Archery/Abilities

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Click "Expand" on the box below to view a complete list of Abilities for the Archery skill.

Icon Level Name Description Special Effects Stats Source
icon_3310.png  1 Basic Shot You fire an arrow at your opponent. You must have a Beginner's Arrow (or better) in your inventory.
This is a Basic Attack. (When it triggers a Combat Refresh, +10 Power)
Damage: 13 Piercing
Dmg to Vulnerable Targets: 13 Piercing
Power Cost: 0
Range: 30
Cooldown: 2
Leveling
icon_3319.png  1 Heavy Shot You fire an extra-heavy arrow at your opponent. You must have a Beginner's Dense Arrow (or better) in your inventory.
This is an Epic Attack.
Damage: 29 Piercing Power Cost: 30
Range: 20
Cooldown: 40
Training: Elahil
icon_3312.png  2 Bow Bash Whack a nearby enemy with your bow. Damage: 9 Crushing Power Cost: 8
Range: 5
Cooldown: 3
Leveling
icon_3315.png  4 Aimed Shot Precisely aim at a target, dealing extra damage. You must have a Beginner's Arrow (or better) in your inventory.
This is a Core Attack.
Damage: 22 Piercing Power Cost: 13
Range: 30
Cooldown: 9
Accuracy: 5
Leveling
icon_3302.png  5 Acid Arrow Fire an acid-covered arrow at your target that burns armor. You must have a Beginner's Reservoir Arrow (or better) in your inventory. Damage: 16 Acid
Damage Armor: 16 Acid
Power Cost: 13
Range: 30
Cooldown: 10
Training: The Wombat
icon_3309.png  5 Fire Arrow Fire an arrow that's on fire. You must have a Beginner's Reservoir Arrow (or better) in your inventory. DoT: 6 Fire, 5 times over 10 seconds
DoT: 0 Fire, 1 times over 12 seconds
Damage: 24 Fire
Enrages Target: 2%
Power Cost: 21
Range: 30
Cooldown: 15
Training: Velkort
icon_3301.png  5 Poison Arrow Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have a Beginner's Reservoir Arrow (or better) in your inventory. DoT: 5 Poison, 6 times over 12 seconds Damage: 18 Poison Power Cost: 16
Range: 30
Cooldown: 10
Training: Marna
icon_3316.png  7 Hook Shot You fire an arrow that drags the target to you. You must have a Beginner's Barbed Arrow (or better) in your inventory. Target is pulled toward you Damage: 19 Piercing
Taunt: +25
Power Cost: 12
Range: 30
Cooldown: 10
Leveling
icon_3311.png  8 Heavy Multishot You fire extra-heavy arrows at all nearby targets. You must have five Beginner's Dense Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.) Damage: 40 Piercing Power Cost: 36
Range: 20
AoE: 20
Cooldown: 30
Training: Elahil
icon_3318.png  8 Multishot You fire arrows at all nearby targets. You must have five Beginner's Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.) Damage: 24 Piercing Power Cost: 18
Range: 30
AoE: 30
Cooldown: 15
Leveling
icon_3321.png  10 Blitz Shot You fire an arrow with unnatural speed. You must have a Beginner's Arrow (or better) in your inventory.
This is a Basic Attack. (When it triggers a Combat Refresh, +15 Power)
Damage: 10 Piercing Power Cost: 5
Range: 20
Cooldown: 1
Leveling
icon_3320.png  11 Snare Arrow Fire an arrow that entangles a target, lulling and confusing them. You must have a Beginner's Snare Arrow (or better) in your inventory.
This is a Signature Debuff ability.
Target becomes mesmerized for 10 seconds, or until attacked.
Suppresses Monster Shout
Damage: 21 Piercing
Enrages Target: 0%
Power Cost: 13
Range: 30
Cooldown: 30
Training: Elahil
icon_3305.png  12 Long Shot Fire an extra-long range arrow at your target. You must have a Beginner's Long Arrow (or better) in your inventory. Damage: 28 Piercing Power Cost: 14
Range: 45
Cooldown: 10
Leveling
icon_3631.png  12 Restorative Arrow Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have a Beginner's Reservoir Arrow (or better) in your inventory.
