20,130
edits
Changes
m
; desc: A short description of where or how to find it in location.; health: Semi-Optional. If no Health is listed, Armor and Rage will not display. The amount of health the mob has in a location.; armor: The amount of armor the mob has in a location.; rage: The amount of rage the mob has in a location.
Updated with Mitigation parameter.
{| table class="block1"style="margin:0 0 0.5em 1em; border:1px solid #ccc; text-align:left; background:#f9f9f9; width:500px300px;" cellpadding="2"
|- valign="top"
|-
{{ #if:{{{locationarea|}}} |
{{pipe}}-
! class="block2" style="background:#1e1615ff;width:100px500px;padding-left:.5em;border-radius:5px;" colspan="2" align="left" {{pipe}} [[{{{locationarea|}}}]]
}}
|-
{{ #if:{{{timealtheader|}}} |
{{pipe}}-
! class="block2" style="background:#1e1615ff;width:500px;padding-left:.5em;color:#e5b964ff; border-radius:5px;" colspan="2" align="left" {{pipe}}{{{timealtheader|}}}}}|-{{ #if:{{{variant|}}} |{{pipe}}- valign="top"! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;" align="right" {{pipe}} Variant:{{pipe}}'''{{{variant}}}'''}}|-{{ #if:{{{health|}}} |{{pipe}}- valign="top"! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;" align="right" {{pipe}} Vitals:{{pipe}}[[Image:Health-icon-30px.gif|Health]] {{{health}}} [[Image:Armor-icon-30px.gif|Armor]] {{{armor}}} [[Image:Rage-icon-30px.gif|Rage]] {{{rage}}}}}|-{{ #if:{{{location|}}}|{{pipe}}- valign="top"! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;" align="right" {{pipe}} Location:{{pipe}}{{{location}}}}}|-{{ #if:{{{lootlevel|}}}|{{pipe}}- valign="top"! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;" align="right" {{pipe}} Loot Level:{{pipe}}{{{lootlevel}}}
}}
|-
{{ #if:{{{weathermitigation|}}} |{{pipe}}- valign="top"! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;" align="right" {{pipe}}-Mitigation:{{pipe}}{{{weathermitigation}}}
}}
|-
{{ #if:{{{desctime|}}} |{{pipe}}- valign="top"! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;" align="right" {{pipe}}-Time Conditions:{{pipe}}{{{desctime}}}
}}
|-
{{ #if:{{{healthweather|}}} |{{pipe}}-valign="top"{{pipe}}[[Image! style="background:#f5e0c7; color:Health#000000; border-icon-30px.gif|Health]] radius:2px; width:140px;" align="right" {{{healthpipe}}} [[ImageWeather Conditions:Armor-icon-30px.gif|Armor]] {{{armorpipe}}} [[Image:Rage-icon-30px.gif|Rage]] {{{rageweather}}}
}}
|} <!--
--> {{ #if:{{{locationarea|}}} | ; [[Category:{{{locationarea}}} Creatures]] }} <!--
--><noinclude>
==Syntax==
<pre>
{{MOB Location
| location area= | desc location=
| health =
| armor =
==Parameters==
; area
: List a region or map where the mob can be found.
; altheader
: OPTIONAL. Used for situations where the MOB Location template is needed, but using the '''area''' parameter should not create a category. World Bosses and creatures that are admin-spawned but have no specific location can use this parameter! This version does not automatically create links in the header.
; variant
: OPTIONAL. Used for alternative forms of a mob. Limit to gender (in-game options for creatures are ♀ and ♂), stronger versions, summoned clones, dev spawned bosses, and other minor changes. Do not use when Effective/Ineffective information differs, such as the [[Red Drakeworm]] and [[Blue Drakeworm]], even though both are simply called '''Drakeworm''' in-game.
; health
: Semi-Optional. If no Health is listed, Armor and Rage will not display. The amount of health the mob has in a location.
; armor
: The amount of armor the mob has.
; rage
: The amount of rage the mob has.
; location
: A short description of where or how to find the mob.;lootlevel: OPTIONAL. If a monster lists a Loot Level, include this line;mitigation: OPTIONAL. The first place this mob is foundvalue Mitigation at Max Armor. Include the % symbol.
; time
: OPTIONAL. If a monster only spawns during a particular time of day, or during an event (Druid/Halloween), write that here!
; weather
: OPTIONAL. Used if a monster only spawns during a particular type of weather event (Not in-game yet).
==Description==
This automatically adds the location category to that page. So if you entered location1 = Serbule, <nowiki>[[Category:Serbule Creatures]]</nowiki> would be added for you. At the moment, do not enter locations surrounded by double brackets.
<pre>
{{MOB Location
| location area = Serbule| desc health = 90000| armor = 85| rage = 999999| location = Description of whereabouts.| lootlevel = 37| mitigation = 20%| time = During Appears during [[Halloween 2016]].| weather = Appears during heavy rain.}}{{MOB Location| area = Eltibule
| health = X
| armor = X
| rage = X
| location = Description of whereabouts.
}}
{{MOB Location
| area = Dark Chapel
| variant = Maronesa Enhanced
| location = Scion's cavern.
| time = Summoned by the [[Scion of Discord]]
| health = 4110
| armor = 446
| rage = 730
}}
{{MOB Location
| location altheader= EltibuleWorld Boss: [[Ciervos The Shadow]]| desc location = Description Hills east of whereabouts[[Eltibule]] Keep.| health = X1011229| armor = X26653| rage = X51449| time = Spawns during [[Invasion of the World Bosses]]
}}
</pre>
{{MOB Location
| location area = Serbule| desc health = 90000| armor = 85| rage = 999999| location = Description of whereabouts.| lootlevel = 37| mitigation =20%| time = Appears during [[Halloween 2016]].| weather = Appears during heavy rain.}}{{MOB Location| area = Eltibule
| health = X
| armor = X
| rage = X
| location = Description of whereabouts.
}}
{{MOB Location
| area = Dark Chapel
| variant = Maronesa Enhanced
| location = Scion's cavern.
| time = Summoned by the [[Scion of Discord]]
| health = 4110
| armor = 446
| rage = 730
}}
{{MOB Location
| location altheader= EltibuleWorld Boss: [[Ciervos The Shadow]]| desc location = Description Hills east of whereabouts[[Eltibule]] Keep.| health = X1011229| armor = X26653| rage = X51449| time = Spawns during [[Invasion of the World Bosses]]
}}
[[Category:Formatting templates]]
</noinclude>