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1 |
Pound |
Hit an enemy with a club or hammer. This is a Basic Attack |
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Damage: 12 Crushing |
Power Cost: 0 Range: 5 Cooldown: 2 |
Leveling
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2 |
Reckless Slam |
Recklessly attack your enemy without regard for your own safety. You lose Armor, but not Power. |
You lose 20 Armor (if you have that much remaining) |
Damage: 12 Crushing |
Power Cost: 0 Range: 5 Cooldown: 8 |
Leveling
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3 |
Leaping Smash |
Hit an enemy so hard that they fall over! Ha ha, stupid enemy. This is a Signature Debuff ability |
Enemy is knocked down. While down, enemies cannot attack or move and take +25% damage from all attacks. Suppresses Monster Shout --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 16 Crushing Dmg to Vulnerable: 16 Crushing |
Power Cost: 10 Range: 5 Cooldown: 10 |
Leveling
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5 |
Rib Shatter |
Crush an enemy's bones. This is a Core Attack |
For 15 seconds, target is prone to random self-stuns. --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 24 Crushing |
Power Cost: 19 Range: 5 Cooldown: 9 |
Leveling
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5 |
Hurl Lightning |
Collect electricity into your hammer and then throw it at your enemy. |
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Damage: 14 Electricity |
Power Cost: 14 Range: 30 Cooldown: 11 |
Training: Agrashab
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7 |
Discharging Strike |
Electrify your enemy. |
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Damage: 29 Electricity |
Power Cost: 17 Range: 5 Cooldown: 9 |
Training: Agrashab
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7 |
Seismic Impact |
Use your brute power to leave an enemy off-balance and reeling. This is a Nice Attack |
Target's speed is reduced by 90% for 5 seconds --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 24 Crushing |
Power Cost: 20 Range: 5 Cooldown: 15 |
Leveling
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9 |
Reverberating Strike |
Crush and destroy a target's armor. |
--Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Armor Dmg: 32 Crushing |
Power Cost: 16 Range: 5 Cooldown: 7 |
Leveling
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10 |
Look At My Hammer |
Hold that fancy hammer up for all to see. You are mighty, and this hammer is amazing! Who can stop you now?! This is a Survival-Utility ability |
Restores: 55 Armor Restores: 40 Power --Can Have-- Restores: 0 Health |
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Power Cost: 0 Range: 3 Cooldown: 30 |
Leveling
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12 |
Pound 2 |
Hit an enemy with a club or hammer. This is a Basic Attack |
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Damage: 26 Crushing |
Power Cost: 0 Range: 5 Cooldown: 2 |
Leveling
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13 |
Reckless Slam 2 |
Recklessly attack your enemy without regard for your own safety. You lose Armor, but not Power. |
You lose 25 Armor (if you have that much remaining) |
Damage: 25 Crushing |
Power Cost: 0 Range: 5 Cooldown: 8 |
Leveling
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13 |
Latent Charge |
Hit an enemy with your charged weapon. Moments later, they feel the shock. |
Note: the electricity damage is dispersed harmlessly if the target is in water when the latent charge ends. Delayed Dmg: After 5 seconds, deal 29 Electricity |
Damage: 35 Crushing |
Power Cost: 24 Range: 5 Cooldown: 10 |
Training: Agrashab
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15 |
Pound To Slag |
Hit an enemy with a club or hammer. Really, really hard. This is an Epic Attack |
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Damage: 105 Crushing |
Power Cost: 53 Range: 5 Cooldown: 45 |
Leveling
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15 |
Hurl Lightning 2 |
Collect electricity into your hammer and then throw it at your enemy. |
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Damage: 34 Electricity |
Power Cost: 19 Range: 30 Cooldown: 11 |
Training: Agrashab
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16 |
Leaping Smash 2 |
Hit an enemy so hard that they fall over! Ha ha, stupid enemy. This is a Signature Debuff ability |
