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Animal Handling

780 bytes added, 22:59, 10 November 2023
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|caption = The art of taming animals and teaching them to fight alongside you.
|skilltype = Combat Skill
|maxlevel = 8090
|req = None
|skilltrainers = [[Gisli]], [[Crelpin]]
* [[Gisli]], a Dwarf living in [[Serbule Keep]], will teach the art of Animal Handling for 2000 Councils. Unlike many denizens of Alharth, you don't need to be his friend, he seems willing to teach the skill to anyone who can pay. He will also unlock skill levels 51-60, and 61-70.
* [[Crelpin]] in the [[Fae Realm]] will unlock levels 71-80.
* Levels 81-90 may be unlocked by gaining favor with a mysterious entity deep beneath [[Povus]].
== Connected Skills ==
=====Sub-Skills:=====
* [[Animal Husbandry - Not in the game yet.]] 
=====Secondary Skills:=====
* [[Charm Rat]] - While not a skill, Adventurers may wish to learn the art of 'Rat Charming. While you can learn to '''Tame Rat'''s from Gisli, the method to '''Charm''' Rats must be obtained elsewhere. This relatively rare technique is rumored to have been taught at a secret Council Academy once operating on [[Anagoge Island]]. Charmed Rats are still wild animals, not pets. Charmed Rats will follow you around, and can't be revived once defeated in battle.
===== Synergy Levels =====
Bonus [[Synergy Levels]] for [[Animal Handling]] can be obtained from the following skills and levels:
:; [[Anatomy]]
:: Level 15 and 25
:; [[Animal Husbandry]]
:: Level 25, and Level 50, and Level 75
:; [[Bear Anatomy]]
:: Level 29
:; [[Compassion]]
:: Level 30
:; [[Feline Anatomy]]:: Level 19:; [[Fishing]]:: Level 42:; [[Rodent Anatomy]]:: Level 19 and Level 39:; [[Skinning]]:: Level 15 and 25
== {{msg:BASEPAGENAME}} Basic Abilities==
}}
; Tame Bee
: Learned by Level 70 Animal Handlers from [[Crelpin]] in the [[Fae Realm]]
=== Raising Skill Levels ===
=== Stables ===
You can have as many pets as you have stable slots. You can buy more stable slots from the following StablemastersStable Masters.* [[Gisli]] in [[Serbule]].* Placeholder <dpl> category = Stablemaster in [[Hogan's Keep]].These Stablemasters columns = 1 mode = userformat include = {NPC infobox}:zone table = class="sortable wikitable", NPC Name, Location</dpl> Stable Masters can help you to rename your pets, level up your pets, release unwanted pets, and most importantly, revive them if they fall in battle.
Deceased pets can be revived at a stable for a small fee.
 
The fee for extra stable slots increases with each slot, for example #8 costs 10.000 council, #9 costs 50.000 council.
 
=== Summoning Pets ===
As you level up in Animal Handling you'll gain access to abilities that allow you to summon your pets based on what stable slot they are in. You may only summon a single pet tamed from Animal Handling at a time, but you may summon your Animal Handling pets alongside pets from other skills like [[Necromancy]] or [[Battle Chemistry]].
As you fight alongside your pet, its Bond Level increases. A new pet will begin with a Bond Level of 0, or a pet you receive from another player (not yet available in-game). For each Bond Level, pets' base damage increases by 1 or 2, max health increases by 4, and max armor increases by 1.
{{Quote|source=[[Gisli]]|
Pet shave Pets have a level that determines their basic combat stats like health and damage. Pets that were tamed in more dangerous areas have higher starting levels. Pets earn XP when you fight alongside them, and when they have enough XP their level can increase. You will need to visit an animal-handling trainer and pay a small fee to level up your pet, when it has enough XP.
In addition to raise the Pet Level, earning XP also increases the pet's Bond Level. The Bond Level gives the pet some extra damage, health, and armor. A new pet's Bond Level always starts at 0.
=== Enthusiasm ===
Pet Enthusiasm is boosted by its owner's equipped items. Enthusiasm determines the chance for pets to critically hit enemies. Higher Enthusiasm is required to critically hit higher level monsters. If a pet performs a critical hit, the pet's direct damage is increased by 25% (for cats), 40% (for bearsand bees), or 50% (for rats).
{{Quote|source=[[Gisli]]|
A pet's Enthusiasm does two things: first it determines how quickly pets gain Happiness. In addition, Enthusiasm gives the pet a chance to 'critically hit' enemies. The chance of a critical-hit is based on the pet's Enthusiasm versus the enemy's skill levels. If a pet's attack critically-hits, that attack's damage is boosted by 25% for cats, 40% for bears, or 50% for rats.
The easiest way to impart some Enthusiasm into your pet is to wear special equipment that boosts your pet's Enthusiasm. As with all pet-boosting equipment, you must be wearing the item before you summon the pet.
}}
 
=== Combat XP Boost % ===
{{Quote|source=[[Gisli]]|
=== Rats ===
'''Rats''' are generally the first animal Animal Handlers will learn to '''Charm''' and '''Tame.''' Higher level rats may provide a Poison Vulnerability Debuff, and some species of Rats are reported to exhibit high Evasion & Crit.
 
[[Mr. Squeaky]] is not tamable through [[Animal Handling]], as he is a highly-intelligent foe. Only animals unaware of their own sentience can be tamed!
<dpl>
category = Animal Handling Creatures
columns = 1
</dpl>
 
=== Felines ===
Animal Handlers who master Rats may wish to move onto something more ferocious, the [[Feline]]. Felines, also known as Big Cats, can be '''Charmed''' by Level 20+ Animal Handlers. Felines deal heavy slashing damage, but most are weak to poison.
columns = 3
</dpl>
 
=== Bears ===
Bears are difficult to tame, requiring 40 Levels of [[Animal Handling]], but are loyal partners. Some bears deal heavy damage, while others act as tanks. Most bears are weak against Electricity and Acid damage.
columns = 3
</dpl>
 
=== Bee ===
Bee are very difficult to tame, requiring level 70. Most Bee deal ranged damage.
<dpl>
category = Animal Handling Creatures
== Trivia ==
Animal Handling received a major overhaul in July 2016. In the previous version of Animal Handling, you needed to Charm an animal before Taming it.
 
Pets gain XP and bond even when they are set to passive.
 
== Gallery==
<gallery mode="nolines" widths=200px>

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