These abilities are used at programmed intervals by the golems summoned by battle chemists. A certain level in Battle Chemistry is required for each of these skills, as noted in the table below. Note that each requires a "golem conditional", which, along with the skills listed below, may be purchased from the Chemist (a temporary NPC located in Rahu) and is used to change a golem's AI behavior.
To program you Golem open the Pets interface while being close to your golem.
Level | Name | Description | Special | Damage | Stats | Training Cost |
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1 | Poison Bomb Toss | Ranged Poison Damage | Power Cost: 0 Range: 25 Cooldown: 4.5 |
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2 | Healing Mist | Burst Heals 20 Health | Power Cost: 0 Range: 10 AoE: 10 Cooldown: 14.5 |
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3 | Self Destruct | Fire Self-Destruct | Power Cost: 0 Range: 8 AoE: 10 Cooldown: 4.5 |
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4 | Healing Injection | Heals Owner 15 Health | Power Cost: 0 Range: 20 Cooldown: 4.5 |
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5 | Invigorating Mist | Burst Restores 10 Power | Power Cost: 0 Range: 10 AoE: 12 Cooldown: 4.5 |
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6 | Doom Admixture | Heavy Ranged Darkness Damage | Power Cost: 0 Range: 25 Cooldown: 29.5 |
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7 | Taunting Punch | Punch enemy, briefly aggravating them | Power Cost: 0 Range: 5 Cooldown: 4.5 |
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8 | Self Sacrifice | Self-Destruct and Burst Heal 40 Health | Power Cost: 0 Range: 15 AoE: 20 Cooldown: 4.5 |
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9 | Fire Balm | Apply a light protective coating to golem's owner, insulating from fire. | Direct and Indirect Fire Mitigation +1 for 5 seconds | Power Cost: 0 Range: 15 Cooldown: 4.5 |
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10 | Rage Mist | Burst Heals 30 Health, 30 Armor, and 25 Power. Requires Full Rage Bar. | Power Cost: 0 Range: 10 AoE: 10 Cooldown: 19.5 |
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11 | Poison Bomb Toss 2 | Ranged Poison Damage | Power Cost: 0 Range: 25 Cooldown: 4.5 |
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11 | Rage Acid Toss | Heavy Ranged Acid Damage | Power Cost: 0 Range: 35 Cooldown: 19.5 |
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12 | Healing Mist 2 | Burst Heals 40 Health | Power Cost: 0 Range: 10 AoE: 10 Cooldown: 14.5 |
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13 | Self Destruct 2 | Fire Self-Destruct | Power Cost: 0 Range: 8 AoE: 10 Cooldown: 4.5 |
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14 | Healing Injection 2 | Heals Owner 30 Health | Power Cost: 0 Range: 20 Cooldown: 4.5 |
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15 | Invigorating Mist 2 | Burst Restores 15 Power | Power Cost: 0 Range: 10 AoE: 12 Cooldown: 4.5 |
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16 | Doom Admixture 2 | Heavy Ranged Darkness Damage | Power Cost: 0 Range: 25 Cooldown: 29.5 |
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17 | Taunting Punch 2 | Punch enemy, briefly aggravating them | Power Cost: 0 Range: 5 Cooldown: 4.5 |
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18 | Self Sacrifice 2 | Self-Destruct and Burst Heal 80 Health | Power Cost: 0 Range: 15 AoE: 20 Cooldown: 4.5 |
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18 | Haste Concoction | Disperse chemicals that lets golem and nearby allies run at high speed for a short time. | Movement +6 for 6 seconds. | Power Cost: 0 Range: 15 AoE: 20 Cooldown: 44.5 |
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19 | Fire Balm 2 | Apply a light protective coating to golem's owner, insulating from fire. | Direct and Indirect Fire Mitigation +2 for 5 seconds | Power Cost: 0 Range: 15 Cooldown: 4.5 |
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20 | Rage Mist 2 | Burst Heals 60 Health, 60 Armor, and 30 Power. Requires Full Rage Bar. | Power Cost: 0 Range: 10 AoE: 10 Cooldown: 19.5 |
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21 | Poison Bomb Toss 3 | Ranged Poison Damage | Power Cost: 0 Range: 25 Cooldown: 4.5 |
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21 | Rage Acid Toss 2 | Heavy Ranged Acid Damage | Power Cost: 0 Range: 35 Cooldown: 19.5 |
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22 | Healing Mist 3 | Burst Heals 60 Health | Power Cost: 0 Range: 10 AoE: 10 Cooldown: 14.5 |
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23 | Self Destruct 3 | Fire Self-Destruct | Power Cost: 0 Range: 8 AoE: 10 Cooldown: 4.5 |
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24 | Healing Injection 3 | Heals Owner 45 Health | Power Cost: 0 Range: 20 Cooldown: 4.5 |
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25 | Invigorating Mist 3 | Burst Restores 20 Power | Power Cost: 0 Range: 10 AoE: 12 Cooldown: 4.5 |
