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Fae Realm

406 bytes added, 19:42, 26 January 2023
Moved Teleport and Meditation sections, rewrote other sections.
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The [[Fae Realm]] is actually one of many Fae Realms ruled over by whichever Fairy Court holds the throne. With the recent changeover to the Winter Court, the Winter Queen has been making advances to subjugate all other Fae. In this [[Fae Realm]], accessible through the [[Winter Nexus]] and a one-way portal chest from [[Amaluk Valley Cave]], a resistance to the Winter Queen hides, aided by one aspect of [[Agrashab]].
 
== Neighboring Regions ==
; [[Winter Nexus]]
: Only adventurers who are in the form of a [[Fae (Race Skill)|Fairy]] or [[Rabbit]] can use the portal.
: Fae must first complete the quest [[Elven Sketches]] to access the portal.
 
==Points of Interest==
==== Fel-Dasculan Ruins ====
==== Bee Hives ====
Across the [[Fae Realm]], large Bee Hives have sprung up, home to native and tended bees. Some of these hives posses enough sentience to offer quests to Fairies, while others will unleash waves of monsters on groups who try and interact with them.
==== Winter Court Navy Exploration Site ====
Winter Court fairies have staged and invasion of this [[Fae Realm]] from the Winter Court Navy nethership Wintertide. The environment has been frozen around their encampment.
==== Fae Mollusc ====
{{:Fae Mollusc}}
==== Teleportation Circles ====
There are 0 Council constructed [[Teleportation|Teleportation Circles]] in the [[Fae Realm]].
There are 2 [[Mushroom Circle|mushroom circle]]s in the [[Fae Realm]].
* In the Fel-Dasculan Ruins.
* At Ogamboe's ruins in the southeast, west of the Winter Court controlled area.
==== Meditation Arches ====
There are 6 [[Meditation|Meditation Arches]] in the [[Fae Realm]] region. The provided [[Meditation Combos#Pillar Combos|Meditation Combos]] are:
* '''Toss and Barrage''' - West arch.
* '''Fiery Cobra''' - South arch.
* '''Crowd Surprise''' - Southeast arch.
* '''Wrath of the Fist''' - Central arch.
* '''Nervewreck''' - East arch.
* '''Bruising Strike''' - North arch.
== Dungeons ==
<dpl>
Accessing [[The Wintertide]] requires a {{Item|Transport Security Card}}.
 
== Teleportation Circles ==
There are 0 Council constructed Teleportation Circles in the [[Fae Realm]].
==== Mushroom Circles ====
There are 2 Mushroom Circles in the [[Fae Realm]].
== {{msg:BASEPAGENAME}} Inhabitants ==
==== Friendly NPCs ====
<dpl>
category = Fae Realm NPCs
notcategory = The Wintertide NPCs
notcategory = Event NPCs
mode = unordered
columns = 3
</dpl>
==== Friendly NPCs in {{msg:BASEPAGENAME}} Dungeons ====
<dpl>
category = The Wintertide NPCs
mode = unordered
columns = 3
columns = 3
</dpl>
 
===Foes===
<dpl>
columns = 3
</dpl>
====Special Foes====
<dpl>
category = Fae Realm Creatures
columns = 3
</dpl>
 
== Harvestables ==
<!-- List of harvestable items. Sort by type (Fish, Fruit, Plants, Wood, Mushrooms, Minerals & Metal, Miscellaneous. Miscellaneous includes graves, eggs, and other stuff. -->
 
==== Insects ====
{|
|{{Item|Crystal Ice}} (From Ice Blocks. Often gives 8-10)
|}
 
== Meditation ==
The [[Meditation Combos#Pillar Combos|Meditation Combos]] provided in Fae Realm. Use the map to identify the arch you are looking for.
* West Arch: Toss and Barrage
* South Arch: Fiery Cobra
* Southeast Arch: Crowd Surprise
* Center Arch: Wrath of the Fist
* East Arch: Nervewreck
* North Arch: Bruising Strike
 
== Events ==
The [[Fae Realm]] hosts no regional events.
<!-- List of events here -->
==Gallery==