This is a Major Healing ability.
Heal Target: 55 Health Damage: 5 Piercing
Enrages Target: 0%
Power Cost: 20
Range: 30
Cooldown: 30
Training: Azalak
icon_3310.png  14 Basic Shot 2 You fire an arrow at your opponent. You must have a Basic Arrow (or better) in your inventory.
This is a Basic Attack. (When it triggers a Combat Refresh, +17 Power)
Damage: 20 Piercing
Dmg to Vulnerable Targets: 20 Piercing
Power Cost: 0
Range: 30
Cooldown: 2
Leveling
icon_3302.png  15 Acid Arrow 2 Fire an acid-covered arrow at your target that burns armor. You must have a Basic Reservoir Arrow (or better) in your inventory. Damage: 27 Acid
Damage Armor: 27 Acid
Power Cost: 18
Range: 30
Cooldown: 10
Training: The Wombat
icon_3309.png  15 Fire Arrow 2 Fire an arrow that's on fire. You must have a Basic Reservoir Arrow (or better) in your inventory. DoT: 12 Fire, 5 times over 10 seconds
DoT: 0 Fire, 1 times over 12 seconds
Damage: 47 Fire
Enrages Target: 2%
Power Cost: 29
Range: 30
Cooldown: 15
Training: Velkort
icon_3319.png  15 Heavy Shot 2 You fire an extra-heavy arrow at your opponent. You must have a Basic Dense Arrow (or better) in your inventory.
This is an Epic Attack.
Damage: 90 Piercing Power Cost: 43
Range: 20
Cooldown: 40
Training: Elahil
icon_3301.png  15 Poison Arrow 2 Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have a Basic Reservoir Arrow (or better) in your inventory. DoT: 10 Poison, 6 times over 12 seconds Damage: 32 Poison Power Cost: 21
Range: 30
Cooldown: 10
Training: Marna
icon_3312.png  16 Bow Bash 2 Whack a nearby enemy with your bow. Damage: 22 Crushing Power Cost: 10
Range: 5
Cooldown: 3
Leveling
icon_3315.png  18 Aimed Shot 2 Precisely aim at a target, dealing extra damage. You must have a Basic Arrow (or better) in your inventory.
This is a Core Attack.
Damage: 40 Piercing Power Cost: 19
Range: 30
Cooldown: 9
Accuracy: 8
Leveling
icon_3316.png  20 Hook Shot 2 You fire an arrow that drags the target to you. You must have a Basic Barbed Arrow (or better) in your inventory. Target is pulled toward you Damage: 32 Piercing
Taunt: +50
Power Cost: 17
Range: 30
Cooldown: 10
Leveling
icon_3630.png  20 Mangling Shot Hit your enemy with a precision attack on a vulnerable spot. You must have a Beginner's Long Arrow (or better) in your inventory.
This is a Nice Attack.
Target is stunned
DoT: 0 Trauma, 6 times over 12 seconds
Damage: 71 Piercing
Dmg to Vulnerable Targets: 71 Piercing
Power Cost: 42
Range: 30
Cooldown: 20
Training: Azalak
icon_3320.png  21 Snare Arrow 2 Fire an arrow that entangles a target, lulling and confusing them. You must have a Basic Snare Arrow (or better) in your inventory.
This is a Signature Debuff ability.
Target becomes mesmerized for 15 seconds, or until attacked.
Suppresses Monster Shout
Damage: 40 Piercing
Enrages Target: 0%
Power Cost: 17
Range: 30
Cooldown: 30
Training: Elahil
icon_3318.png  23 Multishot 2 You fire arrows at all nearby targets. You must have five Basic Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.) Damage: 48 Piercing Power Cost: 25
Range: 30
AoE: 30
Cooldown: 15
Leveling
icon_3631.png  24 Restorative Arrow 2 Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have a Basic Reservoir Arrow (or better) in your inventory.
This is a Major Healing ability.