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26 | Doom Admixture 3 | Heavy Ranged Darkness Damage | Power Cost: 0 Range: 25 Cooldown: 29.5 |
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27 | Taunting Punch 3 | Punch enemy, briefly aggravating them | Power Cost: 0 Range: 5 Cooldown: 4.5 |
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28 | Self Sacrifice 3 | Self-Destruct and Burst Heal 120 Health | Power Cost: 0 Range: 15 AoE: 20 Cooldown: 4.5 |
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29 | Fire Balm 3 | Apply a light protective coating to golem's owner, insulating from fire. | Direct and Indirect Fire Mitigation +3 for 5 seconds | Power Cost: 0 Range: 15 Cooldown: 4.5 |
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30 | Rage Mist 3 | Burst Heals 90 Health, 90 Armor, and 35 Power. Requires Full Rage Bar. | Power Cost: 0 Range: 10 AoE: 10 Cooldown: 19.5 |
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31 | Poison Bomb Toss 4 | Ranged Poison Damage | Power Cost: 0 Range: 25 Cooldown: 4.5 |
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31 | Rage Acid Toss 3 | Heavy Ranged Acid Damage | Power Cost: 0 Range: 35 Cooldown: 19.5 |
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32 | Healing Mist 4 | Burst Heals 80 Health | Power Cost: 0 Range: 10 AoE: 10 Cooldown: 14.5 |
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33 | Self Destruct 4 | Fire Self-Destruct | Power Cost: 0 Range: 8 AoE: 10 Cooldown: 4.5 |
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34 | Healing Injection 4 | Heals Owner 60 Health | Power Cost: 0 Range: 20 Cooldown: 4.5 |
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35 | Invigorating Mist 4 | Burst Restores 25 Power | Power Cost: 0 Range: 10 AoE: 12 Cooldown: 4.5 |
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36 | Doom Admixture 4 | Heavy Ranged Darkness Damage | Power Cost: 0 Range: 25 Cooldown: 29.5 |
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37 | Taunting Punch 4 | Punch enemy, briefly aggravating them | Power Cost: 0 Range: 5 Cooldown: 4.5 |
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38 | Self Sacrifice 4 | Self-Destruct and Burst Heal 160 Health | Power Cost: 0 Range: 15 AoE: 20 Cooldown: 4.5 |
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38 | Haste Concoction 2 | Disperse chemicals that lets golem and nearby allies run at high speed for a short time. | Movement +8 for 8 seconds. | Power Cost: 0 Range: 15 AoE: 20 Cooldown: 44.5 |
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39 | Fire Balm 4 | Apply a light protective coating to golem's owner, insulating from fire. | Direct and Indirect Fire Mitigation +4 for 5 seconds | Power Cost: 0 Range: 15 Cooldown: 4.5 |
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40 | Rage Mist 4 | Burst Heals 120 Health, 120 Armor, and 40 Power. Requires Full Rage Bar. | Power Cost: 0 Range: 10 AoE: 10 Cooldown: 19.5 |
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41 | Poison Bomb Toss 5 | Ranged Poison Damage | Power Cost: 0 Range: 25 Cooldown: 4.5 |
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41 | Rage Acid Toss 4 | Heavy Ranged Acid Damage | Power Cost: 0 Range: 35 Cooldown: 19.5 |
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42 | Healing Mist 5 | Burst Heals 100 Health | Power Cost: 0 Range: 10 AoE: 10 Cooldown: 14.5 |
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43 | Self Destruct 5 | Fire Self-Destruct | Power Cost: 0 Range: 8 AoE: 10 Cooldown: 4.5 |
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44 | Healing Injection 5 | Heals Owner 75 Health | Power Cost: 0 Range: 20 Cooldown: 4.5 |
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45 | Invigorating Mist 5 | Burst Restores 30 Power | Power Cost: 0 Range: 10 AoE: 12 Cooldown: 4.5 |
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46 | Doom Admixture 5 | Heavy Ranged Darkness Damage | Power Cost: 0 Range: 25 Cooldown: 29.5 |
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47 | Taunting Punch 5 | Punch enemy, briefly aggravating them | Power Cost: 0 Range: 5 Cooldown: 4.5 |
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48 | Self Sacrifice 5 | Self-Destruct and Burst Heal 200 Health | Power Cost: 0 Range: 15 AoE: 20 Cooldown: 4.5 |
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49 | Fire Balm 5 | Apply a light protective coating to golem's owner, insulating from fire. | Direct and Indirect Fire Mitigation +5 for 5 seconds | Power Cost: 0 Range: 15 Cooldown: 4.5 |
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50 | Rage Mist 5 | Burst Heals 150 Health, 150 Armor, and 50 Power. Requires Full Rage Bar. | Power Cost: 0 Range: 10 AoE: 10 Cooldown: 19.5 |
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51 | Rage Acid Toss 5 | Heavy Ranged Acid Damage | Power Cost: 0 Range: 35 Cooldown: 19.5 |
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53 | Haste Concoction 3 | Disperse chemicals that lets golem and nearby allies run at high speed for a short time. | Movement +10 for 10 seconds. | Power Cost: 0 Range: 15 AoE: 20 Cooldown: 44.5 |
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