier 2
- Skulk causes your next attack to deal +26% damage if it is a Crushing attack
- Tier 3
- Skulk causes your next attack to deal +32% damage if it is a Crushing attack
- Tier 4
- Skulk causes your next attack to deal +38% damage if it is a Crushing attack
- Tier 5
- Skulk causes your next attack to deal +44% damage if it is a Crushing attack
- Tier 6
- Skulk causes your next attack to deal +50% damage if it is a Crushing attack
- Tier 7
- Skulk causes your next attack to deal +56% damage if it is a Crushing attack
Expand
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Skulker's |
of Skulking |
Tier 7 - Skulk grants you +56% Projectile Evasion |
OffHand |
- Tier 1
- Skulk grants you +20% Projectile Evasion
- Tier 2
- Skulk grants you +26% Projectile Evasion
- Tier 3
- Skulk grants you +32% Projectile Evasion
- Tier 4
- Skulk grants you +38% Projectile Evasion
- Tier 5
- Skulk grants you +44% Projectile Evasion
- Tier 6
- Skulk grants you +50% Projectile Evasion
- Tier 7
- Skulk grants you +56% Projectile Evasion
Expand
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