Heal Target: 80 Health Damage: 6 Piercing
Enrages Target: 0%
Power Cost: 26
Range: 30
Cooldown: 30
Training: Azalak
icon_3302.png  25 Acid Arrow 3 Fire an acid-covered arrow at your target that burns armor. You must have an Advanced Reservoir Arrow (or better) in your inventory. Damage: 41 Acid
Damage Armor: 41 Acid
Power Cost: 22
Range: 30
Cooldown: 10
Training: The Wombat
icon_3321.png  25 Blitz Shot 2 You fire an arrow with unnatural speed. You must have a Basic Arrow (or better) in your inventory.
This is a Basic Attack. (When it triggers a Combat Refresh, +21 Power)
Damage: 23 Piercing Power Cost: 7
Range: 20
Cooldown: 1
Leveling
icon_3309.png  25 Fire Arrow 3 Fire an arrow that's on fire. You must have an Advanced Reservoir Arrow (or better) in your inventory. DoT: 18 Fire, 5 times over 10 seconds
DoT: 0 Fire, 1 times over 12 seconds
Damage: 80 Fire
Enrages Target: 2%
Power Cost: 36
Range: 30
Cooldown: 15
Training: Velkort
icon_3311.png  25 Heavy Multishot 2 You fire extra-heavy arrows at all nearby targets. You must have five Basic Dense Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.) Damage: 110 Piercing Power Cost: 47
Range: 20
AoE: 20
Cooldown: 30
Training: Elahil
icon_3301.png  25 Poison Arrow 3 Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Advanced Reservoir Arrow (or better) in your inventory. DoT: 15 Poison, 6 times over 12 seconds Damage: 50 Poison Power Cost: 26
Range: 30
Cooldown: 10
Training: Marna
icon_3305.png  28 Long Shot 2 Fire an extra-long range arrow at your target. You must have a Basic Long Arrow (or better) in your inventory. Damage: 59 Piercing Power Cost: 19
Range: 45
Cooldown: 10
Leveling
icon_3310.png  30 Basic Shot 3 You fire an arrow at your opponent. You must have an Advanced Arrow (or better) in your inventory.
This is a Basic Attack. (When it triggers a Combat Refresh, +23 Power)
Damage: 30 Piercing
Dmg to Vulnerable Targets: 30 Piercing
Power Cost: 0
Range: 30
Cooldown: 2
Leveling
icon_3319.png  30 Heavy Shot 3 You fire an extra-heavy arrow at your opponent. You must have an Advanced Dense Arrow (or better) in your inventory.
This is an Epic Attack.
Damage: 183 Piercing Power Cost: 58
Range: 20
Cooldown: 40
Training: Elahil
icon_3630.png  30 Mangling Shot 2 Hit your enemy with a precision attack on a vulnerable spot. You must have a Basic Long Arrow (or better) in your inventory.
This is a Nice Attack.
Target is stunned
DoT: 0 Trauma, 6 times over 12 seconds
Damage: 115 Piercing
Dmg to Vulnerable Targets: 115 Piercing
Power Cost: 51
Range: 30
Cooldown: 20
Training: Azalak
icon_3320.png  32 Snare Arrow 3 Fire an arrow that entangles a target, lulling and confusing them. You must have a AdvancedSnare Arrow (or better) in your inventory.
This is a Signature Debuff ability.
Target becomes mesmerized for 20 seconds, or until attacked.
Suppresses Monster Shout
Damage: 66 Piercing
Enrages Target: 0%
Power Cost: 21
Range: 30
Cooldown: 30
Training: Elahil
icon_3312.png  33 Bow Bash 3 Whack a nearby enemy with your bow. Damage: 49 Crushing Power Cost: 14
Range: 5
Cooldown: 3
Leveling
icon_3302.png  35 Acid Arrow 4 Fire an acid-covered arrow at your target that burns armor. You must have an Expert's Reservoir Arrow (or better) in your inventory. Damage: 62 Acid
Damage Armor: 62 Acid
Power Cost: 26
Range: 30
Cooldown: 10
Training: The Wombat
icon_3315.png  35 Aimed Shot 3 Precisely aim at a target, dealing extra damage. You must have an Advanced Arrow (or better) in your inventory.
