Currently equipment is in flux far to much to merit documenting it, as things approach stable status this will be filled.
Item Quality
Items appear to come in different "qualities":
- White : those are basic items
- Green ("uncommon" ?) : often have one simple damage increase such as "Archery Damage +1" and one Combat Ability enhancing property such as "All Multishot attacks deal +12 damage"
- Yellow ("rare" ?) : these appear to have four properties. Some of those properties can boost various Combat Abilities.
- Cyan ("legendary"?) : these appear to have five properties. Some of those properties can boost various Combat Abilities.
Gear and Equipment Types
- Main hand
- Bow • Staff • Sword
- Off hand
- Orb • Shield
Harvesting Items
The following items offer additional options for interacting with the wold, when they are present in the inventory:
Autopsy Kit | Allows figuring out "how someone or something died" with the pathology skill. |
Butcher Knife | Allows butchering of corpses for organs and meat. |
Handsaw | Allows harvesting wood. A Handsaw can be bought from Therese in Serbule. |
Shovel | Gives the option of burying the corpses of deceased monsters, which makes replacement monsters appear more quickly. |
Simple Skinning Knife | Allows removing fur or skin of an animal with the skinning skill. |