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Template:MOB Location

2,370 bytes added, 13:32, 7 March 2023
m
Updated with Mitigation parameter.
{| table class="block1"style="margin:0 0 0.5em 1em; border:1px solid #ccc; text-align:left; background:#f9f9f9; width:300px;" cellpadding="52"
|- valign="top"
|-
{{ #if:{{{location1area|}}} |{{pipe}}- ! class="block2" style="background:#f4e6d41e1615ff; width:100px500px;padding-left:.5em;border-radius:5px;" colspan="2" align="left" {{pipe}} [[{{{area|}}}]]}}|-{{ #if:{{{altheader|}}} |{{pipe}}-! class="block2" style="background:#1e1615ff;width:500px;padding-left:.5em;color:#e5b964ff; border-radius:5px;" colspan="2" align="left" {{pipe}} {{{altheader|}}}}}|-{{ #if:{{{variant|}}} |{{pipe}}- valign="top"! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;" align="right" {{pipe}} Variant:{{pipe}}'''{{{variant}}}'''}}|-{{ #if:{{{health|}}} |{{pipe}}- valign="top"! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;" align="centerright" {{pipe}} Vitals:{{pipe}}[[Image:Health-icon-30px.gif|Health]] {{{location1health}}} [[Image:Armor-icon-30px.gif|Armor]] {{{armor}}}[[Image:Rage-icon-30px.gif|Rage]] {{{rage}}}}}
|-
{{ #if:{{{description1location|}}} |{{pipe}}- valign="top"! style="background:#f4e6d4f5e0c7; color:#000000; border-radius:2px; width:100px140px;" align="centerright" {{pipe}} Location:{{pipe}} {{{description1|location}}}
}}
|-
{{ #if:{{{armor1lootlevel|}}} |{{pipe}}-valign="top"[[Image! style="background:Armor#f5e0c7; color:#000000; border-icon-30px.gif|Armor]]<span styleradius:2px; width:140px;" align="padding:0 1em 0 .5emright">{{{armor1pipe}}}</span>Loot Level:{{pipe}} {{{armor1lootlevel}}}
}}
|-
{{ #if:{{{mitigation|}}}|{{pipe}}- valign="top"
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;" align="right" {{pipe}} Mitigation:
{{pipe}}{{{mitigation}}}
}}
|-{{ #if:{{{time|}}} |{{pipe}}- valign="top"! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;" align="right" {{pipe}} Time Conditions:{{pipe}}{{{time}}}}}|-{{ #if:{{{weather|}}} |{{pipe}}- valign="top"! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;" align="right" {{pipe}} Weather Conditions:{{pipe}}{{{weather}}}}}|} <!--
==Location=={{ #if:{{{location1|}}} | ; [[{{{location1}}}]] {{ #if:{{{desc1|}}}|: {{{desc1}}} }}{{ #if:{{{armor1|}}}|: {{{armor1}}} }} [[Category:{{{location1}}} Creatures]] }}{{ #if:{{{location2|}}} | ; [[{{{location2}}}]] {{ #if:{{{desc2|}}}|: {{{desc2}}} }} [[Category:{{{location2}}} Creatures]] }}{{ #if:{{{location3|}}} | ; [[{{{location3}}}]] {{ #if:{{{desc3|}}}|: {{{desc3}}} }} [[Category:{{{location3}}} Creatures]] }}{{ #if:{{{location4|}}} | ; [[{{{location4}}}]] {{ #if:{{{desc4|}}}|: {{{desc4}}} }} [[Category:{{{location4}}} Creatures]] }}{{ #if:{{{location5|}}} | ; [[{{{location5}}}]] --> {{ #if:{{{desc5|}}}|: {{{desc5}}} }} [[Category:{{{location5}}} Creatures]] }}{{ #if:{{{location6area|}}} | ; [[{{{location6}}}]] {{ #if:{{{desc6|}}}|: {{{desc6}}} }} [[Category:{{{location6area}}} Creatures]] }}<!--{{ #if:{{{location7|}}} | ; [[{{{location7}}}]] {{ #if:{{{desc7|}}}|: {{{desc7}}} }} [[Category:{{{location7}}} Creatures]] }}{{ #if:{{{location8|}}} | ; [[{{{location8}}}]] {{ #if:{{{desc8|}}}|: {{{desc8}}} }} [[Category:{{{location8}}} Creatures]] }}{{ #if:{{{location9|}}} | ; [[{{{location9}}}]] {{ #if:{{{desc9|}}}|: {{{desc9}}} }} [[Category:{{{location9}}} Creatures]] }}--><noinclude>
==Syntax==
<pre>
{{MOB Location
| location1 area= | desc1 location=| armor1health = | location2 armor =| desc2 rage = | location3 = | desc3 = | location4 =| desc4 =| location5 =| desc5 =| location6 =| desc6 =| location7 =| desc7 =| location8 =| desc8 =| location9 =| desc9 =}}
</pre>
 
==Parameters==