This is a Core Attack.
Damage: 88 Piercing Power Cost: 26
Range: 30
Cooldown: 9
Accuracy: 10
Leveling
icon_3309.png  35 Fire Arrow 4 Fire an arrow that's on fire. You must have an Expert's Reservoir Arrow (or better) in your inventory. DoT: 24 Fire, 5 times over 10 seconds
DoT: 0 Fire, 1 times over 12 seconds
Damage: 120 Fire
Enrages Target: 2%
Power Cost: 43
Range: 30
Cooldown: 15
Training: Velkort
icon_3301.png  35 Poison Arrow 4 Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Expert's Reservoir Arrow (or better) in your inventory. DoT: 20 Poison, 6 times over 12 seconds Damage: 75 Poison Power Cost: 31
Range: 30
Cooldown: 10
Training: Marna
icon_3631.png  36 Restorative Arrow 3 Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have an Advanced Reservoir Arrow (or better) in your inventory.
This is a Major Healing ability.
Heal Target: 100 Health Damage: 7 Piercing
Enrages Target: 0%
Power Cost: 32
Range: 30
Cooldown: 30
Training: Azalak
icon_3316.png  38 Hook Shot 3 You fire an arrow that drags the target to you. You must have an Advanced Barbed Arrow (or better) in your inventory. Target is pulled toward you Damage: 61 Piercing
Taunt: +75
Power Cost: 22
Range: 30
Cooldown: 10
Leveling
icon_3630.png  40 Mangling Shot 3 Hit your enemy with a precision attack on a vulnerable spot. You must have an Advanced Long Arrow (or better) in your inventory.
This is a Nice Attack.
Target is stunned
DoT: 0 Trauma, 6 times over 12 seconds
Damage: 175 Piercing
Dmg to Vulnerable Targets: 175 Piercing
Power Cost: 58
Range: 30
Cooldown: 20
Training: Azalak
icon_3318.png  40 Multishot 3 You fire arrows at all nearby targets. You must have five Advanced Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.) Damage: 93 Piercing Power Cost: 33
Range: 30
AoE: 30
Cooldown: 15
Leveling
icon_3320.png  41 Snare Arrow 4 Fire an arrow that entangles a target, lulling and confusing them. You must have an Expert's Snare Arrow (or better) in your inventory.
This is a Signature Debuff ability.
Target becomes mesmerized for 20 seconds, or until attacked.
Suppresses Monster Shout
Damage: 98 Piercing
Enrages Target: 0%
Power Cost: 23
Range: 30
Cooldown: 30
Training: Elahil
icon_3321.png  42 Blitz Shot 3 You fire an arrow with unnatural speed. You must have an Expert's Arrow (or better) in your inventory.
This is a Basic Attack. (When it triggers a Combat Refresh, +26 Power)
Damage: 45 Piercing Power Cost: 9
Range: 20
Cooldown: 1
Leveling
icon_3311.png  43 Heavy Multishot 3 You fire extra-heavy arrows at all nearby targets. You must have five Advanced Dense Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.) Damage: 225 Piercing Power Cost: 59
Range: 20
AoE: 20
Cooldown: 30
Training: Elahil
icon_3310.png  44 Basic Shot 4 You fire an arrow at your opponent. You must have an Expert's Arrow (or better) in your inventory.