Enemy is knocked down. While down, enemies cannot attack or move and take +25% damage from all attacks. Suppresses Monster Shout --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 30 Crushing Dmg to Vulnerable: 30 Crushing |
Power Cost: 14 Range: 5 Cooldown: 10 |
Leveling
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18 |
Thunderstrike |
Summon nature's wrath to wreak vengeance on your foes. |
--Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 34 Electricity |
Power Cost: 27 AoE: 20 Cooldown: 10 |
Training: Agrashab
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18 |
Seismic Impact 2 |
Use your brute power to leave an enemy off-balance and reeling. This is a Nice Attack |
Target's speed is reduced by 90% for 5 seconds --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 55 Crushing |
Power Cost: 27 Range: 5 Cooldown: 15 |
Leveling
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19 |
Reverberating Strike 2 |
Crush and destroy a target's armor. |
--Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Armor Dmg: 61 Crushing |
Power Cost: 21 Range: 5 Cooldown: 7 |
Leveling
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20 |
Look At My Hammer 2 |
Hold that fancy hammer up for all to see. You are mighty, and this hammer is amazing! Who can stop you now?! This is a Survival-Utility ability |
Restores: 70 Armor Restores: 50 Power --Can Have-- Restores: 0 Health |
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Power Cost: 0 Range: 3 Cooldown: 30 |
Leveling
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20 |
Way of the Hammer |
Cheer your comrades into furious battle. |
For 10 seconds, all targets deal +15% Crushing damage |
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Power Cost: 13 AoE: 20 Cooldown: 20 |
Training: Agrashab
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22 |
Reckless Slam 3 |
Recklessly attack your enemy without regard for your own safety. You lose Armor, but not Power. |
You lose 30 Armor (if you have that much remaining) |
Damage: 37 Crushing |
Power Cost: 0 Range: 5 Cooldown: 8 |
Leveling
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25 |
Rib Shatter 2 |
Crush an enemy's bones. This is a Core Attack |
For 15 seconds, target is prone to random self-stuns. --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 80 Crushing |
Power Cost: 32 Range: 5 Cooldown: 9 |
Leveling
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25 |
Hurl Lightning 3 |
Collect electricity into your hammer and then throw it at your enemy. |
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Damage: 58 Electricity |
Power Cost: 23 Range: 30 Cooldown: 11 |
Training: Agrashab
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26 |
Latent Charge 2 |
Hit an enemy with your charged weapon. Moments later, they feel the shock. |
Note: the electricity damage is dispersed harmlessly if the target is in water when the latent charge ends. Delayed Dmg: After 5 seconds, deal 61 Electricity |
Damage: 72 Crushing |
Power Cost: 32 Range: 5 Cooldown: 10 |
Training: Agrashab
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27 |
Discharging Strike 2 |
Electrify your enemy. |
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Damage: 84 Electricity |
Power Cost: 28 Range: 5 Cooldown: 9 |
Training: Agrashab
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27 |
Seismic Impact 3 |
Use your brute power to leave an enemy off-balance and reeling. This is a Nice Attack |
Target's speed is reduced by 90% for 8 seconds --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 87 Crushing |
Power Cost: 33 Range: 5 Cooldown: 15 |
Leveling
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28 |
Pound 3 |
Hit an enemy with a club or hammer. This is a Basic Attack |
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Damage: 47 Crushing |
Power Cost: 0 Range: 5 Cooldown: 2 |
Leveling
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29 |
Thunderstrike 2 |
Summon nature's wrath to wreak vengeance on your foes. |
--Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 58 Electricity |
Power Cost: 34 AoE: 20 Cooldown: 10 |
Training: Agrashab
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29 |
Reverberating Strike 3 |
Crush and destroy a target's armor. |
--Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Armor Dmg: 98 Crushing |
Power Cost: 25 Range: 5 Cooldown: 7 |
Leveling
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30 |
Look At My Hammer 3 |
