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Lord Sedgewick

36 bytes removed, 19:36, 4 November 2020
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| title = Lord Sedgewick
| type = Human
| health = 2718323252| armor = 21293274| rage = 15602048
| curse = {{Disease|Darkness Imbued}}
| notoriety = 1000
| effective = Piercing
| immune = Poison, Trauma| vineffective = Darkness, Trauma
}}
[[Lord Sedgewick]] is the final encounter you'll face in the [[Dark Chapel]]. He may be found at the chapel itself, at the end of the corridors, in a room alongside several [[Droach]] and a [[Death Ray]] device, which will kill any target it acquires in a single blow... although it takes a long time to be reloaded. The battle will take place in a dark area (+30% evasion), which will either save you, or make the fight significantly more complicated.
| area = Dark Chapel
| location = Chapel room.
| health = 2718323252| armor = 21293274| rage = 15602048
}}
==Combat Abilities==
'''Projectile Evasion'''
{{:AIP:Boss Sedgewick}}
* While not listed as an ability, Sedgewick will summon the ghost of [[Katarina Eltibule]] at some point during the fight. She will join the battle against you and your team. She behaves much like any other incorporeal ghost, needing to be stunned before she takes any significant damage.
 ==Miscellaneous==* {||'''Skin''': ?* | None|-|'''Meat''': ?* | None|-|'''Skull''': ?| None|}==Reported Loot==* Guaranteed loot of a sword named ==== General Loot ====;Level 45-50 Equipment{||{{Item|Sedgewick's Honor.* Several metal and leather armor pieces.}}* |{{Item|Sword Lord Potions, which increase your slashing damage by +25 for 2 minutes.Potion}}|}[[Category:Bosses]][[Category:Dark Chapel Creatures]][[Category:Human]]