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Bard
,→Connected Skills: Added synergy levels.
{{Skill infobox
|title = Bard
|image = [[File:Bard_skillBard.png|300px105px]]
|caption = Bardin'
|skilltype = Combat Skill
|maxlevel = 70 80 <!-- List without bonus levels -->
|req = ??? <!-- Any other skills needed to gain this skill -->
|skilltrainers = [[Rappanel]], [[Percussa]], [[Raina]]
}}
* [[Rappanel]] is a teacher for beginner [[Bard]]s, and can be found along the old trade-route trail in [[Serbule Hills]], inside the Tapestry Inn.
* [[Percussa]] can raise the level cap of [[Bard]] from 51-60, and from 61-70. She can be found in Rahu. During the day she performs in front of the restaurant and in the evening she returns home to the hostile part of the city.
* [[Raina]] unlocks 71-80.
== Connected Skills ==
* None
=====Secondary Skills:=====
* [[Performance]] - level 10 is required to unlock 5051-60 lvl* [[Vocabulary]] - Required to learn the Blast of Defiance ability from [[Rappanel]]. Level 15 is required to unlock 61-70.* [[Poetry Appreciation]] - ???level 5 is required to unlock 51-60 lvl, Level 10 is required to unlock 61-70 lvl.* [[Flower Arrangement]] - level 10 is required for unlocking the skill range 61-70 lvl
=====Related Skills:=====
* [[Wind Instruments]]
* [[Percussion Instruments]]
===== Synergy Levels: =====
Bonus [[Synergy Levels]] for [[Bard]] can be obtained from the following skills and levels:
:; [[Oratory]]
:: Level 10, Level 30, Level 50
:; [[Interpretive Dance]]
:: Level 9, Level 35, Level 65
== {{msg:BASEPAGENAME}} Basic AbilitiesAbility overview ==Under Construction<!--short ability descriptions, why would new players choose the ability -->* <span class="extimage32px">http://cdn.projectgorgon.com/v332/icons/icon_3674.png</span> Thunderous Note: Simple attack for Lute bards, can be modded for higher attack range. Can be modded to be nature damage and debuff enemies to take more damage from nature.* <span class="extimage32px">http://cdn.projectgorgon.com/v332/icons/icon_3675.png</span> Entrancing Lullaby: '''Mezmerize'' First' an enemy, add crowd control.* <span class="extimage32px">http://cdn.projectgorgon.com/v332/icons/icon_3666.png</span> Rally: Major '''Healing''' for a table of abilities learned up single target. Can be modded to level 50, or the first skill caprestore power and armor.* <span class="extimage32px">http://cdn.projectgorgon. See the example from [[Lycanthropy]] belowcom/v332/icons/icon_3663. This title must exist png</span> Song of Resurgence: Constant '''healing''' for all types allies near you. Can be modded to restore power too. Can be modded to increase your major healing power.* <span class="extimage32px">http://cdn.projectgorgon.com/v332/icons/icon_3665.png</span> Song of SkillsDiscord: Powerful constant direct trauma damage to all enemies, medium range. Some Trade Skills have sidebar abilitiesCan be modded to '''reduce rage''' and/or '''stun'''. (Fishing has Fish Gut)Can be modded to increase damage every time you are attacked. * <span class="Learn Fromextimage32px" can either >http://cdn.projectgorgon.com/v332/icons/icon_3667.png</span> Anthem of Avoidance: Support, give all allies evasion to projectiles. Can be modded for melee and burst evasion.* <span class="Leveling Upextimage32px" or the name >http://cdn.projectgorgon.com/v332/icons/icon_3670.png</span> Moment of a skill trainerResolve: Support, restore armor and reduce damage taken. If the skill has no AbilitiesCan be modded to give stun, slow, comment out the sectionroot immunity.'''
{{:{{msg:BASEPAGENAME}}/Abilities}}
== {{msg:BASEPAGENAME}} Mechanics ==
=== Songs ===
Bards using a lute can play a song for constant effects like healing or damage. When moving, the song is interrupted so it is a good idea to pull groups of enemies or have a high range attack to pull. Switching to a different song will interrupt the current song.
=== Weapons ===
Lute instruments are all MainHand, while everything else is OffHand. Even though only the Lutes are tagged as Wooden, [[Druid]]s may use all instruments.'''
===== Main Hand Bard Lutes =====
<dpl>
category = Items/BardInstrument
notcategory = Items/BardHorn
reset = categories
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mode = userformat
format = ,\n* {{Item|%PAGE%}},,
allowcachedresults=true
</dpl>
===== Off-Hand Bard Horns =====
<dpl>
category = Items/BardHorn
reset = categories
columns = 3
mode = userformat
format = ,\n* {{Item|%PAGE%}},,
allowcachedresults=true
</dpl>
===Equipment===
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}
== Bard Experience Table ==
{{Spoiler|Click Expand to view the Experience Table for Bard|
{{:Xptables/TypicalCombatSkill}}
}}
== Trivia ==
'''The Bard skill was first added in March of 2017!'''