Difference between revisions of "Buffs"

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Players are expected to have at least a food buff.
 
Players are expected to have at least a food buff.
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Weekend buffs
 
Weekend buffs

Revision as of 14:33, 15 January 2017

Players are expected to have at least a food buff.


Weekend buffs

  • the game developers can choose to have a buff active during weekends or holidays
(examples : 10% chance to yield extra items from Gardening or picking mushrooms; increase in the money given when turning in workorders)


Long term buffs (an hour or more)

  • 2 types of buffs from items obtained through Cooking. The game recognises a difference between Meals and snacks. These two types stack. However eating multiple meals will not stack. Only the highest level foodbuff will the used and shown. Food buffs usually give regeneration of Health and power. Some foods will also give a straight increase in the total amount of Health or Power the player has.
  • buffs from Flower Appreciation (smell a flower ) : increased in Power
  • buffs from Gardening Luck (click a bouquet of flowers) : +10% chance to yield 2 items while Gardening instead of 1
  • buffs from Performance (you or fellow players have made music by using a musical instrument) : increase in earned combat XP; Bonus out-of-combat Armor regeneration
  • buffs from Dance Appreciation (while player-music was made; other players did an Interpretive Dance) : increase in crafting XP; increase in Metabolism
  • some rare and valuable potions can give long term Buffs (example : Memory Enhancer gives an hour of +10% earned combat XP)
  • Meditation or Calligraphy can give an hour Buff (or multiple hours when using a Meditation Stool or a Calligraphy Bench from Carpentry ). These Buffs enable that certain combination of combat abilities have extra effects (example: restore health or do extra damage)
  • buffs from Art Appreciation (click on a statue like Silver Dragon) : 10% increase in crafting XP
  • buffs from Mushroom Smoothies : increase in Power and Power regen.

Medium term buffs (10 to 15 minutes)

  • certain advanced player abilities give an increase to Haste : being able to move more quickly
  • Through Alchemy several potions or drugs can be made that either boost damage done or increase the players resistance to certain damage types


Short term buffs (upto a minute)

  • these are mostly Buffs from Combat Skill Abilities