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Words of Power

415 bytes added, 06:22, 21 September 2014
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Adding some content from blog posts
==Overview==__NOTOC__'''Words of Power''' are randomly-generated sequences of phonemes. (For example, ‘Twimjot’, ‘Fledbydpal’, or ‘Chruggomdye’. The’re gibberish, but not completely random letters, so you can kind of figure out how they would be pronounced.)<ref>http://www.eldergame.com/2011/10/words-of-power/ Words of Power</ref> To use a Word of Power, just type it into the chat window (preferably nearby chat /n ). When spoken aloud, the word’s power is triggered and the word is used up, replaced with a new word. Words of Power only ever work once. 
There are five levels of Words of Power at this time. Each harboring different effects, or varying degrees of power for some effects.
Crafting a Word of Power will open a window with a string of capitalized characters. All power words must be spoken in full caps (note: these will be echoed in your current chat channel). Saying a word in chat will activate the effect. Power words must be MANUALLY recorded to either [[User_interface#The_Quest_Log|the notepad in the quest log ]] or some outside document or is LOST FOREVER!
==Possible EffectsHints==* Crafting '''Word of Power 2''' could get you Teleports to various zones. These can be especially useful when you can not use Teleportation yet.
==Spoilers==Word of Power (Level 1)====* Teleport to Serbule* Increase the power cost of Abilities by 5 for some time
====Word of Power 2 (Level 3)====
: '''Word of Power: ...''' Briefly make animal-cursed players look like a civilized humanoid (human, elf, rakasha). (to be confirmed)
</spoiler>
 
==References==
<references />
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