Open main menu

Project: Gorgon Wiki β

Changes

Races

554 bytes added, Yesterday at 20:11
m
Not Playable Races
The influence of wizard experiments, gods, and interference from other realms has resulted in a surprising number of Sentient Weather systems across [[Alharth]] gaining sentience. It is debatable if Sentient Weather should be considered a subset of Class 4 or Class 5 Nature Spirits, but most attribute them as a separate phenomena. Tornadoes are especially susceptible to being secretly sentient, even short-lived summoned ones. Sentient Weather systems are capable of communication when they want to, and are rumored to occasionally enter relationships with other species.
=== Manticore ===
[[Manticore]] are a migratory [[Aberration]] species known to traverse the continent of Alharth. They have powerful claw and venomous tails, but some are proficient in casting magic. The knowledge and level of sentience this race possesses is underestimated by most humanoids. The humans of the Council Lands view [[Manticore]]s with a mix of respect and fear, and are willing to give them space to carry out their migrations. As their humanoid observers watch and record pack dynamics, the Manticore observe back and occasionally play pranks on them.
=== Ratkin ===
[[Ratkin]] are an unusually resilient [[Rodent]] species which are capable of flourishing even in dire situations. Their communities are spread throughout the [[Gob-Lands]] and across the surface of Alharth. Individually weak, they are formidable in groups, and often dig communal warrens. While many Ratkin are fighters, warrens usually have an equal number of skilled craftsman and laborers. Professions proficient in magic such as Necromancers are also common in Ratkin society. Ratkin farmers are skilled at cultivation in harsh conditions and are known to farm snails, fish, and trees for resources. In times of leisure, Ratkin are known to enjoy gambling and music. The tambourines they craft are often sought after by other races.