Hold that fancy hammer up for all to see. You are mighty, and this hammer is amazing! Who can stop you now?! This is a Survival-Utility ability |
Restores: 90 Armor Restores: 60 Power --Can Have-- Restores: 0 Health |
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Power Cost: 0 Range: 3 Cooldown: 30 |
Leveling
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32 |
Reckless Slam 4 |
Recklessly attack your enemy without regard for your own safety. You lose Armor, but not Power. |
You lose 38 Armor (if you have that much remaining) |
Damage: 54 Crushing |
Power Cost: 0 Range: 5 Cooldown: 8 |
Leveling
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33 |
Pound To Slag 2 |
Hit an enemy with a club or hammer. Really, really hard. This is an Epic Attack |
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Damage: 238 Crushing |
Power Cost: 84 Range: 5 Cooldown: 45 |
Leveling
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35 |
Leaping Smash 3 |
Hit an enemy so hard that they fall over! Ha ha, stupid enemy. This is a Signature Debuff ability |
Enemy is knocked down. While down, enemies cannot attack or move and take +25% damage from all attacks. Suppresses Monster Shout --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 53 Crushing Dmg to Vulnerable: 53 Crushing |
Power Cost: 21 Range: 5 Cooldown: 10 |
Leveling
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35 |
Hurl Lightning 4 |
Collect electricity into your hammer and then throw it at your enemy. |
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Damage: 88 Electricity |
Power Cost: 28 Range: 30 Cooldown: 11 |
Training: Agrashab
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37 |
Reverberating Strike 4 |
Crush and destroy a target's armor. |
--Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Armor Dmg: 136 Crushing |
Power Cost: 29 Range: 5 Cooldown: 7 |
Leveling
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39 |
Rib Shatter 3 |
Crush an enemy's bones. This is a Core Attack |
For 15 seconds, target is prone to random self-stuns. --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 143 Crushing |
Power Cost: 41 Range: 5 Cooldown: 9 |
Leveling
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39 |
Latent Charge 3 |
Hit an enemy with your charged weapon. Moments later, they feel the shock. |
Note: the electricity damage is dispersed harmlessly if the target is in water when the latent charge ends. Delayed Dmg: After 5 seconds, deal 104 Electricity |
Damage: 123 Crushing |
Power Cost: 41 Range: 5 Cooldown: 10 |
Training: Agrashab
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40 |
Look At My Hammer 4 |
Hold that fancy hammer up for all to see. You are mighty, and this hammer is amazing! Who can stop you now?! This is a Survival-Utility ability |
Restores: 105 Armor Restores: 72 Power --Can Have-- Restores: 0 Health |
|
Power Cost: 0 Range: 3 Cooldown: 30 |
Leveling
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40 |
Way of the Hammer 2 |
Cheer your comrades into furious battle. |
For 10 seconds, all targets deal +25% Crushing damage |
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Power Cost: 19 AoE: 20 Cooldown: 20 |
Training: Agrashab
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42 |
Reckless Slam 5 |
Recklessly attack your enemy without regard for your own safety. You lose Armor, but not Power. |
You lose 43 Armor (if you have that much remaining) |
Damage: 80 Crushing |
Power Cost: 0 Range: 5 Cooldown: 8 |
Leveling
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44 |
Thunderstrike 3 |
Summon nature's wrath to wreak vengeance on your foes. |
--Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 111 Electricity |
Power Cost: 43 AoE: 20 Cooldown: 10 |
Training: Agrashab
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44 |
Seismic Impact 4 |
Use your brute power to leave an enemy off-balance and reeling. This is a Nice Attack |
Target's speed is reduced by 90% for 8 seconds --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 178 Crushing |
Power Cost: 43 Range: 5 Cooldown: 15 |
Leveling
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45 |
Pound To Slag 3 |
Hit an enemy with a club or hammer. Really, really hard. This is an Epic Attack |
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Damage: 391 Crushing |
Power Cost: 99 Range: 5 Cooldown: 45 |
Leveling
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45 |
Hurl Lightning 5 |
Collect electricity into your hammer and then throw it at your enemy. |