This is a Basic Attack. (When it triggers a Combat Refresh, +27 Power)
Damage: 44 Piercing
Dmg to Vulnerable Targets: 44 Piercing
Power Cost: 0
Range: 30
Cooldown: 2
Leveling
icon_3302.png  45 Acid Arrow 5 Fire an acid-covered arrow at your target that burns armor. You must have a Masterwork Reservoir Arrow in your inventory. Damage: 97 Acid
Damage Armor: 97 Acid
Power Cost: 28
Range: 30
Cooldown: 10
Training: The Wombat
icon_3309.png  45 Fire Arrow 5 Fire an arrow that's on fire. You must have a Masterwork Reservoir Arrow in your inventory. DoT: 30 Fire, 5 times over 10 seconds
DoT: 0 Fire, 1 times over 12 seconds
Damage: 188 Fire
Enrages Target: 2%
Power Cost: 47
Range: 30
Cooldown: 15
Training: Velkort
icon_3305.png  45 Long Shot 3 Fire an extra-long range arrow at your target. You must have an Advanced Long Arrow (or better) in your inventory. Damage: 117 Piercing Power Cost: 24
Range: 45
Cooldown: 10
Leveling
icon_3301.png  45 Poison Arrow 5 Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have a Masterwork Reservoir Arrow in your inventory. DoT: 25 Poison, 6 times over 12 seconds Damage: 117 Poison Power Cost: 34
Range: 30
Cooldown: 10
Training: Marna
icon_3631.png  48 Restorative Arrow 4 Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have an Expert's Reservoir Arrow (or better) in your inventory.
This is a Major Healing ability.
Heal Target: 120 Health Damage: 8 Piercing
Enrages Target: 0%
Power Cost: 35
Range: 30
Cooldown: 30
Training: Azalak
icon_3312.png  49 Bow Bash 4 Whack a nearby enemy with your bow. Damage: 99 Crushing Power Cost: 16
Range: 5
Cooldown: 3
Leveling
icon_3315.png  50 Aimed Shot 4 Precisely aim at a target, dealing extra damage. You must have an Expert's Arrow (or better) in your inventory.
This is a Core Attack.
Damage: 170 Piercing Power Cost: 29
Range: 30
Cooldown: 9
Accuracy: 13
Leveling
icon_3319.png  50 Heavy Shot 4 You fire an extra-heavy arrow at your opponent. You must have an Expert's Dense Arrow (or better) in your inventory.
This is an Epic Attack.
Damage: 418 Piercing Power Cost: 70
Range: 20
Cooldown: 40
Training: Elahil
icon_3630.png  50 Mangling Shot 4 Hit your enemy with a precision attack on a vulnerable spot. You must have an Expert's Long Arrow (or better) in your inventory.
This is a Nice Attack.
Target is stunned
DoT: 0 Trauma, 6 times over 12 seconds
Damage: 270 Piercing
Dmg to Vulnerable Targets: 270 Piercing
Power Cost: 63
Range: 30
Cooldown: 20
Training: Azalak
icon_3321.png  51 Blitz Shot 4 You fire an arrow with unnatural speed. You must have a Masterwork Arrow (or better) in your inventory.
This is a Basic Attack. (When it triggers a Combat Refresh, +28 Power)
Damage: 65 Piercing Power Cost: 10
Range: 20
Cooldown: 1
Training: Alravesa the All-Hunter
icon_3320.png  51 Snare Arrow 5 Fire an arrow that entangles a target, lulling and confusing them. You must have a Masterwork Snare Arrow in your inventory.
This is a Signature Debuff ability.
Target becomes mesmerized for 20 seconds, or until attacked.
Suppresses Monster Shout
Damage: 149 Piercing
Enrages Target: 0%
Power Cost: 25
Range: 30
Cooldown: 30
Training: Elahil
icon_3310.png  53 Basic Shot 5 You fire an arrow at your opponent. You must have a Masterwork Arrow (or better) in your inventory.