; location1area: The first place this List a region or map where the mob is can be found.; desc1altheader: A short description of OPTIONAL. Used for situations where or how to find it the MOB Location template is needed, but using the '''area''' parameter should not create a category. World Bosses and creatures that are admin-spawned but have no specific location can use this parameter! This version does not automatically create links in location1the header.; armor1variant: The amount OPTIONAL. Used for alternative forms of armor a mob. Limit to gender (in-game options for creatures are ♀ and ♂), stronger versions, summoned clones, dev spawned bosses, and other minor changes. Do not use when Effective/Ineffective information differs, such as the mob has [[Red Drakeworm]] and [[Blue Drakeworm]], even though both are simply called '''Drakeworm''' in location1-game.; health1health: Semi-Optional. If no Health is listed, Armor and Rage will not display. The amount of health the mob has in location1a location.; rage1armor: The amount of rage armor the mob has in location1.; location2rage: The second place this amount of rage the mob is foundhas.; desc2location: A short description of where or how to find it in location2the mob.; armor2lootlevel: The amount of armor the mob has in location2OPTIONAL.If a monster lists a Loot Level, include this line; health2mitigation: OPTIONAL. The amount of health value Mitigation at Max Armor. Include the mob has in location2% symbol.; rage2time: The amount OPTIONAL. If a monster only spawns during a particular time of rage the mob has in location2.day, or during an event (Druid/Halloween), write that here!; weatherAnd so on, up to 9 possible locations: OPTIONAL. Let me know Used if there's a creature with more than that, we can add more parameters easily enough.Note that all locations are optional monster only spawns during a particular type of weather event (Not in- you can call the template with no parameters if you want, and it'll just display the "Location" headergame yet).
==Description==
This automatically adds the location category to that page. So if you entered location1 = Serbule, <nowiki>[[Category:Serbule Creatures]]</nowiki> would be added for you. At the moment, do not enter locations surrounded by double brackets.<pre>{{MOB Location| area = Serbule| health = 90000| armor = 85| rage = 999999| location = Description of whereabouts.| lootlevel = 37| mitigation = 20%| time = Appears during [[Halloween 2016]].| weather = Appears during heavy rain.}}{{MOB Location| area = Eltibule| health = X| armor = X| rage = X| location = Description of whereabouts.}}{{MOB Location| area = Dark Chapel| variant = Maronesa Enhanced| location = Scion's cavern.| time = Summoned by the [[Scion of Discord]]| health = 4110| armor = 446| rage = 730}}{{MOB Location| altheader= World Boss: [[Ciervos The Shadow]]| location = Hills east of [[Eltibule]] Keep.| health = 1011229| armor = 26653| rage = 51449| time = Spawns during [[Invasion of the World Bosses]]}}</pre>{{MOB Location| area = Serbule| health = 90000| armor = 85| rage = 999999| location = Description of whereabouts.| lootlevel = 37| mitigation =20%| time = Appears during [[Halloween 2016]].| weather = Appears during heavy rain.}}{{MOB Location| area = Eltibule| health = X| armor = X| rage = X| location = Description of whereabouts.}}{{MOB Location| area = Dark Chapel| variant = Maronesa Enhanced| location = Scion's cavern.| time = Summoned by the [[Scion of Discord]]| health = 4110| armor = 446| rage = 730}}{{MOB Location| altheader= World Boss: [[Ciervos The Shadow]]| location = Hills east of [[Eltibule]] Keep.| health = 1011229| armor = 26653| rage = 51449| time = Spawns during [[Invasion of the World Bosses]]}}[[Category:Formatting templates]]
</noinclude>