|
Damage: 137 Electricity |
Power Cost: 32 Range: 30 Cooldown: 11 |
Training: Agrashab
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47 |
Pound 4 |
Hit an enemy with a club or hammer. This is a Basic Attack |
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Damage: 106 Crushing |
Power Cost: 0 Range: 5 Cooldown: 2 |
Leveling
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47 |
Discharging Strike 3 |
Electrify your enemy. |
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Damage: 186 Electricity |
Power Cost: 39 Range: 5 Cooldown: 9 |
Training: Agrashab
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48 |
Leaping Smash 4 |
Hit an enemy so hard that they fall over! Ha ha, stupid enemy. This is a Signature Debuff ability |
Enemy is knocked down. While down, enemies cannot attack or move and take +25% damage from all attacks. Suppresses Monster Shout --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 95 Crushing Dmg to Vulnerable: 95 Crushing |
Power Cost: 24 Range: 5 Cooldown: 10 |
Leveling
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49 |
Reverberating Strike 5 |
Crush and destroy a target's armor. |
--Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Armor Dmg: 228 Crushing |
Power Cost: 34 Range: 5 Cooldown: 7 |
Leveling
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50 |
Look At My Hammer 5 |
Hold that fancy hammer up for all to see. You are mighty, and this hammer is amazing! Who can stop you now?! This is a Survival-Utility ability |
Restores: 130 Armor Restores: 80 Power --Can Have-- Restores: 0 Health |
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Power Cost: 0 Range: 3 Cooldown: 30 |
Leveling
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52 |
Reckless Slam 6 |
Recklessly attack your enemy without regard for your own safety. You lose Armor, but not Power. |
You lose 48 Armor (if you have that much remaining) |
Damage: 117 Crushing |
Power Cost: 0 Range: 5 Cooldown: 8 |
Training: Falkrin Overstrike
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52 |
Latent Charge 4 |
Hit an enemy with your charged weapon. Moments later, they feel the shock. |
Note: the electricity damage is dispersed harmlessly if the target is in water when the latent charge ends. Delayed Dmg: After 5 seconds, deal 181 Electricity |
Damage: 214 Crushing |
Power Cost: 48 Range: 5 Cooldown: 10 |
Training: Agrashab
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53 |
Seismic Impact 5 |
Use your brute power to leave an enemy off-balance and reeling. This is a Nice Attack |
Target's speed is reduced by 90% for 11 seconds --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 256 Crushing |
Power Cost: 48 Range: 5 Cooldown: 15 |
Training: Falkrin Overstrike
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54 |
Pound 5 |
Hit an enemy with a club or hammer. This is a Basic Attack |
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Damage: 137 Crushing |
Power Cost: 0 Range: 5 Cooldown: 2 |
Training: Falkrin Overstrike
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55 |
Pound To Slag 4 |
Hit an enemy with a club or hammer. Really, really hard. This is an Epic Attack |
|
Damage: 561 Crushing |
Power Cost: 111 Range: 5 Cooldown: 45 |
Training: Falkrin Overstrike
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55 |
Hurl Lightning 6 |
Collect electricity into your hammer and then throw it at your enemy. |
|
Damage: 200 Electricity |
Power Cost: 36 Range: 30 Cooldown: 11 |
Training: Agrashab
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56 |
Rib Shatter 4 |
Crush an enemy's bones. This is a Core Attack |
For 15 seconds, target is prone to random self-stuns. --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 282 Crushing |
Power Cost: 50 Range: 5 Cooldown: 9 |
Training: Falkrin Overstrike
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57 |
Leaping Smash 5 |
Hit an enemy so hard that they fall over! Ha ha, stupid enemy. This is a Signature Debuff ability |
Enemy is knocked down. While down, enemies cannot attack or move and take +25% damage from all attacks. Suppresses Monster Shout --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 129 Crushing Dmg to Vulnerable: 129 Crushing |
Power Cost: 27 Range: 5 Cooldown: 10 |
Training: Falkrin Overstrike
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58 |
Thunderstrike 4 |
Summon nature's wrath to wreak vengeance on your foes. |
--Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 185 Electricity |
Power Cost: 51 AoE: 20 Cooldown: 10 |
Training: Agrashab
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59 |
Reverberating Strike 6 |
Crush and destroy a target's armor. |
--Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Armor Dmg: 311 Crushing |
Power Cost: 38 Range: 5 Cooldown: 7 |
Training: Falkrin Overstrike
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60 |
Look At My Hammer 6 |
Hold that fancy hammer up for all to see. You are mighty, and this hammer is amazing! Who can stop you now?! This is a Survival-Utility ability |
Restores: 155 Armor Restores: 90 Power --Can Have-- Restores: 0 Health |
|
Power Cost: 0 Range: 3 Cooldown: 30 |
Training: Falkrin Overstrike
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60 |
Discharging Strike 4 |
Electrify your enemy. |
|
Damage: 282 Electricity |
Power Cost: 45 Range: 5 Cooldown: 9 |
Training: Agrashab
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60 |
Way of the Hammer 3 |
Cheer your comrades into furious battle. |
For 10 seconds, all targets deal +35% Crushing damage |
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Power Cost: 24 AoE: 20 Cooldown: 20 |
Training: Agrashab
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62 |
Reckless Slam 7 |
Recklessly attack your enemy without regard for your own safety. You lose Armor, but not Power. |
You lose 53 Armor (if you have that much remaining) |
Damage: 154 Crushing |
Power Cost: 0 Range: 5 Cooldown: 8 |
Training: Falkrin Overstrike
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63 |
Seismic Impact 6 |
Use your brute power to leave an enemy off-balance and reeling. This is a Nice Attack |
Target's speed is reduced by 90% for 11 seconds --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 340 Crushing |
Power Cost: 54 Range: 5 Cooldown: 15 |
Training: Falkrin Overstrike
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64 |
Pound 6 |
Hit an enemy with a club or hammer. This is a Basic Attack |
|
Damage: 180 Crushing |
Power Cost: 0 Range: 5 Cooldown: 2 |
Training: Falkrin Overstrike
|
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65 |
Pound To Slag 5 |
Hit an enemy with a club or hammer. Really, really hard. This is an Epic Attack |
|
Damage: 726 Crushing |
Power Cost: 124 Range: 5 Cooldown: 45 |
Training: Falkrin Overstrike
|
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65 |
Hurl Lightning 7 |
Collect electricity into your hammer and then throw it at your enemy. |
|
Damage: 262 Electricity |
Power Cost: 40 Range: 30 Cooldown: 11 |
Training: Agrashab
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65 |
Latent Charge 5 |
Hit an enemy with your charged weapon. Moments later, they feel the shock. |
Note: the electricity damage is dispersed harmlessly if the target is in water when the latent charge ends. Delayed Dmg: After 5 seconds, deal 262 Electricity |
Damage: 309 Crushing |
Power Cost: 55 Range: 5 Cooldown: 10 |
Training: Agrashab
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|
66 |
Rib Shatter 5 |
Crush an enemy's bones. This is a Core Attack |
For 15 seconds, target is prone to random self-stuns. --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 367 Crushing |
Power Cost: 56 Range: 5 Cooldown: 9 |
Training: Falkrin Overstrike
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67 |
Leaping Smash 6 |
Hit an enemy so hard that they fall over! Ha ha, stupid enemy. This is a Signature Debuff ability |
Enemy is knocked down. While down, enemies cannot attack or move and take +25% damage from all attacks. Suppresses Monster Shout --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 166 Crushing Dmg to Vulnerable: 166 Crushing |
Power Cost: 30 Range: 5 Cooldown: 10 |
Training: Falkrin Overstrike
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69 |
Reverberating Strike 7 |
Crush and destroy a target's armor. |
--Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Armor Dmg: 398 Crushing |
Power Cost: 42 Range: 5 Cooldown: 7 |
Training: Falkrin Overstrike
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70 |
Look At My Hammer 7 |
Hold that fancy hammer up for all to see. You are mighty, and this hammer is amazing! Who can stop you now?! This is a Survival-Utility ability |
Restores: 180 Armor Restores: 100 Power --Can Have-- Restores: 0 Health |
|
Power Cost: 0 Range: 3 Cooldown: 30 |
Training: Falkrin Overstrike
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70 |