This is a Basic Attack. (When it triggers a Combat Refresh, +29 Power)
Damage: 63 Piercing
Dmg to Vulnerable Targets: 63 Piercing
Power Cost: 0
Range: 30
Cooldown: 2
Training: Alravesa the All-Hunter
icon_3305.png  54 Long Shot 4 Fire an extra-long range arrow at your target. You must have an Expert's Long Arrow (or better) in your inventory. Damage: 164 Piercing Power Cost: 26
Range: 45
Cooldown: 10
Training: Alravesa the All-Hunter
icon_3302.png  55 Acid Arrow 6 Fire an acid-covered arrow at your target that burns armor. You must have a Masterwork Reservoir Arrow (or better) in your inventory. Damage: 142 Acid
Damage Armor: 142 Acid
Power Cost: 31
Range: 30
Cooldown: 10
Training: The Wombat
icon_3309.png  55 Fire Arrow 6 Fire an arrow that's on fire. You must have a Masterwork Reservoir Arrow (or better) in your inventory. DoT: 36 Fire, 5 times over 10 seconds
DoT: 0 Fire, 1 times over 12 seconds
Damage: 275 Fire
Enrages Target: 2%
Power Cost: 52
Range: 30
Cooldown: 15
Training: Velkort
icon_3316.png  55 Hook Shot 4 You fire an arrow that drags the target to you. You must have an Expert's Barbed Arrow (or better) in your inventory. Target is pulled toward you Damage: 122 Piercing
Taunt: +100
Power Cost: 26
Range: 30
Cooldown: 10
Training: Alravesa the All-Hunter
icon_3301.png  55 Poison Arrow 6 Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have a Masterwork Reservoir Arrow (or better) in your inventory. DoT: 30 Poison, 6 times over 12 seconds Damage: 170 Poison Power Cost: 37
Range: 30
Cooldown: 10
Training: Marna
icon_3318.png  57 Multishot 4 You fire arrows at all nearby targets. You must have five Expert's Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.) Damage: 180 Piercing Power Cost: 38
Range: 30
AoE: 30
Cooldown: 15
Training: Alravesa the All-Hunter
icon_3312.png  58 Bow Bash 5 Whack a nearby enemy with your bow. Damage: 132 Crushing Power Cost: 18
Range: 5
Cooldown: 3
Training: Alravesa the All-Hunter
icon_3311.png  59 Heavy Multishot 4 You fire extra-heavy arrows at all nearby targets. You must have five Expert's Dense Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.) Damage: 405 Piercing Power Cost: 70
Range: 20
AoE: 20
Cooldown: 30
Training: Alravesa the All-Hunter
Training: Elahil
icon_3315.png  60 Aimed Shot 5 Precisely aim at a target, dealing extra damage. You must have a Masterwork Arrow in your inventory.
This is a Core Attack.
Damage: 231 Piercing Power Cost: 33
Range: 30
Cooldown: 9
Accuracy: 17
Training: Alravesa the All-Hunter
icon_3630.png  60 Mangling Shot 5 Hit your enemy with a precision attack on a vulnerable spot. You must have a Masterwork Long Arrow (or better) in your inventory.
This is a Nice Attack.
Target is stunned
DoT: 0 Trauma, 6 times over 12 seconds
Damage: 367 Piercing
Dmg to Vulnerable Targets: 367 Piercing
Power Cost: 70
Range: 30
Cooldown: 20
Training: Azalak
icon_3631.png  60 Restorative Arrow 5 Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have a Masterwork Reservoir Arrow (or better) in your inventory.
This is a Major Healing ability.
Heal Target: 135 Health Damage: 9 Piercing
Enrages Target: 0%
Power Cost: 40
Range: 30
Cooldown: 30
Training: Azalak
icon_3320.png  61 Snare Arrow 6 Fire an arrow that entangles a target, lulling and confusing them. You must have a Masterwork Snare Arrow (or better) in your inventory.
This is a Signature Debuff ability.
Target becomes mesmerized for 20 seconds, or until attacked.
Suppresses Monster Shout
Damage: 201 Piercing
Enrages Target: 0%
Power Cost: 28
Range: 30
Cooldown: 30
Training: Alravesa the All-Hunter
icon_3321.png  62 Blitz Shot 5 You fire an arrow with unnatural speed. You must have an Amazing Arrow (or better) in your inventory.
This is a Basic Attack. (When it triggers a Combat Refresh, +30 Power)
Damage: 89 Piercing Power Cost: 11
Range: 20
Cooldown: 1
Training: Alravesa the All-Hunter
icon_3310.png  64 Basic Shot 6 You fire an arrow at your opponent. You must have an Amazing Arrow (or better) in your inventory.
