Lord Sedgewick

From Project: Gorgon Wiki
Jump to: navigation, search
Main Page Headers Bg.png
Lord Sedgewick
File:Lord Sedgewick.png
Poison, Darkness, Trauma
Lord Sedgewick is the final encounter you'll face in the Dark Chapel. He may be found at the chapel itself, at the end of the corridors, in a room alongside several Droach and a Death Ray device, which will kill any target it acquires in a single blow... although it takes a long time to be reloaded. The battle will take place in a dark area (+30% evasion), which will either save you, or make the fight significantly more complicated.


Dark Chapel
Vitals: Health 27183 Armor 2129 Rage 1560
Location: Chapel room.


- Magical darkness clings to you wherever you go. +10% Evasion; Enemies gain +20% Evasion against you. This is a permanent curse; you must defeat Lord Sedgewick to remove it"

Combat Abilities

icon_2121.png Slashing Damage
icon_3070.png Electricity Damage +Power Loss
Rage-icon.png icon_2121.png Burst Slashing Stun Curse
  • While not listed as an ability, Sedgewick will summon the ghost of Katarina Eltibule at some point during the fight. She will join the battle against you and your team. She behaves much like any other incorporeal ghost, needing to be stunned before she takes any significant damage.


  • Skin: ?
  • Meat: ?
  • Skull: ?

Reported Loot

  • Guaranteed loot of a sword named Sedgewick's Honor.
  • Several metal and leather armor pieces.
  • Sword Lord Potions, which increase your slashing damage by +25 for 2 minutes.