Thunderstrike 5 |
Summon nature's wrath to wreak vengeance on your foes. |
--Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 251 Electricity |
Power Cost: 58 AoE: 20 Cooldown: 10 |
Training: Falkrin Overstrike
|
|
72 |
Reckless Slam 8 |
Recklessly attack your enemy without regard for your own safety. You lose Armor, but not Power. |
You lose 60 Armor (if you have that much remaining) |
Damage: 194 Crushing |
Power Cost: 0 Range: 5 Cooldown: 8 |
Training: Falkrin Overstrike
|
|
73 |
Discharging Strike 5 |
Electrify your enemy. |
|
Damage: 382 Electricity |
Power Cost: 52 Range: 5 Cooldown: 9 |
Training: Falkrin Overstrike
|
|
73 |
Seismic Impact 7 |
Use your brute power to leave an enemy off-balance and reeling. This is a Nice Attack |
Target's speed is reduced by 90% for 11 seconds --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 433 Crushing |
Power Cost: 60 Range: 5 Cooldown: 15 |
Training: Falkrin Overstrike
|
|
74 |
Pound 7 |
Hit an enemy with a club or hammer. This is a Basic Attack |
|
Damage: 229 Crushing |
Power Cost: 0 Range: 5 Cooldown: 2 |
Training: Solgribue
|
|
75 |
Pound To Slag 6 |
Hit an enemy with a club or hammer. Really, really hard. This is an Epic Attack |
|
Damage: 916 Crushing |
Power Cost: 138 Range: 5 Cooldown: 45 |
Training: Solgribue
|
|
75 |
Hurl Lightning 8 |
Collect electricity into your hammer and then throw it at your enemy. |
|
Damage: 332 Electricity |
Power Cost: 45 Range: 30 Cooldown: 11 |
Training: Solgribue
|
|
76 |
Rib Shatter 6 |
Crush an enemy's bones. This is a Core Attack |
For 15 seconds, target is prone to random self-stuns. --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 465 Crushing |
Power Cost: 62 Range: 5 Cooldown: 9 |
Training: Solgribue
|
|
77 |
Leaping Smash 7 |
Hit an enemy so hard that they fall over! Ha ha, stupid enemy. This is a Signature Debuff ability |
Enemy is knocked down. While down, enemies cannot attack or move and take +25% damage from all attacks. Suppresses Monster Shout --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 210 Crushing Dmg to Vulnerable: 210 Crushing |
Power Cost: 33 Range: 5 Cooldown: 10 |
Training: Solgribue
|
|
77 |
Latent Charge 6 |
Hit an enemy with your charged weapon. Moments later, they feel the shock. |
Note: the electricity damage is dispersed harmlessly if the target is in water when the latent charge ends. Delayed Dmg: After 5 seconds, deal 346 Electricity |
Damage: 408 Crushing |
Power Cost: 62 Range: 5 Cooldown: 10 |
Training: Solgribue
|
|
79 |
Reverberating Strike 8 |
Crush and destroy a target's armor. |
--Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Armor Dmg: 498 Crushing |
Power Cost: 47 Range: 5 Cooldown: 7 |
Training: Solgribue
|
|
80 |
Look At My Hammer 8 |
Hold that fancy hammer up for all to see. You are mighty, and this hammer is amazing! Who can stop you now?! This is a Survival-Utility ability |
Restores: 205 Armor Restores: 112 Power --Can Have-- Restores: 0 Health |
|
Power Cost: 0 Range: 3 Cooldown: 30 |
Training: Solgribue
|
|
80 |
Way of the Hammer 4 |
Cheer your comrades into furious battle. |
For 10 seconds, all targets deal +45% Crushing damage |
|
Power Cost: 30 AoE: 20 Cooldown: 20 |
Training: Solgribue
|
|
82 |
Thunderstrike 6 |
Summon nature's wrath to wreak vengeance on your foes. |
--Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 326 Electricity |
Power Cost: 65 AoE: 20 Cooldown: 10 |
Training: Solgribue
|
|
82 |
Reckless Slam 9 |
Recklessly attack your enemy without regard for your own safety. You lose Armor, but not Power. |
You lose 65 Armor (if you have that much remaining) |
Damage: 240 Crushing |
Power Cost: 0 Range: 5 Cooldown: 8 |
Training: Solgribue
|
|
83 |
Seismic Impact 8 |
Use your brute power to leave an enemy off-balance and reeling. This is a Nice Attack |
Target's speed is reduced by 90% for 11 seconds --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 535 Crushing |
Power Cost: 66 Range: 5 Cooldown: 15 |
Training: Solgribue
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84 |
Pound 8 |
Hit an enemy with a club or hammer. This is a Basic Attack |
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Damage: 282 Crushing |
Power Cost: 0 Range: 5 Cooldown: 2 |
Item: Hammer: Pound 8
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85 |
Pound To Slag 7 |
Hit an enemy with a club or hammer. Really, really hard. This is an Epic Attack |
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Damage: 1117 Crushing |