This is a Basic Attack. (When it triggers a Combat Refresh, +31 Power)
Damage: 87 Piercing
Dmg to Vulnerable Targets: 87 Piercing
Power Cost: 0
Range: 30
Cooldown: 2
Training: Alravesa the All-Hunter
icon_3302.png  65 Acid Arrow 7 Fire an acid-covered arrow at your target that burns armor. You must have an Amazing Reservoir Arrow (or better) in your inventory. Damage: 185 Acid
Damage Armor: 185 Acid
Power Cost: 35
Range: 30
Cooldown: 10
Training: The Wombat
icon_3309.png  65 Fire Arrow 7 Fire an arrow that's on fire. You must have an Amazing Reservoir Arrow (or better) in your inventory. DoT: 42 Fire, 5 times over 10 seconds
DoT: 0 Fire, 1 times over 12 seconds
Damage: 359 Fire
Enrages Target: 2%
Power Cost: 58
Range: 30
Cooldown: 15
Training: Velkort
icon_3319.png  65 Heavy Shot 5 You fire an extra-heavy arrow at your opponent. You must have a Masterwork Dense Arrow (or better) in your inventory.
This is an Epic Attack.
Damage: 645 Piercing Power Cost: 84
Range: 20
Cooldown: 40
Training: Elahil
icon_3318.png  65 Multishot 5 You fire arrows at all nearby targets. You must have five Amazing Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.) Damage: 223 Piercing Power Cost: 42
Range: 30
AoE: 30
Cooldown: 15
Training: Alravesa the All-Hunter
icon_3301.png  65 Poison Arrow 7 Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Amazing Reservoir Arrow (or better) in your inventory. DoT: 35 Poison, 6 times over 12 seconds Damage: 223 Poison Power Cost: 42
Range: 30
Cooldown: 10
Training: Marna
icon_3312.png  69 Bow Bash 6 Whack a nearby enemy with your bow. Damage: 174 Crushing Power Cost: 21
Range: 5
Cooldown: 3
Training: Alravesa the All-Hunter
icon_3315.png  70 Aimed Shot 6 Precisely aim at a target, dealing extra damage. You must have an Amazing Arrow (or better) in your inventory.
This is a Core Attack.
Damage: 295 Piercing Power Cost: 37
Range: 30
Cooldown: 9
Accuracy: 20
Training: Alravesa the All-Hunter
icon_3316.png  70 Hook Shot 5 You fire an arrow that drags the target to you. You must have a Masterwork Barbed Arrow (or better) in your inventory. Target is pulled toward you Damage: 179 Piercing
Taunt: +125
Power Cost: 31
Range: 30
Cooldown: 10
Training: Alravesa the All-Hunter
icon_3630.png  70 Mangling Shot 6 Hit your enemy with a precision attack on a vulnerable spot. You must have an Amazing Long Arrow (or better) in your inventory.
This is a Nice Attack.
Target is stunned
DoT: 0 Trauma, 6 times over 12 seconds
Damage: 468 Piercing
Dmg to Vulnerable Targets: 468 Piercing
Power Cost: 79
Range: 30
Cooldown: 20
Training: Azalak
icon_3320.png  71 Snare Arrow 7 Fire an arrow that entangles a target, lulling and confusing them. You must have an Amazing Snare Arrow (or better) in your inventory.
This is a Signature Debuff ability.
Target becomes mesmerized for 20 seconds, or until attacked.
Suppresses Monster Shout
Damage: 257 Piercing
Enrages Target: 0%
Power Cost: 31
Range: 30
Cooldown: 30
Training: Alravesa the All-Hunter
icon_3305.png  72 Long Shot 5 Fire an extra-long range arrow at your target. You must have a Masterwork Long Arrow (or better) in your inventory. Damage: 262 Piercing Power Cost: 31
Range: 45
Cooldown: 10
Training: Alravesa the All-Hunter
icon_3631.png  72 Restorative Arrow 6 Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have an Amazing Reservoir Arrow (or better) in your inventory.
This is a Major Healing ability.
Heal Target: 160 Health Damage: 10 Piercing
Enrages Target: 0%
Power Cost: 45
Range: 30
Cooldown: 30
Training: Azalak
icon_3310.png  73 Basic Shot 7 You fire an arrow at your opponent. You must have an Astonishing Arrow (or better) in your inventory.
This is a Basic Attack. (When it triggers a Combat Refresh, +33 Power)
Damage: 107 Piercing
Dmg to Vulnerable Targets: 107 Piercing
Power Cost: 0
Range: 30
Cooldown: 2
Training: Floxie
icon_3321.png  73 Blitz Shot 6 You fire an arrow with unnatural speed. You must have an Astonishing Arrow (or better) in your inventory.
This is a Basic Attack. (When it triggers a Combat Refresh, +33 Power)
Damage: 114 Piercing Power Cost: 12
Range: 20
Cooldown: 1
Training: Alravesa the All-Hunter
icon_3302.png  75 Acid Arrow 8 Fire an acid-covered arrow at your target that burns armor. You must have an Astonishing Reservoir Arrow (or better) in your inventory. Damage: 235 Acid
Damage Armor: 235 Acid
Power Cost: 39
Range: 30
Cooldown: 10
Training: Floxie
icon_3309.png  75 Fire Arrow 8 Fire an arrow that's on fire. You must have an Astonishing Reservoir Arrow (or better) in your inventory. DoT: 48 Fire, 5 times over 10 seconds
DoT: 0 Fire, 1 times over 12 seconds
Damage: 455 Fire
Enrages Target: 2%
Power Cost: 64
Range: 30
Cooldown: 15
Training: Floxie
icon_3311.png  75 Heavy Multishot 5 You fire extra-heavy arrows at all nearby targets. You must have five Amazing Dense Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.) Damage: 600 Piercing Power Cost: 83
Range: 20
AoE: 20
Cooldown: 30
Training: Floxie
icon_3319.png  75 Heavy Shot 6 You fire an extra-heavy arrow at your opponent. You must have an Amazing Dense Arrow (or better) in your inventory.
This is an Epic Attack.
Damage: 818 Piercing Power Cost: 93
Range: 20
Cooldown: 40
Training: Floxie
icon_3301.png  75 Poison Arrow 8 Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Astonishing Reservoir Arrow (or better) in your inventory. DoT: 40 Poison, 6 times over 12 seconds Damage: 282 Poison Power Cost: 47
Range: 30
Cooldown: 10
Training: Floxie
icon_3318.png  76 Multishot 6 You fire arrows at all nearby targets. You must have five Astonishing Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.) Damage: 288 Piercing Power Cost: 47
Range: 30
AoE: 30
Cooldown: 15
Training: Floxie
icon_3312.png  78 Bow Bash 7 Whack a nearby enemy with your bow. Damage: 214 Crushing Power Cost: 23
Range: 5
Cooldown: 3
Training: Floxie
icon_3315.png  80 Aimed Shot 7 Precisely aim at a target, dealing extra damage. You must have an Astonishing Arrow (or better) in your inventory.
This is a Core Attack.
Damage: 369 Piercing Power Cost: 41
Range: 30
Cooldown: 9
Accuracy: 23
Training: Floxie
icon_3630.png  80 Mangling Shot 7 Hit your enemy with a precision attack on a vulnerable spot. You must have an Astonishing Long Arrow (or better) in your inventory.
This is a Nice Attack.
Target is stunned
DoT: 0 Trauma, 6 times over 12 seconds
Damage: 587 Piercing
Dmg to Vulnerable Targets: 587 Piercing
Power Cost: 87
Range: 30
Cooldown: 20
Training: Floxie
icon_3320.png  81 Snare Arrow 8 Fire an arrow that entangles a target, lulling and confusing them. You must have an Astonishing Snare Arrow (or better) in your inventory.
This is a Signature Debuff ability.
Target becomes mesmerized for 20 seconds, or until attacked.
Suppresses Monster Shout
Damage: 320 Piercing
Enrages Target: 0%
Power Cost: 35
Range: 30
Cooldown: 30
Training: Floxie