Power Cost: 152 Range: 5 Cooldown: 45 |
Item: Hammer: Pound To Slag 7
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85 |
Discharging Strike 6 |
Electrify your enemy. |
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Damage: 489 Electricity |
Power Cost: 58 Range: 5 Cooldown: 9 |
Item: Hammer: Discharging Strike 6
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85 |
Hurl Lightning 9 |
Collect electricity into your hammer and then throw it at your enemy. |
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Damage: 406 Electricity |
Power Cost: 49 Range: 30 Cooldown: 11 |
Item: Hammer: Hurl Lightning 9
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86 |
Rib Shatter 7 |
Crush an enemy's bones. This is a Core Attack |
For 15 seconds, target is prone to random self-stuns. --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 567 Crushing |
Power Cost: 68 Range: 5 Cooldown: 9 |
Item: Hammer: Rib Shatter 7
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87 |
Leaping Smash 8 |
Hit an enemy so hard that they fall over! Ha ha, stupid enemy. This is a Signature Debuff ability |
Enemy is knocked down. While down, enemies cannot attack or move and take +25% damage from all attacks. Suppresses Monster Shout --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 256 Crushing Dmg to Vulnerable: 256 Crushing |
Power Cost: 37 Range: 5 Cooldown: 10 |
Item: Hammer: Leaping Smash 8
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89 |
Reverberating Strike 9 |
Crush and destroy a target's armor. |
--Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Armor Dmg: 602 Crushing |
Power Cost: 51 Range: 5 Cooldown: 7 |
Item: Hammer: Reverberating Strike 9
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89 |
Latent Charge 7 |
Hit an enemy with your charged weapon. Moments later, they feel the shock. |
Note: the electricity damage is dispersed harmlessly if the target is in water when the latent charge ends. Delayed Dmg: After 5 seconds, deal 436 Electricity |
Damage: 515 Crushing |
Power Cost: 70 Range: 5 Cooldown: 10 |
Item: Hammer: Latent Charge 7
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90 |
Look At My Hammer 9 |
Hold that fancy hammer up for all to see. You are mighty, and this hammer is amazing! Who can stop you now?! This is a Survival-Utility ability |
Restores: 230 Armor Restores: 122 Power --Can Have-- Restores: 0 Health |
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Power Cost: 0 Range: 3 Cooldown: 30 |
Item: Hammer: Look At My Hammer 9
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92 |
Thunderstrike 7 |
Summon nature's wrath to wreak vengeance on your foes. |
--Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 391 Electricity |
Power Cost: 72 AoE: 20 Cooldown: 10 |
Item: Hammer: Thunderstrike 7
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92 |
Reckless Slam 10 |
Recklessly attack your enemy without regard for your own safety. You lose Armor, but not Power. |
You lose 73 Armor (if you have that much remaining) |
Damage: 286 Crushing |
Power Cost: 0 Range: 5 Cooldown: 8 |
Item: Hammer: Reckless Slam 10
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93 |
Seismic Impact 9 |
Use your brute power to leave an enemy off-balance and reeling. This is a Nice Attack |
Target's speed is reduced by 90% for 11 seconds --Can Have-- Restores: 0 Armor after a 6-second delay Restores: 0 Power after a 6-second delay |
Damage: 641 Crushing |
Power Cost: 73 Range: 5 Cooldown: 15 |
Item: Hammer: Seismic Impact 9
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94 |
Pound 9 |
Hit an enemy with a club or hammer. This is a Basic Attack |
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Damage: 337 Crushing |
Power Cost: 0 Range: 5 Cooldown: 2 |
Item: Hammer: Pound 9
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95 |
Pound To Slag 8 |
Hit an enemy with a club or hammer. Really, really hard. This is an Epic Attack |
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Damage: 1327 Crushing |
Power Cost: 167 Range: 5 Cooldown: 45 |
Item: Hammer: Pound To Slag 8
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95 |
Hurl Lightning 10 |
Collect electricity into your hammer and then throw it at your enemy. |
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Damage: 484 Electricity |
Power Cost: 54 Range: 30 Cooldown: 11 |
Item: Hammer: Hurl Lightning 10
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